Portability | portable |
---|---|
Stability | stable |
Maintainer | sven.panne@aedion.de |
Graphics.Rendering.OpenGL.GL.BasicTypes
Description
This module corresponds to section 2.3 (GL Command Sytax) of the OpenGL 2.1 specs.
- type GLboolean = Word8
- type GLbyte = Int8
- type GLubyte = Word8
- type GLchar = Int8
- type GLshort = Int16
- type GLushort = Word16
- type GLint = Int32
- type GLuint = Word32
- type GLsizei = Int32
- type GLenum = Word32
- type GLintptr = Int64
- type GLsizeiptr = Int64
- type GLbitfield = Word32
- type GLfloat = Float
- type GLclampf = Float
- type GLdouble = Double
- type GLclampd = Double
- data Capability
Documentation
type GLboolean = Word8
Boolean (min. 1 bit)
type GLbyte = Int8
Signed 2's complement binary integer (min. 8 bits)
type GLubyte = Word8
Unsigned binary integer (min. 8 bits)
type GLchar = Int8
Characters making up strings
type GLshort = Int16
Signed 2's complement binary integer (min. 16 bits)
type GLushort = Word16
Unsigned binary integer (min. 16 bits)
type GLint = Int32
Signed 2's complement binary integer (min. 32 bits)
type GLuint = Word32
Unsigned binary integer (min. 32 bits)
type GLsizei = Int32
Non-negatitve binary integer size (min. 32 bits)
type GLenum = Word32
Enumerated binary integer value (min. 32 bits)
type GLintptr = Int64
Signed 2's complement binary integer (sufficiently large enough to hold any address)
type GLsizeiptr = Int64
Non-negatitve binary integer size (sufficiently large enough to hold any address)
type GLbitfield = Word32
Bit field (min. 32 bits)
type GLfloat = Float
Floating-point value (min. 32 bits)
type GLclampf = Float
Floating-point value clamped to [0,1] (min. 32 bits)
type GLdouble = Double
Floating-point value (min. 64 bits)
type GLclampd = Double
Floating-point value clamped to [0,1] (min. 64 bits)