Blender
V3.3
|
#include <BKE_effect.h>
Public Attributes | |
float * | loc |
float * | vel |
float * | ave |
float * | rot |
float | vel_to_frame |
float | vel_to_sec |
float | size |
float | charge |
unsigned int | flag |
int | index |
struct ParticleSystem * | psys |
Definition at line 28 of file BKE_effect.h.
float* EffectedPoint::ave |
Definition at line 31 of file BKE_effect.h.
Referenced by basic_force_cb().
float EffectedPoint::charge |
Definition at line 37 of file BKE_effect.h.
unsigned int EffectedPoint::flag |
Definition at line 39 of file BKE_effect.h.
int EffectedPoint::index |
Definition at line 40 of file BKE_effect.h.
float* EffectedPoint::loc |
Definition at line 29 of file BKE_effect.h.
struct ParticleSystem* EffectedPoint::psys |
Definition at line 42 of file BKE_effect.h.
float* EffectedPoint::rot |
Definition at line 32 of file BKE_effect.h.
float EffectedPoint::size |
Definition at line 37 of file BKE_effect.h.
float* EffectedPoint::vel |
Definition at line 30 of file BKE_effect.h.
float EffectedPoint::vel_to_frame |
Definition at line 33 of file BKE_effect.h.
float EffectedPoint::vel_to_sec |
Definition at line 34 of file BKE_effect.h.
Referenced by dynamic_paint_prepare_effect_cb().