Blender
V3.3
source
blender
blenkernel
blenkernel Directory Reference
Directories
directory
intern
Files
file
BKE_action.h
[code]
Blender kernel action and pose functionality.
file
BKE_action.hh
[code]
file
BKE_addon.h
[code]
file
BKE_anim_data.h
[code]
file
BKE_anim_path.h
[code]
file
BKE_anim_visualization.h
[code]
file
BKE_animsys.h
[code]
file
BKE_anonymous_attribute.h
[code]
file
BKE_anonymous_attribute.hh
[code]
file
BKE_appdir.h
[code]
file
BKE_armature.h
[code]
file
BKE_armature.hh
[code]
file
BKE_asset.h
[code]
file
BKE_asset_catalog.hh
[code]
file
BKE_asset_catalog_path.hh
[code]
file
BKE_asset_library.h
[code]
file
BKE_asset_library.hh
[code]
file
BKE_attribute.h
[code]
Generic geometry attributes built on
CustomData
.
file
BKE_attribute.hh
[code]
file
BKE_attribute_math.hh
[code]
file
BKE_autoexec.h
[code]
file
BKE_blender.h
[code]
Blender util stuff.
file
BKE_blender_copybuffer.h
[code]
file
BKE_blender_undo.h
[code]
file
BKE_blender_user_menu.h
[code]
file
BKE_blender_version.h
[code]
file
BKE_blendfile.h
[code]
file
BKE_blendfile_link_append.h
[code]
file
BKE_boids.h
[code]
file
BKE_bpath.h
[code]
file
BKE_brush.h
[code]
file
BKE_bvhutils.h
[code]
file
BKE_cachefile.h
[code]
file
BKE_callbacks.h
[code]
file
BKE_camera.h
[code]
Camera
data-block and utility functions.
file
BKE_ccg.h
[code]
file
BKE_cdderivedmesh.h
[code]
file
BKE_cloth.h
[code]
file
BKE_collection.h
[code]
file
BKE_collision.h
[code]
file
BKE_colorband.h
[code]
file
BKE_colortools.h
[code]
file
BKE_constraint.h
[code]
file
BKE_context.h
[code]
file
BKE_crazyspace.h
[code]
file
BKE_crazyspace.hh
[code]
file
BKE_cryptomatte.h
[code]
file
BKE_cryptomatte.hh
[code]
file
BKE_curve.h
[code]
file
BKE_curve_legacy_convert.hh
[code]
file
BKE_curve_to_mesh.hh
[code]
file
BKE_curveprofile.h
[code]
file
BKE_curves.h
[code]
Low-level operations for curves that cannot be defined in the C++ header yet.
file
BKE_curves.hh
[code]
Low-level operations for curves.
file
BKE_curves_utils.hh
[code]
Low-level operations for curves.
file
BKE_customdata.h
[code]
CustomData
interface, see also
DNA_customdata_types.h
.
file
BKE_customdata_file.h
[code]
file
BKE_data_transfer.h
[code]
file
BKE_deform.h
[code]
support for deformation groups and hooks.
file
BKE_DerivedMesh.h
[code]
file
BKE_displist.h
[code]
display list (or rather multi purpose list) stuff.
file
BKE_duplilist.h
[code]
file
BKE_dynamicpaint.h
[code]
file
BKE_editlattice.h
[code]
file
BKE_editmesh.h
[code]
file
BKE_editmesh_bvh.h
[code]
file
BKE_editmesh_cache.h
[code]
file
BKE_editmesh_tangent.h
[code]
file
BKE_effect.h
[code]
file
BKE_fcurve.h
[code]
file
BKE_fcurve_driver.h
[code]
file
BKE_fluid.h
[code]
file
BKE_freestyle.h
[code]
file
BKE_geometry_fields.hh
[code]
file
BKE_geometry_set.h
[code]
file
BKE_geometry_set.hh
[code]
file
BKE_geometry_set_instances.hh
[code]
file
BKE_global.h
[code]
file
BKE_gpencil.h
[code]
file
BKE_gpencil_curve.h
[code]
file
BKE_gpencil_geom.h
[code]
file
BKE_gpencil_modifier.h
[code]
file
BKE_gpencil_update_cache.h
[code]
file
BKE_icons.h
[code]
file
BKE_idprop.h
[code]
file
BKE_idprop.hh
[code]
file
BKE_idtype.h
[code]
file
BKE_image.h
[code]
file
BKE_image_format.h
[code]
file
BKE_image_partial_update.hh
[code]
file
BKE_image_save.h
[code]
file
BKE_image_wrappers.hh
[code]
file
BKE_ipo.h
[code]
file
BKE_kelvinlet.h
[code]
file
BKE_key.h
[code]
file
BKE_keyconfig.h
[code]
file
BKE_lattice.h
[code]
file
BKE_layer.h
[code]
file
BKE_lib_id.h
[code]
file
BKE_lib_override.h
[code]
file
BKE_lib_query.h
[code]
file
BKE_lib_remap.h
[code]
file
BKE_library.h
[code]
file
BKE_light.h
[code]
General operations, lookup, etc. for blender lights.
