Blender  V3.3
bmesh_delete.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
3 #pragma once
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9 void BMO_mesh_delete_oflag_tagged(BMesh *bm, short oflag, char htype);
10 void BM_mesh_delete_hflag_tagged(BMesh *bm, char hflag, char htype);
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21 void BM_mesh_delete_hflag_context(BMesh *bm, char hflag, int type);
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
void BM_mesh_delete_hflag_context(BMesh *bm, char hflag, int type)
Definition: bmesh_delete.c:258
void BMO_mesh_delete_oflag_context(BMesh *bm, short oflag, int type)
Definition: bmesh_delete.c:86
void BM_mesh_delete_hflag_tagged(BMesh *bm, char hflag, char htype)
Definition: bmesh_delete.c:245
void BMO_mesh_delete_oflag_tagged(BMesh *bm, short oflag, char htype)
Definition: bmesh_delete.c:73
ATTR_WARN_UNUSED_RESULT BMesh * bm
ATTR_WARN_UNUSED_RESULT const BMFlagLayer const short oflag