android.opengl
Class GLES10

java.lang.Object
  extended by android.opengl.GLES10
Direct Known Subclasses:
GLES11

public class GLES10
extends Object


Field Summary
static int GL_ADD
           
static int GL_ALIASED_LINE_WIDTH_RANGE
           
static int GL_ALIASED_POINT_SIZE_RANGE
           
static int GL_ALPHA
           
static int GL_ALPHA_BITS
           
static int GL_ALPHA_TEST
           
static int GL_ALWAYS
           
static int GL_AMBIENT
           
static int GL_AMBIENT_AND_DIFFUSE
           
static int GL_AND
           
static int GL_AND_INVERTED
           
static int GL_AND_REVERSE
           
static int GL_BACK
           
static int GL_BLEND
           
static int GL_BLUE_BITS
           
static int GL_BYTE
           
static int GL_CCW
           
static int GL_CLAMP_TO_EDGE
           
static int GL_CLEAR
           
static int GL_COLOR_ARRAY
           
static int GL_COLOR_BUFFER_BIT
           
static int GL_COLOR_LOGIC_OP
           
static int GL_COLOR_MATERIAL
           
static int GL_COMPRESSED_TEXTURE_FORMATS
           
static int GL_CONSTANT_ATTENUATION
           
static int GL_COPY
           
static int GL_COPY_INVERTED
           
static int GL_CULL_FACE
           
static int GL_CW
           
static int GL_DECAL
           
static int GL_DECR
           
static int GL_DEPTH_BITS
           
static int GL_DEPTH_BUFFER_BIT
           
static int GL_DEPTH_TEST
           
static int GL_DIFFUSE
           
static int GL_DITHER
           
static int GL_DONT_CARE
           
static int GL_DST_ALPHA
           
static int GL_DST_COLOR
           
static int GL_EMISSION
           
static int GL_EQUAL
           
static int GL_EQUIV
           
static int GL_EXP
           
static int GL_EXP2
           
static int GL_EXTENSIONS
           
static int GL_FALSE
           
static int GL_FASTEST
           
static int GL_FIXED
           
static int GL_FLAT
           
static int GL_FLOAT
           
static int GL_FOG
           
static int GL_FOG_COLOR
           
static int GL_FOG_DENSITY
           
static int GL_FOG_END
           
static int GL_FOG_HINT
           
static int GL_FOG_MODE
           
static int GL_FOG_START
           
static int GL_FRONT
           
static int GL_FRONT_AND_BACK
           
static int GL_GEQUAL
           
static int GL_GREATER
           
static int GL_GREEN_BITS
           
static int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
           
static int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
           
static int GL_INCR
           
static int GL_INVALID_ENUM
           
static int GL_INVALID_OPERATION
           
static int GL_INVALID_VALUE
           
static int GL_INVERT
           
static int GL_KEEP
           
static int GL_LEQUAL
           
static int GL_LESS
           
static int GL_LIGHT_MODEL_AMBIENT
           
static int GL_LIGHT_MODEL_TWO_SIDE
           
static int GL_LIGHT0
           
static int GL_LIGHT1
           
static int GL_LIGHT2
           
static int GL_LIGHT3
           
static int GL_LIGHT4
           
static int GL_LIGHT5
           
static int GL_LIGHT6
           
static int GL_LIGHT7
           
static int GL_LIGHTING
           
static int GL_LINE_LOOP
           
static int GL_LINE_SMOOTH
           
static int GL_LINE_SMOOTH_HINT
           
static int GL_LINE_STRIP
           
static int GL_LINEAR
           
static int GL_LINEAR_ATTENUATION
           
static int GL_LINEAR_MIPMAP_LINEAR
           
static int GL_LINEAR_MIPMAP_NEAREST
           
static int GL_LINES
           
static int GL_LUMINANCE
           
static int GL_LUMINANCE_ALPHA
           
static int GL_MAX_ELEMENTS_INDICES
           
static int GL_MAX_ELEMENTS_VERTICES
           
static int GL_MAX_LIGHTS
           
static int GL_MAX_MODELVIEW_STACK_DEPTH
           
static int GL_MAX_PROJECTION_STACK_DEPTH
           
static int GL_MAX_TEXTURE_SIZE
           
static int GL_MAX_TEXTURE_STACK_DEPTH
           
static int GL_MAX_TEXTURE_UNITS
           
static int GL_MAX_VIEWPORT_DIMS
           
static int GL_MODELVIEW
           
static int GL_MODULATE
           
static int GL_MULTISAMPLE
           
static int GL_NAND
           
static int GL_NEAREST
           
static int GL_NEAREST_MIPMAP_LINEAR
           
static int GL_NEAREST_MIPMAP_NEAREST
           
static int GL_NEVER
           
static int GL_NICEST
           
static int GL_NO_ERROR
           
static int GL_NOOP
           
static int GL_NOR
           
static int GL_NORMAL_ARRAY
           
static int GL_NORMALIZE
           
static int GL_NOTEQUAL
           
static int GL_NUM_COMPRESSED_TEXTURE_FORMATS
           
static int GL_ONE
           
static int GL_ONE_MINUS_DST_ALPHA
           
static int GL_ONE_MINUS_DST_COLOR
           
static int GL_ONE_MINUS_SRC_ALPHA
           
static int GL_ONE_MINUS_SRC_COLOR
           
static int GL_OR
           
static int GL_OR_INVERTED
           
static int GL_OR_REVERSE
           
static int GL_OUT_OF_MEMORY
           
static int GL_PACK_ALIGNMENT
           
static int GL_PALETTE4_R5_G6_B5_OES
           
static int GL_PALETTE4_RGB5_A1_OES
           
static int GL_PALETTE4_RGB8_OES
           
static int GL_PALETTE4_RGBA4_OES
           
static int GL_PALETTE4_RGBA8_OES
           
static int GL_PALETTE8_R5_G6_B5_OES
           
static int GL_PALETTE8_RGB5_A1_OES
           
static int GL_PALETTE8_RGB8_OES
           
static int GL_PALETTE8_RGBA4_OES
           
static int GL_PALETTE8_RGBA8_OES
           
static int GL_PERSPECTIVE_CORRECTION_HINT
           
static int GL_POINT_FADE_THRESHOLD_SIZE
           
static int GL_POINT_SIZE
           
static int GL_POINT_SMOOTH
           
static int GL_POINT_SMOOTH_HINT
           
static int GL_POINTS
           
static int GL_POLYGON_OFFSET_FILL
           
static int GL_POLYGON_SMOOTH_HINT
           
static int GL_POSITION
           
static int GL_PROJECTION
           
static int GL_QUADRATIC_ATTENUATION
           
static int GL_RED_BITS
           
static int GL_RENDERER
           
static int GL_REPEAT
           
static int GL_REPLACE
           
static int GL_RESCALE_NORMAL
           
static int GL_RGB
           
static int GL_RGBA
           
static int GL_SAMPLE_ALPHA_TO_COVERAGE
           
static int GL_SAMPLE_ALPHA_TO_ONE
           
static int GL_SAMPLE_COVERAGE
           
static int GL_SCISSOR_TEST
           
