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TrillSpanner

TrillSpanner objects are created by: Trill_spanner_engraver

Standard settings:

left-bound-info (list):
ly:line-spanner::calc-left-bound-info

An alist of properties for determining attachments of spanners to edges.

right-bound-info (list):
ly:line-spanner::calc-right-bound-info

An alist of properties for determining attachments of spanners to edges.

bound-details (list):
'((left (text #<procedure translate-scaled-markup (layout props offset arg)> (0.5 . -0.6) (#<procedure musicglyph-markup (layout props glyph-name)> scripts.trill)) (Y . 0) (padding . 0.25) (attach-dir . -1)) (right (Y . 0)))

An alist of properties for determining attachments of spanners to edges.

stencil (unknown):
ly:line-spanner::print

The symbol to print.

style (symbol):
'trill

This setting determines in what style a grob is typeset. Valid choices depend on the stencil callback reading this property.

staff-padding (dimension, in staff space):
1.0

Maintain this much space between reference points and the staff. Its effect is to align objects of differing sizes (like the dynamic p and f) on their baselines.

padding (dimension, in staff space):
0.5

Add this much extra space between objects that are next to each other.

direction (direction):
1

If side-axis is 1 (or #X), then this property determines whether the object is placed #LEFT, #CENTER or #RIGHT with respect to the other object. Otherwise, it determines whether the object is placed #UP, #CENTER or #DOWN. Numerical values may also be used: #UP=1, #DOWN=-1, #LEFT=-1, #RIGHT=1, CENTER=0 but also other numerical values are permitted.

Y-offset (number):
ly:side-position-interface::y-aligned-side

The vertical amount that this object is moved relative to its Y-parent.

side-axis (number):
1

If the value is #X (or equivalently 1), the object is placed horizontally next to the other object. If the value is #Y or 0, it is placed vertically.

outside-staff-priority (number):
50

If set, the grob is positioned outside the staff in such a way as to avoid all collisions. In case of a potential collision, the grob with the smaller outside-staff-priority is closer to the staff.

This object supports the following interfaces: trill-spanner-interface, spanner-interface, side-position-interface, line-spanner-interface, line-interface, font-interface and grob-interface


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