FreeCraft Configuration Language Description: Tileset
___________ _________ _____ __
\_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_
| __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __\
| \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | |
\___ / |__| \___ >\___ >\______ /|__| (____ /__| |__|
\/ \/ \/ \/ \/
______________________ ______________________
T H E W A R B E G I N S
FreeCraft - A free fantasy real time strategy game engine
(C) Copyright 1998-2001 by The FreeCraft Project. Distributed under the
"Artistic License"
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define-tileset-wc-names
define-tileset
Intro - Introduction to tileset functions and variables
Everything around the C Tileset structure.
Functions
define-tileset-wc-names
Description
Define the mapping of the tileset numbers in puds, to the tileset names.
Syntax
(define-tileset-wc-names tileset0 tileset1 tileset2 tileset3)
- tileset0
- Name of the tileset assigned to index 0 (summer).
- tileset1
- Name of the tileset assigned to index 1 (winter).
- tileset2
- Name of the tileset assigned to index 2 (wasteland).
- tileset3
- Name of the tileset assigned to index 3 (orc swamp).
Example
(define-tileset-wc-names
"tileset-summer" "tileset-winter" "tileset-wasteland" "tileset-swamp" )
This is the default tileset mapping.
Used
$LIBARYPATH/ccl/wc2.ccl
define-tileset
Description
Define a tileset for the engine.
This could also be defined in own levels.
Syntax
(define-tileset)
FIXME:
-
Example
(define-tileset
Last changed: $Id: tileset.html,v 1.4 2001/03/23 16:56:13 johns Exp $
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(c) 2001 by
The FreeCraft Project