static int GL_SET
           
static int GL_SHININESS
           
static int GL_SHORT
           
static int GL_SMOOTH
           
static int GL_SMOOTH_LINE_WIDTH_RANGE
           
static int GL_SMOOTH_POINT_SIZE_RANGE
           
static int GL_SPECULAR
           
static int GL_SPOT_CUTOFF
           
static int GL_SPOT_DIRECTION
           
static int GL_SPOT_EXPONENT
           
static int GL_SRC_ALPHA
           
static int GL_SRC_ALPHA_SATURATE
           
static int GL_SRC_COLOR
           
static int GL_STACK_OVERFLOW
           
static int GL_STACK_UNDERFLOW
           
static int GL_STENCIL_BITS
           
static int GL_STENCIL_BUFFER_BIT
           
static int GL_STENCIL_TEST
           
static int GL_SUBPIXEL_BITS
           
static int GL_TEXTURE
           
static int GL_TEXTURE_2D
           
static int GL_TEXTURE_COORD_ARRAY
           
static int GL_TEXTURE_ENV
           
static int GL_TEXTURE_ENV_COLOR
           
static int GL_TEXTURE_ENV_MODE
           
static int GL_TEXTURE_MAG_FILTER
           
static int GL_TEXTURE_MIN_FILTER
           
static int GL_TEXTURE_WRAP_S
           
static int GL_TEXTURE_WRAP_T
           
static int GL_TEXTURE0
           
static int GL_TEXTURE1
           
static int GL_TEXTURE10
           
static int GL_TEXTURE11
           
static int GL_TEXTURE12
           
static int GL_TEXTURE13
           
static int GL_TEXTURE14
           
static int GL_TEXTURE15
           
static int GL_TEXTURE16
           
static int GL_TEXTURE17
           
static int GL_TEXTURE18
           
static int GL_TEXTURE19
           
static int GL_TEXTURE2
           
static int GL_TEXTURE20
           
static int GL_TEXTURE21
           
static int GL_TEXTURE22
           
static int GL_TEXTURE23
           
static int GL_TEXTURE24
           
static int GL_TEXTURE25
           
static int GL_TEXTURE26
           
static int GL_TEXTURE27
           
static int GL_TEXTURE28
           
static int GL_TEXTURE29
           
static int GL_TEXTURE3
           
static int GL_TEXTURE30
           
static int GL_TEXTURE31
           
static int GL_TEXTURE4
           
static int GL_TEXTURE5
           
static int GL_TEXTURE6
           
static int GL_TEXTURE7
           
static int GL_TEXTURE8
           
static int GL_TEXTURE9
           
static int GL_TRIANGLE_FAN
           
static int GL_TRIANGLE_STRIP
           
static int GL_TRIANGLES
           
static int GL_TRUE
           
static int GL_UNPACK_ALIGNMENT
           
static int GL_UNSIGNED_BYTE
           
static int GL_UNSIGNED_SHORT
           
static int GL_UNSIGNED_SHORT_4_4_4_4
           
static int GL_UNSIGNED_SHORT_5_5_5_1
           
static int GL_UNSIGNED_SHORT_5_6_5
           
static int GL_VENDOR
           
static int GL_VERSION
           
static int GL_VERTEX_ARRAY
           
static int GL_XOR
           
static int GL_ZERO
           
 
Constructor Summary
GLES10()
           
 
Method Summary
static void glActiveTexture(int texture)
           
static void glAlphaFunc(int func, float ref)
           
static void glAlphaFuncx(int func, int ref)
           
static void glBindTexture(int target, int texture)
           
static void glBlendFunc(int sfactor, int dfactor)
           
static void glClear(int mask)
           
static void glClearColor(float red, float green, float blue, float alpha)
           
static void glClearColorx(int red, int green, int blue, int alpha)
           
static void glClearDepthf(float depth)
           
static void glClearDepthx(int depth)
           
static void glClearStencil(int s)
           
static void glClientActiveTexture(int texture)
           
static void glColor4f(float red, float green, float blue, float alpha)
           
static void glColor4x(int red, int green, int blue, int alpha)
           
static void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
           
static void glColorPointer(int size, int type, int stride, Buffer pointer)
           
static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
           
static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
           
static void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
           
static void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
           
static void glCullFace(int mode)
           
static void glDeleteTextures(int n, int[] textures, int offset)
           
static void glDeleteTextures(int n, IntBuffer textures)
           
static void glDepthFunc(int func)
           
static void glDepthMask(boolean flag)
           
static void glDepthRangef(float zNear, float zFar)
           
static void glDepthRangex(int zNear, int zFar)
           
static void glDisable(int cap)
           
static void glDisableClientState(int array)
           
static void glDrawArrays(int mode, int first, int count)
           
static void glDrawElements(int mode, int count, int type, Buffer indices)
           
static void glEnable(int cap)
           
static void glEnableClientState(int array)
           
static void glFinish()
           
static void glFlush()
           
static void glFogf(int pname, float param)
           
static void glFogfv(int pname, float[] params, int offset)
           
static void glFogfv(int pname, FloatBuffer params)
           
static void glFogx(int pname, int param)
           
static void glFogxv(int pname, int[] params, int offset)
           
static void glFogxv(int pname, IntBuffer params)
           
static void glFrontFace(int mode)
           
static void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
           
static void glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
           
static void glGenTextures(int n, int[] textures, int offset)
           
static void glGenTextures(int n, IntBuffer textures)
           
static int glGetError()
           
static void glGetIntegerv(int pname, int[] params, int offset)
           
static void glGetIntegerv(int pname, IntBuffer params)
           
static String glGetString(int name)
           
static void glHint(int target, int mode)
           
static void glLightf(int light, int pname, float param)
           
static void glLightfv(int light, int pname, float[] params, int offset)
           
static void glLightfv(int light, int pname, FloatBuffer params)
           
static void glLightModelf(int pname, float param)
           
