 |
Blender
V3.3
|
- r -
- rabs()
: Freestyle::AppView
- radii()
: BezierSpline
, NURBSpline
, PolySpline
, Spline
- raiseException()
: Freestyle::Exception
- Rall1d()
: KDL::Rall1d< T, V, S >
- Rall2d()
: KDL::Rall2d< T, V, S >
- randomizeConstraints()
: btSoftBody
- RandomNumberGenerator()
: blender::RandomNumberGenerator
- Range()
: btBatchedConstraints::Range
, iTaSC::Range
- range_within_max_leaf_size()
: BVHBuild
- rasterize_tri()
: blender::render::texturemargin::TextureMarginMap
- Rational128()
: btConvexHullInternal::Rational128
- Rational64()
: btConvexHullInternal::Rational64
- ray_collision()
: GIM_TRIANGLE
- ray_collision_front_side()
: GIM_TRIANGLE
- rayCast()
: btRaycastVehicle
- RaycastFunction()
: blender::nodes::node_geo_raycast_cc::RaycastFunction
- rayFaceTest()
: btSoftBody
- RayFromToCaster()
: btSoftBody::RayFromToCaster
- rayFromToTriangle()
: btSoftBody::RayFromToCaster
- rayIntersect()
: Freestyle::Geometry::Polygon3r
- rayQuery()
: btGImpactBvh
, btGImpactQuantizedBvh
, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
- RayResultCallback()
: btCollisionWorld::RayResultCallback
- rayTest()
: btAxisSweep3Internal< BP_FP_INT_TYPE >
, btBroadphaseInterface
, btCollisionWorld
, btDbvt
, btDbvtBroadphase
, btDeformableMultiBodyDynamicsWorld
, btGImpactMeshShape
, btGImpactShapeInterface
, btSimpleBroadphase
, btSoftBody
, btSoftMultiBodyDynamicsWorld
, btSoftRigidDynamicsWorld
- rayTestInternal()
: btDbvt
- rayTestSingle()
: btCollisionWorld
, btDeformableMultiBodyDynamicsWorld
, btSoftMultiBodyDynamicsWorld
, btSoftRigidDynamicsWorld
- rayTestSingleInternal()
: btCollisionWorld
- rbegin()
: blender::Array< T, InlineBufferCapacity, Allocator >
, blender::MutableSpan< T >
, blender::Span< T >
, blender::Vector< T, InlineBufferCapacity, Allocator >
- read()
: blender::compositor::MemoryBuffer
, blender::compositor::NodeOperation
, blender::draw::Texture
, blender::gpu::FrameBuffer
, blender::gpu::GLFrameBuffer
, blender::gpu::GLIndexBuf
, blender::gpu::GLTexture
, blender::gpu::GLVertBuf
, blender::gpu::IndexBuf
, blender::gpu::MTLFrameBuffer
, blender::gpu::MTLTexture
, blender::gpu::Texture
, blender::gpu::VertBuf
, blender::io::gpencil::GpencilImporter
, blender::io::gpencil::GpencilImporterSVG
, btSdfDataStream
, CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
, HdCyclesFileReader
, IFileStream
, IMemStream
, IMMapStream
- read_and_calculate_corners()
: blender::compositor::PlaneTrackCommon
- read_aov()
: blender::eevee::Film
- read_asset()
: UnitConverter
- read_bilinear()
: blender::compositor::MemoryBuffer
- read_clip()
: CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- read_contents()
: blender::ed::asset::index::AssetIndexFile
- read_curve_sample()
: blender::io::alembic::AbcCurveReader
, blender::io::usd::USDCurvesReader
, blender::io::usd::USDNurbsReader
- read_elem()
: blender::compositor::MemoryBuffer
- read_elem_bilinear()
: blender::compositor::MemoryBuffer
- read_elem_checked()
: blender::compositor::MemoryBuffer
- read_elem_filtered()
: blender::compositor::MemoryBuffer
- read_elem_sampled()
: blender::compositor::MemoryBuffer
- read_filtered()
: blender::compositor::NodeOperation
- read_finished()
: blender::compositor::SharedOperationBuffers
- read_from_manifest()
: blender::bke::cryptomatte::CryptomatteLayer
- read_full_buffer_from_disk()
: TileManager
- read_into_tree()
: blender::bke::AssetCatalogService
- read_matrix()
: blender::io::alembic::AbcObjectReader
, blender::io::usd::USDXformReader
- read_mesh()
: blender::io::alembic::AbcCurveReader
, blender::io::alembic::AbcMeshReader
, blender::io::alembic::AbcObjectReader
, blender::io::alembic::AbcPointsReader
, blender::io::alembic::AbcSubDReader
, blender::io::usd::USDCurvesReader
, blender::io::usd::USDGeomReader
, blender::io::usd::USDMeshReader
, blender::io::usd::USDNurbsReader
- read_no_check()
: blender::compositor::MemoryBuffer
- read_node_transform()
