Blender
V3.3
|
#include <types_vector3.h>
Public Member Functions | |
__forceinline | vector3 () |
__forceinline | vector3 (const T &a) |
__forceinline | vector3 (const T &x, const T &y, const T &z) |
Public Attributes | |
T | x |
T | y |
T | z |
Definition at line 14 of file types_vector3.h.
CCL_NAMESPACE_BEGIN ccl_always_inline vector3< T >::vector3 |
Definition at line 14 of file types_vector3_impl.h.
ccl_always_inline vector3< T >::vector3 | ( | const T & | a | ) |
Definition at line 18 of file types_vector3_impl.h.
ccl_always_inline vector3< T >::vector3 | ( | const T & | x, |
const T & | y, | ||
const T & | z | ||
) |
Definition at line 23 of file types_vector3_impl.h.
Definition at line 16 of file types_vector3.h.
Definition at line 16 of file types_vector3.h.
Definition at line 16 of file types_vector3.h.