static void glLightModelfv(int pname, float[] params, int offset)
           
static void glLightModelfv(int pname, FloatBuffer params)
           
static void glLightModelx(int pname, int param)
           
static void glLightModelxv(int pname, int[] params, int offset)
           
static void glLightModelxv(int pname, IntBuffer params)
           
static void glLightx(int light, int pname, int param)
           
static void glLightxv(int light, int pname, int[] params, int offset)
           
static void glLightxv(int light, int pname, IntBuffer params)
           
static void glLineWidth(float width)
           
static void glLineWidthx(int width)
           
static void glLoadIdentity()
           
static void glLoadMatrixf(float[] m, int offset)
           
static void glLoadMatrixf(FloatBuffer m)
           
static void glLoadMatrixx(int[] m, int offset)
           
static void glLoadMatrixx(IntBuffer m)
           
static void glLogicOp(int opcode)
           
static void glMaterialf(int face, int pname, float param)
           
static void glMaterialfv(int face, int pname, float[] params, int offset)
           
static void glMaterialfv(int face, int pname, FloatBuffer params)
           
static void glMaterialx(int face, int pname, int param)
           
static void glMaterialxv(int face, int pname, int[] params, int offset)
           
static void glMaterialxv(int face, int pname, IntBuffer params)
           
static void glMatrixMode(int mode)
           
static void glMultiTexCoord4f(int target, float s, float t, float r, float q)
           
static void glMultiTexCoord4x(int target, int s, int t, int r, int q)
           
static void glMultMatrixf(float[] m, int offset)
           
static void glMultMatrixf(FloatBuffer m)
           
static void glMultMatrixx(int[] m, int offset)
           
static void glMultMatrixx(IntBuffer m)
           
static void glNormal3f(float nx, float ny, float nz)
           
static void glNormal3x(int nx, int ny, int nz)
           
static void glNormalPointer(int type, int stride, Buffer pointer)
           
static void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
           
static void glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
           
static void glPixelStorei(int pname, int param)
           
static void glPointSize(float size)
           
static void glPointSizex(int size)
           
static void glPolygonOffset(float factor, float units)
           
static void glPolygonOffsetx(int factor, int units)
           
static void glPopMatrix()
           
static void glPushMatrix()
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
           
static void glRotatef(float angle, float x, float y, float z)
           
static void glRotatex(int angle, int x, int y, int z)
           
static void glSampleCoverage(float value, boolean invert)
           
static void glSampleCoveragex(int value, boolean invert)
           
static void glScalef(float x, float y, float z)
           
static void glScalex(int x, int y, int z)
           
static void glScissor(int x, int y, int width, int height)
           
static void glShadeModel(int mode)
           
static void glStencilFunc(int func, int ref, int mask)
           
static void glStencilMask(int mask)
           
static void glStencilOp(int fail, int zfail, int zpass)
           
static void glTexCoordPointer(int size, int type, int stride, Buffer pointer)
           
static void glTexEnvf(int target, int pname, float param)
           
static void glTexEnvfv(int target, int pname, float[] params, int offset)
           
static void glTexEnvfv(int target, int pname, FloatBuffer params)
           
static void glTexEnvx(int target, int pname, int param)
           
static void glTexEnvxv(int target, int pname, int[] params, int offset)
           
static void glTexEnvxv(int target, int pname, IntBuffer params)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
           
static void glTexParameterf(int target, int pname, float param)
           
static void glTexParameterx(int target, int pname, int param)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
           
static void glTranslatef(float x, float y, float z)
           
static void glTranslatex(int x, int y, int z)
           
static void glVertexPointer(int size, int type, int stride, Buffer pointer)
           
static void glViewport(int x, int y, int width, int height)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

GL_ADD

public static final int GL_ADD
See Also:
Constant Field Values

GL_ALIASED_LINE_WIDTH_RANGE

public static final int GL_ALIASED_LINE_WIDTH_RANGE
See Also:
Constant Field Values

GL_ALIASED_POINT_SIZE_RANGE

public static final int GL_ALIASED_POINT_SIZE_RANGE
See Also:
Constant Field Values

GL_ALPHA

public static final int GL_ALPHA
See Also:
Constant Field Values

GL_ALPHA_BITS

public static final int GL_ALPHA_BITS
See Also:
Constant Field Values

GL_ALPHA_TEST

public static final int GL_ALPHA_TEST
See Also:
Constant Field Values

GL_ALWAYS

public static final int GL_ALWAYS
See Also:
Constant Field Values

GL_AMBIENT

public static final int GL_AMBIENT
See Also:
Constant Field Values

GL_AMBIENT_AND_DIFFUSE

public static final int GL_AMBIENT_AND_DIFFUSE
See Also:
Constant Field Values

GL_AND

public static final int GL_AND
See Also:
Constant Field Values

GL_AND_INVERTED

public static final int GL_AND_INVERTED
See Also:
Constant Field Values

GL_AND_REVERSE

public static final int GL_AND_REVERSE
See Also:
Constant Field Values

GL_BACK

public static final int GL_BACK
See Also:
Constant Field Values

GL_BLEND

public static final int GL_BLEND
See Also:
Constant Field Values

GL_BLUE_BITS

public static final int GL_BLUE_BITS
See Also:
Constant Field Values

GL_BYTE

public static final int GL_BYTE
See Also:
Constant Field Values

GL_CCW

public static final int GL_CCW
See Also:
Constant Field Values

GL_CLAMP_TO_EDGE

public static final int GL_CLAMP_TO_EDGE
See Also:
Constant Field Values

GL_CLEAR

public static final int GL_CLEAR
See Also:
Constant Field Values

GL_COLOR_ARRAY

public static final int GL_COLOR_ARRAY
See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT

public static final int GL_COLOR_BUFFER_BIT
See Also:
Constant Field Values

GL_COLOR_LOGIC_OP

public static final int GL_COLOR_LOGIC_OP
See Also:
Constant Field Values

GL_COLOR_MATERIAL

public static final int GL_COLOR_MATERIAL
See Also:
Constant Field Values

GL_COMPRESSED_TEXTURE_FORMATS

public static final int GL_COMPRESSED_TEXTURE_FORMATS
See Also:
Constant Field Values

