android.opengl
Class GLES11
java.lang.Object
android.opengl.GLES10
android.opengl.GLES11
public class GLES11
- extends GLES10
Fields inherited from class android.opengl.GLES10 |
GL_ADD, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA_TEST, GL_ALWAYS, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_BACK, GL_BLEND, GL_BLUE_BITS, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ARRAY, GL_COLOR_BUFFER_BIT, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COMPRESSED_TEXTURE_FORMATS, GL_CONSTANT_ATTENUATION, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CW, GL_DECAL, GL_DECR, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_TEST, GL_DIFFUSE, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_EMISSION, GL_EQUAL, GL_EQUIV, GL_EXP, GL_EXP2, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_FRONT, GL_FRONT_AND_BACK, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, GL_INCR, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VIEWPORT_DIMS, GL_MODELVIEW, GL_MODULATE, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMALIZE, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PALETTE4_R5_G6_B5_OES, GL_PALETTE4_RGB5_A1_OES, GL_PALETTE4_RGB8_OES, GL_PALETTE4_RGBA4_OES, GL_PALETTE4_RGBA8_OES, GL_PALETTE8_R5_G6_B5_OES, GL_PALETTE8_RGB5_A1_OES, GL_PALETTE8_RGB8_OES, GL_PALETTE8_RGBA4_OES, GL_PALETTE8_RGBA8_OES, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINTS, GL_POLYGON_OFFSET_FILL, GL_POLYGON_SMOOTH_HINT, GL_POSITION, GL_PROJECTION, GL_QUADRATIC_ATTENUATION, GL_RED_BITS, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESCALE_NORMAL, GL_RGB, GL_RGBA, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_COVERAGE, GL_SCISSOR_TEST, GL_SET, GL_SHININESS, GL_SHORT, GL_SMOOTH, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_TEST, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_XOR, GL_ZERO |
Method Summary |
static void |
glBindBuffer(int target,
int buffer)
|
static void |
glBufferData(int target,
int size,
Buffer data,
int usage)
|
static void |
glBufferSubData(int target,
int offset,
int size,
Buffer data)
|
static void |
glClipPlanef(int plane,
float[] equation,
int offset)
|
static void |
glClipPlanef(int plane,
FloatBuffer equation)
|
static void |
glClipPlanex(int plane,
int[] equation,
int offset)
|
static void |
glClipPlanex(int plane,
IntBuffer equation)
|
static void |
glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
|
static void |
glColorPointer(int size,
int type,
int stride,
int offset)
|
static void |
glDeleteBuffers(int n,
int[] buffers,
int offset)
|
static void |
glDeleteBuffers(int n,
IntBuffer buffers)
|
static void |
glDrawElements(int mode,
int count,
int type,
int offset)
|
static void |
glGenBuffers(int n,
int[] buffers,
int offset)
|
static void |
glGenBuffers(int n,
IntBuffer buffers)
|
static void |
glGetBooleanv(int pname,
boolean[] params,
int offset)
|
static void |
glGetBooleanv(int pname,
IntBuffer params)
|
static void |
glGetBufferParameteriv(int target,
int pname,
int[] params,
int offset)
|
static void |
glGetBufferParameteriv(int target,
int pname,
IntBuffer params)
|
static void |
glGetClipPlanef(int pname,
float[] eqn,
int offset)
|
static void |
glGetClipPlanef(int pname,
FloatBuffer eqn)
|
static void |
glGetClipPlanex(int pname,
int[] eqn,
int offset)
|
static void |
glGetClipPlanex(int pname,
IntBuffer eqn)
|
static void |
glGetFixedv(int pname,
int[] params,
int offset)
|
static void |
glGetFixedv(int pname,
IntBuffer params)
|
static void |
glGetFloatv(int pname,
float[] params,
int offset)
|
static void |
glGetFloatv(int pname,
FloatBuffer params)
|
static void |
glGetLightfv(int light,
int pname,
float[] params,
int offset)
|
static void |
glGetLightfv(int light,
int pname,
FloatBuffer params)
|
static void |
glGetLightxv(int light,
int pname,
int[] params,
int offset)
|
static void |
glGetLightxv(int light,
int pname,
IntBuffer params)
|
static void |
glGetMaterialfv(int face,
int pname,
float[] params,
int offset)
|
static void |
glGetMaterialfv(int face,
int pname,
FloatBuffer params)
|
static void |
glGetMaterialxv(int face,
int pname,
int[] params,
int offset)
|
static void |
glGetMaterialxv(int face,
int pname,
IntBuffer params)
|
static void |
glGetTexEnvfv(int env,
int pname,
float[] params,
int offset)
|
static void |
glGetTexEnvfv(int env,
int pname,
FloatBuffer params)
|
static void |
glGetTexEnviv(int env,
int pname,
int[] params,
int offset)
|
static void |
glGetTexEnviv(int env,
int pname,
IntBuffer params)
|
static void |
glGetTexEnvxv(int env,
int pname,
int[] params,
int offset)
|
static void |
glGetTexEnvxv(int env,
int pname,
IntBuffer params)
|
static void |
glGetTexParameterfv(int target,
int pname,
float[] params,
int offset)
|
static void |
glGetTexParameterfv(int target,
int pname,
FloatBuffer params)
|
static void |
glGetTexParameteriv(int target,
int pname,
int[] params,
int offset)
|
static void |
glGetTexParameteriv(int target,
int pname,
IntBuffer params)
|
static void |
glGetTexParameterxv(int target,
int pname,
int[] params,
int offset)
|
static void |
glGetTexParameterxv(int target,
int pname,
IntBuffer params)
|
static boolean |
glIsBuffer(int buffer)
|
static boolean |
glIsEnabled(int cap)
|
static boolean |
glIsTexture(int texture)
|
static void |
glNormalPointer(int type,
int stride,
int offset)
|
static void |
glPointParameterf(int pname,
float param)
|
static void |
glPointParameterfv(int pname,
float[] params,
int offset)
|
static void |
glPointParameterfv(int pname,
FloatBuffer params)
|
static void |
glPointParameterx(int pname,
int param)
|
static void |
glPointParameterxv(int pname,
int[] params,
int offset)
|
static void |
glPointParameterxv(int pname,
IntBuffer params)
|
static void |
glPointSizePointerOES(int type,
int stride,
Buffer pointer)
|
static void |
glTexCoordPointer(int size,
int type,
int stride,
int offset)
|
static void |
glTexEnvi(int target,
int pname,
int param)
|
static void |
glTexEnviv(int target,
int pname,
int[] params,
int offset)
|
static void |
glTexEnviv(int target,
int pname,
IntBuffer params)
|
static void |
glTexParameterfv(int target,
int pname,
float[] params,
int offset)
|
static void |
glTexParameterfv(int target,
int pname,
FloatBuffer params)
|
static void |
glTexParameteri(int target,
int pname,
int param)
|
static void |
glTexParameteriv(int target,
int pname,
int[] params,
int offset)
|
static void |
glTexParameteriv(int target,
int pname,
IntBuffer params)
|
static void |
glTexParameterxv(int target,
int pname,
int[] params,
int offset)
|
static void |
glTexParameterxv(int target,
int pname,
IntBuffer params)
|
static void |
glVertexPointer(int size,
int type,
int stride,
int offset)
|
Methods inherited from class android.opengl.GLES10 |
glActiveTexture, glAlphaFunc, glAlphaFuncx, glBindTexture, glBlendFunc, glClear, glClearColor, glClearColorx, glClearDepthf, glClearDepthx, glClearStencil, glClientActiveTexture, glColor4f, glColor4x, glColorMask, glColorPointer, glCompressedTexImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRangef, glDepthRangex, glDisable, glDisableClientState, glDrawArrays, glDrawElements, glEnable, glEnableClientState, glFinish, glFlush, glFogf, glFogfv, glFogfv, glFogx, glFogxv, glFogxv, glFrontFace, glFrustumf, glFrustumx, glGenTextures, glGenTextures, glGetError, glGetIntegerv, glGetIntegerv, glGetString, glHint, glLightf, glLightfv, glLightfv, glLightModelf, glLightModelfv, glLightModelfv, glLightModelx, glLightModelxv, glLightModelxv, glLightx, glLightxv, glLightxv, glLineWidth, glLineWidthx, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glLoadMatrixx, glLoadMatrixx, glLogicOp, glMaterialf, glMaterialfv, glMaterialfv, glMaterialx, glMaterialxv, glMaterialxv, glMatrixMode, glMultiTexCoord4f, glMultiTexCoord4x, glMultMatrixf, glMultMatrixf, glMultMatrixx, glMultMatrixx, glNormal3f, glNormal3x, glNormalPointer, glOrthof, glOrthox, glPixelStorei, glPointSize, glPointSizex, glPolygonOffset, glPolygonOffsetx, glPopMatrix, glPushMatrix, glReadPixels, glRotatef, glRotatex, glSampleCoverage, glSampleCoveragex, glScalef, glScalex, glScissor, glShadeModel, glStencilFunc, glStencilMask, glStencilOp, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvx, glTexEnvxv, glTexEnvxv, glTexImage2D, glTexParameterf, glTexParameterx, glTexSubImage2D, glTranslatef, glTranslatex, glVertexPointer, glViewport |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
GL_ACTIVE_TEXTURE
public static final int GL_ACTIVE_TEXTURE
- See Also:
- Constant Field Values
GL_ADD_SIGNED
public static final int GL_ADD_SIGNED
- See Also:
- Constant Field Values
GL_ALPHA_SCALE
public static final int GL_ALPHA_SCALE
- See Also:
- Constant Field Values
GL_ALPHA_TEST_FUNC
public static final int GL_ALPHA_TEST_FUNC
- See Also:
- Constant Field Values
GL_ALPHA_TEST_REF
public static final int GL_ALPHA_TEST_REF
- See Also:
- Constant Field Values
GL_ARRAY_BUFFER
public static final int GL_ARRAY_BUFFER
- See Also:
- Constant Field Values
GL_ARRAY_BUFFER_BINDING
public static final int GL_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_BLEND_DST
public static final int GL_BLEND_DST
- See Also:
- Constant Field Values
GL_BLEND_SRC
public static final int GL_BLEND_SRC
- See Also:
- Constant Field Values
GL_BUFFER_ACCESS
public static final int GL_BUFFER_ACCESS
- See Also:
- Constant Field Values
GL_BUFFER_SIZE
public static final int GL_BUFFER_SIZE
- See Also:
- Constant Field Values
GL_BUFFER_USAGE
public static final int GL_BUFFER_USAGE
- See Also:
- Constant Field Values
GL_CLIENT_ACTIVE_TEXTURE
public static final int GL_CLIENT_ACTIVE_TEXTURE
- See Also:
- Constant Field Values
GL_CLIP_PLANE0
public static final int GL_CLIP_PLANE0
- See Also:
- Constant Field Values
GL_CLIP_PLANE1
public static final int GL_CLIP_PLANE1
- See Also:
- Constant Field Values
GL_CLIP_PLANE2
public static final int GL_CLIP_PLANE2
- See Also:
- Constant Field Values
GL_CLIP_PLANE3
public static final int GL_CLIP_PLANE3
- See Also:
- Constant Field Values
GL_CLIP_PLANE4
public static final int GL_CLIP_PLANE4
- See Also:
- Constant Field Values
GL_CLIP_PLANE5
public static final int GL_CLIP_PLANE5
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_BUFFER_BINDING
public static final int GL_COLOR_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_POINTER
public static final int GL_COLOR_ARRAY_POINTER
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_SIZE
public static final int GL_COLOR_ARRAY_SIZE
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_STRIDE
public static final int GL_COLOR_ARRAY_STRIDE
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_TYPE
public static final int GL_COLOR_ARRAY_TYPE
- See Also:
- Constant Field Values
GL_COLOR_CLEAR_VALUE
public static final int GL_COLOR_CLEAR_VALUE
- See Also:
- Constant Field Values
GL_COLOR_WRITEMASK
public static final int GL_COLOR_WRITEMASK
- See Also:
- Constant Field Values
GL_COMBINE
public static final int GL_COMBINE
- See Also:
- Constant Field Values
GL_COMBINE_ALPHA
public static final int GL_COMBINE_ALPHA
- See Also:
- Constant Field Values
GL_COMBINE_RGB
public static final int GL_COMBINE_RGB
- See Also:
- Constant Field Values
GL_CONSTANT
public static final int GL_CONSTANT
- See Also:
- Constant Field Values
GL_COORD_REPLACE_OES
public static final int GL_COORD_REPLACE_OES
