Attributes represent any access to a primitive value, typically associated with the '@' symbol syntax. Note that the AST does not store any additional information on the given attribute other than its name and type, which together form a unique Attribute identifier known as the Attribute 'token'. A 'primitive value' in this instance refers to a value on an OpenVDB Volume or OpenVDB Points tree.
More...
#include <AST.h>
Inherits Variable.
|
using | UniquePtr = std::unique_ptr< Attribute > |
|
enum | NodeType {
TreeNode,
StatementListNode,
BlockNode,
ConditionalStatementNode,
CommaOperatorNode,
LoopNode,
KeywordNode,
AssignExpressionNode,
CrementNode,
UnaryOperatorNode,
BinaryOperatorNode,
TernaryOperatorNode,
CastNode,
AttributeNode,
FunctionCallNode,
ExternalVariableNode,
DeclareLocalNode,
ArrayPackNode,
ArrayUnpackNode,
LocalNode,
ValueBoolNode,
ValueInt16Node,
ValueInt32Node,
ValueInt64Node,
ValueFloatNode,
ValueDoubleNode,
ValueStrNode
} |
| An enumerated list of node types for all concrete node types. These can be used for faster evaluation of a given concrete node using the virtual function table via Node::nodetype() rather than performing a dynamic_cast/calling Node::isType. More...
|
|
using | Ptr = std::shared_ptr< Node > |
|
|
| Attribute (const std::string &name, const tokens::CoreType type, const bool inferred=false) |
| Construct a new Attribute with a given name and type. Optionally also mark it as inferred type creation (no type was directly specified) More...
|
|
| Attribute (const std::string &name, const std::string &token, const bool inferred=false) |
| Construct a new Attribute with a given name and type/token string, delegating construction to the above Attribute constructor. More...
|
|
| Attribute (const Attribute &other) |
| Deep copy constructor for a Attribute. More...
|
|
| ~Attribute () override=default |
|
Attribute * | copy () const override final |
| The deep copy method for a Node. More...
|
|
NodeType | nodetype () const override |
| Virtual method for accessing node type information. More...
|
|
const char * | nodename () const override |
| Virtual method for accessing node name information. More...
|
|
const char * | subname () const override |
| Virtual method for accessing node name information. More...
|
|
const Variable * | basetype () const override |
| Virtual method for accessing a node's base class. Note that if this is called explicitly on an instance of ast::Node (the top most base class) a nullptr is returned. This is primarily used by the Visitor to support hierarchical visits. More...
|
|
bool | inferred () const |
| Query whether this attribute was accessed via inferred syntax i.e. @P or @myattribute. More...
|
|
tokens::CoreType | type () const |
| Access the type that was used to access this attribute. More...
|
|
std::string | typestr () const |
| Get the access type as a front end AX type/token string. More...
|
|
std::string | tokenname () const |
| Construct and return the full attribute token identifier. See Attribute::tokenFromNameType. More...
|
|
size_t | children () const override |
| Virtual method for accessing child information. Returns the number of children a given AST node owns. More...
|
|
const Node * | child (const size_t) const override |
| Virtual method for accessing child information. Returns a const pointer to a child node at the given index. If the index is out of range, a nullptr is returned. More...
|
|
const std::string & | name () const |
|
|
static char | symbolseparator () |
| Static method returning the symbol associated with an Attribute access as defined by AX Grammar. More...
|
|
static std::string | tokenFromNameType (const std::string &name, const tokens::CoreType type) |
| Static method returning the full unique attribute token identifier by consolidating its name and type such that token = tokenstr + '@' + name, where tokenstr is the AX type token as a string, converted from the provided CoreType. More...
|
|
static bool | nametypeFromToken (const std::string &token, std::string *name, std::string *type) |
| Static method which splits a valid attribute token into its name and type counterparts. If the token cannot be split, neither name or type are updated and false is returned. More...
|
|
Attributes represent any access to a primitive value, typically associated with the '@' symbol syntax. Note that the AST does not store any additional information on the given attribute other than its name and type, which together form a unique Attribute identifier known as the Attribute 'token'. A 'primitive value' in this instance refers to a value on an OpenVDB Volume or OpenVDB Points tree.
- Note
- The ExternalVariable AST node works in a similar way
-
An Attribute is a complete "leaf-level" AST node. It has no children and nothing derives from it.
