Blender  V3.3
COM_ViewLevelsNode.cc
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2011 Blender Foundation. */
3 
4 #include "COM_ViewLevelsNode.h"
6 
7 namespace blender::compositor {
8 
9 ViewLevelsNode::ViewLevelsNode(bNode *editor_node) : Node(editor_node)
10 {
11  /* pass */
12 }
13 
15  const CompositorContext & /*context*/) const
16 {
17  NodeInput *input = this->get_input_socket(0);
18  if (input->is_linked()) {
19  /* Add preview to input-socket. */
20 
21  /* calculate mean operation */
22  {
24  operation->set_setting(this->get_bnode()->custom1);
25 
26  converter.add_operation(operation);
27  converter.map_input_socket(input, operation->get_input_socket(0));
28  converter.map_output_socket(this->get_output_socket(0), operation->get_output_socket());
29  }
30 
31  /* calculate standard deviation operation */
32  {
34  operation->set_setting(this->get_bnode()->custom1);
35 
36  converter.add_operation(operation);
37  converter.map_input_socket(input, operation->get_input_socket(0));
38  converter.map_output_socket(this->get_output_socket(1), operation->get_output_socket());
39  }
40  }
41  else {
42  converter.add_output_value(get_output_socket(0), 0.0f);
43  converter.add_output_value(get_output_socket(1), 0.0f);
44  }
45 }
46 
47 } // namespace blender::compositor
base class of CalculateMean, implementing the simple CalculateMean
base class of CalculateStandardDeviation, implementing the simple CalculateStandardDeviation.
Overall context of the compositor.
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void add_output_value(NodeOutput *output, float value)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeInput are sockets that can receive data/input.
Definition: COM_Node.h:190
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
NodeOutput * get_output_socket(unsigned int index=0) const
Definition: COM_Node.cc:84
bNode * get_bnode() const
get the reference to the SDNA bNode struct
Definition: COM_Node.h:64
NodeInput * get_input_socket(unsigned int index) const
Definition: COM_Node.cc:89
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
ccl_global KernelShaderEvalInput * input