: AnimationImporter
- read_object_data()
: blender::io::usd::USDCameraReader
, blender::io::usd::USDCurvesReader
, blender::io::usd::USDLightReader
, blender::io::usd::USDMeshReader
, blender::io::usd::USDNurbsReader
, blender::io::usd::USDPrimReader
, blender::io::usd::USDVolumeReader
, blender::io::usd::USDXformReader
- read_pass()
: blender::eevee::Film
- read_pixel()
: blender::ed::sculpt_paint::paint::image::ImageBufferByte4
, blender::ed::sculpt_paint::paint::image::ImageBufferFloat4
- read_pixels()
: DenoiseImage
- read_previous_pixels()
: DenoiseImage
- read_render_tile()
: BlenderOutputDriver
, OutputDriver
- read_resolution_from_input_socket()
: blender::compositor::WriteBufferOperation
- read_resolution_from_write_buffer()
: blender::compositor::ReadBufferOperation
- read_sampled()
: blender::compositor::NodeOperation
- ReadBufferOperation()
: blender::compositor::ReadBufferOperation
- readColorPixels()
: Freestyle::AppCanvas
, Freestyle::Canvas
- readCompleteViewMapPixel()
: Freestyle::SteerableViewMap
- ReadCompleteViewMapPixelF0D()
: Freestyle::Functions0D::ReadCompleteViewMapPixelF0D
- readConfiguration()
: MANTA
- readData()
: DirectDrawSurface
, MANTA
- readDepthPixels()
: Freestyle::AppCanvas
, Freestyle::Canvas
- readers()
: blender::io::usd::USDStageReader
- readEWA()
: blender::compositor::MemoryBuffer
- readGuiding()
: MANTA
- readMapPixel()
: Freestyle::Canvas
- ReadMapPixelF0D()
: Freestyle::Functions0D::ReadMapPixelF0D
- readMesh()
: MANTA
- readNoise()
: MANTA
- readObjectData()
: blender::io::alembic::AbcCameraReader
, blender::io::alembic::AbcCurveReader
, blender::io::alembic::AbcEmptyReader
, blender::io::alembic::AbcMeshReader
, blender::io::alembic::AbcNurbsReader
, blender::io::alembic::AbcObjectReader
, blender::io::alembic::AbcPointsReader
, blender::io::alembic::AbcSubDReader
- readonly_single_input()
: blender::fn::MFParams
- readonly_vector_input()
: blender::fn::MFParams
- readParticles()
: MANTA
- ReadSolverConstraintsLoop()
: ReadSolverConstraintsLoop
- readSteerableViewMapPixel()
: Freestyle::SteerableViewMap
- ReadSteerableViewMapPixelF0D()
: Freestyle::Functions0D::ReadSteerableViewMapPixelF0D
- ready_to_draw()
: DrawTile
- ready_to_reset()
: PathTrace
, Session
- reallocate()
: blender::bke::CustomDataAttributes
- rebalance()
: PathTrace
- rebase()
: blender::bke::AssetCatalogPath
- rebuild()
: blender::InplacePriorityQueue< T, FirstHasHigherPriority >
- rebuild_tree()
: blender::bke::AssetCatalogService
- rebuild_undo_regions()
: blender::bke::pbvh::pixels::NodeData
- rebuildNodeTree()
: btSoftBody
- rec709_to_scene_linear()
: ShaderManager
- recalcLocalAabb()
: btConvexInternalAabbCachingShape
, btPolyhedralConvexAabbCachingShape
- receiveNearbyFaces()
: btConvexHullInternal::Vertex
- Reconstruct()
: mv::AutoTrack
- recursive_downsample()
: blender::gpu::FrameBuffer
- recursiveSplit()
: Freestyle::Operators
- redo()
: blender::bke::AssetCatalogService
- reduce_density_projected()
: blender::ed::sculpt_paint::DensitySubtractOperationExecutor
- reduce_density_projected_with_symmetry()
: blender::ed::sculpt_paint::DensitySubtractOperationExecutor
- reduce_density_spherical()
: blender::ed::sculpt_paint::DensitySubtractOperationExecutor
- reduce_density_spherical_with_symmetry()
: blender::ed::sculpt_paint::DensitySubtractOperationExecutor
- ref()
: blender::TypedBuffer< T, Size >
, MEM_CacheLimiterHandle< T >
- ref_3x3()
: blender::float4x4
- ref_add()
: blender::gpu::GLShaderInterface
- ref_remove()
: blender::gpu::GLShaderInterface
- refcount()
: blender::io::alembic::AbcObjectReader
, blender::io::usd::USDPrimReader
- reference()
: Node
- reference_add()
: blender::gpu::VertBuf
- reference_count()
: Node
- reference_remove()
: blender::gpu::VertBuf
- references()
: InstancesComponent
- references_num()
: InstancesComponent
- refine()
: blender::opensubdiv::EvalOutputAPI::EvalOutput
, blender::opensubdiv::EvalOutputAPI
, blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
, blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
, btSoftBody
- refine_bump_nodes()
: ShaderGraph
- refit()
: btGImpactBvh
, btGImpactQuantizedBvh
, BVH2
, gim_array< T >
, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
- refit_node()
: BVH2
- refit_nodes()
: BVH2
- refit_primitives()
: BVH2
- RefPoint()
: KDL::Twist
, KDL::TwistAcc
, KDL::TwistVel
, KDL::Wrench
- refresh()
: blender::bke::AssetLibrary
- refresh_catalog_simplename()
: blender::bke::AssetLibrary
- refreshBroadphaseProxy()
: btCollisionWorld
- refreshContactPoints()
: btManifoldResult
- RegionTracker()
: libmv::RegionTracker
- register_area()
: blender::compositor::SharedOperationBuffers
- register_draw_counters()
: blender::gpu::MTLCommandBufferManager
- register_input()
: NodeType
- register_item()
: blender::ui::AbstractView
- register_output()
: NodeType
- register_read()
: blender::compositor::SharedOperationBuffers
- register_viewer()
: blender::compositor::NodeConverter
, blender::compositor::NodeOperationBuilder
- registerAlgorithm()
: btGImpactCollisionAlgorithm
- registerCallback()
: iTaSC::ConstraintSet
- registerClosestPointsCreateFunc()
: btCollisionDispatcher
- registerCollisionCreateFunc()
: btCollisionDispatcher
- registerNameForPointer()
: btDefaultSerializer
, btSerializer
- RegisterTab()
: ITaskbarList3
- rehash()
: blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- reinitialize()
: blender::Array< T, InlineBufferCapacity, Allocator >
, blender::GArray< Allocator >
, blender::Vector< T, InlineBufferCapacity, Allocator >
, btCGProjection
, btConjugateGradient< MatrixX >
, btConjugateResidual< MatrixX >
, btDeformableBackwardEulerObjective
, btDeformableBodySolver
, btDeformableContactProjection
, btDeformableLagrangianForce
, btDeformableMultiBodyDynamicsWorld
, btKrylovSolver< MatrixX >
, DefaultPreconditioner
, KKTPreconditioner
, MassPreconditioner
, Preconditioner
- Relation()
: blender::deg::Relation
- release()
: blender::draw::TextureFromPool
, blender::eevee::RenderBuffers
, blender::UserCounter< T >
, CurveComponent
, CurveComponentLegacy
, Freestyle::BaseObject
- Release()
: GHOST_DropTargetWin32
- release()
: libmv::scoped_array< T >
, libmv::scoped_ptr< T >
, MeshComponent
, PointCloudComponent
, thread_counting_semaphore
, VolumeComponent
- release_buffer()
: AbstractSpaceAccessor
, blender::draw::image_engine::SpaceImageAccessor
, blender::draw::image_engine::SpaceNodeAccessor
- release_data()
: blender::gpu::GLVertBuf
, blender::gpu::VertBuf
- release_optix_bvh()
: Device
- release_ownership_buffer()
: blender::compositor::MemoryBuffer
- release_value()
: blender::fn::ValueAllocator
- release_writer()
: blender::io::AbstractHierarchyIterator
, blender::io::alembic::ABCHierarchyIterator
, blender::io::TestingHierarchyIterator
, blender::io::usd::USDHierarchyIterator
- release_writers()
: blender::io::AbstractHierarchyIterator
- releaseCluster()
: btSoftBody
- releaseClusters()
: btSoftBody
- releaseDrawingContext()
: GHOST_Context
, GHOST_ContextCGL
, GHOST_ContextD3D
, GHOST_ContextEGL
, GHOST_ContextGLX
, GHOST_ContextNone
, GHOST_ContextSDL
, GHOST_ContextWGL
, GHOST_IContext
- releaseImage()
: GHOST_XrSwapchain
- ReleaseImage()
: mv::FrameAccessor
- releaseManifold()
: btCollisionDispatcher
, btCollisionDispatcherMt
, btDispatcher
- ReleaseMask()
: mv::FrameAccessor
- releaseNativeHandles()
: GHOST_Context
, GHOST_ContextCGL
, GHOST_ContextD3D
, GHOST_ContextEGL
, GHOST_ContextGLX
, GHOST_ContextNone
, GHOST_ContextSDL
, GHOST_ContextWGL
, GHOST_Window
- ReleaseResult()
: HullLibrary
- relink()
: ShaderGraph
- Reload()
: HdCyclesMaterial
- reload_catalogs()
: blender::bke::AssetCatalogService
- ReloadStyleModule()
: Freestyle::Controller
- relocate_assign()
: blender::CPPType
- relocate_assign_indices()
: blender::CPPType
- relocate_assign_n()
: blender::CPPType
- relocate_construct()
: blender::CPPType