GL_CONSTANT_ATTENUATION

public static final int GL_CONSTANT_ATTENUATION
See Also:
Constant Field Values

GL_COPY

public static final int GL_COPY
See Also:
Constant Field Values

GL_COPY_INVERTED

public static final int GL_COPY_INVERTED
See Also:
Constant Field Values

GL_CULL_FACE

public static final int GL_CULL_FACE
See Also:
Constant Field Values

GL_CW

public static final int GL_CW
See Also:
Constant Field Values

GL_DECAL

public static final int GL_DECAL
See Also:
Constant Field Values

GL_DECR

public static final int GL_DECR
See Also:
Constant Field Values

GL_DEPTH_BITS

public static final int GL_DEPTH_BITS
See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT

public static final int GL_DEPTH_BUFFER_BIT
See Also:
Constant Field Values

GL_DEPTH_TEST

public static final int GL_DEPTH_TEST
See Also:
Constant Field Values

GL_DIFFUSE

public static final int GL_DIFFUSE
See Also:
Constant Field Values

GL_DITHER

public static final int GL_DITHER
See Also:
Constant Field Values

GL_DONT_CARE

public static final int GL_DONT_CARE
See Also:
Constant Field Values

GL_DST_ALPHA

public static final int GL_DST_ALPHA
See Also:
Constant Field Values

GL_DST_COLOR

public static final int GL_DST_COLOR
See Also:
Constant Field Values

GL_EMISSION

public static final int GL_EMISSION
See Also:
Constant Field Values

GL_EQUAL

public static final int GL_EQUAL
See Also:
Constant Field Values

GL_EQUIV

public static final int GL_EQUIV
See Also:
Constant Field Values

GL_EXP

public static final int GL_EXP
See Also:
Constant Field Values

GL_EXP2

public static final int GL_EXP2
See Also:
Constant Field Values

GL_EXTENSIONS

public static final int GL_EXTENSIONS
See Also:
Constant Field Values

GL_FALSE

public static final int GL_FALSE
See Also:
Constant Field Values

GL_FASTEST

public static final int GL_FASTEST
See Also:
Constant Field Values

GL_FIXED

public static final int GL_FIXED
See Also:
Constant Field Values

GL_FLAT

public static final int GL_FLAT
See Also:
Constant Field Values

GL_FLOAT

public static final int GL_FLOAT
See Also:
Constant Field Values

GL_FOG

public static final int GL_FOG
See Also:
Constant Field Values

GL_FOG_COLOR

public static final int GL_FOG_COLOR
See Also:
Constant Field Values

GL_FOG_DENSITY

public static final int GL_FOG_DENSITY
See Also:
Constant Field Values

GL_FOG_END

public static final int GL_FOG_END
See Also:
Constant Field Values

GL_FOG_HINT

public static final int GL_FOG_HINT
See Also:
Constant Field Values

GL_FOG_MODE

public static final int GL_FOG_MODE
See Also:
Constant Field Values

GL_FOG_START

public static final int GL_FOG_START
See Also:
Constant Field Values

GL_FRONT

public static final int GL_FRONT
See Also:
Constant Field Values

GL_FRONT_AND_BACK

public static final int GL_FRONT_AND_BACK
See Also:
Constant Field Values

GL_GEQUAL

public static final int GL_GEQUAL
See Also:
Constant Field Values

GL_GREATER

public static final int GL_GREATER
See Also:
Constant Field Values

GL_GREEN_BITS

public static final int GL_GREEN_BITS
See Also:
Constant Field Values

GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
See Also:
Constant Field Values

GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
See Also:
Constant Field Values

GL_INCR

public static final int GL_INCR
See Also:
Constant Field Values

GL_INVALID_ENUM

public static final int GL_INVALID_ENUM
See Also:
Constant Field Values

GL_INVALID_OPERATION

public static final int GL_INVALID_OPERATION
See Also:
Constant Field Values

GL_INVALID_VALUE

public static final int GL_INVALID_VALUE
See Also:
Constant Field Values

GL_INVERT

public static final int GL_INVERT
See Also:
Constant Field Values

GL_KEEP

public static final int GL_KEEP
See Also:
Constant Field Values

GL_LEQUAL

public static final int GL_LEQUAL
See Also:
Constant Field Values

GL_LESS

public static final int GL_LESS
See Also:
Constant Field Values

GL_LIGHT_MODEL_AMBIENT

public static final int GL_LIGHT_MODEL_AMBIENT
See Also:
Constant Field Values

GL_LIGHT_MODEL_TWO_SIDE

public static final int GL_LIGHT_MODEL_TWO_SIDE
See Also:
Constant Field Values

GL_LIGHT0

public static final int GL_LIGHT0
See Also:
Constant Field Values

GL_LIGHT1

public static final int GL_LIGHT1
See Also:
Constant Field Values

GL_LIGHT2

public static final int GL_LIGHT2
See Also:
Constant Field Values

GL_LIGHT3

public static final int GL_LIGHT3
See Also:
Constant Field Values

GL_LIGHT4

public static final int GL_LIGHT4
See Also:
Constant Field Values

GL_LIGHT5

public static final int GL_LIGHT5
See Also:
Constant Field Values

GL_LIGHT6

public static final int GL_LIGHT6
See Also:
Constant Field Values

GL_LIGHT7

public static final int GL_LIGHT7
See Also:
Constant Field Values

GL_LIGHTING

public static final int GL_LIGHTING
See Also:
Constant Field Values

GL_LINE_LOOP

public static final int GL_LINE_LOOP
See Also:
Constant Field Values

GL_LINE_SMOOTH

public static final int GL_LINE_SMOOTH
See Also:
Constant Field Values

GL_LINE_SMOOTH_HINT

public static final int GL_LINE_SMOOTH_HINT
See Also:
Constant Field Values

GL_LINE_STRIP

public static final int GL_LINE_STRIP
See Also:
Constant Field Values

GL_LINEAR

public static final int GL_LINEAR
See Also:
Constant Field Values

GL_LINEAR_ATTENUATION

public static final int GL_LINEAR_ATTENUATION
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_LINEAR

public static final int GL_LINEAR_MIPMAP_LINEAR
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_NEAREST

public static final int GL_LINEAR_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_LINES

public static final int GL_LINES
See Also:
Constant Field Values

GL_LUMINANCE

public static final int GL_LUMINANCE
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA

public static final int GL_LUMINANCE_ALPHA
See Also:
Constant Field Values

GL_MAX_ELEMENTS_INDICES

public static final int GL_MAX_ELEMENTS_INDICES
See Also:
Constant Field Values

GL_MAX_ELEMENTS_VERTICES

public static final int GL_MAX_ELEMENTS_VERTICES
See Also:
Constant Field Values

GL_MAX_LIGHTS

public static final int GL_MAX_LIGHTS
See Also:
Constant Field Values

GL_MAX_MODELVIEW_STACK_DEPTH

public static final int GL_MAX_MODELVIEW_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_PROJECTION_STACK_DEPTH

