Blender
V3.3
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#include <deg_eval_runtime_backup_sequence.h>
Public Member Functions | |
SequenceBackup (const Depsgraph *depsgraph) | |
void | reset () |
void | init_from_sequence (Sequence *sequence) |
void | restore_to_sequence (Sequence *sequence) |
bool | isEmpty () const |
Public Attributes | |
void * | scene_sound |
ListBase | anims |
Definition at line 19 of file deg_eval_runtime_backup_sequence.h.
blender::deg::SequenceBackup::SequenceBackup | ( | const Depsgraph * | depsgraph | ) |
Definition at line 14 of file deg_eval_runtime_backup_sequence.cc.
References reset().
Definition at line 25 of file deg_eval_runtime_backup_sequence.cc.
References anims, Sequence::anims, BLI_listbase_clear(), scene_sound, and Sequence::scene_sound.
Referenced by blender::deg::seq_init_cb().
bool blender::deg::SequenceBackup::isEmpty | ( | ) | const |
Definition at line 41 of file deg_eval_runtime_backup_sequence.cc.
References anims, BLI_listbase_is_empty(), and scene_sound.
Referenced by blender::deg::seq_init_cb().
void blender::deg::SequenceBackup::reset | ( | ) |
Definition at line 19 of file deg_eval_runtime_backup_sequence.cc.
References anims, BLI_listbase_clear(), and scene_sound.
Referenced by restore_to_sequence(), and SequenceBackup().
Definition at line 34 of file deg_eval_runtime_backup_sequence.cc.
References anims, Sequence::anims, reset(), scene_sound, and Sequence::scene_sound.
Referenced by blender::deg::seq_restore_cb().
ListBase blender::deg::SequenceBackup::anims |
Definition at line 31 of file deg_eval_runtime_backup_sequence.h.
Referenced by init_from_sequence(), isEmpty(), reset(), and restore_to_sequence().
void* blender::deg::SequenceBackup::scene_sound |
Definition at line 30 of file deg_eval_runtime_backup_sequence.h.
Referenced by init_from_sequence(), isEmpty(), reset(), and restore_to_sequence().