- relocate_construct_indices()
: blender::CPPType
- relocate_construct_n()
: blender::CPPType
- relocate_out()
: blender::GMutablePointer
- remap_poly_index()
: blender::io::obj::OBJMesh
- remapCoordinates()
: GHOST_Wintab
- remapID()
: blender::ed::asset::AssetList
, blender::ed::asset::AssetListStorage
- remember_deformed_curve_positions_if_necessary()
: GeometryComponentEditData
- remove()
: AttributeSet
, blender::bke::CustomDataAttributes
, blender::bke::MutableAttributeAccessor
, blender::gpu::GLVaoCache
, blender::HashedSetSlot< Key >
, blender::IntrusiveMapSlot< Key, Value, KeyInfo >
, blender::IntrusiveSetSlot< Key, KeyInfo >
, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::PointerKeyInfo< Pointer >
, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::SimpleMapSlot< Key, Value >
, blender::SimpleSetSlot< Key >
, blender::SimpleVectorSetSlot< Key >
, blender::StdUnorderedMapWrapper< Key, Value >
, blender::StdUnorderedSetWrapper< Key >
, blender::TemplatedKeyInfo< Key, EmptyValue, RemovedValue >
, blender::Vector< T, InlineBufferCapacity, Allocator >
, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, btAlignedObjectArray< T >
, btDbvt
, btGEN_Link
, btHashMap< Key, Value >
, EPA< btConvexTemplate >
, Freestyle::SweepLine< T, Point >
, GeometrySet
, gjkepa2_impl::EPA
- remove_all_attachments()
: blender::gpu::MTLFrameBuffer
- remove_all_unused()
: blender::ed::spreadsheet::SpreadsheetCache
- remove_and_reorder()
: blender::Vector< T, InlineBufferCapacity, Allocator >
- remove_anonymous()
: blender::bke::MutableAttributeAccessor
- remove_as()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- remove_attributes_based_on_types()
: blender::bke::CurvesGeometry
- remove_color_attachment()
: blender::gpu::MTLFrameBuffer
- remove_contained()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::StdUnorderedSetWrapper< Key >
, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- remove_contained_as()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- remove_curves()
: blender::bke::CurvesGeometry
- remove_depth_attachment()
: blender::gpu::MTLFrameBuffer
- remove_first_occurrence_and_reorder()
: blender::Vector< T, InlineBufferCapacity, Allocator >
- remove_geometry_during_modify()
: GeometrySet
- remove_ies()
: LightManager
- remove_input()
: ShaderNode
- remove_input_link()
: blender::compositor::NodeOperationBuilder
- remove_instances()
: InstancesComponent
- remove_last()
: blender::Vector< T, InlineBufferCapacity, Allocator >
- remove_points()
: blender::bke::CurvesGeometry
- remove_proxy_nodes()
: ShaderGraph
- remove_splines()
: CurveEval
- remove_state()
: Profiler
- remove_stencil_attachment()
: blender::gpu::MTLFrameBuffer
- remove_table()
: LookupTables
- remove_unused_buffers()
: FloatBufferCache
- remove_unused_index_files()
: blender::ed::asset::index::AssetLibraryIndex
- remove_unused_references()
: InstancesComponent
- removeAction()
: btDynamicsWorld
, btSimpleDynamicsWorld
- removeAllPairs()
: btHashedSimplePairCache
- RemoveAllVertices()
: Freestyle::Stroke
- removeAnchor()
: btSoftBody
- RemoveAovBinding()
: HdCyclesSession
- removeAtIndex()
: btAlignedObjectArray< T >
- removeCharacter()
: btDynamicsWorld
- RemoveChild()
: IK_QSegment
- removeChildAlgorithms()
: btCompoundCollisionAlgorithm
- removeCollisionObject()
: btCollisionWorld
, btDeformableMultiBodyDynamicsWorld
, btSimpleDynamicsWorld
, btSoftMultiBodyDynamicsWorld
, btSoftRigidDynamicsWorld
- removeConstraint()
: btDynamicsWorld
- removeConstraintRef()
: btRigidBody
- removeConsumer()
: GHOST_EventManager
- removed_amount()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- removeDrawingContext()
: GHOST_WindowNULL
- RemoveEdge()
: Freestyle::SShape
, Freestyle::ViewShape
- RemoveEdgeFromChain()
: Freestyle::SShape
- removeEventConsumer()
: GHOST_ISystem
, GHOST_System
- RemoveFEdge()
: Freestyle::SVertex
- removeForce()
: btDeformableMultiBodyDynamicsWorld
- removeHandle()
