Blender
V3.3
source
blender
compositor
operations
COM_SocketProxyOperation.h
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#pragma once
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#include "
COM_NodeOperation.h
"
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namespace
blender::compositor
{
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class
SocketProxyOperation
:
public
NodeOperation
{
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public
:
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SocketProxyOperation
(
DataType
type
,
bool
use_conversion);
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std::unique_ptr<MetaData>
get_meta_data
()
override
;
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};
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}
// namespace blender::compositor
COM_NodeOperation.h
type
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
Definition:
GPU_legacy_stubs.h:151
blender::compositor::NodeOperation
NodeOperation contains calculation logic.
Definition:
COM_NodeOperation.h:303
blender::compositor::SocketProxyOperation
Definition:
COM_SocketProxyOperation.h:10
blender::compositor::SocketProxyOperation::get_meta_data
std::unique_ptr< MetaData > get_meta_data() override
Definition:
COM_SocketProxyOperation.cc:16
blender::compositor::SocketProxyOperation::SocketProxyOperation
SocketProxyOperation(DataType type, bool use_conversion)
Definition:
COM_SocketProxyOperation.cc:8
blender::compositor::DataType
DataType
possible data types for sockets
Definition:
COM_defines.h:30
blender::compositor
Definition:
COM_defines.h:10
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