- See Also:
- Constant Field Values
GL_CULL_FACE_MODE
public static final int GL_CULL_FACE_MODE
- See Also:
- Constant Field Values
GL_CURRENT_COLOR
public static final int GL_CURRENT_COLOR
- See Also:
- Constant Field Values
GL_CURRENT_NORMAL
public static final int GL_CURRENT_NORMAL
- See Also:
- Constant Field Values
GL_CURRENT_TEXTURE_COORDS
public static final int GL_CURRENT_TEXTURE_COORDS
- See Also:
- Constant Field Values
GL_DEPTH_CLEAR_VALUE
public static final int GL_DEPTH_CLEAR_VALUE
- See Also:
- Constant Field Values
GL_DEPTH_FUNC
public static final int GL_DEPTH_FUNC
- See Also:
- Constant Field Values
GL_DEPTH_RANGE
public static final int GL_DEPTH_RANGE
- See Also:
- Constant Field Values
GL_DEPTH_WRITEMASK
public static final int GL_DEPTH_WRITEMASK
- See Also:
- Constant Field Values
GL_DOT3_RGB
public static final int GL_DOT3_RGB
- See Also:
- Constant Field Values
GL_DOT3_RGBA
public static final int GL_DOT3_RGBA
- See Also:
- Constant Field Values
GL_DYNAMIC_DRAW
public static final int GL_DYNAMIC_DRAW
- See Also:
- Constant Field Values
GL_ELEMENT_ARRAY_BUFFER
public static final int GL_ELEMENT_ARRAY_BUFFER
- See Also:
- Constant Field Values
GL_ELEMENT_ARRAY_BUFFER_BINDING
public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_FRONT_FACE
public static final int GL_FRONT_FACE
- See Also:
- Constant Field Values
GL_GENERATE_MIPMAP
public static final int GL_GENERATE_MIPMAP
- See Also:
- Constant Field Values
GL_GENERATE_MIPMAP_HINT
public static final int GL_GENERATE_MIPMAP_HINT
- See Also:
- Constant Field Values
GL_INTERPOLATE
public static final int GL_INTERPOLATE
- See Also:
- Constant Field Values
GL_LINE_WIDTH
public static final int GL_LINE_WIDTH
- See Also:
- Constant Field Values
GL_LOGIC_OP_MODE
public static final int GL_LOGIC_OP_MODE
- See Also:
- Constant Field Values
GL_MATRIX_MODE
public static final int GL_MATRIX_MODE
- See Also:
- Constant Field Values
GL_MAX_CLIP_PLANES
public static final int GL_MAX_CLIP_PLANES
- See Also:
- Constant Field Values
GL_MODELVIEW_MATRIX
public static final int GL_MODELVIEW_MATRIX
- See Also:
- Constant Field Values
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
- See Also:
- Constant Field Values
GL_MODELVIEW_STACK_DEPTH
public static final int GL_MODELVIEW_STACK_DEPTH
- See Also:
- Constant Field Values
GL_NORMAL_ARRAY_BUFFER_BINDING
public static final int GL_NORMAL_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_NORMAL_ARRAY_POINTER
public static final int GL_NORMAL_ARRAY_POINTER
- See Also:
- Constant Field Values
GL_NORMAL_ARRAY_STRIDE
public static final int GL_NORMAL_ARRAY_STRIDE
- See Also:
- Constant Field Values
GL_NORMAL_ARRAY_TYPE
public static final int GL_NORMAL_ARRAY_TYPE
- See Also:
- Constant Field Values
GL_OPERAND0_ALPHA
public static final int GL_OPERAND0_ALPHA
- See Also:
- Constant Field Values
GL_OPERAND0_RGB
public static final int GL_OPERAND0_RGB
- See Also:
- Constant Field Values
GL_OPERAND1_ALPHA
public static final int GL_OPERAND1_ALPHA
- See Also:
- Constant Field Values
GL_OPERAND1_RGB
public static final int GL_OPERAND1_RGB
- See Also:
- Constant Field Values
GL_OPERAND2_ALPHA
public static final int GL_OPERAND2_ALPHA
- See Also:
- Constant Field Values
GL_OPERAND2_RGB
public static final int GL_OPERAND2_RGB
- See Also:
- Constant Field Values
GL_POINT_DISTANCE_ATTENUATION
public static final int GL_POINT_DISTANCE_ATTENUATION
- See Also:
- Constant Field Values
GL_POINT_FADE_THRESHOLD_SIZE
public static final int GL_POINT_FADE_THRESHOLD_SIZE
- See Also:
- Constant Field Values
GL_POINT_SIZE
public static final int GL_POINT_SIZE
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
public static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_OES
