Blender
V3.3
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#include <DNA_gpencil_types.h>
Public Attributes | |
struct bGPDpalettecolor * | next |
struct bGPDpalettecolor * | prev |
char | info [64] |
float | color [4] |
float | fill [4] |
short | flag |
char | _pad [6] |
Definition at line 126 of file DNA_gpencil_types.h.
char bGPDpalettecolor::_pad[6] |
Padding for compiler alignment error.
Definition at line 138 of file DNA_gpencil_types.h.
float bGPDpalettecolor::color[4] |
Definition at line 132 of file DNA_gpencil_types.h.
Referenced by BKE_gpencil_palettecolor_addnew(), and blo_do_versions_270().
float bGPDpalettecolor::fill[4] |
Color that should be used for drawing "fills" for strokes.
Definition at line 134 of file DNA_gpencil_types.h.
Referenced by BKE_gpencil_palettecolor_addnew(), and blo_do_versions_270().
short bGPDpalettecolor::flag |
Settings for palette color.
Definition at line 136 of file DNA_gpencil_types.h.
Referenced by blo_do_versions_270().
char bGPDpalettecolor::info[64] |
Color name. Must be unique.
Definition at line 131 of file DNA_gpencil_types.h.
Referenced by BKE_gpencil_palettecolor_addnew().
struct bGPDpalettecolor* bGPDpalettecolor::next |
Definition at line 129 of file DNA_gpencil_types.h.
struct bGPDpalettecolor * bGPDpalettecolor::prev |
Definition at line 129 of file DNA_gpencil_types.h.