Blender
V3.3
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Functions | |
static void | node_declare (NodeDeclarationBuilder &b) |
static void | node_shader_buts_normal_map (uiLayout *layout, bContext *C, PointerRNA *ptr) |
static void | node_shader_init_normal_map (bNodeTree *UNUSED(ntree), bNode *node) |
static int | gpu_shader_normal_map (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
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Definition at line 43 of file node_shader_normal_map.cc.
References BLI_findlink(), CD_TANGENT, bNodeSocket::default_value, ELEM, GPU_attribute(), GPU_constant(), GPU_link(), GPU_material_flag_set(), GPU_MATFLAG_OBJECT_INFO, GPU_uniform(), GPUNodeStack::link, node, usdtokens::out(), SHD_SPACE_BLENDER_OBJECT, SHD_SPACE_BLENDER_WORLD, SHD_SPACE_OBJECT, SHD_SPACE_TANGENT, SHD_SPACE_WORLD, NodeShaderNormalMap::space, NodeShaderNormalMap::uv_map, bNodeSocketValueFloat::value, and bNodeSocketValueRGBA::value.
Referenced by register_node_type_sh_normal_map().
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Definition at line 13 of file node_shader_normal_map.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_normal_map().
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Definition at line 20 of file node_shader_normal_map.cc.
References C, CTX_data_pointer_get(), PointerRNA::data, OB_MESH, ptr, RNA_enum_get(), RNA_pointer_get(), SHD_SPACE_TANGENT, UI_ITEM_R_SPLIT_EMPTY_NAME, uiItemPointerR(), and uiItemR().
Referenced by register_node_type_sh_normal_map().
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Definition at line 37 of file node_shader_normal_map.cc.
References node.
Referenced by register_node_type_sh_normal_map().