Blender
V3.3
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#include "MEM_guardedalloc.h"
#include "BLI_string.h"
#include "BKE_paint.h"
#include "draw_subdivision.h"
#include "extract_mesh.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::draw | |
Functions | |
Extract Sculpt Data | |
static GPUVertFormat * | blender::draw::get_sculpt_data_format () |
static void | blender::draw::extract_sculpt_data_init (const MeshRenderData *mr, MeshBatchCache *UNUSED(cache), void *buf, void *UNUSED(tls_data)) |
static void | blender::draw::extract_sculpt_data_init_subdiv (const DRWSubdivCache *subdiv_cache, const MeshRenderData *mr, MeshBatchCache *UNUSED(cache), void *buffer, void *UNUSED(data)) |
constexpr MeshExtract | blender::draw::create_extractor_sculpt_data () |
Variables | |
const MeshExtract | extract_sculpt_data = blender::draw::create_extractor_sculpt_data() |
const MeshExtract extract_sculpt_data = blender::draw::create_extractor_sculpt_data() |
Definition at line 218 of file extract_mesh_vbo_sculpt_data.cc.