Blender  V3.3
Namespaces | Functions
node_geo_deform_curves_on_surface.cc File Reference
#include "BKE_attribute_math.hh"
#include "BKE_curves.hh"
#include "BKE_editmesh.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
#include "BKE_type_conversions.hh"
#include "BLI_float3x3.hh"
#include "BLI_task.hh"
#include "UI_interface.h"
#include "UI_resources.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "NOD_socket_search_link.hh"
#include "GEO_reverse_uv_sampler.hh"
#include "DEG_depsgraph_query.h"
#include "node_geometry_util.hh"

Go to the source code of this file.

Namespaces

 blender
 
 blender::nodes
 
 blender::nodes::node_geo_deform_curves_on_surface_cc
 

Functions

static void blender::nodes::node_geo_deform_curves_on_surface_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_deform_curves_on_surface_cc::deform_curves (const CurvesGeometry &curves, const Mesh &surface_mesh_old, const Mesh &surface_mesh_new, const Span< float2 > curve_attachment_uvs, const ReverseUVSampler &reverse_uv_sampler_old, const ReverseUVSampler &reverse_uv_sampler_new, const Span< float3 > corner_normals_old, const Span< float3 > corner_normals_new, const Span< float3 > rest_positions, const float4x4 &surface_to_curves, MutableSpan< float3 > r_positions, MutableSpan< float3x3 > r_rotations, std::atomic< int > &r_invalid_uv_count)
 
static void blender::nodes::node_geo_deform_curves_on_surface_cc::node_geo_exec (GeoNodeExecParams params)
 
void register_node_type_geo_deform_curves_on_surface ()
 

Function Documentation

◆ register_node_type_geo_deform_curves_on_surface()

void register_node_type_geo_deform_curves_on_surface ( void  )