32 int bytes =
sizeof(
T);
35 char*
dest = (
char*)&val;
84 unsigned long long int cells;
89 unsigned long long int fields;
94 unsigned long long int nodes0;
98 if (n_nodes0 > 1024 * 1024 * 1024)
103 for (
unsigned int i = 0; i < n_nodes0; i++)
105 unsigned long long int n_nodes1;
109 for (
int j = 0; j < nodes.
size(); j++)
111 double&
node = nodes[j];
116 unsigned long long int n_cells0;
119 for (
int i = 0; i < n_cells0; i++)
121 unsigned long long int n_cells1;
125 for (
int j = 0; j < n_cells1; j++)
133 unsigned long long int n_cell_maps0;
134 ds.
read(n_cell_maps0);
137 for (
int i = 0; i < n_cell_maps0; i++)
139 unsigned long long int n_cell_maps1;
141 ds.
read(n_cell_maps1);
142 cell_maps.
resize(n_cell_maps1);
143 for (
int j = 0; j < n_cell_maps1; j++)
145 unsigned int& cell_map = cell_maps[j];
180 unsigned int k =
l / n01;
181 unsigned int temp =
l % n01;
248 btScalar fac = 1.0 / 64.0 * (9.0 * (
x2 + y2 + z2) - 19.0);
249 res[0] = fac * _1mxt1my * _1mz;
250 res[1] = fac * _1pxt1my * _1mz;
251 res[2] = fac * _1mxt1py * _1mz;
252 res[3] = fac * _1pxt1py * _1mz;
253 res[4] = fac * _1mxt1my * _1pz;
254 res[5] = fac * _1pxt1my * _1pz;
255 res[6] = fac * _1mxt1py * _1pz;
256 res[7] = fac * _1pxt1py * _1pz;
260 fac = 9.0 / 64.0 * _1mx2;
263 res[8] = fact1m3x * _1myt1mz;
264 res[9] = fact1p3x * _1myt1mz;
265 res[10] = fact1m3x * _1myt1pz;
266 res[11] = fact1p3x * _1myt1pz;
267 res[12] = fact1m3x * _1pyt1mz;
268 res[13] = fact1p3x * _1pyt1mz;
269 res[14] = fact1m3x * _1pyt1pz;
270 res[15] = fact1p3x * _1pyt1pz;
272 fac = 9.0 / 64.0 * _1my2;
275 res[16] = fact1m3y * _1mxt1mz;
276 res[17] = fact1p3y * _1mxt1mz;
277 res[18] = fact1m3y * _1pxt1mz;
278 res[19] = fact1p3y * _1pxt1mz;
279 res[20] = fact1m3y * _1mxt1pz;
280 res[21] = fact1p3y * _1mxt1pz;
281 res[22] = fact1m3y * _1pxt1pz;
282 res[23] = fact1p3y * _1pxt1pz;
284 fac = 9.0 / 64.0 * _1mz2;
287 res[24] = fact1m3z * _1mxt1my;
288 res[25] = fact1p3z * _1mxt1my;
289 res[26] = fact1m3z * _1mxt1py;
290 res[27] = fact1p3z * _1mxt1py;
291 res[28] = fact1m3z * _1pxt1my;
292 res[29] = fact1p3z * _1pxt1my;
293 res[30] = fact1m3z * _1pxt1py;
294 res[31] = fact1p3z * _1pxt1py;
300 btScalar _9t3x2py2pz2m19 = 9.0 * (3.0 *
x2 + y2 + z2) - 19.0;
301 btScalar _9tx2p3y2pz2m19 = 9.0 * (
x2 + 3.0 * y2 + z2) - 19.0;
302 btScalar _9tx2py2p3z2m19 = 9.0 * (
x2 + y2 + 3.0 * z2) - 19.0;
315 btScalar _18xm9t3x2py2pz2m19 = _18x - _9t3x2py2pz2m19;
316 btScalar _18xp9t3x2py2pz2m19 = _18x + _9t3x2py2pz2m19;
317 btScalar _18ym9tx2p3y2pz2m19 = _18y - _9tx2p3y2pz2m19;
318 btScalar _18yp9tx2p3y2pz2m19 = _18y + _9tx2p3y2pz2m19;
