apply_static_transforms(DeviceScene *dscene, Scene *scene, Progress &progress) | ObjectManager | |
device_free(Device *device, DeviceScene *dscene, bool force_free) | ObjectManager | |
device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | ObjectManager | |
device_update_flags(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress, bool bounds_valid=true) | ObjectManager | |
device_update_geom_offsets(Device *device, DeviceScene *dscene, Scene *scene) | ObjectManager | |
device_update_object_transform(UpdateObjectTransformState *state, Object *ob, bool update_all, const Scene *scene) | ObjectManager | protected |
device_update_object_transform_pop_work(UpdateObjectTransformState *state, int *start_index, int *num_objects) | ObjectManager | protected |
device_update_object_transform_task(UpdateObjectTransformState *state) | ObjectManager | protected |
device_update_prim_offsets(Device *device, DeviceScene *dscene, Scene *scene) | ObjectManager | |
device_update_transforms(DeviceScene *dscene, Scene *scene, Progress &progress) | ObjectManager | |
GEOMETRY_MANAGER enum value | ObjectManager | |
get_cryptomatte_assets(Scene *scene) | ObjectManager | |
get_cryptomatte_objects(Scene *scene) | ObjectManager | |
HOLDOUT_MODIFIED enum value | ObjectManager | |
MOTION_BLUR_MODIFIED enum value | ObjectManager | |
need_flags_update | ObjectManager | |
need_update() const | ObjectManager | |
OBJECT_ADDED enum value | ObjectManager | |
OBJECT_MODIFIED enum value | ObjectManager | |
OBJECT_REMOVED enum value | ObjectManager | |
ObjectManager() | ObjectManager | |
PARTICLE_MODIFIED enum value | ObjectManager | |
tag_update(Scene *scene, uint32_t flag) | ObjectManager | |
TRANSFORM_MODIFIED enum value | ObjectManager | |
UPDATE_ALL enum value | ObjectManager | |
UPDATE_NONE enum value | ObjectManager | |
VISIBILITY_MODIFIED enum value | ObjectManager | |
~ObjectManager() | ObjectManager | |