Blender
V3.3
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#include <stdio.h>
#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "FX_shader_types.h"
#include "FX_ui_common.h"
Go to the source code of this file.
Functions | |
static void | initData (ShaderFxData *fx) |
static void | copyData (const ShaderFxData *md, ShaderFxData *target) |
static void | panel_draw (const bContext *UNUSED(C), Panel *panel) |
static void | panelRegister (ARegionType *region_type) |
Variables | |
ShaderFxTypeInfo | shaderfx_Type_Wave |
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Definition at line 39 of file FX_shader_wave.c.
References BKE_shaderfx_copydata_generic().
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Definition at line 30 of file FX_shader_wave.c.
References WaveShaderFxData::amplitude, WaveShaderFxData::orientation, WaveShaderFxData::period, and WaveShaderFxData::phase.
Definition at line 44 of file FX_shader_wave.c.
References Panel::layout, NULL, ptr, shaderfx_panel_end(), shaderfx_panel_get_property_pointers(), UI_ITEM_R_EXPAND, uiItemR(), and uiLayoutSetPropSep().
Referenced by panelRegister().
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Definition at line 60 of file FX_shader_wave.c.
References eShaderFxType_Wave, panel_draw(), and shaderfx_panel_register().
ShaderFxTypeInfo shaderfx_Type_Wave |
Definition at line 65 of file FX_shader_wave.c.