Blender
V3.3
|
#include <eevee_sync.hh>
Public Member Functions | |
void | reset_recalc_flag () |
Public Attributes | |
ObjectKey | object_key |
![]() | |
struct DrawData * | next |
struct DrawData * | prev |
struct DrawEngineType * | engine_type |
DrawDataFreeCb | free |
int | recalc |
Definition at line 122 of file eevee_sync.hh.
|
inline |
Definition at line 125 of file eevee_sync.hh.
References DrawData::recalc.
Referenced by blender::eevee::Instance::object_sync().
ObjectKey blender::eevee::ObjectHandle::object_key |
Definition at line 123 of file eevee_sync.hh.
Referenced by blender::eevee::SyncModule::sync_curves(), blender::eevee::SyncModule::sync_mesh(), and blender::eevee::SyncModule::sync_object().