ClanSoft logo
ClanSoft logo

    CL_NetGame::receive_computer_rejoin

Syntax

virtual const CL_NetComputer *receive_computer_rejoin();

Return value

The computer re-joining the game.

Description

Returns the first (if more) computer that is re-joining the game, or NULLif none. The next time the function is called, it returns the next computer,etc.
A re-joining computer is simply a computer joining the game, that stillhavn't had its CL_NetComputer object deleted. This provides a way torecognize a computer that was in the game.


Back to index



This page was built using the Perceps documentation system.