Blender  V3.3
Macros
view3d_header.c File Reference
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_math_base.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_context.h"
#include "BKE_editmesh.h"
#include "DEG_depsgraph.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_mesh.h"
#include "ED_undo.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "view3d_intern.h"

Go to the source code of this file.

Macros

#define B_SEL_VERT   110
 
#define B_SEL_EDGE   111
 
#define B_SEL_FACE   112
 

Functions

Toggle Matcap Flip Operator
static int toggle_matcap_flip (bContext *C, wmOperator *UNUSED(op))
 
void VIEW3D_OT_toggle_matcap_flip (wmOperatorType *ot)
 
UI Templates
void uiTemplateEditModeSelection (uiLayout *layout, struct bContext *C)
 
static void uiTemplatePaintModeSelection (uiLayout *layout, struct bContext *C)
 
void uiTemplateHeader3D_mode (uiLayout *layout, struct bContext *C)
 

Macro Definition Documentation

◆ B_SEL_EDGE

#define B_SEL_EDGE   111

Definition at line 41 of file view3d_header.c.

◆ B_SEL_FACE

#define B_SEL_FACE   112

Definition at line 42 of file view3d_header.c.

◆ B_SEL_VERT

#define B_SEL_VERT   110

Definition at line 40 of file view3d_header.c.

Function Documentation

◆ toggle_matcap_flip()

static int toggle_matcap_flip ( bContext C,
wmOperator UNUSEDop 
)
static

◆ uiTemplateEditModeSelection()

void uiTemplateEditModeSelection ( uiLayout layout,
struct bContext C 
)

◆ uiTemplateHeader3D_mode()

void uiTemplateHeader3D_mode ( uiLayout layout,
struct bContext C 
)

◆ uiTemplatePaintModeSelection()

static void uiTemplatePaintModeSelection ( uiLayout layout,
struct bContext C 
)
static

◆ VIEW3D_OT_toggle_matcap_flip()

void VIEW3D_OT_toggle_matcap_flip ( wmOperatorType ot)