public static final int GL_POINT_SIZE_ARRAY_OES
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_POINTER_OES
public static final int GL_POINT_SIZE_ARRAY_POINTER_OES
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_STRIDE_OES
public static final int GL_POINT_SIZE_ARRAY_STRIDE_OES
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_TYPE_OES
public static final int GL_POINT_SIZE_ARRAY_TYPE_OES
- See Also:
- Constant Field Values
GL_POINT_SIZE_MAX
public static final int GL_POINT_SIZE_MAX
- See Also:
- Constant Field Values
GL_POINT_SIZE_MIN
public static final int GL_POINT_SIZE_MIN
- See Also:
- Constant Field Values
GL_POINT_SPRITE_OES
public static final int GL_POINT_SPRITE_OES
- See Also:
- Constant Field Values
GL_POLYGON_OFFSET_FACTOR
public static final int GL_POLYGON_OFFSET_FACTOR
- See Also:
- Constant Field Values
GL_POLYGON_OFFSET_UNITS
public static final int GL_POLYGON_OFFSET_UNITS
- See Also:
- Constant Field Values
GL_PREVIOUS
public static final int GL_PREVIOUS
- See Also:
- Constant Field Values
GL_PRIMARY_COLOR
public static final int GL_PRIMARY_COLOR
- See Also:
- Constant Field Values
GL_PROJECTION_MATRIX
public static final int GL_PROJECTION_MATRIX
- See Also:
- Constant Field Values
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
- See Also:
- Constant Field Values
GL_PROJECTION_STACK_DEPTH
public static final int GL_PROJECTION_STACK_DEPTH
- See Also:
- Constant Field Values
GL_RGB_SCALE
public static final int GL_RGB_SCALE
- See Also:
- Constant Field Values
GL_SAMPLE_BUFFERS
public static final int GL_SAMPLE_BUFFERS
- See Also:
- Constant Field Values
GL_SAMPLE_COVERAGE_INVERT
public static final int GL_SAMPLE_COVERAGE_INVERT
- See Also:
- Constant Field Values
GL_SAMPLE_COVERAGE_VALUE
public static final int GL_SAMPLE_COVERAGE_VALUE
- See Also:
- Constant Field Values
GL_SAMPLES
public static final int GL_SAMPLES
- See Also:
- Constant Field Values
GL_SCISSOR_BOX
public static final int GL_SCISSOR_BOX
- See Also:
- Constant Field Values
GL_SHADE_MODEL
public static final int GL_SHADE_MODEL
- See Also:
- Constant Field Values
GL_SRC0_ALPHA
public static final int GL_SRC0_ALPHA
- See Also:
- Constant Field Values
GL_SRC0_RGB
public static final int GL_SRC0_RGB
- See Also:
- Constant Field Values
GL_SRC1_ALPHA
public static final int GL_SRC1_ALPHA
- See Also:
- Constant Field Values
GL_SRC1_RGB
public static final int GL_SRC1_RGB
- See Also:
- Constant Field Values
GL_SRC2_ALPHA
public static final int GL_SRC2_ALPHA
- See Also:
- Constant Field Values
GL_SRC2_RGB
public static final int GL_SRC2_RGB
- See Also:
- Constant Field Values
GL_STATIC_DRAW
public static final int GL_STATIC_DRAW
- See Also:
- Constant Field Values
GL_STENCIL_CLEAR_VALUE
public static final int GL_STENCIL_CLEAR_VALUE
- See Also:
- Constant Field Values
GL_STENCIL_FAIL
public static final int GL_STENCIL_FAIL
- See Also:
- Constant Field Values
GL_STENCIL_FUNC
public static final int GL_STENCIL_FUNC
- See Also:
- Constant Field Values
GL_STENCIL_PASS_DEPTH_FAIL
public static final int GL_STENCIL_PASS_DEPTH_FAIL
- See Also:
- Constant Field Values
GL_STENCIL_PASS_DEPTH_PASS
public static final int GL_STENCIL_PASS_DEPTH_PASS
- See Also:
- Constant Field Values
GL_STENCIL_REF
public static final int GL_STENCIL_REF
- See Also:
- Constant Field Values
GL_STENCIL_VALUE_MASK
public static final int GL_STENCIL_VALUE_MASK
- See Also:
- Constant Field Values
GL_STENCIL_WRITEMASK
public static final int GL_STENCIL_WRITEMASK
- See Also:
- Constant Field Values
GL_SUBTRACT
public static final int GL_SUBTRACT
- See Also:
- Constant Field Values
GL_TEXTURE_BINDING_2D
public static final int GL_TEXTURE_BINDING_2D
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_POINTER
public static final int GL_TEXTURE_COORD_ARRAY_POINTER
