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java.lang.Objectorg.fest.swing.core.ComponentDragAndDrop
public class ComponentDragAndDrop
Understands
-based drag and drop.
Component
Field Summary | |
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static int |
DRAG_THRESHOLD
Number of pixels traversed before a drag starts. |
Constructor Summary | |
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ComponentDragAndDrop(Robot robot)
Creates a new ComponentDragAndDrop . |
Method Summary | |
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void |
drag(Component target,
Point where)
Performs a drag action at the given point. |
void |
dragOver(Component target,
Point where)
Move the mouse appropriately to get from the source to the destination. |
void |
drop(Component target,
Point where)
Ends a drag operation, releasing the mouse button over the given target location. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final int DRAG_THRESHOLD
Constructor Detail |
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public ComponentDragAndDrop(Robot robot)
ComponentDragAndDrop
.
robot
- the robot to use to simulate user input.Method Detail |
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@RunsInEDT public void drag(Component target, Point where)
target
- the target component.where
- the point where to start the drag action.@RunsInEDT public void drop(Component target, Point where)
This method is tuned for native drag/drop operations, so if you get odd behavior, you might try using a simple
and Robot.moveMouse(Component, int, int)
.
Robot.releaseMouseButtons()
target
- the target component.where
- the point where the drag operation ends.
ActionFailedException
- if there is no drag action in effect.public void dragOver(Component target, Point where)
target
- the target component.where
- the point to drag over.
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