public static final int GL_MAX_PROJECTION_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_TEXTURE_SIZE

public static final int GL_MAX_TEXTURE_SIZE
See Also:
Constant Field Values

GL_MAX_TEXTURE_STACK_DEPTH

public static final int GL_MAX_TEXTURE_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_TEXTURE_UNITS

public static final int GL_MAX_TEXTURE_UNITS
See Also:
Constant Field Values

GL_MAX_VIEWPORT_DIMS

public static final int GL_MAX_VIEWPORT_DIMS
See Also:
Constant Field Values

GL_MODELVIEW

public static final int GL_MODELVIEW
See Also:
Constant Field Values

GL_MODULATE

public static final int GL_MODULATE
See Also:
Constant Field Values

GL_MULTISAMPLE

public static final int GL_MULTISAMPLE
See Also:
Constant Field Values

GL_NAND

public static final int GL_NAND
See Also:
Constant Field Values

GL_NEAREST

public static final int GL_NEAREST
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_LINEAR

public static final int GL_NEAREST_MIPMAP_LINEAR
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_NEAREST

public static final int GL_NEAREST_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_NEVER

public static final int GL_NEVER
See Also:
Constant Field Values

GL_NICEST

public static final int GL_NICEST
See Also:
Constant Field Values

GL_NO_ERROR

public static final int GL_NO_ERROR
See Also:
Constant Field Values

GL_NOOP

public static final int GL_NOOP
See Also:
Constant Field Values

GL_NOR

public static final int GL_NOR
See Also:
Constant Field Values

GL_NORMAL_ARRAY

public static final int GL_NORMAL_ARRAY
See Also:
Constant Field Values

GL_NORMALIZE

public static final int GL_NORMALIZE
See Also:
Constant Field Values

GL_NOTEQUAL

public static final int GL_NOTEQUAL
See Also:
Constant Field Values

GL_NUM_COMPRESSED_TEXTURE_FORMATS

public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
See Also:
Constant Field Values

GL_ONE

public static final int GL_ONE
See Also:
Constant Field Values

GL_ONE_MINUS_DST_ALPHA

public static final int GL_ONE_MINUS_DST_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_DST_COLOR

public static final int GL_ONE_MINUS_DST_COLOR
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_ALPHA

public static final int GL_ONE_MINUS_SRC_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_COLOR

public static final int GL_ONE_MINUS_SRC_COLOR
See Also:
Constant Field Values

GL_OR

public static final int GL_OR
See Also:
Constant Field Values

GL_OR_INVERTED

public static final int GL_OR_INVERTED
See Also:
Constant Field Values

GL_OR_REVERSE

public static final int GL_OR_REVERSE
See Also:
Constant Field Values

GL_OUT_OF_MEMORY

public static final int GL_OUT_OF_MEMORY
See Also:
Constant Field Values

GL_PACK_ALIGNMENT

public static final int GL_PACK_ALIGNMENT
See Also:
Constant Field Values

GL_PALETTE4_R5_G6_B5_OES

public static final int GL_PALETTE4_R5_G6_B5_OES
See Also:
Constant Field Values

GL_PALETTE4_RGB5_A1_OES

public static final int GL_PALETTE4_RGB5_A1_OES
See Also:
Constant Field Values

GL_PALETTE4_RGB8_OES

public static final int GL_PALETTE4_RGB8_OES
See Also:
Constant Field Values

GL_PALETTE4_RGBA4_OES

public static final int GL_PALETTE4_RGBA4_OES
See Also:
Constant Field Values

GL_PALETTE4_RGBA8_OES

public static final int GL_PALETTE4_RGBA8_OES
See Also:
Constant Field Values

GL_PALETTE8_R5_G6_B5_OES

public static final int GL_PALETTE8_R5_G6_B5_OES
See Also:
Constant Field Values

GL_PALETTE8_RGB5_A1_OES

public static final int GL_PALETTE8_RGB5_A1_OES
See Also:
Constant Field Values

GL_PALETTE8_RGB8_OES

public static final int GL_PALETTE8_RGB8_OES
See Also:
Constant Field Values

GL_PALETTE8_RGBA4_OES

public static final int GL_PALETTE8_RGBA4_OES
See Also:
Constant Field Values

GL_PALETTE8_RGBA8_OES

public static final int GL_PALETTE8_RGBA8_OES
See Also:
Constant Field Values

GL_PERSPECTIVE_CORRECTION_HINT

public static final int GL_PERSPECTIVE_CORRECTION_HINT
See Also:
Constant Field Values

GL_POINT_SMOOTH

public static final int GL_POINT_SMOOTH
See Also:
Constant Field Values

GL_POINT_SMOOTH_HINT

public static final int GL_POINT_SMOOTH_HINT
See Also:
Constant Field Values

GL_POINTS

public static final int GL_POINTS
See Also:
Constant Field Values

GL_POINT_FADE_THRESHOLD_SIZE

public static final int GL_POINT_FADE_THRESHOLD_SIZE
See Also:
Constant Field Values

GL_POINT_SIZE

public static final int GL_POINT_SIZE
See Also:
Constant Field Values

GL_POLYGON_OFFSET_FILL

public static final int GL_POLYGON_OFFSET_FILL
See Also:
Constant Field Values

GL_POLYGON_SMOOTH_HINT

public static final int GL_POLYGON_SMOOTH_HINT
See Also:
Constant Field Values

GL_POSITION

public static final int GL_POSITION
See Also:
Constant Field Values

GL_PROJECTION

public static final int GL_PROJECTION
See Also:
Constant Field Values

GL_QUADRATIC_ATTENUATION

public static final int GL_QUADRATIC_ATTENUATION
See Also:
Constant Field Values

GL_RED_BITS

public static final int GL_RED_BITS
See Also:
Constant Field Values

GL_RENDERER

public static final int GL_RENDERER
See Also:
Constant Field Values

GL_REPEAT

public static final int GL_REPEAT
See Also:
Constant Field Values

GL_REPLACE

public static final int GL_REPLACE
See Also:
Constant Field Values

GL_RESCALE_NORMAL

public static final int GL_RESCALE_NORMAL
See Also:
Constant Field Values

GL_RGB

public static final int GL_RGB
See Also:
Constant Field Values

GL_RGBA

public static final int GL_RGBA
See Also:
Constant Field Values

GL_SAMPLE_ALPHA_TO_COVERAGE

public static final int GL_SAMPLE_ALPHA_TO_COVERAGE
See Also:
Constant Field Values

