org.jmol.g3d
Class Normix3D
java.lang.Object
org.jmol.g3d.Normix3D
class Normix3D
- extends Object
Provides quantization of normalized vectors so that shading for
lighting calculations can be handled by a simple index lookup
A 'normix' is a normal index, represented as a short
- Author:
- Miguel, miguel@jmol.org
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
NORMIX_GEODESIC_LEVEL
static final int NORMIX_GEODESIC_LEVEL
- See Also:
- Constant Field Values
normixCount
private static final int normixCount
vertexVectors
private static final Vector3f[] vertexVectors
inverseNormixes
private static final short[] inverseNormixes
neighborVertexesArrays
private static final short[][] neighborVertexesArrays
TIMINGS
private static final boolean TIMINGS
- See Also:
- Constant Field Values
NORMIX_NULL
public static final short NORMIX_NULL
- See Also:
- Constant Field Values
transformedVectors
private final Vector3f[] transformedVectors
shadeIndexes
private final byte[] shadeIndexes
shadeIndexes2Sided
private final byte[] shadeIndexes2Sided
nullShadeIndex
private static byte nullShadeIndex
Normix3D
Normix3D()
getInverseNormix
static short getInverseNormix(short normix)
getNormix
static short getNormix(Vector3f v,
BitSet bsTemp)
get2SidedNormix
static short get2SidedNormix(Vector3f v,
BitSet bsTemp)
getVector
static Vector3f getVector(short normix)
getNormix
static short getNormix(double x,
double y,
double z,
int geodesicLevel,
BitSet bsConsidered)
getTransformedVectors
Vector3f[] getTransformedVectors()
isDirectedTowardsCamera
boolean isDirectedTowardsCamera(short normix)
setRotationMatrix
void setRotationMatrix(Matrix3f rotationMatrix)
getShadeIndex
int getShadeIndex(short normix)