Blender
V3.3
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Class gathering stroke creation algorithms. More...
#include <algorithm>
#include <stdexcept>
#include "Canvas.h"
#include "CurveIterators.h"
#include "Operators.h"
#include "Stroke.h"
#include "StrokeIterators.h"
#include "BKE_global.h"
Go to the source code of this file.
Classes | |
class | Freestyle::PredicateWrapper |
Namespaces | |
Freestyle | |
inherits from class Rep | |
Functions | |
static int | Freestyle::__recursiveSplit (Chain *_curve, UnaryFunction0D< double > &func, UnaryPredicate1D &pred, float sampling, Operators::I1DContainer &newChains, Operators::I1DContainer &splitted_chains) |
static int | Freestyle::__recursiveSplit (Chain *_curve, UnaryFunction0D< double > &func, UnaryPredicate0D &pred0d, UnaryPredicate1D &pred, float sampling, Operators::I1DContainer &newChains, Operators::I1DContainer &splitted_chains) |
static Stroke * | Freestyle::createStroke (Interface1D &inter) |
int | Freestyle::applyShading (Stroke &stroke, vector< StrokeShader * > &shaders) |
Class gathering stroke creation algorithms.
Definition in file Operators.cpp.