=
"Class hierarchy: :class:`freestyle.types.UnaryFunction1D` > "
":class:`freestyle.types.UnaryFunction1DDouble` > :class:`ZDiscontinuityF1D`\n"
"\n"
".. method:: __init__(integration_type=IntegrationType.MEAN)\n"
"\n"
" Builds a ZDiscontinuityF1D object.\n"
"\n"
" :arg integration_type: The integration method used to compute a single value\n"
" from a set of values.\n"
" :type integration_type: :class:`freestyle.types.IntegrationType`\n"
"\n"
".. method:: __call__(inter)\n"
"\n"
" Returns a real value giving the distance between an Interface1D\n"
" and the shape that lies behind (occludee). This distance is\n"
" evaluated in the camera space and normalized between 0 and 1.\n"
" Therefore, if no object is occluded by the shape to which the\n"
" Interface1D belongs to, 1 is returned.\n"
"\n"
" :arg inter: An Interface1D object.\n"
" :type inter: :class:`freestyle.types.Interface1D`\n"
" :return: The normalized distance between the Interface1D and the occludee.\n"
" :rtype: float\n"