Blender
V3.3
|
#include <DNA_scene_types.h>
Public Attributes | |
float | light_direction [3] |
float | shadow_shift |
float | shadow_focus |
float | matcap_ssao_distance |
float | matcap_ssao_attenuation |
int | matcap_ssao_samples |
char | viewport_aa |
char | render_aa |
char | _pad [6] |
View3DShading | shading |
Scene Display - used for store scene specific display settings for the 3d view.
Definition at line 1630 of file DNA_scene_types.h.
char SceneDisplay::_pad[6] |
Definition at line 1643 of file DNA_scene_types.h.
float SceneDisplay::light_direction[3] |
Light direction for shadows/highlight.
Definition at line 1632 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), and workbench_shadow_data_update().
float SceneDisplay::matcap_ssao_attenuation |
Definition at line 1637 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and workbench_cavity_data_update().
float SceneDisplay::matcap_ssao_distance |
Settings for Cavity Shader.
Definition at line 1636 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and workbench_cavity_data_update().
int SceneDisplay::matcap_ssao_samples |
Definition at line 1638 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), workbench_cavity_data_update(), workbench_cavity_samples_ubo_ensure(), and workbench_cavity_total_sample_count().
char SceneDisplay::render_aa |
Definition at line 1642 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), preview_prepare_scene(), shader_preview_render(), and workbench_antialiasing_sample_count_get().
View3DShading SceneDisplay::shading |
OpenGL render engine settings.
Definition at line 1646 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), ED_view3d_draw_offscreen_imbuf_simple(), ED_view3d_draw_offscreen_simple(), ED_view3d_has_workbench_in_texture_color(), scene_blend_read_data(), scene_blend_write(), scene_copy_data(), scene_free_data(), toggle_matcap_flip(), and workbench_private_data_init().
float SceneDisplay::shadow_focus |
Definition at line 1633 of file DNA_scene_types.h.
Referenced by workbench_shadow_data_update().
float SceneDisplay::shadow_shift |
Definition at line 1633 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and workbench_shadow_data_update().
char SceneDisplay::viewport_aa |
Method of AA for viewport rendering and image rendering
Definition at line 1641 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and workbench_antialiasing_sample_count_get().