Blender
V3.3
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#include "BLI_sys_types.h"
Go to the source code of this file.
Functions | |
int | FlipDXTCImage (unsigned int width, unsigned int height, unsigned int levels, int fourcc, uint8_t *data, int data_size, unsigned int *r_num_valid_levels) |
int FlipDXTCImage | ( | unsigned int | width, |
unsigned int | height, | ||
unsigned int | levels, | ||
int | fourcc, | ||
uint8_t * | data, | ||
int | data_size, | ||
unsigned int * | r_num_valid_levels | ||
) |
Flips a DXTC image, by flipping and swapping DXTC blocks as appropriate.
Use to flip vertically to fit OpenGL convention.
Definition at line 144 of file FlipDXT.cpp.
References data, FlipDXT1BlockFull(), FlipDXT1BlockHalf(), FlipDXT3BlockFull(), FlipDXT3BlockHalf(), FlipDXT5BlockFull(), FlipDXT5BlockHalf(), FOURCC_DXT1, FOURCC_DXT3, FOURCC_DXT5, height, MAX, width, and y.
Referenced by imb_load_dds().