18 return ModeObjectType::typeinfo.
type;
23 return ModeObjectType::typeinfo.type_name;
28 return ModeObjectType::typeinfo.id_recalc_tag;
31 template<
class ModeObjectType>
34 const char *name)
const
40 if (name[0] !=
'\0') {
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
virtual Node * create_node(const ID *id, const char *subdata, const char *name) const override
virtual const char * type_name() const override
virtual NodeType type() const override
virtual int id_recalc_tag() const override
virtual void init(const ID *, const char *)