int compute_adm(const float *ref, const float *dis, int w, int h, int ref_stride, int dis_stride, double *score, double *score_num, double *score_den, double *scores, double border_factor, double adm_enhn_gain_limit, double adm_norm_view_dist, int adm_ref_display_height, int adm_csf_mode, double luminance_level, double adm_csf_scale, double adm_csf_diag_scale, double adm_noise_weight, int adm_bypass_cm, double adm_p_norm, double *score_aim, double adm_f1s0, double adm_f1s1, double adm_f1s2, double adm_f1s3, double adm_f2s0, double adm_f2s1, double adm_f2s2, double adm_f2s3, int adm_skip_aim_scale, bool adm_skip_scale0)