GL_SAMPLE_ALPHA_TO_ONE

public static final int GL_SAMPLE_ALPHA_TO_ONE
See Also:
Constant Field Values

GL_SAMPLE_COVERAGE

public static final int GL_SAMPLE_COVERAGE
See Also:
Constant Field Values

GL_SCISSOR_TEST

public static final int GL_SCISSOR_TEST
See Also:
Constant Field Values

GL_SET

public static final int GL_SET
See Also:
Constant Field Values

GL_SHININESS

public static final int GL_SHININESS
See Also:
Constant Field Values

GL_SHORT

public static final int GL_SHORT
See Also:
Constant Field Values

GL_SMOOTH

public static final int GL_SMOOTH
See Also:
Constant Field Values

GL_SMOOTH_LINE_WIDTH_RANGE

public static final int GL_SMOOTH_LINE_WIDTH_RANGE
See Also:
Constant Field Values

GL_SMOOTH_POINT_SIZE_RANGE

public static final int GL_SMOOTH_POINT_SIZE_RANGE
See Also:
Constant Field Values

GL_SPECULAR

public static final int GL_SPECULAR
See Also:
Constant Field Values

GL_SPOT_CUTOFF

public static final int GL_SPOT_CUTOFF
See Also:
Constant Field Values

GL_SPOT_DIRECTION

public static final int GL_SPOT_DIRECTION
See Also:
Constant Field Values

GL_SPOT_EXPONENT

public static final int GL_SPOT_EXPONENT
See Also:
Constant Field Values

GL_SRC_ALPHA

public static final int GL_SRC_ALPHA
See Also:
Constant Field Values

GL_SRC_ALPHA_SATURATE

public static final int GL_SRC_ALPHA_SATURATE
See Also:
Constant Field Values

GL_SRC_COLOR

public static final int GL_SRC_COLOR
See Also:
Constant Field Values

GL_STACK_OVERFLOW

public static final int GL_STACK_OVERFLOW
See Also:
Constant Field Values

GL_STACK_UNDERFLOW

public static final int GL_STACK_UNDERFLOW
See Also:
Constant Field Values

GL_STENCIL_BITS

public static final int GL_STENCIL_BITS
See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT

public static final int GL_STENCIL_BUFFER_BIT
See Also:
Constant Field Values

GL_STENCIL_TEST

public static final int GL_STENCIL_TEST
See Also:
Constant Field Values

GL_SUBPIXEL_BITS

public static final int GL_SUBPIXEL_BITS
See Also:
Constant Field Values

GL_TEXTURE

public static final int GL_TEXTURE
See Also:
Constant Field Values

GL_TEXTURE_2D

public static final int GL_TEXTURE_2D
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY

