Blender
V3.3
|
Go to the source code of this file.
Functions | |
vertex_in(0, Type::VEC3, "pos") .vertex_out(flat_color_iface) .push_constant(Type | additional_info ("gpu_shader_3D_depth_only") .additional_info("gpu_clip_planes") .do_static_compilation(true) |
vertex_in (0, Type::VEC3, "pos") .vertex_out(flat_color_iface) .push_constant(Type additional_info | ( | "gpu_shader_3D_depth_only" | ) |