file
BKE_lightprobe.h
[code]
General operations for probes.
file
BKE_linestyle.h
[code]
Blender kernel freestyle line style functionality.
file
BKE_main.h
[code]
file
BKE_main_idmap.h
[code]
file
BKE_main_namemap.h
[code]
file
BKE_mask.h
[code]
file
BKE_material.h
[code]
General operations, lookup, etc. for materials.
file
BKE_mball.h
[code]
file
BKE_mball_tessellate.h
[code]
file
BKE_mesh.h
[code]
file
BKE_mesh_boolean_convert.hh
[code]
file
BKE_mesh_fair.h
[code]
file
BKE_mesh_iterators.h
[code]
file
BKE_mesh_legacy_convert.h
[code]
file
BKE_mesh_mapping.h
[code]
file
BKE_mesh_mirror.h
[code]
file
BKE_mesh_remap.h
[code]
file
BKE_mesh_remesh_voxel.h
[code]
file
BKE_mesh_runtime.h
[code]
file
BKE_mesh_sample.hh
[code]
file
BKE_mesh_tangent.h
[code]
file
BKE_mesh_types.h
[code]
file
BKE_mesh_wrapper.h
[code]
file
BKE_modifier.h
[code]
file
BKE_movieclip.h
[code]
file
BKE_multires.h
[code]
file
BKE_nla.h
[code]
file
BKE_node.h
[code]
file
BKE_node_runtime.hh
[code]
file
BKE_node_tree_update.h
[code]
file
BKE_object.h
[code]
General operations, lookup, etc. for blender objects.
file
BKE_object_deform.h
[code]
Functions for dealing with objects and deform verts, used by painting and tools.
file
BKE_object_facemap.h
[code]
Functions for dealing with object face-maps.
file
BKE_ocean.h
[code]
file
BKE_outliner_treehash.h
[code]
file
BKE_packedFile.h
[code]
file
BKE_paint.h
[code]
file
BKE_particle.h
[code]
file
BKE_pbvh.h
[code]
A
BVH
for high poly meshes.
file
BKE_pbvh_pixels.hh
[code]
file
BKE_pointcache.h
[code]
file
BKE_pointcloud.h
[code]
General operations for point clouds.
file
BKE_preferences.h
[code]
file
BKE_report.h
[code]
file
BKE_rigidbody.h
[code]
API for Blender-side Rigid Body stuff.
file
BKE_scene.h
[code]
file
BKE_screen.h
[code]
file
BKE_sequencer_offscreen.h
[code]
file
BKE_shader_fx.h
[code]
file
BKE_shrinkwrap.h
[code]
file
BKE_simulation.h
[code]
file
BKE_softbody.h
[code]
file
BKE_sound.h
[code]
file
BKE_speaker.h
[code]
General operations for speakers.
file
BKE_spline.hh
[code]
file
BKE_studiolight.h
[code]
file
BKE_subdiv.h
[code]
file
BKE_subdiv_ccg.h
[code]
file
BKE_subdiv_deform.h
[code]
file
BKE_subdiv_eval.h
[code]
file
BKE_subdiv_foreach.h
[code]
file
BKE_subdiv_mesh.h
[code]
file
BKE_subdiv_modifier.h
[code]
file
BKE_subdiv_topology.h
[code]
file
BKE_subsurf.h
[code]
file
BKE_text.h
[code]
file
BKE_text_suggestions.h
[code]
file
BKE_texture.h
[code]
file
BKE_tracking.h
[code]
file
BKE_type_conversions.hh
[code]
file
BKE_undo_system.h
[code]
file
BKE_unit.h
[code]
file
BKE_vfont.h
[code]
file
BKE_vfontdata.h
[code]
A structure to represent vector fonts, and to load them from PostScript fonts.
file
BKE_volume.h
[code]
Volume
data-block.
file
BKE_volume_render.h
[code]
Volume
data-block rendering and viewport drawing utilities.
file
BKE_volume_to_mesh.hh
[code]
file
BKE_workspace.h
[code]
file
BKE_world.h
[code]
file
BKE_writeavi.h
[code]
file
BKE_writeffmpeg.h
[code]
file
nla_private.h
[code]
file
particle_private.h
[code]
file
tracking_private.h
[code]
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