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_SIZE
public static final int GL_TEXTURE_COORD_ARRAY_SIZE
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_STRIDE
public static final int GL_TEXTURE_COORD_ARRAY_STRIDE
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_TYPE
public static final int GL_TEXTURE_COORD_ARRAY_TYPE
- See Also:
- Constant Field Values
GL_TEXTURE_MATRIX
public static final int GL_TEXTURE_MATRIX
- See Also:
- Constant Field Values
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
- See Also:
- Constant Field Values
GL_TEXTURE_STACK_DEPTH
public static final int GL_TEXTURE_STACK_DEPTH
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_BUFFER_BINDING
public static final int GL_VERTEX_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_POINTER
public static final int GL_VERTEX_ARRAY_POINTER
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_SIZE
public static final int GL_VERTEX_ARRAY_SIZE
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_STRIDE
public static final int GL_VERTEX_ARRAY_STRIDE
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_TYPE
public static final int GL_VERTEX_ARRAY_TYPE
- See Also:
- Constant Field Values
GL_VIEWPORT
public static final int GL_VIEWPORT
- See Also:
- Constant Field Values
GL_WRITE_ONLY
public static final int GL_WRITE_ONLY
- See Also:
- Constant Field Values
GLES11
public GLES11()
glBindBuffer
public static void glBindBuffer(int target,
int buffer)
glBufferData
public static void glBufferData(int target,
int size,
Buffer data,
int usage)
glBufferSubData
public static void glBufferSubData(int target,
int offset,
int size,
Buffer data)
glClipPlanef
public static void glClipPlanef(int plane,
float[] equation,
int offset)
glClipPlanef
public static void glClipPlanef(int plane,
FloatBuffer equation)
glClipPlanex
public static void glClipPlanex(int plane,
int[] equation,
int offset)
glClipPlanex
public static void glClipPlanex(int plane,
IntBuffer equation)
glColor4ub
public static void glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
glColorPointer
public static void glColorPointer(int size,
int type,
int stride,
int offset)
glDeleteBuffers
public static void glDeleteBuffers(int n,
int[] buffers,
int offset)
glDeleteBuffers
public static void glDeleteBuffers(int n,
IntBuffer buffers)
glDrawElements
public static void glDrawElements(int mode,
int count,
int type,
int offset)
glGenBuffers
public static void glGenBuffers(int n,
int[] buffers,
int offset)
glGenBuffers
public static void glGenBuffers(int n,
IntBuffer buffers)
glGetBooleanv
public static void glGetBooleanv(int pname,
boolean[] params,
int offset)
glGetBooleanv
public static void glGetBooleanv(int pname,
IntBuffer params)
glGetBufferParameteriv
public static void glGetBufferParameteriv(int target,
int pname,
int[] params,
int offset)
glGetBufferParameteriv
public static void glGetBufferParameteriv(int target,
int pname,
IntBuffer params)
glGetClipPlanef
public static void glGetClipPlanef(int pname,
float[] eqn,
int offset)
glGetClipPlanef
public static void glGetClipPlanef(int pname,
FloatBuffer eqn)
glGetClipPlanex
public static void glGetClipPlanex(int pname,
int[] eqn,
int offset)
glGetClipPlanex
public static void glGetClipPlanex(int pname,
IntBuffer eqn)
glGetFixedv
public static void glGetFixedv(int pname,
int[] params,
int offset)
glGetFixedv
public static void glGetFixedv(int pname,
IntBuffer params)
glGetFloatv
public static void glGetFloatv(int pname,
float[] params,
int offset)
glGetFloatv
public static void glGetFloatv(int pname,
FloatBuffer params)
glGetLightfv
public static void glGetLightfv(int light,
int pname,
float[] params,
int offset)
glGetLightfv
public static void glGetLightfv(int light,
int pname,
FloatBuffer params)
glGetLightxv
public static void glGetLightxv(int light,
int pname,
int[] params,
int offset)
glGetLightxv
public static void glGetLightxv(int light,
int pname,
IntBuffer params)
glGetMaterialfv
public static void glGetMaterialfv(int face,
int pname,
float[] params,
int offset)
glGetMaterialfv
public static void glGetMaterialfv(int face,
int pname,
FloatBuffer params)
glGetMaterialxv
public static void glGetMaterialxv(int face,
int pname,
int[] params,
int offset)
glGetMaterialxv
public static void glGetMaterialxv(int face,
int pname,
IntBuffer params)
glGetTexEnvfv
public static void glGetTexEnvfv(int env,
int pname,
float[] params,
int offset)
glGetTexEnvfv
public static void glGetTexEnvfv(int env,
int pname,
FloatBuffer params)
glGetTexEnviv
public static void glGetTexEnviv(int env,
int pname,
int[] params,
int offset)
glGetTexEnviv
public static void glGetTexEnviv(int env,
int pname,
IntBuffer params)
glGetTexEnvxv
public static void glGetTexEnvxv(int env,
int pname,
int[] params,
int offset)
glGetTexEnvxv
public static void glGetTexEnvxv(int env,
int pname,
IntBuffer params)
glGetTexParameterfv
public static void glGetTexParameterfv(int target,
int pname,
float[] params,
int offset)
glGetTexParameterfv
public static void glGetTexParameterfv(int target,
int pname,
FloatBuffer params)
glGetTexParameteriv
public static void glGetTexParameteriv(int target,
int pname,
int[] params,
int offset)
glGetTexParameteriv
public static void glGetTexParameteriv(int target,
int pname,
IntBuffer params)
glGetTexParameterxv
public static void glGetTexParameterxv(int target,
int pname,
int[] params,
int offset)
glGetTexParameterxv
public static void glGetTexParameterxv(int target,
int pname,
IntBuffer params)
glIsBuffer
public static boolean glIsBuffer(int buffer)
glIsEnabled
public static boolean glIsEnabled(int cap)
glIsTexture
public static boolean glIsTexture(int texture)
glNormalPointer
public static void glNormalPointer(int type,
int stride,
int offset)
glPointParameterf
public static void glPointParameterf(int pname,
float param)
glPointParameterfv
public static void glPointParameterfv(int pname,
float[] params,
int offset)
glPointParameterfv
public static void glPointParameterfv(int pname,
FloatBuffer params)
glPointParameterx
public static void glPointParameterx(int pname,
int param)
glPointParameterxv
public static void glPointParameterxv(int pname,
int[] params,
int offset)
glPointParameterxv
public static void glPointParameterxv(int pname,
IntBuffer params)
glPointSizePointerOES
public static void glPointSizePointerOES(int type,
int stride,
Buffer pointer)
glTexCoordPointer
public static void glTexCoordPointer(int size,
int type,
int stride,
int offset)
glTexEnvi
public static void glTexEnvi(int target,
int pname,
int param)
glTexEnviv
public static void glTexEnviv(int target,
int pname,
int[] params,
int offset)
glTexEnviv
public static void glTexEnviv(int target,
int pname,
IntBuffer params)
glTexParameterfv
public static void glTexParameterfv(int target,
int pname,
float[] params,
int offset)
glTexParameterfv
public static void glTexParameterfv(int target,
int pname,
FloatBuffer params)
glTexParameteri
public static void glTexParameteri(int target,
int pname,
int param)
glTexParameteriv
public static void glTexParameteriv(int target,
int pname,
int[] params,
int offset)
glTexParameteriv
public static void glTexParameteriv(int target,
int pname,
IntBuffer params)
glTexParameterxv
public static void glTexParameterxv(int target,
int pname,
int[] params,
int offset)
glTexParameterxv
public static void glTexParameterxv(int target,
int pname,
IntBuffer params)
glVertexPointer
public static void glVertexPointer(int size,
int type,
int stride,
int offset)
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