Blender
V3.3
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#include <NOD_node_tree_ref.hh>
Public Attributes | |
friend | NodeTreeRef |
Additional Inherited Members | |
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NodeRef * | node_ |
bNodeSocket * | bsocket_ |
bool | is_input_ |
int | id_ |
int | index_ |
Vector< LinkRef * > | directly_linked_links_ |
MutableSpan< const SocketRef * > | directly_linked_sockets_ |
MutableSpan< const SocketRef * > | logically_linked_sockets_ |
MutableSpan< const SocketRef * > | logically_linked_skipped_sockets_ |
friend | NodeTreeRef |
Definition at line 138 of file NOD_node_tree_ref.hh.
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inline |
Definition at line 499 of file NOD_node_tree_ref.hh.
References blender::nodes::SocketRef::directly_linked_sockets_.
Referenced by blender::ed::space_node::viewer_linking::is_linked_to_viewer(), and blender::bke::node_field_inferencing::propagate_field_status_from_left_to_right().
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inline |
Definition at line 494 of file NOD_node_tree_ref.hh.
References blender::nodes::SocketRef::logically_linked_sockets_.
friend blender::nodes::OutputSocketRef::NodeTreeRef |
Definition at line 140 of file NOD_node_tree_ref.hh.