◆ Ptr
◆ UniquePtr
◆ NodeType
An enumerated list of node types for all concrete node types. These can be used for faster evaluation of a given concrete node using the virtual function table via Node::nodetype() rather than performing a dynamic_cast/calling Node::isType.
- Note
- This is sometimes referred to as "manual RTTI". We use this technique combine with single dispatch due to opting for CRTP on the main visitor and no templated virtual method support in C++. i.e. no way to double dispatch: visit<template T>(Visitor<T>*)
-
Abstract (pure-virtual) nodes are not listed here. Node::isType should be used to determine if a node is of a given abstract type.
Enumerator |
---|
TreeNode | |
StatementListNode | |
BlockNode | |
ConditionalStatementNode | |
CommaOperatorNode | |
LoopNode | |
KeywordNode | |
AssignExpressionNode | |
CrementNode | |
UnaryOperatorNode | |
BinaryOperatorNode | |
TernaryOperatorNode | |
CastNode | |
AttributeNode | |
FunctionCallNode | |
ExternalVariableNode | |
DeclareLocalNode | |
ArrayPackNode | |
ArrayUnpackNode | |
LocalNode | |
ValueBoolNode | |
ValueInt16Node | |
ValueInt32Node | |
ValueInt64Node | |
ValueFloatNode | |
ValueDoubleNode | |
ValueStrNode | |
◆ Attribute() [1/3]
Construct a new Attribute with a given name and type. Optionally also mark it as inferred type creation (no type was directly specified)
- Parameters
-
name | The name of the attribute |
type | The type of the attribute |
inferred | Whether the provided type was directly specified (false). |
◆ Attribute() [2/3]
Attribute |
( |
const std::string & |
name, |
|
|
const std::string & |
token, |
|
|
const bool |
inferred = false |
|
) |
| |
|
inline |
Construct a new Attribute with a given name and type/token string, delegating construction to the above Attribute constructor.
- Parameters
-
name | The name of the attribute |
token | The type/token string of the attribute |
inferred | Whether the provided type was directly specified (false). |
◆ Attribute() [3/3]
Deep copy constructor for a Attribute.
- Note
- No parent information needs updating as an Attribute is a "leaf level" node (contains no children)
- Parameters
-
other | A const reference to another Attribute to deep copy |
◆ ~Attribute()
◆ basetype()
Virtual method for accessing a node's base class. Note that if this is called explicitly on an instance of ast::Node (the top most base class) a nullptr is returned. This is primarily used by the Visitor to support hierarchical visits.
Reimplemented from Variable.
◆ child()
const Node* child |
( |
const |
index | ) |
const |
|
inlineoverridevirtualinherited |
Virtual method for accessing child information. Returns a const pointer to a child node at the given index. If the index is out of range, a nullptr is returned.
- Note
- This may still return a nullptr even if the given index is valid if the child node has not been created.
- Parameters
-
index | The child index to query |
- Returns
- A Pointer to the child node, or a nullptr if none exists.
Implements Node.
◆ childidx()
int64_t childidx |
( |
| ) |
const |
|
inlineinherited |
Returns the child index of this node in relation to its parent, or -1 if no valid index is found (usually representing the top most node (i.e. Tree)
- Returns
- The child index of this node
◆ children()
size_t children |
( |
| ) |
const |
|
inlineoverridevirtualinherited |
Virtual method for accessing child information. Returns the number of children a given AST node owns.
- Returns
- The number of children this node owns.
Implements Node.
◆ copy()
|
inlinefinaloverridevirtual |
◆ inferred()
Query whether this attribute was accessed via inferred syntax i.e. @P or @myattribute.
- Returns
- True if inferred syntax was used
◆ isType()
Query whether or not this node is of a specific (derived) type. This method should be used to check if a node is of a particular abstract type. When checking concrete types, it's generally more efficient to check the return value of Node::nodetype()
- Template Parameters
-
NodeT | The node type to query against. |
- Returns
- True if this node is of the given type, false otherwise.
◆ name()
const std::string& name |
( |
| ) |
const |
|
inlineinherited |
◆ nametypeFromToken()
static bool nametypeFromToken |
( |
const std::string & |
token, |
|
|
std::string * |
name, |
|
|
std::string * |
type |
|
) |
| |
|
inlinestatic |
Static method which splits a valid attribute token into its name and type counterparts. If the token cannot be split, neither name or type are updated and false is returned.
