15 #ifndef BT_CONVEX_TRIANGLEMESH_SHAPE_H
16 #define BT_CONVEX_TRIANGLEMESH_SHAPE_H
35 return m_stridingMesh;
39 return m_stridingMesh;
47 virtual const char*
getName()
const {
return "ConvexTrimesh"; }
virtual void setLocalScaling(const btVector3 &scaling)
in case we receive negative scaling
BT_DECLARE_ALIGNED_ALLOCATOR()
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btConvexShape Interface
virtual bool isInside(const btVector3 &pt, btScalar tolerance) const
virtual const char * getName() const
btConvexTriangleMeshShape(btStridingMeshInterface *meshInterface, bool calcAabb=true)
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
virtual int getNumVertices() const
class btStridingMeshInterface * getMeshInterface()
void calculatePrincipalAxisTransform(btTransform &principal, btVector3 &inertia, btScalar &volume) const
virtual void getEdge(int i, btVector3 &pa, btVector3 &pb) const
virtual int getNumPlanes() const
virtual void getVertex(int i, btVector3 &vtx) const
virtual void getPlane(btVector3 &planeNormal, btVector3 &planeSupport, int i) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual const btVector3 & getLocalScaling() const
virtual int getNumEdges() const
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define ATTRIBUTE_ALIGNED16(a)
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
The btPolyhedralConvexAabbCachingShape adds aabb caching to the btPolyhedralConvexShape.