Blender  V3.3
Functions
ED_physics.h File Reference

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Functions

bool PE_poll (struct bContext *C)
 
bool PE_hair_poll (struct bContext *C)
 
bool PE_poll_view3d (struct bContext *C)
 
bool ED_rigidbody_object_add (struct Main *bmain, struct Scene *scene, struct Object *ob, int type, struct ReportList *reports)
 
void ED_rigidbody_object_remove (struct Main *bmain, struct Scene *scene, struct Object *ob)
 
bool ED_rigidbody_constraint_add (struct Main *bmain, struct Scene *scene, struct Object *ob, int type, struct ReportList *reports)
 
void ED_rigidbody_constraint_remove (struct Main *bmain, struct Scene *scene, struct Object *ob)
 
void ED_operatortypes_physics (void)
 
void ED_keymap_physics (struct wmKeyConfig *keyconf)
 

Function Documentation

◆ ED_keymap_physics()

void ED_keymap_physics ( struct wmKeyConfig keyconf)

Definition at line 159 of file physics_ops.c.

References keymap_particle().

Referenced by ED_spacetypes_keymap().

◆ ED_operatortypes_physics()

void ED_operatortypes_physics ( void  )

◆ ED_rigidbody_constraint_add()

bool ED_rigidbody_constraint_add ( struct Main bmain,
struct Scene scene,
struct Object ob,
int  type,
struct ReportList reports 
)

◆ ED_rigidbody_constraint_remove()

void ED_rigidbody_constraint_remove ( struct Main bmain,
struct Scene scene,
struct Object ob 
)

◆ ED_rigidbody_object_add()

bool ED_rigidbody_object_add ( struct Main bmain,
struct Scene scene,
struct Object ob,
int  type,
struct ReportList reports 
)

Definition at line 90 of file rigidbody_object.c.

References BKE_rigidbody_add_object(), scene, and type.

Referenced by rigidbody_object_add_exec(), and rigidbody_objects_add_exec().

◆ ED_rigidbody_object_remove()

void ED_rigidbody_object_remove ( struct Main bmain,
struct Scene scene,
struct Object ob 
)

◆ PE_hair_poll()

bool PE_hair_poll ( struct bContext C)

◆ PE_poll()

bool PE_poll ( struct bContext C)

◆ PE_poll_view3d()

bool PE_poll_view3d ( struct bContext C)