Blender
V3.3
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#include <DNA_ID.h>
Public Attributes | |
struct DrawData * | next |
struct DrawData * | prev |
struct DrawEngineType * | engine_type |
DrawDataFreeCb | free |
int | recalc |
struct DrawEngineType* DrawData::engine_type |
Definition at line 36 of file DNA_ID.h.
Referenced by DRW_drawdata_ensure().
DrawDataFreeCb DrawData::free |
Definition at line 38 of file DNA_ID.h.
Referenced by DRW_drawdata_ensure().
int DrawData::recalc |
Definition at line 40 of file DNA_ID.h.
Referenced by blender::eevee::draw_data_init_cb(), eevee_id_object_update(), eevee_id_world_update(), eevee_world_data_init(), blender::eevee::ObjectHandle::reset_recalc_flag(), blender::eevee::WorldHandle::reset_recalc_flag(), select_cache_populate(), blender::eevee::World::sync(), blender::eevee::SyncModule::sync_curves(), blender::eevee::SyncModule::sync_mesh(), blender::eevee::SyncModule::sync_object(), blender::eevee::SyncModule::sync_world(), and workbench_id_update().