Blender
V3.3
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#include <COM_GaussianBokehBlurOperation.h>
Public Member Functions | |
GaussianBlurReferenceOperation () | |
void | init_data () override |
void | init_execution () override |
void * | initialize_tile_data (rcti *rect) override |
void | execute_pixel (float output[4], int x, int y, void *data) override |
void | deinit_execution () override |
bool | determine_depending_area_of_interest (rcti *input, ReadBufferOperation *read_operation, rcti *output) override |
void | get_area_of_interest (int input_idx, const rcti &output_area, rcti &r_input_area) override |
Get input operation area being read by this operation on rendering given output area. More... | |
void | update_memory_buffer_partial (MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override |
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void | set_data (const NodeBlurData *data) |
void | set_size (float size) |
void | set_extend_bounds (bool extend_bounds) |
int | get_blur_size (eDimension dim) const |
void | determine_canvas (const rcti &preferred_area, rcti &r_area) override |
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virtual | ~NodeOperation () |
void | set_name (const std::string name) |
const std::string | get_name () const |
void | set_id (const int id) |
const int | get_id () const |
float | get_constant_value_default (float default_value) |
const float * | get_constant_elem_default (const float *default_elem) |
const NodeOperationFlags | get_flags () const |
std::optional< NodeOperationHash > | generate_hash () |
unsigned int | get_number_of_input_sockets () const |
unsigned int | get_number_of_output_sockets () const |
NodeOperationOutput * | get_output_socket (unsigned int index=0) |
NodeOperationInput * | get_input_socket (unsigned int index) |
NodeOperation * | get_input_operation (int index) |
virtual bool | is_output_operation (bool) const |
is_output_operation determines whether this operation is an output of the ExecutionSystem during rendering or editing. More... | |
void | set_execution_model (const eExecutionModel model) |
void | set_bnodetree (const bNodeTree *tree) |
void | set_execution_system (ExecutionSystem *system) |
virtual void | execute_region (rcti *, unsigned int) |
when a chunk is executed by a CPUDevice, this method is called More... | |
virtual void | execute_opencl_region (OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *) |
when a chunk is executed by an OpenCLDevice, this method is called More... | |
virtual void | execute_opencl (OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *) |
custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice. More... | |
void | set_canvas (const rcti &canvas_area) |
const rcti & | get_canvas () const |
void | unset_canvas () |
virtual bool | is_active_viewer_output () const |
is this operation the active viewer output user can select an ViewerNode to be active (the result of this node will be drawn on the backdrop). More... | |
void | set_canvas_input_index (unsigned int index) |
set the index of the input socket that will determine the canvas of this operation More... | |
void | set_determined_canvas_modifier (std::function< void(rcti &canvas)> fn) |
virtual eCompositorPriority | get_render_priority () const |
get the render priority of this node. More... | |
bool | is_braked () const |
void | update_draw () |
unsigned int | get_width () const |
unsigned int | get_height () const |
void | read_sampled (float result[4], float x, float y, PixelSampler sampler) |
void | read_filtered (float result[4], float x, float y, float dx[2], float dy[2]) |
void | read (float result[4], int x, int y, void *chunk_data) |
virtual void | deinitialize_tile_data (rcti *, void *) |
virtual MemoryBuffer * | get_input_memory_buffer (MemoryBuffer **) |
virtual std::unique_ptr< MetaData > | get_meta_data () |
void | render (MemoryBuffer *output_buf, Span< rcti > areas, Span< MemoryBuffer * > inputs_bufs) |
virtual void | update_memory_buffer (MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span< MemoryBuffer * > UNUSED(inputs)) |
void | get_area_of_interest (NodeOperation *input_op, const rcti &output_area, rcti &r_input_area) |
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QualityStepHelper () | |
void | set_quality (eCompositorQuality quality) |
Definition at line 45 of file COM_GaussianBokehBlurOperation.h.
blender::compositor::GaussianBlurReferenceOperation::GaussianBlurReferenceOperation | ( | ) |
Definition at line 253 of file COM_GaussianBokehBlurOperation.cc.
References Color, and blender::compositor::BlurBaseOperation::use_variable_size_.
