<info>
levels = 5; (per chapter)
chapters = 1;
limit = moves; (either moves or limit)
</info>

<chapter>
name = Hardcore;
author = Michael Speck;
gfx_set = stone;
open = 1;

<level>
limit = 70; (seconds or moves)
map_w = 12; map_h = 8;
fig_w = 4; fig_h = 4;
<figure>
 2  ;
21  ;
  89;
  9 ;
</figure>
<map>
aaaaa.......;
a a aaaaaaa.;
a    9a x a.;
a   98aa aaa;
aaa aa12   a;
.a x a2    a;
.aaaaaaa a a;
.......aaaaa;
</map>
</level>

<level>
limit = 60; (either in seconds or moves)
map_w = 12; map_h = 12;
fig_w = 5; fig_h = 3;
<figure>
  8  ;
97 79;
  8  ;
</figure>
<map>
.....aaaaaaa;
.aaaaa     a;
.a    9aaa a;
.a aaa   a a;
.a a  u  a a;
aa a  8R 9 a;
a 7 L8  a aa;
a a  d  a a.;
a a   aaa a.;
a aaa7    a.;
a     aaaaa.;
aaaaaaa.....;
</map>
</level>

<level>
limit = 60; (seconds or moves)
map_w = 11; map_h = 11;
fig_w = 3; fig_h = 5;
<figure>
 7 ;
 7 ;
 3 ;
9 9;
 3 ;
</figure>
<map>
aaaaaaaaaa.;
a7   a  9a.;
a  a     aa;
a aaa ya 3a;
a  az aaa a;
a3    xa  a;
aa zax    a;
.a aaa  7aa;
.a ya  aaa.;
.a9    a...;
.aaaaaaa...;
</map>
</level>

<level>
limit = 35; (seconds or moves)
map_w = 10; map_h = 12;
fig_w = 3; fig_h = 4;
<figure>
 6 ;
656;
 6 ;
 4 ;
</figure>
<map>
......aaaa;
......a 4a;
....aaa  a;
....a6 uwa;
..aaa l  a;
..a6 ryaaa;
aaawl 6a..;
a  r aaa..;
ayd 6a....;
a  aaa....;
a5 a......;
aaaa......;
</map>
</level>

<level>
limit = 30; (seconds or moves)
map_w = 10; map_h = 9;
fig_w = 3; fig_h = 3;
<figure>
 2 ;
1 1;
 2 ;
</figure>
<map>
..aaaaaaaa;
..ax   A a;
aaa    aaa;
a2a    a1a;
ar  xw  la;
a1a    a2a;
aaa    aaa;
a A   wa..;
aaaaaaaa..;
</map>
</level>

</chapter>
