20 b.add_input<
decl::Color>(
N_(
"Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
#define CMP_NODE_DESPECKLE
void node_type_init(struct bNodeType *ntype, void(*initfunc)(struct bNodeTree *ntree, struct bNode *node))
#define NODE_CLASS_OP_FILTER
void nodeRegisterType(struct bNodeType *ntype)
uiLayout * uiLayoutColumn(uiLayout *layout, bool align)
@ UI_ITEM_R_SPLIT_EMPTY_NAME
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
static void cmp_node_despeckle_declare(NodeDeclarationBuilder &b)
static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
static void node_composit_init_despeckle(bNodeTree *UNUSED(ntree), bNode *node)
static const pxr::TfToken b("b", pxr::TfToken::Immortal)
void register_node_type_cmp_despeckle()
void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass)
void(* draw_buttons)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr)
NodeDeclareFunction declare