public static final int GL_TEXTURE_COORD_ARRAY
See Also:
Constant Field Values

GL_TEXTURE_ENV

public static final int GL_TEXTURE_ENV
See Also:
Constant Field Values

GL_TEXTURE_ENV_COLOR

public static final int GL_TEXTURE_ENV_COLOR
See Also:
Constant Field Values

GL_TEXTURE_ENV_MODE

public static final int GL_TEXTURE_ENV_MODE
See Also:
Constant Field Values

GL_TEXTURE_MAG_FILTER

public static final int GL_TEXTURE_MAG_FILTER
See Also:
Constant Field Values

GL_TEXTURE_MIN_FILTER

public static final int GL_TEXTURE_MIN_FILTER
See Also:
Constant Field Values

GL_TEXTURE_WRAP_S

public static final int GL_TEXTURE_WRAP_S
See Also:
Constant Field Values

GL_TEXTURE_WRAP_T

public static final int GL_TEXTURE_WRAP_T
See Also:
Constant Field Values

GL_TEXTURE0

public static final int GL_TEXTURE0
See Also:
Constant Field Values

GL_TEXTURE1

public static final int GL_TEXTURE1
See Also:
Constant Field Values

GL_TEXTURE2

public static final int GL_TEXTURE2
See Also:
Constant Field Values

GL_TEXTURE3

public static final int GL_TEXTURE3
See Also:
Constant Field Values

GL_TEXTURE4

public static final int GL_TEXTURE4
See Also:
Constant Field Values

GL_TEXTURE5

public static final int GL_TEXTURE5
See Also:
Constant Field Values

GL_TEXTURE6

public static final int GL_TEXTURE6
See Also:
Constant Field Values

GL_TEXTURE7

public static final int GL_TEXTURE7
See Also:
Constant Field Values

GL_TEXTURE8

public static final int GL_TEXTURE8
See Also:
Constant Field Values

GL_TEXTURE9

public static final int GL_TEXTURE9
See Also:
Constant Field Values

GL_TEXTURE10

public static final int GL_TEXTURE10
See Also:
Constant Field Values

GL_TEXTURE11

public static final int GL_TEXTURE11
See Also:
Constant Field Values

GL_TEXTURE12

public static final int GL_TEXTURE12
See Also:
Constant Field Values

GL_TEXTURE13

public static final int GL_TEXTURE13
See Also:
Constant Field Values

GL_TEXTURE14

public static final int GL_TEXTURE14
See Also:
Constant Field Values

GL_TEXTURE15

public static final int GL_TEXTURE15
See Also:
Constant Field Values

GL_TEXTURE16

public static final int GL_TEXTURE16
See Also:
Constant Field Values

GL_TEXTURE17

public static final int GL_TEXTURE17
See Also:
Constant Field Values

GL_TEXTURE18

public static final int GL_TEXTURE18
See Also:
Constant Field Values

GL_TEXTURE19

public static final int GL_TEXTURE19
See Also:
Constant Field Values

GL_TEXTURE20

public static final int GL_TEXTURE20
See Also:
Constant Field Values

GL_TEXTURE21

public static final int GL_TEXTURE21
See Also:
Constant Field Values

GL_TEXTURE22

public static final int GL_TEXTURE22
See Also:
Constant Field Values

GL_TEXTURE23

public static final int GL_TEXTURE23
See Also:
Constant Field Values

GL_TEXTURE24

public static final int GL_TEXTURE24
See Also:
Constant Field Values

GL_TEXTURE25

public static final int GL_TEXTURE25
See Also:
Constant Field Values

GL_TEXTURE26

public static final int GL_TEXTURE26
See Also:
Constant Field Values

GL_TEXTURE27

public static final int GL_TEXTURE27
See Also:
Constant Field Values

GL_TEXTURE28

public static final int GL_TEXTURE28
See Also:
Constant Field Values

GL_TEXTURE29

public static final int GL_TEXTURE29
See Also:
Constant Field Values

GL_TEXTURE30

public static final int GL_TEXTURE30
See Also:
Constant Field Values

GL_TEXTURE31

public static final int GL_TEXTURE31
See Also:
Constant Field Values

GL_TRIANGLE_FAN

public static final int GL_TRIANGLE_FAN
See Also:
Constant Field Values

GL_TRIANGLE_STRIP

public static final int GL_TRIANGLE_STRIP
See Also:
Constant Field Values

GL_TRIANGLES

public static final int GL_TRIANGLES
See Also:
Constant Field Values

GL_TRUE

public static final int GL_TRUE
See Also:
Constant Field Values

GL_UNPACK_ALIGNMENT

public static final int GL_UNPACK_ALIGNMENT
See Also:
Constant Field Values

GL_UNSIGNED_BYTE

public static final int GL_UNSIGNED_BYTE
See Also:
Constant Field Values

GL_UNSIGNED_SHORT

public static final int GL_UNSIGNED_SHORT
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_4_4_4_4

public static final int GL_UNSIGNED_SHORT_4_4_4_4
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_5_5_5_1

public static final int GL_UNSIGNED_SHORT_5_5_5_1
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_5_6_5

public static final int GL_UNSIGNED_SHORT_5_6_5
See Also:
Constant Field Values

GL_VENDOR

public static final int GL_VENDOR
See Also:
Constant Field Values

GL_VERSION

public static final int GL_VERSION
See Also:
Constant Field Values

GL_VERTEX_ARRAY

public static final int GL_VERTEX_ARRAY
See Also:
Constant Field Values

GL_XOR

public static final int GL_XOR
See Also:
Constant Field Values

GL_ZERO

public static final int GL_ZERO
See Also:
Constant Field Values
Constructor Detail

GLES10

public GLES10()
Method Detail

glActiveTexture

public static void glActiveTexture(int texture)

glAlphaFunc

public static void glAlphaFunc(int func,
                               float ref)

glAlphaFuncx

public static void glAlphaFuncx(int func,
                                int ref)

glBindTexture

public static void glBindTexture(int target,
                                 int texture)

glBlendFunc

public static void glBlendFunc(int sfactor,
                               int dfactor)

glClear

public static void glClear(int mask)

glClearColor

public static void glClearColor(float red,
                                float green,
                                float blue,
                                float alpha)

glClearColorx

public static void glClearColorx(int red,
                                 int green,
                                 int blue,
                                 int alpha)

glClearDepthf

public static void glClearDepthf(float depth)

glClearDepthx

public static void glClearDepthx(int depth)

glClearStencil

public static void glClearStencil(int s)

glClientActiveTexture

public static void glClientActiveTexture(int texture)

glColor4f

public static void glColor4f(float red,
                             float green,
                             float blue,
                             float alpha)

glColor4x

public static void glColor4x(int red,
                             int green,
                             int blue,
                             int alpha)

glColorMask

public static void glColorMask(boolean red,
                               boolean green,
                               boolean blue,
                               boolean alpha)

glColorPointer

public static void glColorPointer(int size,
                                  int type,
                                  int stride,
                                  Buffer pointer)

glCompressedTexImage2D

public static void glCompressedTexImage2D(int target,
                                          int level,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int border,
                                          int imageSize,
                                          Buffer data)

glCompressedTexSubImage2D

public static void glCompressedTexSubImage2D(int target,
                                             int level,
                                             int xoffset,
                                             int yoffset,
                                             int width,
                                             int height,
                                             int format,
                                             int imageSize,
                                             Buffer data)

glCopyTexImage2D

public static void glCopyTexImage2D(int target,
                                    int level,
                                    int internalformat,
                                    int x,
                                    int y,
                                    int width,
                                    int height,
                                    int border)

glCopyTexSubImage2D

public static void glCopyTexSubImage2D(int target,
                                       int level,
                                       int xoffset,
                                       int yoffset,
                                       int x,
                                       int y,
                                       int width,
                                       int height)

glCullFace

public static void glCullFace(int mode)

glDeleteTextures

public static void glDeleteTextures(int n,
                                    int[] textures,
                                    int offset)

glDeleteTextures

public static void glDeleteTextures(int n,
                                    IntBuffer textures)

glDepthFunc

public static void glDepthFunc(int func)

glDepthMask

public static void glDepthMask(boolean flag)

glDepthRangef

public static void glDepthRangef(float zNear,
                                 float zFar)

glDepthRangex

public static void glDepthRangex(int zNear,
                                 int zFar)

glDisable

public static void glDisable(int cap)

glDisableClientState

public static void glDisableClientState(int array)

glDrawArrays

public static void glDrawArrays(int mode,
                                int first,
                                int count)

glDrawElements

public static void glDrawElements(int mode,
                                  int count,
                                  int type,
                                  Buffer indices)

glEnable

public static void glEnable(int cap)

glEnableClientState

public static void glEnableClientState(int array)

glFinish

public static void glFinish()

glFlush

public static void glFlush()

glFogf

public static void glFogf(int pname,
                          float param)

glFogfv

public static void glFogfv(int pname,
                           float[] params,
                           int offset)

glFogfv

public static void glFogfv(int pname,
                           FloatBuffer params)

glFogx

public static void glFogx(int pname,
                          int param)

glFogxv

public static void glFogxv(int pname,
                           int[] params,
                           int offset)

glFogxv

public static void glFogxv(int pname,
                           IntBuffer params)

glFrontFace

public static void glFrontFace(int mode)

glFrustumf

public static void glFrustumf(float left,
                              float right,
                              float bottom,
                              float top,
                              float zNear,
                              float zFar)

glFrustumx

public static void glFrustumx(int left,
                              int right,
                              int bottom,
                              int top,
                              int zNear,
                              int zFar)

glGenTextures

public static void glGenTextures(int n,
                                 int[] textures,
                                 int offset)

glGenTextures

public static void glGenTextures(int n,
                                 IntBuffer textures)

glGetError

public static int glGetError()

glGetIntegerv

public static void glGetIntegerv(int pname,
                                 int[] params,
                                 int offset)

glGetIntegerv

public static void glGetIntegerv(int pname,
                                 IntBuffer params)

glGetString

public static String glGetString(int name)

glHint

public static void glHint(int target,
                          int mode)

glLightModelf

public static void glLightModelf(int pname,
                                 float param)

