# This is the material property library file

desert1 {
  texture = desert
  ambient = 0.54 0.44 0.29 1.0
  diffuse = 0.54 0.44 0.29 1.0
  specular = 0.0 0.0 0.0 1.0
  emissive = 0.0 0.0 0.0 1.0
}

desert2 {
  texture = rocks-desert
  ambient = 0.5 0.5 0.3 1.0
  diffuse = 0.5 0.5 0.3 1.0
  specular = 0.0 0.0 0.0 1.0
  emissive = 0.0 0.0 0.0 1.0
}

rocks-grass {
  texture = rocks-grass
  ambient = 0.54 0.44 0.29 1.0
  diffuse = 0.54 0.44 0.29 1.0
  specular = 0.0 0.0 0.0 1.0
  emissive = 0.0 0.0 0.0 1.0
}

forest {
  texture = forest
  ambient = 0.54 0.44 0.29 1.0
  diffuse = 0.54 0.44 0.29 1.0
  specular = 0.0 0.0 0.0 1.0
  emissive = 0.0 0.0 0.0 1.0
}