319 btScalar _18zm9tx2py2p3z2m19 = _18z - _9tx2py2p3z2m19;
320 btScalar _18zp9tx2py2p3z2m19 = _18z + _9tx2py2p3z2m19;
322 dN(0, 0) = _18xm9t3x2py2pz2m19 * _1myt1mz;
323 dN(0, 1) = _1mxt1mz * _18ym9tx2p3y2pz2m19;
324 dN(0, 2) = _1mxt1my * _18zm9tx2py2p3z2m19;
325 dN(1, 0) = _18xp9t3x2py2pz2m19 * _1myt1mz;
326 dN(1, 1) = _1pxt1mz * _18ym9tx2p3y2pz2m19;
327 dN(1, 2) = _1pxt1my * _18zm9tx2py2p3z2m19;
328 dN(2, 0) = _18xm9t3x2py2pz2m19 * _1pyt1mz;
329 dN(2, 1) = _1mxt1mz * _18yp9tx2p3y2pz2m19;
330 dN(2, 2) = _1mxt1py * _18zm9tx2py2p3z2m19;
331 dN(3, 0) = _18xp9t3x2py2pz2m19 * _1pyt1mz;
332 dN(3, 1) = _1pxt1mz * _18yp9tx2p3y2pz2m19;
333 dN(3, 2) = _1pxt1py * _18zm9tx2py2p3z2m19;
334 dN(4, 0) = _18xm9t3x2py2pz2m19 * _1myt1pz;
335 dN(4, 1) = _1mxt1pz * _18ym9tx2p3y2pz2m19;
336 dN(4, 2) = _1mxt1my * _18zp9tx2py2p3z2m19;
337 dN(5, 0) = _18xp9t3x2py2pz2m19 * _1myt1pz;
338 dN(5, 1) = _1pxt1pz * _18ym9tx2p3y2pz2m19;
339 dN(5, 2) = _1pxt1my * _18zp9tx2py2p3z2m19;
340 dN(6, 0) = _18xm9t3x2py2pz2m19 * _1pyt1pz;
341 dN(6, 1) = _1mxt1pz * _18yp9tx2p3y2pz2m19;
342 dN(6, 2) = _1mxt1py * _18zp9tx2py2p3z2m19;
343 dN(7, 0) = _18xp9t3x2py2pz2m19 * _1pyt1pz;
344 dN(7, 1) = _1pxt1pz * _18yp9tx2p3y2pz2m19;
345 dN(7, 2) = _1pxt1py * _18zp9tx2py2p3z2m19;
349 btScalar _m3m9x2m2x = -_3m9x2 - _2x;
351 btScalar _1mx2t1m3x = _1mx2 * _1m3x;
352 btScalar _1mx2t1p3x = _1mx2 * _1p3x;
353 dN(8, 0) = _m3m9x2m2x * _1myt1mz,
354 dN(8, 1) = -_1mx2t1m3x * _1mz,
355 dN(8, 2) = -_1mx2t1m3x * _1my;
356 dN(9, 0) = _p3m9x2m2x * _1myt1mz,
357 dN(9, 1) = -_1mx2t1p3x * _1mz,
358 dN(9, 2) = -_1mx2t1p3x * _1my;
359 dN(10, 0) = _m3m9x2m2x * _1myt1pz,
360 dN(10, 1) = -_1mx2t1m3x * _1pz,
361 dN(10, 2) = _1mx2t1m3x * _1my;
362 dN(11, 0) = _p3m9x2m2x * _1myt1pz,
363 dN(11, 1) = -_1mx2t1p3x * _1pz,
364 dN(11, 2) = _1mx2t1p3x * _1my;
365 dN(12, 0) = _m3m9x2m2x * _1pyt1mz,
366 dN(12, 1) = _1mx2t1m3x * _1mz,
367 dN(12, 2) = -_1mx2t1m3x * _1py;
368 dN(13, 0) = _p3m9x2m2x * _1pyt1mz,
369 dN(13, 1) = _1mx2t1p3x * _1mz,
370 dN(13, 2) = -_1mx2t1p3x * _1py;
371 dN(14, 0) = _m3m9x2m2x * _1pyt1pz,
372 dN(14, 1) = _1mx2t1m3x * _1pz,
373 dN(14, 2) = _1mx2t1m3x * _1py;
374 dN(15, 0) = _p3m9x2m2x * _1pyt1pz,
375 dN(15, 1) = _1mx2t1p3x * _1pz,
376 dN(15, 2) = _1mx2t1p3x * _1py;
378 btScalar _m3m9y2m2y = -_3m9y2 - _2y;
380 btScalar _1my2t1m3y = _1my2 * _1m3y;
381 btScalar _1my2t1p3y = _1my2 * _1p3y;
382 dN(16, 0) = -_1my2t1m3y * _1mz,
383 dN(16, 1) = _m3m9y2m2y * _1mxt1mz,
384 dN(16, 2) = -_1my2t1m3y * _1mx;
385 dN(17, 0) = -_1my2t1p3y * _1mz,
386 dN(17, 1) = _p3m9y2m2y * _1mxt1mz,
387 dN(17, 2) = -_1my2t1p3y * _1mx;
388 dN(18, 0) = _1my2t1m3y * _1mz,
389 dN(18, 1) = _m3m9y2m2y * _1pxt1mz,
390 dN(18, 2) = -_1my2t1m3y * _1px;
391 dN(19, 0) = _1my2t1p3y * _1mz,
392 dN(19, 1) = _p3m9y2m2y * _1pxt1mz,
393 dN(19, 2) = -_1my2t1p3y * _1px;
394 dN(20, 0) = -_1my2t1m3y * _1pz,
395 dN(20, 1) = _m3m9y2m2y * _1mxt1pz,
396 dN(20, 2) = _1my2t1m3y * _1mx;
397 dN(21, 0) = -_1my2t1p3y * _1pz,
398 dN(21, 1) = _p3m9y2m2y * _1mxt1pz,
399 dN(21, 2) = _1my2t1p3y * _1mx;
400 dN(22, 0) = _1my2t1m3y * _1pz,
401 dN(22, 1) = _m3m9y2m2y * _1pxt1pz,
402 dN(22, 2) = _1my2t1m3y * _1px;
403 dN(23, 0) = _1my2t1p3y * _1pz,
404 dN(23, 1) = _p3m9y2m2y * _1pxt1pz,
405 dN(23, 2) = _1my2t1p3y * _1px;
407 btScalar _m3m9z2m2z = -_3m9z2 - _2z;
409 btScalar _1mz2t1m3z = _1mz2 * _1m3z;
410 btScalar _1mz2t1p3z = _1mz2 * _1p3z;
411 dN(24, 0) = -_1mz2t1m3z * _1my,
412 dN(24, 1) = -_1mz2t1m3z * _1mx,
413 dN(24, 2) = _m3m9z2m2z * _1mxt1my;
414 dN(25, 0) = -_1mz2t1p3z * _1my,
415 dN(25, 1) = -_1mz2t1p3z * _1mx,
416 dN(25, 2) = _p3m9z2m2z * _1mxt1my;
417 dN(26, 0) = -_1mz2t1m3z * _1py,
418 dN(26, 1) = _1mz2t1m3z * _1mx,
419 dN(26, 2) = _m3m9z2m2z * _1mxt1py;
420 dN(27, 0) = -_1mz2t1p3z * _1py,
421 dN(27, 1) = _1mz2t1p3z * _1mx,
422 dN(27, 2) = _p3m9z2m2z * _1mxt1py;
423 dN(28, 0) = _1mz2t1m3z * _1my,
424 dN(28, 1) = -_1mz2t1m3z * _1px,
425 dN(28, 2) = _m3m9z2m2z * _1pxt1my;
426 dN(29, 0) = _1mz2t1p3z * _1my,
427 dN(29, 1) = -_1mz2t1p3z * _1px,
428 dN(29, 2) = _p3m9z2m2z * _1pxt1my;
429 dN(30, 0) = _1mz2t1m3z * _1py,
430 dN(30, 1) = _1mz2t1m3z * _1px,
431 dN(30, 2) = _m3m9z2m2z * _1pxt1py;
432 dN(31, 0) = _1mz2t1p3z * _1py,
433 dN(31, 1) = _1mz2t1p3z * _1px,
434 dN(31, 2) = _p3m9z2m2z * _1pxt1py;
453 unsigned int mi[3] = {(
unsigned int)tmpmi[0], (
unsigned int)tmpmi[1], (
unsigned int)tmpmi[2]};
484 for (
unsigned int j = 0u; j < 32u; ++j)
505 for (
unsigned int j = 0u; j < 32u; ++j)
515 (*gradient)[0] +=
c * dN(j, 0);
516 (*gradient)[1] +=
c * dN(j, 1);
517 (*gradient)[2] +=
c * dN(j, 2);
typedef double(DMatrix)[4][4]
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble u2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLdouble GLdouble v2 _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLdouble GLdouble nz _GL_VOID_RET _GL_VOID GLfloat GLfloat nz _GL_VOID_RET _GL_VOID GLint GLint nz _GL_VOID_RET _GL_VOID GLshort GLshort nz _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const GLfloat *values _GL_VOID_RET _GL_VOID GLsizei const GLushort *values _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID const GLuint const GLclampf *priorities _GL_VOID_RET _GL_VOID GLdouble y _GL_VOID_RET _GL_VOID GLfloat y _GL_VOID_RET _GL_VOID GLint y _GL_VOID_RET _GL_VOID GLshort y _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLfloat GLfloat z _GL_VOID_RET _GL_VOID GLint GLint z _GL_VOID_RET _GL_VOID GLshort GLshort z _GL_VOID_RET _GL_VOID GLdouble GLdouble z
