Blender
V3.3
|
Public Attributes | |
float | theta |
float | phi |
float | radiance_x |
float | radiance_y |
float | radiance_z |
float | config_x [9] |
float | config_y [9] |
float | config_z [9] |
float | nishita_data [10] |
Definition at line 627 of file shader_nodes.cpp.
float SunSky::config_x[9] |
Definition at line 633 of file shader_nodes.cpp.
Referenced by sky_texture_precompute_hosek(), and sky_texture_precompute_preetham().
float SunSky::config_y[9] |
Definition at line 633 of file shader_nodes.cpp.
Referenced by sky_texture_precompute_hosek(), and sky_texture_precompute_preetham().
float SunSky::config_z[9] |
Definition at line 633 of file shader_nodes.cpp.
Referenced by sky_texture_precompute_hosek(), and sky_texture_precompute_preetham().
float SunSky::nishita_data[10] |
Definition at line 633 of file shader_nodes.cpp.
Referenced by sky_texture_precompute_nishita().
float SunSky::phi |
Definition at line 629 of file shader_nodes.cpp.
Referenced by sky_texture_precompute_hosek(), and sky_texture_precompute_preetham().
float SunSky::radiance_x |
Definition at line 632 of file shader_nodes.cpp.
Referenced by sky_texture_precompute_hosek(), and sky_texture_precompute_preetham().
float SunSky::radiance_y |
Definition at line 632 of file shader_nodes.cpp.
Referenced by sky_texture_precompute_hosek(), and sky_texture_precompute_preetham().
float SunSky::radiance_z |
Definition at line 632 of file shader_nodes.cpp.
Referenced by sky_texture_precompute_hosek(), and sky_texture_precompute_preetham().
float SunSky::theta |
Definition at line 629 of file shader_nodes.cpp.
Referenced by sky_texture_precompute_hosek(), and sky_texture_precompute_preetham().