- Cal3D 0.11 API Reference - |
Classes | |
struct | Face |
struct | PhysicalProperty |
struct | TangentSpace |
Public Member Functions | |
CalSubmesh (CalCoreSubmesh *coreSubmesh) | |
CalCoreSubmesh * | getCoreSubmesh () |
Provides access to the core submesh. | |
int | getCoreMaterialId () |
Returns the core material ID. | |
int | getFaceCount () |
Returns the number of faces. | |
int | getFaces (CalIndex *pFaceBuffer) |
Provides access to the face data. | |
std::vector< CalVector > & | getVectorNormal () |
Returns the normal vector. | |
std::vector< std::vector < TangentSpace > > & | getVectorVectorTangentSpace () |
Returns the tangent space vector-vector. | |
std::vector< PhysicalProperty > & | getVectorPhysicalProperty () |
Returns the physical property vector. | |
std::vector< CalVector > & | getVectorVertex () |
Returns the vertex vector. | |
int | getVertexCount () |
Returns the number of vertices. | |
bool | hasInternalData () |
Returns if the submesh instance handles vertex data internally. | |
void | disableInternalData () |
Disable internal data (and thus springs system) | |
void | setCoreMaterialId (int coreMaterialId) |
Sets the core material ID. | |
void | setLodLevel (float lodLevel) |
Sets the LOD level. | |
bool | isTangentsEnabled (int mapId) |
Returns true if tangent vectors are enabled. | |
bool | enableTangents (int mapId, bool enabled) |
Enables (and calculates) or disables the storage of tangent spaces. | |
std::vector< float > & | getVectorWeight () |
void | setMorphTargetWeight (int blendId, float weight) |
Sets weight of a morph target with the given id. | |
float | getMorphTargetWeight (int blendId) |
Gets weight of a morph target with the given id. | |
float | getBaseWeight () |
Gets weight of the base vertices. | |
int | getMorphTargetWeightCount () |
Returns the number of weights. | |
std::vector< float > & | getVectorMorphTargetWeight () |
Returns the morph target weight vector. |
void CalSubmesh::disableInternalData | ( | ) |
Disable internal data (and thus springs system)
bool CalSubmesh::enableTangents | ( | int | mapId, |
bool | enabled | ||
) |
Enables (and calculates) or disables the storage of tangent spaces.
This function enables or disables the storage of tangent space bases.
float CalSubmesh::getBaseWeight | ( | ) |
Gets weight of the base vertices.
int CalSubmesh::getCoreMaterialId | ( | ) |
Returns the core material ID.
This function returns the core material ID of the submesh instance.
CalCoreSubmesh * CalSubmesh::getCoreSubmesh | ( | ) |
Provides access to the core submesh.
This function returns the core submesh on which this submesh instance is based on.
int CalSubmesh::getFaceCount | ( | ) |
Returns the number of faces.
This function returns the number of faces in the submesh instance.
int CalSubmesh::getFaces | ( | CalIndex * | pFaceBuffer | ) |
Provides access to the face data.
This function returns the face data (vertex indices) of the submesh instance. The LOD setting of the submesh instance is taken into account.
pFaceBuffer | A pointer to the user-provided buffer where the face data is written to. |
float CalSubmesh::getMorphTargetWeight | ( | int | blendId | ) |
Gets weight of a morph target with the given id.
blendId | The morph target id. |
int CalSubmesh::getMorphTargetWeightCount | ( | ) |
Returns the number of weights.
This function returns the number of weights.
std::vector< float > & CalSubmesh::getVectorMorphTargetWeight | ( | ) |
Returns the morph target weight vector.
This function returns the vector that contains all weights for each morph target instance.
std::vector< CalVector > & CalSubmesh::getVectorNormal | ( | ) |
Returns the normal vector.
This function returns the vector that contains all normals of the submesh instance.
std::vector< CalSubmesh::PhysicalProperty > & CalSubmesh::getVectorPhysicalProperty | ( | ) |
Returns the physical property vector.
This function returns the vector that contains all physical properties of the submesh instance.
std::vector< std::vector< CalSubmesh::TangentSpace > > & CalSubmesh::getVectorVectorTangentSpace | ( | ) |
Returns the tangent space vector-vector.
This function returns the vector that contains all tangent space bases of the submesh instance. This vector contains another vector because there can be more than one texture map at each vertex.
std::vector< CalVector > & CalSubmesh::getVectorVertex | ( | ) |
Returns the vertex vector.
This function returns the vector that contains all vertices of the submesh instance.
int CalSubmesh::getVertexCount | ( | ) |
Returns the number of vertices.
This function returns the number of vertices in the submesh instance.
bool CalSubmesh::hasInternalData | ( | ) |
Returns if the submesh instance handles vertex data internally.
This function returns wheter the submesh instance handles vertex data internally.
bool CalSubmesh::isTangentsEnabled | ( | int | mapId | ) |
Returns true if tangent vectors are enabled.
This function returns true if the submesh contains tangent vectors.
void CalSubmesh::setCoreMaterialId | ( | int | coreMaterialId | ) |
Sets the core material ID.
This function sets the core material ID of the submesh instance.
coreMaterialId | The core material ID that should be set. |
void CalSubmesh::setLodLevel | ( | float | lodLevel | ) |
Sets the LOD level.
This function sets the LOD level of the submesh instance.
lodLevel | The LOD level in the range [0.0, 1.0]. |
void CalSubmesh::setMorphTargetWeight | ( | int | blendId, |
float | weight | ||
) |
Sets weight of a morph target with the given id.
blendId | The morph target id. |
weight | The weight to be set. |