Blender
V3.3
|
#include <BLI_linklist.h>
Public Attributes | |
LinkNode * | list |
LinkNode * | last_node |
Use for append (single linked list, storing the last element).
Definition at line 33 of file BLI_linklist.h.
LinkNode * LinkNodePair::last_node |
Definition at line 34 of file BLI_linklist.h.
Referenced by BLI_linklist_append_nlink(), and lib_override_library_main_resync_on_library_indirect_level().
LinkNode* LinkNodePair::list |
Definition at line 34 of file BLI_linklist.h.
Referenced by add_edge_constraint(), BKE_blendfile_append(), BKE_blendfile_library_relocate(), BKE_blendfile_link(), BKE_blendfile_link_append_context_free(), BKE_blendfile_link_append_context_item_foreach(), BKE_blendfile_link_append_context_item_idtypes_from_library_add(), BKE_blendfile_link_append_context_library_add(), BKE_lib_override_library_main_proxy_convert(), BLI_file_read_as_lines(), BLI_linklist_append_nlink(), bone_mouse_select_menu(), cmp_node_image_verify_outputs(), lib_override_library_main_resync_on_library_indirect_level(), lib_override_linked_group_tag(), loose_data_instantiate_collection_process(), loose_data_instantiate_obdata_preprocess(), loose_data_instantiate_obdata_process(), loose_data_instantiate_object_process(), loose_data_instantiate_object_rigidbody_postprocess(), new_id_to_item_mapping_create(), and object_mouse_select_menu().