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble u2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLdouble GLdouble v2 _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLdouble GLdouble nz _GL_VOID_RET _GL_VOID GLfloat GLfloat nz _GL_VOID_RET _GL_VOID GLint GLint nz _GL_VOID_RET _GL_VOID GLshort GLshort nz _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const GLfloat *values _GL_VOID_RET _GL_VOID GLsizei const GLushort *values _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID const GLuint const GLclampf *priorities _GL_VOID_RET _GL_VOID GLdouble y _GL_VOID_RET _GL_VOID GLfloat y _GL_VOID_RET _GL_VOID GLint y _GL_VOID_RET _GL_VOID GLshort y _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLfloat GLfloat z _GL_VOID_RET _GL_VOID GLint GLint z _GL_VOID_RET _GL_VOID GLshort GLshort z _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble w _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat w _GL_VOID_RET _GL_VOID GLint GLint GLint w _GL_VOID_RET _GL_VOID GLshort GLshort GLshort w _GL_VOID_RET _GL_VOID GLdouble GLdouble x2
ATTR_WARN_UNUSED_RESULT const BMLoop * l
ATTR_WARN_UNUSED_RESULT const BMVert * v
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
SIMD_FORCE_INLINE int size() const
return the number of elements in the array
SIMD_FORCE_INLINE void resize(int newsize, const T &fillData=T())
const btVector3 & min() const
bool contains(const btVector3 &x) const
const btVector3 & max() const
btVector3 m_inv_cell_size
btShapeMatrix shape_function_(btVector3 const &xi, btShapeGradients *gradient=0) const
bool load(const char *data, int size)
unsigned int multiToSingleIndex(btMultiIndex const &ijk) const
bool interpolate(unsigned int field_id, double &dist, btVector3 const &x, btVector3 *gradient) const
btMultiIndex singleToMultiIndex(unsigned int l) const
btAlignedBox3d subdomain(btMultiIndex const &ijk) const
unsigned int m_resolution[3]
btAlignedObjectArray< btAlignedObjectArray< btCell32 > > m_cells
btAlignedObjectArray< btAlignedObjectArray< double > > m_nodes
btAlignedObjectArray< btAlignedObjectArray< unsigned int > > m_cell_map
btSdfDataStream(const char *data, int size)
void topRowsDivide(int row, double denom)
void bottomRowsMul(int row, double val)