Blender  V3.3
NOD_function.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
3 #pragma once
4 
5 #ifdef __cplusplus
6 extern "C" {
7 #endif
8 
27 
28 #ifdef __cplusplus
29 }
30 #endif
void register_node_type_fn_rotate_euler(void)
void register_node_type_fn_value_to_string(void)
void register_node_type_fn_separate_color(void)
void register_node_type_fn_align_euler_to_vector(void)
void register_node_type_fn_replace_string(void)
void register_node_type_fn_input_color(void)
void register_node_type_fn_input_string(void)
void register_node_type_fn_random_value(void)
void register_node_type_fn_input_special_characters(void)
void register_node_type_fn_input_int(void)
void register_node_type_fn_boolean_math(void)
void register_node_type_fn_string_length(void)
void register_node_type_fn_compare(void)
void register_node_type_fn_combine_color(void)
void register_node_type_fn_input_vector(void)
void register_node_type_fn_float_to_int(void)
void register_node_type_fn_slice_string(void)
void register_node_type_fn_input_bool(void)