- Parameters
-
token | The token to split. |
name | Set to the second part of the attribute token, representing the name. If a nullptr, it is ignored |
type | Set to the first part of the attribute token, representing the type. If a nullptr, it is ignored. Note that this can be empty if the attribute token has an inferred type or a single character. |
- Returns
- True if the provided attribute token could be split
◆ nodename()
const char* nodename |
( |
| ) |
const |
|
inlineoverridevirtual |
Virtual method for accessing node name information.
Implements Node.
◆ nodetype()
Virtual method for accessing node type information.
Implements Node.
◆ parent()
const Node* parent |
( |
| ) |
const |
|
inlineinherited |
Access a const pointer to this nodes parent.
- Note
- Can be a nullptr if this is the top most node in an AST (usually a Tree)
- Returns
- A const pointer to this node's parent node
◆ replace()
bool replace |
( |
Node * |
node | ) |
|
|
inlineinherited |
In place replacement. Attempts to replace this node at its specific location within its Abstract Syntax Tree. On a successful replacement, this node is destroyed, the provided node is inserted in its place and ownership is transferred to the parent node. No further calls to this node can be made on successful replacements.
- Note
- A replacement will fail if this node is the top most node within an AST hierarchy or if the provided node type is not a compatible type for the required abstract storage. For example, if this node is an Attribute being held on a BinaryOperator, only concrete nodes derived from an Expression can be used as a replacement.
-
This method will dynamic_cast the provided node to check to see if it's a compatible type.
- Parameters
-
node | The node to insert on a successful replacement. |
- Returns
- True if the replacement was successful, resulting in destruction of this class and ownership transferal of the provided node. False otherwise, where this and the provided node are unchanged.
◆ replacechild()
bool replacechild |
( |
const size_t |
index, |
|
|
Node * |
node |
|
) |
| |
|
inlinevirtualinherited |
Virtual method that attempted to replace a child at a given index with a provided node type.
- Note
- See Node::replace for a more detailed description
- Parameters
-
index | The child index where a replacement should be attempted |
node | The node to insert on a successful replacement. |
- Returns
- True if the replacement was successful, false otherwise
Reimplemented in DeclareLocal, ArrayPack, ArrayUnpack, FunctionCall, Cast, UnaryOperator, Crement, AssignExpression, TernaryOperator, BinaryOperator, ConditionalStatement, Loop, CommaOperator, Block, and StatementList.
◆ setParent()
void setParent |
( |
Node * |
parent | ) |
|
|
inlineinherited |
Set this node's parent. This is used during construction of an AST and should not be used.
- Parameters
-
◆ subname()
const char* subname |
( |
| ) |
const |
|
inlineoverridevirtual |
Virtual method for accessing node name information.
Implements Node.
◆ symbolseparator()
static char symbolseparator |
( |
| ) |
|
|
inlinestatic |
Static method returning the symbol associated with an Attribute access as defined by AX Grammar.
- Returns
- The '@' character as a char
◆ tokenFromNameType()
static std::string tokenFromNameType |
( |
const std::string & |
name, |
|
|
const tokens::CoreType |
type |
|
) |
| |
|
inlinestatic |
Static method returning the full unique attribute token identifier by consolidating its name and type such that token = tokenstr + '@' + name, where tokenstr is the AX type token as a string, converted from the provided CoreType.
- Note
- This identifier is unique for accesses to the same attribute
-
Due to inferred and single character accesses in AX, this return value does not necessarily represent the original syntax used to access this attribute. For example, @myattrib will be stored and returned as float@myattrib.
- Parameters
-
name | The name of the attribute |
type | The CoreType of the attribute |
- Returns
- A string representing the attribute token.
◆ tokenname()
std::string tokenname |
( |
| ) |
const |
|
inline |
Construct and return the full attribute token identifier. See Attribute::tokenFromNameType.
- Returns
- A string representing the attribute token.
◆ type()
Access the type that was used to access this attribute.
- Returns
- The type used to access this attribute as a tokens::CoreType
◆ typestr()
std::string typestr |
( |
| ) |
const |
|
inline |
Get the access type as a front end AX type/token string.
- Note
- This returns the associated token to the type, not necessarily equal to the OpenVDB type string
- Returns
- A string representing the type/token
The documentation for this struct was generated from the following file: