
                         Simple DirectMedia Layer

                                  (SDL)

                                Version 0.9

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http://www.devolution.com/~slouken/SDL/

This is the Simple DirectMedia Layer, a generic API that provides low
level access to audio, keyboard, mouse, and display framebuffer across
multiple platforms.

The current version supports Win32 WinDIB/DirectX, BeOS BWindow, and 
Linux X11/DGA.

If you have a newer PC, SDL may be able to take advantage of MMX blit
acceleration using assembly routines from the Hermes blit library. :)

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  I reserve the right to place future
versions of this library under a different license.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "./docs/index.html"

The example libraries and programs in the "example" subdirectory are
placed under the GNU GPL version 2, and may not be used in commercial
programs without written permission from their respective authors.

The test programs in the "test" subdirectory are in the public domain.

June 30, 1998
--
Written by:
	Sam Lantinga				(slouken@devolution.com)