glLightModelfv

public static void glLightModelfv(int pname,
                                  float[] params,
                                  int offset)

glLightModelfv

public static void glLightModelfv(int pname,
                                  FloatBuffer params)

glLightModelx

public static void glLightModelx(int pname,
                                 int param)

glLightModelxv

public static void glLightModelxv(int pname,
                                  int[] params,
                                  int offset)

glLightModelxv

public static void glLightModelxv(int pname,
                                  IntBuffer params)

glLightf

public static void glLightf(int light,
                            int pname,
                            float param)

glLightfv

public static void glLightfv(int light,
                             int pname,
                             float[] params,
                             int offset)

glLightfv

public static void glLightfv(int light,
                             int pname,
                             FloatBuffer params)

glLightx

public static void glLightx(int light,
                            int pname,
                            int param)

glLightxv

public static void glLightxv(int light,
                             int pname,
                             int[] params,
                             int offset)

glLightxv

public static void glLightxv(int light,
                             int pname,
                             IntBuffer params)

glLineWidth

public static void glLineWidth(float width)

glLineWidthx

public static void glLineWidthx(int width)

glLoadIdentity

public static void glLoadIdentity()

glLoadMatrixf

public static void glLoadMatrixf(float[] m,
                                 int offset)

glLoadMatrixf

public static void glLoadMatrixf(FloatBuffer m)

glLoadMatrixx

public static void glLoadMatrixx(int[] m,
                                 int offset)

glLoadMatrixx

public static void glLoadMatrixx(IntBuffer m)

glLogicOp

public static void glLogicOp(int opcode)

glMaterialf

public static void glMaterialf(int face,
                               int pname,
                               float param)

glMaterialfv

public static void glMaterialfv(int face,
                                int pname,
                                float[] params,
                                int offset)

glMaterialfv

public static void glMaterialfv(int face,
                                int pname,
                                FloatBuffer params)

glMaterialx

public static void glMaterialx(int face,
                               int pname,
                               int param)

glMaterialxv

public static void glMaterialxv(int face,
                                int pname,
                                int[] params,
                                int offset)

glMaterialxv

public static void glMaterialxv(int face,
                                int pname,
                                IntBuffer params)

glMatrixMode

public static void glMatrixMode(int mode)

glMultMatrixf

public static void glMultMatrixf(float[] m,
                                 int offset)

glMultMatrixf

public static void glMultMatrixf(FloatBuffer m)

glMultMatrixx

public static void glMultMatrixx(int[] m,
                                 int offset)

glMultMatrixx

public static void glMultMatrixx(IntBuffer m)

glMultiTexCoord4f

public static void glMultiTexCoord4f(int target,
                                     float s,
                                     float t,
                                     float r,
                                     float q)

glMultiTexCoord4x

public static void glMultiTexCoord4x(int target,
                                     int s,
                                     int t,
                                     int r,
                                     int q)

glNormal3f

public static void glNormal3f(float nx,
                              float ny,
                              float nz)

glNormal3x

public static void glNormal3x(int nx,
                              int ny,
                              int nz)

glNormalPointer

public static void glNormalPointer(int type,
                                   int stride,
                                   Buffer pointer)

glOrthof

public static void glOrthof(float left,
                            float right,
                            float bottom,
                            float top,
                            float zNear,
                            float zFar)

glOrthox

public static void glOrthox(int left,
                            int right,
                            int bottom,
                            int top,
                            int zNear,
                            int zFar)

glPixelStorei

public static void glPixelStorei(int pname,
                                 int param)

glPointSize

public static void glPointSize(float size)

glPointSizex

public static void glPointSizex(int size)

glPolygonOffset

public static void glPolygonOffset(float factor,
                                   float units)

glPolygonOffsetx

public static void glPolygonOffsetx(int factor,
                                    int units)

glPopMatrix

public static void glPopMatrix()

glPushMatrix

public static void glPushMatrix()

glReadPixels

public static void glReadPixels(int x,
                                int y,
                                int width,
                                int height,
                                int format,
                                int type,
                                Buffer pixels)

glRotatef

public static void glRotatef(float angle,
                             float x,
                             float y,
                             float z)

glRotatex

public static void glRotatex(int angle,
                             int x,
                             int y,
                             int z)

glSampleCoverage

public static void glSampleCoverage(float value,
                                    boolean invert)

glSampleCoveragex

public static void glSampleCoveragex(int value,
                                     boolean invert)

glScalef

public static void glScalef(float x,
                            float y,
                            float z)

glScalex

public static void glScalex(int x,
                            int y,
                            int z)

glScissor

public static void glScissor(int x,
                             int y,
                             int width,
                             int height)

glShadeModel

public static void glShadeModel(int mode)

glStencilFunc

public static void glStencilFunc(int func,
                                 int ref,
                                 int mask)

glStencilMask

public static void glStencilMask(int mask)

glStencilOp

public static void glStencilOp(int fail,
                               int zfail,
                               int zpass)

glTexCoordPointer

public static void glTexCoordPointer(int size,
                                     int type,
                                     int stride,
                                     Buffer pointer)

glTexEnvf

public static void glTexEnvf(int target,
                             int pname,
                             float param)

glTexEnvfv

public static void glTexEnvfv(int target,
                              int pname,
                              float[] params,
                              int offset)

glTexEnvfv

public static void glTexEnvfv(int target,
                              int pname,
                              FloatBuffer params)

glTexEnvx

public static void glTexEnvx(int target,
                             int pname,
                             int param)

glTexEnvxv

public static void glTexEnvxv(int target,
                              int pname,
                              int[] params,
                              int offset)

glTexEnvxv

public static void glTexEnvxv(int target,
                              int pname,
                              IntBuffer params)

glTexImage2D

public static void glTexImage2D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int height,
                                int border,
                                int format,
                                int type,
                                Buffer pixels)

glTexParameterf

public static void glTexParameterf(int target,
                                   int pname,
                                   float param)

glTexParameterx

public static void glTexParameterx(int target,
                                   int pname,
                                   int param)

glTexSubImage2D

public static void glTexSubImage2D(int target,
                                   int level,
                                   int xoffset,
                                   int yoffset,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   Buffer pixels)

glTranslatef

public static void glTranslatef(float x,
                                float y,
                                float z)

glTranslatex

public static void glTranslatex(int x,
                                int y,
                                int z)

glVertexPointer

public static void glVertexPointer(int size,
                                   int type,
                                   int stride,
                                   Buffer pointer)

glViewport

public static void glViewport(int x,
                              int y,
                              int width,
                              int height)


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