Blender  V3.3
IO_stl.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
7 #pragma once
8 
9 #include "BKE_context.h"
10 #include "BLI_path_util.h"
11 #include "IO_orientation.h"
12 
13 #ifdef __cplusplus
14 extern "C" {
15 #endif
16 
24  float global_scale;
26 };
27 
31 void STL_import(bContext *C, const struct STLImportParams *import_params);
32 
33 #ifdef __cplusplus
34 }
35 #endif
#define FILE_MAX
eIOAxis
Definition: IO_orientation.h:7
void STL_import(bContext *C, const struct STLImportParams *import_params)
Definition: IO_stl.cc:12
#define C
Definition: RandGen.cpp:25
eIOAxis up_axis
Definition: IO_stl.h:21
bool use_mesh_validate
Definition: IO_stl.h:25
float global_scale
Definition: IO_stl.h:24
eIOAxis forward_axis
Definition: IO_stl.h:20
char filepath[FILE_MAX]
Definition: IO_stl.h:19
bool use_facet_normal
Definition: IO_stl.h:22
bool use_scene_unit
Definition: IO_stl.h:23