: btAxisSweep3Internal< BP_FP_INT_TYPE >
- RemoveMarker()
: libmv::Tracks
, mv::Tracks
- RemoveMarkersForTrack()
: libmv::Tracks
, mv::Tracks
- removeMultiBody()
: btMultiBodyDynamicsWorld
- removeMultiBodyConstraint()
: btMultiBodyDynamicsWorld
- removeOverlappingObjectInternal()
: btPairCachingGhostObject
- removeOverlappingPair()
: btGhostPairCallback
, btHashedSimplePairCache
, btOverlappingPairCallback
- removeOverlappingPairsContainingProxy()
: btGhostPairCallback
, btOverlappingPairCallback
- RemoveReferences()
: btSparseSdf< CELLSIZE >
- removeRigidBody()
: btDynamicsWorld
, btSimpleDynamicsWorld
- removeSmoothEdge()
: Freestyle::WXFaceLayer
- removeSoftBody()
: btDeformableLagrangianForce
, btDeformableMultiBodyDynamicsWorld
, btSoftMultiBodyDynamicsWorld
, btSoftRigidDynamicsWorld
- removeSoftBodyForce()
: btDeformableMultiBodyDynamicsWorld
- RemoveStyleModule()
: Freestyle::Canvas
, Freestyle::Controller
- removeTimer()
: GHOST_ISystem
, GHOST_System
, GHOST_TimerManager
- removeTypeEvents()
: GHOST_EventManager
- removeVehicle()
: btDynamicsWorld
- RemoveVertex()
: Freestyle::Stroke
, Freestyle::ViewShape
- removevertice()
: GJK< btConvexTemplate >
, gjkepa2_impl::GJK
- removeWindow()
: GHOST_WindowManager
- removeWindowEvents()
: GHOST_EventManager
- rename()
: blender::ed::asset_browser::AssetCatalogTreeViewItem
, blender::ui::AbstractTreeViewItem
, blender::ui::AbstractViewItem
- rename_apply()
: blender::ui::AbstractViewItem
- rend()
: blender::Array< T, InlineBufferCapacity, Allocator >
, blender::MutableSpan< T >
, blender::Span< T >
, blender::Vector< T, InlineBufferCapacity, Allocator >
- render()
: blender::compositor::NodeOperation
, blender::eevee::ForwardPipeline
, blender::eevee::MainView
, blender::eevee::ShadingView
, blender::eevee::WorldPipeline
, BlenderSession
- Render()
: Freestyle::Canvas
, Freestyle::Stroke
, Freestyle::StrokeLayer
, Freestyle::StrokeRep
- render()
: PathTrace
- render_begin()
: blender::gpu::GLBackend
, blender::gpu::GPUBackend
, blender::gpu::MTLBackend
- render_end()
: blender::gpu::GLBackend
, blender::gpu::GPUBackend
, blender::gpu::MTLBackend
- render_extent_get()
: blender::eevee::Film
- render_frame()
: blender::eevee::Instance
- render_frame_finish()
: BlenderSession
- render_init_kernel_execution()
: PathTrace
- render_pipeline()
: PathTrace
- render_post()
: blender::eevee::ShadingView
- render_samples()
: PathTraceWork
, PathTraceWorkCPU
, PathTraceWorkGPU
- render_samples_full_pipeline()
: PathTraceWorkCPU
- render_step()
: blender::gpu::GLBackend
, blender::gpu::GPUBackend
, blender::gpu::MTLBackend
- render_sync()
: blender::eevee::Instance
- render_work_reschedule_on_cancel()
: RenderScheduler
- render_work_reschedule_on_converge()
: RenderScheduler
- render_work_reschedule_on_idle()
: RenderScheduler
- RenderBasic()
: Freestyle::Canvas
, Freestyle::Stroke
, Freestyle::StrokeLayer
- RenderBuffers()
: blender::eevee::RenderBuffers
, RenderBuffers
- RenderBuilderPipeline()
: blender::deg::RenderBuilderPipeline
- renderer()
: Freestyle::Canvas
- RenderGraph()
: RenderGraph
- RenderLayersAlphaProg()
: blender::compositor::RenderLayersAlphaProg
- RenderLayersAOOperation()
: blender::compositor::RenderLayersAOOperation
- RenderLayersDepthProg()
: blender::compositor::RenderLayersDepthProg
- RenderLayersNode()
: blender::compositor::RenderLayersNode
- RenderLayersProg()
: blender::compositor::RenderLayersProg
- RenderMonitor()
: Freestyle::RenderMonitor
- RenderScene()
: Freestyle::BlenderStrokeRenderer
- RenderScheduler()
: RenderScheduler
- RenderStats()
: RenderStats
- RenderStroke()
: Freestyle::AppCanvas
, Freestyle::Canvas
- RenderStrokeRep()
: Freestyle::BlenderStrokeRenderer
, Freestyle::PSStrokeRenderer
, Freestyle::StrokeRenderer
, Freestyle::TextStrokeRenderer
- RenderStrokeRepBasic()
: Freestyle::BlenderStrokeRenderer
, Freestyle::PSStrokeRenderer
, Freestyle::StrokeRenderer
, Freestyle::TextStrokeRenderer
