112 struct SpaceClip *sc,
struct ARegion *region,
float x,
float y,
float *xr,
float *yr);
void ED_clip_point_stable_pos__reverse(struct SpaceClip *sc, struct ARegion *region, const float co[2], float r_co[2])
the reverse of ED_clip_point_stable_pos(), gets the marker region coords. better name here?...
bool ED_space_clip_poll(struct bContext *C)
bool ED_clip_view_selection(const struct bContext *C, struct ARegion *region, bool fit)
bool ED_space_clip_color_sample(struct SpaceClip *sc, struct ARegion *region, const int mval[2], float r_col[3])
void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask)
bool ED_space_clip_get_position(struct SpaceClip *sc, struct ARegion *region, int mval[2], float fpos[2])
int ED_space_clip_get_clip_frame_number(struct SpaceClip *sc)
void ED_clip_point_undistorted_pos(struct SpaceClip *sc, const float co[2], float r_co[2])
struct Mask * ED_space_clip_get_mask(struct SpaceClip *sc)
void ED_space_clip_set_clip(struct bContext *C, struct bScreen *screen, struct SpaceClip *sc, struct MovieClip *clip)
bool ED_space_clip_maskedit_poll(struct bContext *C)
void ED_space_clip_get_aspect(struct SpaceClip *sc, float *aspx, float *aspy)
void ED_clip_view_lock_state_restore_no_jump(const struct bContext *C, const ClipViewLockState *state)
struct ImBuf * ED_space_clip_get_buffer(struct SpaceClip *sc)
void ED_space_clip_get_zoom(struct SpaceClip *sc, struct ARegion *region, float *zoomx, float *zoomy)
void ED_space_clip_get_size(struct SpaceClip *sc, int *width, int *height)
void ED_operatormacros_clip(void)
bool ED_space_clip_view_clip_poll(struct bContext *C)
void ED_clip_mouse_pos(struct SpaceClip *sc, struct ARegion *region, const int mval[2], float co[2])
bool ED_clip_can_select(struct bContext *C)
bool ED_space_clip_maskedit_mask_poll(struct bContext *C)
bool ED_space_clip_check_show_trackedit(struct SpaceClip *sc)
struct ImBuf * ED_space_clip_get_stable_buffer(struct SpaceClip *sc, float loc[2], float *scale, float *angle)
bool ED_space_clip_tracking_poll(struct bContext *C)
bool ED_space_clip_maskedit_visible_splines_poll(struct bContext *C)
void ED_space_clip_get_aspect_dimension_aware(struct SpaceClip *sc, float *aspx, float *aspy)
void ED_clip_point_stable_pos(struct SpaceClip *sc, struct ARegion *region, float x, float y, float *xr, float *yr)
bool ED_space_clip_check_show_maskedit(struct SpaceClip *sc)
void ED_clip_update_frame(const struct Main *mainp, int cfra)
struct ClipViewLockState ClipViewLockState
void ED_clip_select_all(struct SpaceClip *sc, int action, bool *r_has_selection)
void ED_space_clip_get_size_fl(struct SpaceClip *sc, float size[2])
struct MovieClip * ED_space_clip_get_clip(struct SpaceClip *sc)
bool ED_space_clip_maskedit_mask_visible_splines_poll(struct bContext *C)
void ED_clip_view_lock_state_store(const struct bContext *C, ClipViewLockState *state)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei height
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei width
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
SIMD_FORCE_INLINE btScalar angle(const btVector3 &v) const
Return the angle between this and another vector.
ccl_device_inline float4 mask(const int4 &mask, const float4 &a)