Determines which colour resp. player has the first move in the next game.
Chooses who should play for player 1 (yellow). It can be either player, i.e. a local player using the mouse as input device, computer, i.e. the computer plays this player or remote, i.e. a remote connection to another computer will be build.
Same as Player 1 played by but for player 2 (red).
Selects the level of the computer player.
Change the names of the players.
If this menu item is selected your computer tries to behave as game network server. This is of course only of any importance if you are doing a network game. Only the computer acting as server will be able to start a new game or transfer a started game to the client's side. If both computers want to be server or none of them it is randomly selected.
Switches the animations on or off.