- Cal3D 0.11 API Reference - |
Classes | |
struct | BlendVertex |
Public Member Functions | |
int | getBlendVertexCount () |
Returns the number of blend vertices. | |
std::vector< BlendVertex > & | getVectorBlendVertex () |
Returns the blend vertex vector. | |
bool | reserve (int blendVertexCount) |
Reserves memory for the blend vertices. | |
bool | setBlendVertex (int vertexId, const BlendVertex &vertex) |
Sets a specified blend vertex. |
int CalCoreSubMorphTarget::getBlendVertexCount | ( | ) |
Returns the number of blend vertices.
This function returns the number of blend vertices in the core sub morph target instance.
std::vector< CalCoreSubMorphTarget::BlendVertex > & CalCoreSubMorphTarget::getVectorBlendVertex | ( | ) |
Returns the blend vertex vector.
This function returns the vector that contains all blend vertices of the core sub morph target instance.
bool CalCoreSubMorphTarget::reserve | ( | int | blendVertexCount | ) |
Reserves memory for the blend vertices.
This function reserves memory for the blend vertices of the core sub morph target instance.
blendVertexCount | The number of blend vertices that this core sub morph target instance should be able to hold. |
bool CalCoreSubMorphTarget::setBlendVertex | ( | int | blendVertexId, |
const BlendVertex & | blendVertex | ||
) |
Sets a specified blend vertex.
This function sets a specified blend vertex in the core sub morph target instance.
vertexId | The ID of the vertex. |
vertex | The vertex that should be set. |