Module GL.TexTarget

module TexTarget: sig .. end

type target_2d = 
| GL_TEXTURE_2D
| GL_PROXY_TEXTURE_2D
| GL_TEXTURE_CUBE_MAP_POSITIVE_X
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
| GL_PROXY_TEXTURE_CUBE_MAP
type target_1d = 
| GL_TEXTURE_1D
| GL_PROXY_TEXTURE_1D
type target_3d = 
| GL_TEXTURE_3D
| GL_PROXY_TEXTURE_3D