Blender
V3.3
|
Public Attributes | |
struct bNodeClipboardExtraInfo * | next |
struct bNodeClipboardExtraInfo * | prev |
ID * | id |
char | id_name [MAX_ID_NAME] |
char | library_name [FILE_MAX] |
This data structure is to validate the node on creation, otherwise we may reference missing data.
Currently its only used for ID's, but nodes may one day reference other pointers which need validation.
ID* bNodeClipboardExtraInfo::id |
Definition at line 3754 of file node.cc.
Referenced by BKE_node_clipboard_add_node(), and BKE_node_clipboard_validate().
char bNodeClipboardExtraInfo::id_name[MAX_ID_NAME] |
Definition at line 3755 of file node.cc.
Referenced by BKE_node_clipboard_add_node(), and BKE_node_clipboard_validate().
char bNodeClipboardExtraInfo::library_name[FILE_MAX] |
Definition at line 3756 of file node.cc.
Referenced by BKE_node_clipboard_add_node().
struct bNodeClipboardExtraInfo* bNodeClipboardExtraInfo::next |
Definition at line 3753 of file node.cc.
Referenced by BKE_node_clipboard_validate().
struct bNodeClipboardExtraInfo * bNodeClipboardExtraInfo::prev |