void ED_operatortypes_physics(void)
bool PE_hair_poll(struct bContext *C)
void ED_rigidbody_constraint_remove(struct Main *bmain, struct Scene *scene, struct Object *ob)
bool PE_poll(struct bContext *C)
void ED_keymap_physics(struct wmKeyConfig *keyconf)
bool PE_poll_view3d(struct bContext *C)
void ED_rigidbody_object_remove(struct Main *bmain, struct Scene *scene, struct Object *ob)
bool ED_rigidbody_constraint_add(struct Main *bmain, struct Scene *scene, struct Object *ob, int type, struct ReportList *reports)
bool ED_rigidbody_object_add(struct Main *bmain, struct Scene *scene, struct Object *ob, int type, struct ReportList *reports)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type