Methods in android.renderscript with parameters of type RenderScript |
static Element |
Element.A_8(RenderScript rs)
|
static Element |
Element.ALLOCATION(RenderScript rs)
|
static ProgramStore |
ProgramStore.BLEND_ALPHA_DEPTH_NONE(RenderScript rs)
|
static ProgramStore |
ProgramStore.BLEND_ALPHA_DEPTH_TEST(RenderScript rs)
|
static ProgramStore |
ProgramStore.BLEND_NONE_DEPTH_NONE(RenderScript rs)
|
static ProgramStore |
ProgramStore.BLEND_NONE_DEPTH_TEST(RenderScript rs)
|
static Element |
Element.BOOLEAN(RenderScript rs)
|
static Sampler |
Sampler.CLAMP_LINEAR_MIP_LINEAR(RenderScript rs)
|
static Sampler |
Sampler.CLAMP_LINEAR(RenderScript rs)
|
static Sampler |
Sampler.CLAMP_NEAREST(RenderScript rs)
|
static Font |
Font.create(RenderScript rs,
Resources res,
String familyName,
Font.Style fontStyle,
float pointSize)
|
static AllocationAdapter |
AllocationAdapter.create1D(RenderScript rs,
Allocation a)
|
static AllocationAdapter |
AllocationAdapter.create2D(RenderScript rs,
Allocation a)
|
static Allocation |
Allocation.createCubemapFromBitmap(RenderScript rs,
Bitmap b)
|
static Allocation |
Allocation.createCubemapFromBitmap(RenderScript rs,
Bitmap b,
Allocation.MipmapControl mips,
int usage)
|
static Allocation |
Allocation.createCubemapFromCubeFaces(RenderScript rs,
Bitmap xpos,
Bitmap xneg,
Bitmap ypos,
Bitmap yneg,
Bitmap zpos,
Bitmap zneg)
|
static Allocation |
Allocation.createCubemapFromCubeFaces(RenderScript rs,
Bitmap xpos,
Bitmap xneg,
Bitmap ypos,
Bitmap yneg,
Bitmap zpos,
Bitmap zneg,
Allocation.MipmapControl mips,
int usage)
|
static FileA3D |
FileA3D.createFromAsset(RenderScript rs,
AssetManager mgr,
String path)
|
static Font |
Font.createFromAsset(RenderScript rs,
Resources res,
String path,
float pointSize)
|
static Allocation |
Allocation.createFromBitmap(RenderScript rs,
Bitmap b)
|
static Allocation |
Allocation.createFromBitmap(RenderScript rs,
Bitmap b,
Allocation.MipmapControl mips,
int usage)
|
static Allocation |
Allocation.createFromBitmapResource(RenderScript rs,
Resources res,
int id)
|
static Allocation |
Allocation.createFromBitmapResource(RenderScript rs,
Resources res,
int id,
Allocation.MipmapControl mips,
int usage)
|
static FileA3D |
FileA3D.createFromFile(RenderScript rs,
File path)
|
static Font |
Font.createFromFile(RenderScript rs,
Resources res,
File path,
float pointSize)
|
static Font |
Font.createFromFile(RenderScript rs,
Resources res,
String path,
float pointSize)
|
static FileA3D |
FileA3D.createFromFile(RenderScript rs,
String path)
|
static FileA3D |
FileA3D.createFromResource(RenderScript rs,
Resources res,
int id)
|
static Font |
Font.createFromResource(RenderScript rs,
Resources res,
int id,
float pointSize)
|
static Allocation |
Allocation.createFromString(RenderScript rs,
String str,
int usage)
|
static Element |
Element.createPixel(RenderScript rs,
Element.DataType dt,
Element.DataKind dk)
|
static Allocation |
Allocation.createSized(RenderScript rs,
Element e,
int count)
|
static Allocation |
Allocation.createSized(RenderScript rs,
Element e,
int count,
int usage)
|
static Allocation |
Allocation.createTyped(RenderScript rs,
Type type)
|
static Allocation |
Allocation.createTyped(RenderScript rs,
Type type,
Allocation.MipmapControl mips,
int usage)
|
static Allocation |
Allocation.createTyped(RenderScript rs,
Type type,
int usage)
|
static Element |
Element.createVector(RenderScript rs,
Element.DataType dt,
int size)
|
static ProgramRaster |
