- Cal3D 0.11 API Reference - |
Public Types | |
enum | Type { TYPE_NONE = 0, TYPE_CYCLE, TYPE_POSE, TYPE_ACTION } |
enum | State { STATE_NONE = 0, STATE_SYNC, STATE_ASYNC, STATE_IN, STATE_STEADY, STATE_OUT, STATE_STOPPED } |
Public Member Functions | |
CalCoreAnimation * | getCoreAnimation () |
Provides access to the core animation. | |
State | getState () |
Returns the state. | |
float | getTime () |
Returns the time. | |
Type | getType () |
Returns the type. | |
float | getWeight () |
Returns the weight. | |
void | setTime (float time) |
Set the time. | |
void | setTimeFactor (float timeFactor) |
Set the time factor. | |
float | getTimeFactor () |
Get the time factor. | |
void | checkCallbacks (float animationTime, CalModel *model) |
void | completeCallbacks (CalModel *model) |
Protected Member Functions | |
CalAnimation (CalCoreAnimation *pCoreAnimation) | |
void | setType (Type type) |
void | setState (State state) |
void | setWeight (float weight) |
CalCoreAnimation * CalAnimation::getCoreAnimation | ( | ) |
Provides access to the core animation.
This function returns the core animation on which this animation instance is based on.
CalAnimation::State CalAnimation::getState | ( | ) |
Returns the state.
This function returns the state of the animation instance.
float CalAnimation::getTime | ( | ) |
Returns the time.
This function returns the time of the animation instance.
float CalAnimation::getTimeFactor | ( | ) |
Get the time factor.
This function return the time factor of the animation instance.
CalAnimation::Type CalAnimation::getType | ( | ) |
Returns the type.
This function returns the type of the animation instance.
float CalAnimation::getWeight | ( | ) |
Returns the weight.
This function returns the weight of the animation instance.
void CalAnimation::setTime | ( | float | time | ) |
Set the time.
This function set the time of the animation instance.
void CalAnimation::setTimeFactor | ( | float | timeFactor | ) |
Set the time factor.
This function sets the time factor of the animation instance. this time factor affect only sync animation