Blender  V3.3
Namespaces | Functions
numeric.cc File Reference
#include "libmv/numeric/numeric.h"

Go to the source code of this file.

Namespaces

 libmv
 

Functions

Mat3 libmv::RotationAroundX (double angle)
 
Mat3 libmv::RotationAroundY (double angle)
 
Mat3 libmv::RotationAroundZ (double angle)
 
Mat3 libmv::RotationRodrigues (const Vec3 &axis)
 
Mat3 libmv::LookAt (Vec3 center)
 
Mat3 libmv::CrossProductMatrix (const Vec3 &x)
 
void libmv::MeanAndVarianceAlongRows (const Mat &A, Vec *mean_pointer, Vec *variance_pointer)
 
void libmv::HorizontalStack (const Mat &left, const Mat &right, Mat *stacked)
 
void libmv::MatrixColumn (const Mat &A, int i, Vec2 *v)
 
void libmv::MatrixColumn (const Mat &A, int i, Vec3 *v)
 
void libmv::MatrixColumn (const Mat &A, int i, Vec4 *v)