- Cal3D 0.11 API Reference - |
addCoreBone(CalCoreBone *pCoreBone) | CalCoreSkeleton | |
CalCoreSkeleton() (defined in CalCoreSkeleton) | CalCoreSkeleton | |
calculateBoundingBoxes(CalCoreModel *pCoreModel) | CalCoreSkeleton | |
calculateState() | CalCoreSkeleton | |
getCoreBone(int coreBoneId) | CalCoreSkeleton | |
getCoreBone(const std::string &strName) | CalCoreSkeleton | |
getCoreBoneId(const std::string &strName) | CalCoreSkeleton | |
getRefCount() const (defined in cal3d::RefCounted) | cal3d::RefCounted | [inline] |
getVectorCoreBone() | CalCoreSkeleton | |
getVectorRootCoreBoneId() | CalCoreSkeleton | |
mapCoreBoneName(int coreBoneId, const std::string &strName) | CalCoreSkeleton | |
RefCounted() (defined in cal3d::RefCounted) | cal3d::RefCounted | [inline, protected] |
scale(float factor) | CalCoreSkeleton | |
~CalCoreSkeleton() (defined in CalCoreSkeleton) | CalCoreSkeleton | [protected] |
~RefCounted() | cal3d::RefCounted | [inline, protected, virtual] |