Blender
V3.3
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Go to the source code of this file.
Functions | |
static void | colorfn (float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) |
static void | exec (void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
void | register_node_type_tex_texture (void) |
Variables | |
static bNodeSocketTemplate | inputs [] |
static bNodeSocketTemplate | outputs [] |
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Definition at line 24 of file node_texture_texture.c.
Referenced by exec().
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Definition at line 65 of file node_texture_texture.c.
References colorfn(), data, node, usdtokens::out(), and tex_output().
Referenced by register_node_type_tex_texture().
Definition at line 75 of file node_texture_texture.c.
References exec(), bNodeType::flag, inputs, NODE_CLASS_INPUT, NODE_PREVIEW, node_type_exec(), node_type_socket_templates(), nodeRegisterType(), NULL, outputs, TEX_NODE_TEXTURE, and tex_node_type_base().
Referenced by registerTextureNodes().
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Definition at line 13 of file node_texture_texture.c.
Referenced by register_node_type_tex_texture().
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Definition at line 19 of file node_texture_texture.c.
Referenced by register_node_type_tex_texture().