00001 00007 /* 00008 This file is part of MyGUI. 00009 00010 MyGUI is free software: you can redistribute it and/or modify 00011 it under the terms of the GNU Lesser General Public License as published by 00012 the Free Software Foundation, either version 3 of the License, or 00013 (at your option) any later version. 00014 00015 MyGUI is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU Lesser General Public License for more details. 00019 00020 You should have received a copy of the GNU Lesser General Public License 00021 along with MyGUI. If not, see <http://www.gnu.org/licenses/>. 00022 */ 00023 #ifndef __MYGUI_LAYER_MANAGER_H__ 00024 #define __MYGUI_LAYER_MANAGER_H__ 00025 00026 #include "MyGUI_Prerequest.h" 00027 #include "MyGUI_Instance.h" 00028 #include "MyGUI_Enumerator.h" 00029 #include "MyGUI_XmlDocument.h" 00030 #include "MyGUI_IUnlinkWidget.h" 00031 #include "MyGUI_ResourceManager.h" 00032 #include "MyGUI_ILayer.h" 00033 00034 namespace MyGUI 00035 { 00036 00037 class MYGUI_EXPORT LayerManager : 00038 public IUnlinkWidget 00039 { 00040 MYGUI_INSTANCE_HEADER( LayerManager ) 00041 00042 public: 00043 typedef std::vector<ILayer*> VectorLayer; 00044 typedef Enumerator<VectorLayer> EnumeratorLayer; 00045 00046 public: 00047 void initialise(); 00048 void shutdown(); 00049 00054 void attachToLayerNode(const std::string& _name, Widget* _item); 00058 void detachFromLayer(Widget* _item); 00059 00063 void upLayerItem(Widget* _item); 00064 00066 bool load(const std::string& _file); 00067 void _load(xml::ElementPtr _node, const std::string& _file, Version _version); 00068 00070 bool isExist(const std::string& _name) const; 00072 EnumeratorLayer getEnumerator() { return EnumeratorLayer(mLayerNodes); } 00073 00074 ILayer* getByName(const std::string& _name, bool _throw = true) const; 00075 00077 Widget* getWidgetFromPoint(int _left, int _top); 00078 00079 void renderToTarget(IRenderTarget* _target, bool _update); 00080 00081 virtual void dumpStatisticToLog(); 00082 00083 private: 00084 // удаляем данный виджет из всех возможных мест 00085 void _unlinkWidget(Widget* _widget); 00086 00087 void clear(); 00088 00089 void merge(VectorLayer& _layers); 00090 void destroy(ILayer* _layer); 00091 00092 private: 00093 VectorLayer mLayerNodes; 00094 00095 }; 00096 00097 } // namespace MyGUI 00098 00099 #endif // __MYGUI_LAYER_MANAGER_H__