Blender  V3.3
Classes | Namespaces | Functions
conditioning.h File Reference
#include "libmv/numeric/numeric.h"

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Classes

struct  libmv::UnnormalizerI
 Use inverse for unnormalize. More...
 
struct  libmv::UnnormalizerT
 Use transpose for unnormalize. More...
 

Namespaces

 libmv
 

Functions

void libmv::PreconditionerFromPoints (const Mat &points, Mat3 *T)
 
void libmv::IsotropicPreconditionerFromPoints (const Mat &points, Mat3 *T)
 
void libmv::ApplyTransformationToPoints (const Mat &points, const Mat3 &T, Mat *transformed_points)
 
void libmv::NormalizePoints (const Mat &points, Mat *normalized_points, Mat3 *T)
 
void libmv::NormalizeIsotropicPoints (const Mat &points, Mat *normalized_points, Mat3 *T)