- RenderStrokes()
: Freestyle::Controller
- ReoptimizeLinkOrder()
: btSoftBodyHelpers
- reorder()
: blender::bke::CustomDataAttributes
- reorganizeCells()
: Freestyle::BoxGrid
, Freestyle::SphericalGrid
- Rep()
: Freestyle::Rep
- Repel()
: btSoftColliders::CollideCCD
, btSoftColliders::CollideFF_DD
- replace()
: CurveComponent
, CurveComponentLegacy
, DeformableContactConstraint
- Replace()
: Freestyle::NonTVertex
, Freestyle::SVertex
, Freestyle::TVertex
, Freestyle::ViewVertex
- replace()
: MeshComponent
, PointCloudComponent
, VolumeComponent
- replace_curves()
: GeometrySet
- replace_geometry()
: BVH
, BVHMulti
- replace_hash_neutral_cryptomatte_keys()
: blender::compositor::MetaData
- replace_mesh()
: GeometrySet
- replace_operation_with_constant()
: blender::compositor::NodeOperationBuilder
- replace_pointcloud()
: GeometrySet
- replace_volume()
: GeometrySet
- ReplaceDotP()
: Freestyle::WXFaceLayer
- ReplaceStyleModule()
: Freestyle::Canvas
- report_adaptive_filter_time()
: RenderScheduler
- report_denoise_time()
: RenderScheduler
- report_display_update_time()
: RenderScheduler
- report_path_trace_occupancy()
: RenderScheduler
- report_path_trace_time()
: RenderScheduler
- report_rebalance_time()
: RenderScheduler
- report_work_begin()
: RenderScheduler
- reportDepth()
: Freestyle::BoxGrid::Iterator
, Freestyle::SphericalGrid::Iterator
- reportErrorWarning()
: btIDebugDraw
- reportFailure()
: btConvexCast::CastResult
- reportHit()
: btTriangleConvexcastCallback
, btTriangleRaycastCallback
, MyCallback
- reportResults()
: AssetClearHelper
, AssetMarkHelper
- Reproject()
: libmv::NViewDataSet
- requestEnd()
: GHOST_XrSession
- require_non_lazy_inputs()
: blender::modifiers::geometry_nodes::GeometryNodesEvaluator
- requires_flush()
: blender::gpu::MTLBuffer
, blender::gpu::MTLBufferRange
- reregisterSharedObject()
: GHOST_SharedOpenGLResource
- Resample()
: Freestyle::Stroke
- reserve()
: array< T, alignment >
, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::meshintersect::CDTArrangement< Arith_t >
, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::StdUnorderedMapWrapper< Key, Value >
, blender::StdUnorderedSetWrapper< Key >
, blender::Vector< T, InlineBufferCapacity, Allocator >
, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, btAlignedObjectArray< T >
, EdgeDice
, gim_array< T >
, InstancesComponent
, lMatrix3fCtor
, PointCloud
- reserve_curves()
: Hair
- reserve_mesh()
: Mesh
- reserve_subd_creases()
: Mesh
- reserve_subd_faces()
: Mesh
- reset()
: blender::Any< ExtraInfo, InlineBufferCapacity, Alignment >
, blender::deg::AnimationBackup
, blender::deg::MovieClipBackup
, blender::deg::Node::Stats
, blender::deg::SceneBackup
, blender::deg::SequenceBackup
, blender::deg::SoundBackup
, blender::eevee::Sampling
, blender::gpu::MTLCircularBuffer
, blender::UserCounter< T >
, BlenderSync
, btCharacterControllerInterface
, btClock
, btConstraintSolver
, btConstraintSolverPoolMt
- Reset()
: btSparseSdf< CELLSIZE >
- reset()
: btSubSimplexClosestResult
, btUnionFind
, btUsageBitfield
, CurvesUniformBufPool
, DebugFlags::CPU
, DebugFlags::CUDA
, DebugFlags::HIP
, DebugFlags::Metal
, DebugFlags::OptiX
, DebugFlags
, DualConInputReader
, Freestyle::Exception
, Freestyle::Interpreter
, Freestyle::Operators
, Freestyle::ProgressBar
, Freestyle::PythonInterpreter
, Freestyle::SceneHash
- Reset()
: Freestyle::SteerableViewMap
- reset()
: Freestyle::TimeStamp
- Reset()
: Freestyle::WXEdge
, Freestyle::WXFace
, Freestyle::WXShape
, Freestyle::WXVertex
- reset()
: GLPixelBufferObject
, GLTexture
- Reset()
: IK_QSegment
- reset()
: iTaSC::ConstraintSet
- Reset()
: libmv::internal::LookupWarpGrid
- reset()
: libmv::scoped_array< T >
, libmv::scoped_ptr< T >
- Reset()
: libmv::Tuple< T, N >
- reset()
: lMatrix3fCtor
, ModelReader
, PathTrace
, PathTraceDisplay
, Profiler
, Progress
, RenderBuffers
, RenderScheduler
, RenderScheduler::TimeWithAverage
, Scene
