Class CL_Input
Input component class.
Contained in: global
Derived from:
none
Derived by:
none
Group: Display (Input)
#include <ClanLib/display.h>
public function member index: |
Construction: |
virtual | ~CL_Input | (); |
|
Description:
CL_Input is the access point to keyboards, joysticks and (mouse) pointers.
Function Member Descriptions:
CL_Input::~CL_Input - Input Destructor
virtual ~CL_Input();
Variable Member Descriptions:
CL_Input::joysticks - List of joysticks and gamepads available.
static std::vector<CL_InputDevice *> joysticks;
CL_Input::keyboards - List of keyboards available.
static std::vector<CL_Keyboard *> keyboards;
CL_Input::pointers - List of mice and digitizers available.
static std::vector<CL_InputDevice *> pointers;
CL_Input::sig_button_press - Signal signaled upon button press.
The CL_Key contains coordinates as well as button code.
static CL_Signal_v2<CL_InputDevice *, const CL_Key &> sig_button_press;
CL_Input::sig_button_release - Signal signaled upon button release.
The CL_Key contains coordinates as well as button code.
static CL_Signal_v2<CL_InputDevice *, const CL_Key &> sig_button_release;
CL_Input::sig_mouse_move - Signal signaled upon mouse move.
Obsolete, please use CL_Mouse::sig_move instead of this signal!
static CL_Signal_v3<CL_InputDevice *, int, int> sig_mouse_move;