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overridevirtual |
Deinitialize the execution
Reimplemented from blender::compositor::BlurBaseOperation.
Definition at line 395 of file COM_GaussianBokehBlurOperation.cc.
References blender::compositor::BlurBaseOperation::deinit_execution(), MAX2, MEM_freeN, and x.
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overridevirtual |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 406 of file COM_GaussianBokehBlurOperation.cc.
References blender::compositor::BlurBaseOperation::data_, blender::compositor::NodeOperation::determine_depending_area_of_interest(), blender::compositor::NodeOperation::get_input_operation(), input, output, NodeBlurData::sizex, NodeBlurData::sizey, rcti::xmax, rcti::xmin, rcti::ymax, and rcti::ymin.
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overridevirtual |
The inner loop of this operation.
Reimplemented from blender::compositor::NodeOperation.
Definition at line 328 of file COM_GaussianBokehBlurOperation.cc.
References buffer, blender::compositor::COM_DATA_TYPE_COLOR_CHANNELS, data, blender::compositor::MemoryBuffer::get_buffer(), blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_width(), blender::compositor::BlurBaseOperation::input_size_, output, blender::compositor::NodeOperation::read(), blender::compositor::MemoryBuffer::read_no_check(), src, sum(), x, and y.
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overridevirtual |
Get input operation area being read by this operation on rendering given output area.
Implementation don't need to ensure r_input_area is within input operation bounds. The caller must clamp it. TODO: See if it's possible to use parameter overloading (input_id for example).
input_idx | Input operation index for which we want to calculate the area being read. |
output_area | Area being rendered by this operation. |
r_input_area | Returned input operation area that needs to be read in order to render given output area. |
Reimplemented from blender::compositor::BlurBaseOperation.
Definition at line 425 of file COM_GaussianBokehBlurOperation.cc.
References blender::compositor::BlurBaseOperation::data_, blender::compositor::BlurBaseOperation::get_area_of_interest(), blender::compositor::BlurBaseOperation::IMAGE_INPUT_INDEX, NodeBlurData::sizex, NodeBlurData::sizey, rcti::xmax, rcti::xmin, rcti::ymax, and rcti::ymin.
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overridevirtual |
Initializes operation data needed after operations are linked and resolutions determined. For rendering heap memory data use init_execution().
Reimplemented from blender::compositor::BlurBaseOperation.
Definition at line 260 of file COM_GaussianBokehBlurOperation.cc.
References NodeBlurData::aspect, CMP_NODE_BLUR_ASPECT_NONE, CMP_NODE_BLUR_ASPECT_X, CMP_NODE_BLUR_ASPECT_Y, blender::compositor::BlurBaseOperation::data_, float(), blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_width(), NodeBlurData::image_in_height, NodeBlurData::image_in_width, NodeBlurData::percentx, NodeBlurData::percenty, NodeBlurData::relative, NodeBlurData::sizex, and NodeBlurData::sizey.
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overridevirtual |
Initialize the execution
Reimplemented from blender::compositor::BlurBaseOperation.
Definition at line 311 of file COM_GaussianBokehBlurOperation.cc.
References blender::compositor::BlurBaseOperation::init_execution().
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overridevirtual |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 305 of file COM_GaussianBokehBlurOperation.cc.
References buffer, blender::compositor::NodeOperation::get_input_operation(), and blender::compositor::NodeOperation::initialize_tile_data().
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overridevirtual |
Executes operation updating a memory buffer area. Multi-threaded calls.
Implements blender::compositor::MultiThreadedOperation.
Definition at line 442 of file COM_GaussianBokehBlurOperation.cc.
References blender::compositor::area(), color, blender::compositor::MemoryBuffer::elem_stride, blender::compositor::MemoryBuffer::get_elem(), blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_width(), height, blender::compositor::BlurBaseOperation::IMAGE_INPUT_INDEX, inputs, madd_v4_v4fl(), mul_v4_v4fl(), output, blender::compositor::MemoryBuffer::read_elem(), blender::compositor::MemoryBuffer::row_stride, blender::compositor::BlurBaseOperation::SIZE_INPUT_INDEX, w(), x, and y.