Blender
V3.3
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#include <mtl_context.hh>
Public Member Functions | |
bool | operator== (const MTLSamplerArray &other) const |
uint32_t | hash () const |
Public Attributes | |
uint | num_samplers |
MTLSamplerState | mtl_sampler_flags [MTL_MAX_TEXTURE_SLOTS] |
id< MTLSamplerState > | mtl_sampler [MTL_MAX_TEXTURE_SLOTS] |
Definition at line 330 of file mtl_context.hh.
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inline |
Definition at line 346 of file mtl_context.hh.
References num_samplers.
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inline |
Definition at line 336 of file mtl_context.hh.
References mtl_sampler_flags, and num_samplers.
id<MTLSamplerState> blender::gpu::MTLSamplerArray::mtl_sampler[MTL_MAX_TEXTURE_SLOTS] |
Definition at line 334 of file mtl_context.hh.
Referenced by blender::gpu::MTLContext::MTLContext().
MTLSamplerState blender::gpu::MTLSamplerArray::mtl_sampler_flags[MTL_MAX_TEXTURE_SLOTS] |
Definition at line 333 of file mtl_context.hh.
Referenced by blender::gpu::MTLContext::MTLContext(), and operator==().
uint blender::gpu::MTLSamplerArray::num_samplers |
Definition at line 331 of file mtl_context.hh.
Referenced by hash(), and operator==().