Syntax
static CL_Surface *create(
int width,
int height,
int no_sprs = 1,
int red_mask = 0xff000000,
int green_mask = 0x00ff0000,
int blue_mask = 0x0000ff00,
int alpha_mask = 0x000000ff,
bool use_transcol = false,
unsigned int transcol = 0);
Parameters
width | - | the width of the surface to be created |
height | - | the height of the surface to be created |
no_sprs | - | the number of sprites the surface will have |
red_mask | - | the bit mask for red |
blue_mask | - | the bit mask for blue |
green_mask | - | the bit mask for green |
alpha_mask | - | the bit mask for the alpha |
use_transcol | - | whether the surface should use source key transparancy |
transcol | - | the (optional) source key color |
Description
Creates the surface.
has to be blitted by the dynamic blitter at the moment
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