Blender  V3.3
Functions
blender::nodes::node_fn_input_string_cc Namespace Reference

Functions

static void fn_node_input_string_declare (NodeDeclarationBuilder &b)
 
static void fn_node_input_string_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
 
static void fn_node_input_string_build_multi_function (NodeMultiFunctionBuilder &builder)
 
static void fn_node_input_string_init (bNodeTree *UNUSED(ntree), bNode *node)
 
static void fn_node_input_string_free (bNode *node)
 
static void fn_node_string_copy (bNodeTree *UNUSED(dest_ntree), bNode *dest_node, const bNode *src_node)
 

Function Documentation

◆ fn_node_input_string_build_multi_function()

static void blender::nodes::node_fn_input_string_cc::fn_node_input_string_build_multi_function ( NodeMultiFunctionBuilder builder)
static

◆ fn_node_input_string_declare()

static void blender::nodes::node_fn_input_string_cc::fn_node_input_string_declare ( NodeDeclarationBuilder b)
static

Definition at line 10 of file node_fn_input_string.cc.

References usdtokens::b(), and N_.

Referenced by register_node_type_fn_input_string().

◆ fn_node_input_string_free()

static void blender::nodes::node_fn_input_string_cc::fn_node_input_string_free ( bNode node)
static

Definition at line 34 of file node_fn_input_string.cc.

References if(), MEM_freeN, node, and NodeInputString::string.

Referenced by register_node_type_fn_input_string().

◆ fn_node_input_string_init()

static void blender::nodes::node_fn_input_string_cc::fn_node_input_string_init ( bNodeTree UNUSEDntree,
bNode node 
)
static

Definition at line 29 of file node_fn_input_string.cc.

References MEM_callocN, and node.

Referenced by register_node_type_fn_input_string().

◆ fn_node_input_string_layout()

static void blender::nodes::node_fn_input_string_cc::fn_node_input_string_layout ( uiLayout layout,
bContext UNUSEDC,
PointerRNA ptr 
)
static

Definition at line 16 of file node_fn_input_string.cc.

References ptr, and uiItemR().

Referenced by register_node_type_fn_input_string().

◆ fn_node_string_copy()

static void blender::nodes::node_fn_input_string_cc::fn_node_string_copy ( bNodeTree UNUSEDdest_ntree,
bNode dest_node,
const bNode src_node 
)
static