, Session
, ShaderManager
, SVMShaderManager
, VolumeUniformBufPool
, WorkTileScheduler
- reset_average()
: RenderScheduler::TimeWithAverage
- reset_clear_state()
: blender::gpu::MTLFrameBuffer
- reset_counters()
: blender::gpu::MTLCommandBufferManager
- reset_current()
: blender::deg::Node::Stats
- reset_for_next_tile()
: RenderScheduler
- reset_pass_offset()
: BufferParams
- reset_recalc_flag()
: blender::eevee::ObjectHandle
, blender::eevee::WorldHandle
- reset_runtime_memory()
: CPUKernelThreadGlobals
- reset_sample()
: Progress
- reset_scheduler_state()
: WorkTileScheduler
- reset_scheduling()
: TileManager
- reset_session()
: BlenderSession
- reset_state()
: blender::gpu::MTLRenderPassState
- reset_unused_children()
: InnerNode
- reset_usage_flags()
: FloatBufferCache
- resetInterpreter()
: Freestyle::Controller
- resetLinkRestLengths()
: btSoftBody
- ResetLookupGrids()
: libmv::CameraIntrinsics
- resetModified()
: Freestyle::Canvas
, Freestyle::Controller
- resetPointerPenInfo()
: GHOST_WindowWin32
- resetPool()
: btAxisSweep3Internal< BP_FP_INT_TYPE >
, btBroadphaseInterface
, btDbvtBroadphase
, btSimpleBroadphase
- ResetRenderCount()
: Freestyle::Controller
- resetSuspension()
: btRaycastVehicle
- ResetUserData()
: Freestyle::WEdge
, Freestyle::WFace
, Freestyle::WOEdge
, Freestyle::WShape
, Freestyle::WVertex
, Freestyle::WXFace
- resetViewport()
: GHOST_DirectManipulationViewportEventHandler
- Residuals()
: libmv::homography::homography2D::AlgebraicError
, libmv::homography::homography2D::AsymmetricError
- resize()
: array< T, alignment >
, Attribute
, AttributeSet
, BezierSpline
, blender::bke::CurvesGeometry
, blender::draw::StorageArrayBuffer< T, len, device_only >
, blender::gpu::VertBuf
, blender::Vector< T, InlineBufferCapacity, Allocator >
, btAlignedObjectArray< T >
, btMatrixX< T >
, btSymMatrix< T >
, btVectorX< T >
, CurveEval
, device_vector< T >
, gim_array< T >
, gim_bitset
, InstancesComponent
, KDL::JntArray
- Resize()
: libmv::Array3D< T >
, libmv::ArrayND< T, N >
- resize()
: libmv::ArrayND< T, N >
- Resize()
: libmv::ArrayND< T, N >
- resize()
: NURBSpline
, PointCloud
, PolySpline
, Spline
- resize_curves()
: Hair
- resize_data()
: blender::gpu::GLVertBuf
, blender::gpu::VertBuf
- resize_mesh()
: Mesh
- resize_subd_faces()
: Mesh
- resizeData()
: gim_array< T >
- ResizeLike()
: libmv::ArrayND< T, N >
- resizeNoInitialize()
: btAlignedObjectArray< T >
- resolution()
: BezierSpline
, blender::bke::CurvesGeometry
, NURBSpline
- resolution_for_write()
: blender::bke::CurvesGeometry
- Resolve()
: HdCyclesRenderBuffer
- resolve_proxies()
: blender::compositor::NodeOperationBuilder
- resolveBilateralPairConstraint()
: btSolve2LinearConstraint
- resolveUnilateralPairConstraint()
: btSolve2LinearConstraint
- Resource()
: blender::gpu::shader::ShaderCreateInfo::Resource
- resource_scope()
: blender::fn::MFParamsBuilder
- resources_declare()
: blender::gpu::GLShader
, blender::gpu::Shader
- ResourceScope()
: blender::ResourceScope
- restart_index()
: blender::gpu::GLIndexBuf
- restore_device()
: device_memory
- restore_modifier_runtime_data()
: blender::deg::ObjectRuntimeBackup
- restore_pose_channel_runtime_data()
: blender::deg::ObjectRuntimeBackup
- restore_segment_lengths()
: blender::ed::sculpt_paint::CombOperationExecutor
, blender::ed::sculpt_paint::PinchOperationExecutor
, blender::ed::sculpt_paint::PuffOperationExecutor
- restore_to_gpencil()
: blender::deg::GPencilBackup
- restore_to_id()
: blender::deg::AnimationBackup
, blender::deg::RuntimeBackup
- restore_to_movieclip()
: blender::deg::MovieClipBackup
- restore_to_object()
: blender::deg::ObjectRuntimeBackup
- restore_to_scene()
: blender::deg::SceneBackup
, blender::deg::SequencerBackup
- restore_to_sequence()
: blender::deg::SequenceBackup
- restore_to_sound()
: blender::deg::SoundBackup
- restore_to_volume()
: blender::deg::VolumeBackup
- Restrict()
: IK_QJacobian
- Resume()
