Blender
V3.3
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#include <tree_element_label.hh>
Public Member Functions | |
TreeElementLabel (TreeElement &legacy_te, const char *label) | |
void | setIcon (BIFIconID icon) |
std::optional< BIFIconID > | getIcon () const override |
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virtual | ~AbstractTreeElement ()=default |
virtual bool | expandPoll (const SpaceOutliner &) const |
virtual bool | isExpandValid () const |
TreeElement & | getLegacyElement () |
virtual StringRefNull | getWarning () const |
Additional Inherited Members | |
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static std::unique_ptr< AbstractTreeElement > | createFromType (int type, TreeElement &legacy_te, void *idv) |
static void | uncollapse_by_default (TreeElement *legacy_te) |
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AbstractTreeElement (TreeElement &legacy_te) | |
virtual void | expand (SpaceOutliner &) const |
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TreeElement & | legacy_te_ |
A basic, general purpose tree element to just display a label and an icon. Can be used to group together items underneath as well of course.
Make sure to give this a unique index, so the element can be identified uniquely. Otherwise glitches like multiple highlighted elements happen, that share all state (e.g. collapsed, selected, etc.).
Definition at line 25 of file tree_element_label.hh.
blender::ed::outliner::TreeElementLabel::TreeElementLabel | ( | TreeElement & | legacy_te, |
const char * | label | ||
) |
Definition at line 17 of file tree_element_label.cc.
References BLI_assert, blender::ed::outliner::AbstractTreeElement::legacy_te_, TreeElement::name, TreeElement::store_elem, TSE_GENERIC_LABEL, and TreeStoreElem::type.
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overridevirtual |
Define the icon to be displayed for this element. If this returns an icon, this will be displayed. Otherwise, tree_element_get_icon() may still determine an icon. By default no value is returned (#std::nullopt).
All elements should be ported to use this over tree_element_get_icon().
Reimplemented from blender::ed::outliner::AbstractTreeElement.
Definition at line 31 of file tree_element_label.cc.
Definition at line 26 of file tree_element_label.cc.