- Cal3D 0.11 API Reference -

Public Member Functions
CalMesh Class Reference

List of all members.

Public Member Functions

 CalMesh (CalCoreMesh *pCoreMesh)
 Constructs the mesh instance.
 ~CalMesh ()
 Destructs the mesh instance.
CalCoreMeshgetCoreMesh ()
 Provides access to the core mesh.
CalSubmeshgetSubmesh (int id)
 Provides access to a submesh.
int getSubmeshCount ()
 Returns the number of submeshes.
std::vector< CalSubmesh * > & getVectorSubmesh ()
 Returns the submesh vector.
void setLodLevel (float lodLevel)
 Sets the LOD level.
void setMaterialSet (int setId)
 Sets the material set.
void setModel (CalModel *pModel)
 Sets the model.
void disableInternalData ()
 Disable internal data (and thus springs system)

Constructor & Destructor Documentation

CalMesh::CalMesh ( CalCoreMesh pCoreMesh)

Constructs the mesh instance.

This function is the default constructor of the mesh instance.

CalMesh::~CalMesh ( )

Destructs the mesh instance.

This function is the destructor of the mesh instance.


Member Function Documentation

void CalMesh::disableInternalData ( )

Disable internal data (and thus springs system)

CalCoreMesh * CalMesh::getCoreMesh ( )

Provides access to the core mesh.

This function returns the core mesh on which this mesh instance is based on.

Returns:
One of the following values:
  • a pointer to the core mesh
  • 0 if an error happend
CalSubmesh * CalMesh::getSubmesh ( int  id)

Provides access to a submesh.

This function returns the submesh with the given ID.

Parameters:
idThe ID of the submesh that should be returned.
Returns:
One of the following values:
  • a pointer to the submesh
  • 0 if an error happend
int CalMesh::getSubmeshCount ( )

Returns the number of submeshes.

This function returns the number of submeshes in the mesh instance.

Returns:
The number of submeshes.
std::vector< CalSubmesh * > & CalMesh::getVectorSubmesh ( )

Returns the submesh vector.

This function returns the vector that contains all submeshes of the mesh instance.

Returns:
A reference to the submesh vector.
void CalMesh::setLodLevel ( float  lodLevel)

Sets the LOD level.

This function sets the LOD level of the mesh instance.

Parameters:
lodLevelThe LOD level in the range [0.0, 1.0].
void CalMesh::setMaterialSet ( int  setId)

Sets the material set.

This function sets the material set of the mesh instance.

Parameters:
setIdThe ID of the material set.
void CalMesh::setModel ( CalModel pModel)

Sets the model.

This function sets the model to which the mesh instance is attached to.

Parameters:
pModelThe model to which the mesh instance should be attached to.

The documentation for this class was generated from the following files:

Generated at Sat Jul 2 2011 13:53:45 by The Cal3D Team with Doxygen 1.7.4