Blender
V3.3
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#include <DirectDrawSurface.h>
Public Attributes | |
uint | dxgiFormat |
uint | resourceDimension |
uint | miscFlag |
uint | arraySize |
uint | reserved |
DDS file header for DX10.
Definition at line 63 of file DirectDrawSurface.h.
uint DDSHeader10::arraySize |
Definition at line 67 of file DirectDrawSurface.h.
Referenced by DDSHeader::DDSHeader(), mem_read(), DirectDrawSurface::printInfo(), DDSHeader::setTexture2D(), DDSHeader::setTexture3D(), and DDSHeader::setTextureCube().
uint DDSHeader10::dxgiFormat |
Definition at line 64 of file DirectDrawSurface.h.
Referenced by DDSHeader::DDSHeader(), DirectDrawSurface::hasAlpha(), DirectDrawSurface::isSupported(), mem_read(), DirectDrawSurface::printInfo(), and DDSHeader::setDX10Format().
uint DDSHeader10::miscFlag |
Definition at line 66 of file DirectDrawSurface.h.
Referenced by DDSHeader::DDSHeader(), mem_read(), and DirectDrawSurface::printInfo().
uint DDSHeader10::reserved |
Definition at line 68 of file DirectDrawSurface.h.
Referenced by DDSHeader::DDSHeader(), and mem_read().
uint DDSHeader10::resourceDimension |
Definition at line 65 of file DirectDrawSurface.h.
Referenced by DDSHeader::DDSHeader(), DirectDrawSurface::isTexture1D(), DirectDrawSurface::isTexture2D(), DirectDrawSurface::isTexture3D(), mem_read(), DirectDrawSurface::printInfo(), DDSHeader::setTexture2D(), DDSHeader::setTexture3D(), and DDSHeader::setTextureCube().