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Packages that use GenericComponentFixture | |
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org.fest.swing.fixture | The power and flexibility of FEST-Swing come from the fixtures in this package. |
Uses of GenericComponentFixture in org.fest.swing.fixture |
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Methods in org.fest.swing.fixture that return GenericComponentFixture | |
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GenericComponentFixture<T> |
GenericComponentFixture.click()
Simulates a user clicking this fixture's GUI component. |
GenericComponentFixture<T> |
GenericComponentFixture.click(MouseButton button)
Simulates a user clicking this fixture's GUI component. |
GenericComponentFixture<T> |
GenericComponentFixture.click(MouseClickInfo mouseClickInfo)
Simulates a user clicking this fixture's GUI component. |
GenericComponentFixture<T> |
GenericComponentFixture.doubleClick()
Simulates a user double-clicking this fixture's GUI component. |
GenericComponentFixture<T> |
GenericComponentFixture.focus()
Gives input focus to this fixture's GUI component. |
GenericComponentFixture<T> |
GenericComponentFixture.pressAndReleaseKey(KeyPressInfo keyPressInfo)
Simulates a user pressing given key with the given modifiers on this fixture's GUI component. |
GenericComponentFixture<T> |
GenericComponentFixture.pressAndReleaseKeys(int... keyCodes)
Simulates a user pressing and releasing the given keys on this fixture's GUI component. |
GenericComponentFixture<T> |
GenericComponentFixture.pressKey(int keyCode)
Simulates a user pressing given key on this fixture's GUI component. |
GenericComponentFixture<T> |
GenericComponentFixture.releaseKey(int keyCode)
Simulates a user releasing the given key on this fixture's GUI component. |
GenericComponentFixture<T> |
GenericComponentFixture.requireDisabled()
Asserts that this fixture's GUI component is disabled. |
GenericComponentFixture<T> |
GenericComponentFixture.requireEnabled()
Asserts that this fixture's GUI component is enabled. |
GenericComponentFixture<T> |
GenericComponentFixture.requireEnabled(Timeout timeout)
Asserts that this fixture's GUI component is enabled. |
GenericComponentFixture<T> |
GenericComponentFixture.requireFocused()
Asserts that this fixture's GUI component has input focus. |
GenericComponentFixture<T> |
GenericComponentFixture.requireNotVisible()
Asserts that this fixture's GUI component is not visible. |
GenericComponentFixture<T> |
GenericComponentFixture.requireVisible()
Asserts that this fixture's GUI component is visible. |
GenericComponentFixture<T> |
GenericComponentFixture.rightClick()
Simulates a user right-clicking this fixture's GUI component. |
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