- Cal3D 0.11 API Reference - |
The saver class. More...
#include <saver.h>
Static Public Member Functions | |
static bool | saveCoreAnimation (const std::string &strFilename, CalCoreAnimation *pCoreAnimation) |
Saves a core animation instance. | |
static bool | saveCoreMaterial (const std::string &strFilename, CalCoreMaterial *pCoreMaterial) |
Saves a core material instance. | |
static bool | saveCoreMesh (const std::string &strFilename, CalCoreMesh *pCoreMesh) |
Saves a core mesh instance. | |
static bool | saveCoreSkeleton (const std::string &strFilename, CalCoreSkeleton *pCoreSkeleton) |
Saves a core skeleton instance. | |
Static Protected Member Functions | |
static bool | saveCoreBones (std::ofstream &file, const std::string &strFilename, CalCoreBone *pCoreBone) |
Saves a core bone instance. | |
static bool | saveCoreKeyframe (std::ofstream &file, const std::string &strFilename, CalCoreKeyframe *pCoreKeyframe) |
Saves a core keyframe instance. | |
static bool | saveCoreSubmesh (std::ofstream &file, const std::string &strFilename, CalCoreSubmesh *pCoreSubmesh) |
Saves a core submesh instance. | |
static bool | saveCoreTrack (std::ofstream &file, const std::string &strFilename, CalCoreTrack *pCoreTrack) |
Saves a core track instance. | |
static bool | saveXmlCoreSkeleton (const std::string &strFilename, CalCoreSkeleton *pCoreSkeleton) |
Saves a core skeleton instance to a XML file. | |
static bool | saveXmlCoreAnimation (const std::string &strFilename, CalCoreAnimation *pCoreAnimation) |
Saves a core animation instance in a XML file. | |
static bool | saveXmlCoreMesh (const std::string &strFilename, CalCoreMesh *pCoreMesh) |
Saves a core mesh instance in a XML file. | |
static bool | saveXmlCoreMaterial (const std::string &strFilename, CalCoreMaterial *pCoreMaterial) |
Saves a core material instance to a XML file. |
The saver class.
bool CalSaver::saveCoreAnimation | ( | const std::string & | strFilename, |
CalCoreAnimation * | pCoreAnimation | ||
) | [static] |
Saves a core animation instance.
This function saves a core animation instance to a file.
strFilename | The name of the file to save the core animation instance to. |
pCoreAnimation | A pointer to the core animation instance that should be saved. |
bool CalSaver::saveCoreBones | ( | std::ofstream & | file, |
const std::string & | strFilename, | ||
CalCoreBone * | pCoreBone | ||
) | [static, protected] |
Saves a core bone instance.
This function saves a core bone instance to a file stream.
file | The file stream to save the core bone instance to. |
strFilename | The name of the file stream. |
pCoreBone | A pointer to the core bone instance that should be saved. |
bool CalSaver::saveCoreKeyframe | ( | std::ofstream & | file, |
const std::string & | strFilename, | ||
CalCoreKeyframe * | pCoreKeyframe | ||
) | [static, protected] |
Saves a core keyframe instance.
This function saves a core keyframe instance to a file stream.
file | The file stream to save the core keyframe instance to. |
strFilename | The name of the file stream. |
pCoreKeyframe | A pointer to the core keyframe instance that should be saved. |
bool CalSaver::saveCoreMaterial | ( | const std::string & | strFilename, |
CalCoreMaterial * | pCoreMaterial | ||
) | [static] |
Saves a core material instance.
This function saves a core material instance to a file.
strFilename | The name of the file to save the core material instance to. |
pCoreMaterial | A pointer to the core material instance that should be saved. |
bool CalSaver::saveCoreMesh | ( | const std::string & | strFilename, |
CalCoreMesh * | pCoreMesh | ||
) | [static] |
Saves a core mesh instance.
This function saves a core mesh instance to a file.
strFilename | The name of the file to save the core mesh instance to. |
pCoreMesh | A pointer to the core mesh instance that should be saved. |
bool CalSaver::saveCoreSkeleton | ( | const std::string & | strFilename, |
CalCoreSkeleton * | pCoreSkeleton | ||
) | [static] |
Saves a core skeleton instance.
This function saves a core skeleton instance to a file.
strFilename | The name of the file to save the core skeleton instance to. |
pCoreSkeleton | A pointer to the core skeleton instance that should be saved. |
bool CalSaver::saveCoreSubmesh | ( | std::ofstream & | file, |
const std::string & | strFilename, | ||
CalCoreSubmesh * | pCoreSubmesh | ||
) | [static, protected] |
Saves a core submesh instance.
This function saves a core submesh instance to a file stream.
file | The file stream to save the core submesh instance to. |
strFilename | The name of the file stream. |
pCoreSubmesh | A pointer to the core submesh instance that should be saved. |
bool CalSaver::saveCoreTrack | ( | std::ofstream & | file, |
const std::string & | strFilename, | ||
CalCoreTrack * | pCoreTrack | ||
) | [static, protected] |
Saves a core track instance.
This function saves a core track instance to a file stream.
file | The file stream to save the core track instance to. |
strFilename | The name of the file stream. |
pCoreTrack | A pointer to the core track instance that should be saved. |
bool CalSaver::saveXmlCoreAnimation | ( | const std::string & | strFilename, |
CalCoreAnimation * | pCoreAnimation | ||
) | [static, protected] |
Saves a core animation instance in a XML file.
This function saves a core animation instance to a XML file.
strFilename | The name of the file to save the core animation instance to. |
pCoreAnimation | A pointer to the core animation instance that should be saved. |
bool CalSaver::saveXmlCoreMaterial | ( | const std::string & | strFilename, |
CalCoreMaterial * | pCoreMaterial | ||
) | [static, protected] |
Saves a core material instance to a XML file.
This function saves a core material instance to a XML file.
strFilename | The name of the file to save the core material instance to. |
pCoreMaterial | A pointer to the core material instance that should be saved. |
bool CalSaver::saveXmlCoreMesh | ( | const std::string & | strFilename, |
CalCoreMesh * | pCoreMesh | ||
) | [static, protected] |
Saves a core mesh instance in a XML file.
This function saves a core mesh instance to a XML file.
strFilename | The name of the file to save the core mesh instance to. |
pCoreMesh | A pointer to the core mesh instance that should be saved. |
bool CalSaver::saveXmlCoreSkeleton | ( | const std::string & | strFilename, |
CalCoreSkeleton * | pCoreSkeleton | ||
) | [static, protected] |
Saves a core skeleton instance to a XML file.
This function saves a core skeleton instance to a XML file.
strFilename | The name of the file to save the core skeleton instance to. |
pCoreSkeleton | A pointer to the core skeleton instance that should be saved. |