ProgramRaster.CULL_BACK(RenderScript rs)
|
static ProgramRaster |
ProgramRaster.CULL_FRONT(RenderScript rs)
|
static ProgramRaster |
ProgramRaster.CULL_NONE(RenderScript rs)
|
static Element |
Element.ELEMENT(RenderScript rs)
|
static Element |
Element.F32_2(RenderScript rs)
|
static Element |
Element.F32_3(RenderScript rs)
|
static Element |
Element.F32_4(RenderScript rs)
|
static Element |
Element.F32(RenderScript rs)
|
static Element |
Element.F64_2(RenderScript rs)
|
static Element |
Element.F64_3(RenderScript rs)
|
static Element |
Element.F64_4(RenderScript rs)
|
static Element |
Element.F64(RenderScript rs)
|
static Element |
Element.I16_2(RenderScript rs)
|
static Element |
Element.I16_3(RenderScript rs)
|
static Element |
Element.I16_4(RenderScript rs)
|
static Element |
Element.I16(RenderScript rs)
|
static Element |
Element.I32_2(RenderScript rs)
|
static Element |
Element.I32_3(RenderScript rs)
|
static Element |
Element.I32_4(RenderScript rs)
|
static Element |
Element.I32(RenderScript rs)
|
static Element |
Element.I64_2(RenderScript rs)
|
static Element |
Element.I64_3(RenderScript rs)
|
static Element |
Element.I64_4(RenderScript rs)
|
static Element |
Element.I64(RenderScript rs)
|
static Element |
Element.I8_2(RenderScript rs)
|
static Element |
Element.I8_3(RenderScript rs)
|
static Element |
Element.I8_4(RenderScript rs)
|
static Element |
Element.I8(RenderScript rs)
|
protected void |
Script.FieldBase.init(RenderScript rs,
int dimx)
|
protected void |
Script.FieldBase.init(RenderScript rs,
int dimx,
int usages)
|
static Element |
Element.MATRIX_2X2(RenderScript rs)
|
static Element |
Element.MATRIX_3X3(RenderScript rs)
|
static Element |
Element.MATRIX_4X4(RenderScript rs)
|
static Element |
Element.MATRIX4X4(RenderScript rs)
|
static Element |
Element.MESH(RenderScript rs)
|
static Element |
Element.PROGRAM_FRAGMENT(RenderScript rs)
|
static Element |
Element.PROGRAM_RASTER(RenderScript rs)
|
static Element |
Element.PROGRAM_STORE(RenderScript rs)
|
static Element |
Element.PROGRAM_VERTEX(RenderScript rs)
|
static Element |
Element.RGB_565(RenderScript rs)
|
static Element |
Element.RGB_888(RenderScript rs)
|
static Element |
Element.RGBA_4444(RenderScript rs)
|
static Element |
Element.RGBA_5551(RenderScript rs)
|
static Element |
Element.RGBA_8888(RenderScript rs)
|
static Element |
Element.SAMPLER(RenderScript rs)
|
static Element |
Element.SCRIPT(RenderScript rs)
|
static Element |
Element.TYPE(RenderScript rs)
|
static Element |
Element.U16_2(RenderScript rs)
|
static Element |
Element.U16_3(RenderScript rs)
|
static Element |
Element.U16_4(RenderScript rs)
|
static Element |
Element.U16(RenderScript rs)
|
static Element |
Element.U32_2(RenderScript rs)
|
static Element |
Element.U32_3(RenderScript rs)
|
static Element |
Element.U32_4(RenderScript rs)
|
static Element |
Element.U32(RenderScript rs)
|
static Element |
Element.U64_2(RenderScript rs)
|
static Element |
Element.U64_3(RenderScript rs)
|
static Element |
Element.U64_4(RenderScript rs)
|
static Element |
Element.U64(RenderScript rs)
|
static Element |
Element.U8_2(RenderScript rs)
|
static Element |
Element.U8_3(RenderScript rs)
|
static Element |
Element.U8_4(RenderScript rs)
|
static Element |
Element.U8(RenderScript rs)
|
static Sampler |
Sampler.WRAP_LINEAR_MIP_LINEAR(RenderScript rs)
|
static Sampler |
Sampler.WRAP_LINEAR(RenderScript rs)
|
static Sampler |
Sampler.WRAP_NEAREST(RenderScript rs)
|