: HdCyclesDelegate
- RetrackRegionTracker()
: libmv::RetrackRegionTracker
- retrieve_node0_info()
: GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >
- retrieve_node0_triangle()
: GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >
- retrieve_node1_info()
: GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >
- retrieve_node1_triangle()
: GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >
- RetrieveBorderFaces()
: Freestyle::WFace
- RetrieveChildren()
: Freestyle::NodeGroup
- RetrieveCuspEdgesIndices()
: Freestyle::WXFaceLayer
- RetrieveCWOrderedEdges()
: Freestyle::WOEdge
- retrieveFaceMarks()
: Freestyle::ViewEdgeXBuilder
- retrieveMeanAndVariance()
: Freestyle::QInformationMap
- retrieveModifierKeys()
: GHOST_SystemWin32
- retrieveSmoothEdges()
: Freestyle::WXFace
- retrieveSmoothEdgesLayers()
: Freestyle::WXFace
- retrieveSmoothLayers()
: Freestyle::WXFace
- RetrieveVertexList()
: Freestyle::WFace
- retrieveViewport()
: Freestyle::SilhouetteGeomEngine
- reverse()
: blender::MutableSpan< T >
, Spline
- reverse_curves()
: blender::bke::CurvesGeometry
- reverse_impl()
: BezierSpline
, NURBSpline
, PolySpline
, Spline
- ReverseSign()
: KDL::Twist
, KDL::TwistAcc
, KDL::TwistVel
, KDL::Vector2
, KDL::Vector
, KDL::VectorAcc
, KDL::VectorVel
, KDL::Wrench
- ReverseUVSampler()
: blender::geometry::ReverseUVSampler
- revertDv()
: btDeformableBodySolver
- revertVelocity()
: btDeformableBodySolver
- rfind()
: blender::StringRefBase
- RGBImage()
: Freestyle::RGBImage
- right()
: Freestyle::NodeOrthographicCamera
- rna()
: blender::nodes::NodeRef
, blender::nodes::SocketRef
- RNANodeIdentifier()
: blender::deg::RNANodeIdentifier
- RNANodeQuery()
: blender::deg::RNANodeQuery
- RNANodeQueryIDData()
: blender::deg::RNANodeQueryIDData
- RNAPathKey()
: blender::deg::RNAPathKey
- rnd()
: PMJ_Generator
- rng_2d_get()
: blender::eevee::Sampling
- rng_3d_get()
: blender::eevee::Sampling
- rng_get()
: blender::eevee::Sampling
- RobustInitCaller()
: blender::robust_pred::RobustInitCaller
- root()
: blender::io::HierarchyContext
- Root()
: KDL::TreeElement
- root_context()
: blender::nodes::DerivedNodeTree
- root_tree()
: blender::nodes::geometry_nodes_eval_log::ModifierLog
- Rot()
: KDL::Rotation2
, KDL::Rotation
, KDL::RotationVel
- Rot2()
: KDL::Rotation
, KDL::RotationVel
- rotate()
: btSoftBody
, BVHBuild
- Rotate()
: Freestyle::NodeTransform
- rotate_coords()
: blender::compositor::RotateOperation
- rotate_to()
: BCQuat
- RotateNode()
: blender::compositor::RotateNode
- RotateOperation()
: blender::compositor::RotateOperation
- rotation()
: BCMatrix
- Rotation()
: KDL::Rotation
- Rotation2()
: KDL::Rotation2
- RotationAcc()
: KDL::RotationAcc
- RotationVel()
: KDL::RotationVel
- RotX()
: KDL::Rotation
, KDL::RotationVel
- RotY()
: KDL::Rotation
, KDL::RotationVel
- RotZ()
: KDL::Rotation
, KDL::RotationVel
- round()
: blender::color::ByteTraits
, blender::color::FloatTraits
- round_probabilistic()
: blender::RandomNumberGenerator
- Rounded()
: mv::Region
- rowComputeNonZeroElements()
: btMatrixX< T >
- rowRotation()
: GivensRotation
- rows()
: btMatrixX< T >
, btVectorX< T >
, Freestyle::VecMat::Matrix< T, M, N >
, KDL::Jacobian
, KDL::JntArray
, libmv::Array3D< T >
- RPY()
: KDL::Rotation
- Rule()
: ceres::Chain< FunctionType, kNumArgs, ArgumentType >
, ceres::Chain< FunctionType, kNumArgs, Jet< T, N > >
- run()
: BVHBuild
, DenoiserPipeline
, ImageMerger
, mv::FrameAccessor::Transform
, Profiler
, thread
- run_film_convert_kernels()
: PassAccessorGPU
- run_get_pass_kernel_processor_float()
: PassAccessorCPU
- run_get_pass_kernel_processor_half_rgba()
: PassAccessorCPU
- run_main_render_loop()
: Session
- run_node_from_task_pool()
: blender::modifiers::geometry_nodes::GeometryNodesEvaluator
- run_serial()
: TaskNode
- run_update_for_next_iteration()
: Session
- run_wait_for_work()
: Session
- runTask()
: btThreadSupportInterface
- RuntimeBackup()
: blender::deg::RuntimeBackup