List of all members.
Public Member Functions |
| CalAnimationAction (CalCoreAnimation *pCoreAnimation) |
| Constructs the animation action instance.
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bool | execute (float delayIn, float delayOut, float weightTarget=1.0f, bool autoLock=false) |
| Executes the animation action instance.
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bool | update (float deltaTime) |
| Updates the animation action instance.
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Constructor & Destructor Documentation
Constructs the animation action instance.
This function is the default constructor of the animation action instance.
Member Function Documentation
bool CalAnimationAction::execute |
( |
float |
delayIn, |
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float |
delayOut, |
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float |
weightTarget = 1.0f , |
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bool |
autoLock = false |
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) |
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Executes the animation action instance.
This function executes the animation action instance.
- Parameters:
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delayIn | The time in seconds until the animation action instance reaches the full weight from the beginning of its execution. |
delayOut | The time in seconds in which the animation action instance reaches zero weight at the end of its execution. |
weightTarget | No doxygen comment for this. FIXME. |
autoLock | This prevents the Action from being reset and removed on the last keyframe if true. |
- Returns:
- One of the following values:
- true if successful
- false if an error happend
bool CalAnimationAction::update |
( |
float |
deltaTime | ) |
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Updates the animation action instance.
This function updates the animation action instance for a given amount of time.
- Parameters:
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deltaTime | The elapsed time in seconds since the last update. |
- Returns:
- One of the following values:
- true if the animation action instance is still active
- false if the execution of the animation action instance has ended
The documentation for this class was generated from the following files: