Blender  V3.3
Public Attributes | List of all members
MeshBufferCache Struct Reference

#include <draw_cache_extract.hh>

Public Attributes

MeshBufferList buff
 
MeshExtractLooseGeom loose_geom
 
struct {
   int *   tri_first_index
 
   int *   mat_tri_len
 
   int   visible_tri_len
 
poly_sorted
 

Detailed Description

Data that are kept around between extractions to reduce rebuilding time.

Definition at line 249 of file draw_cache_extract.hh.

Member Data Documentation

◆ buff

MeshBufferList MeshBufferCache::buff

◆ loose_geom

MeshExtractLooseGeom MeshBufferCache::loose_geom

◆ mat_tri_len

int* MeshBufferCache::mat_tri_len

◆ 

struct { ... } MeshBufferCache::poly_sorted

◆ tri_first_index

int* MeshBufferCache::tri_first_index

◆ visible_tri_len

int MeshBufferCache::visible_tri_len

The documentation for this struct was generated from the following file: