Blender  V3.3
source/blender/render/intern/pipeline.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2006 Blender Foundation. All rights reserved. */
3 
8 #pragma once
9 
10 struct ListBase;
11 struct Render;
12 struct RenderData;
13 struct RenderLayer;
14 struct RenderResult;
15 
16 #ifdef __cplusplus
17 extern "C" {
18 #endif
19 
20 struct RenderLayer *render_get_active_layer(struct Render *re, struct RenderResult *rr);
26  struct RenderData *rd,
27  struct ListBase *render_layers);
28 void render_copy_renderdata(struct RenderData *to, struct RenderData *from);
29 
30 #ifdef __cplusplus
31 }
32 #endif
StackEntry * from
struct RenderLayer * render_get_active_layer(struct Render *re, struct RenderResult *rr)
Definition: pipeline.c:264
void render_update_anim_renderdata(struct Render *re, struct RenderData *rd, struct ListBase *render_layers)
Definition: pipeline.c:831
void render_copy_renderdata(struct RenderData *to, struct RenderData *from)
Definition: pipeline.c:717