Blender
V3.3
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Functions | |
CCL_NAMESPACE_BEGIN ccl_device_noinline void | svm_node_hsv (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint4 node) |
CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_hsv | ( | KernelGlobals | kg, |
ccl_private ShaderData * | sd, | ||
ccl_private float * | stack, | ||
uint4 | node | ||
) |
Definition at line 8 of file hsv.h.
References color, fmodf, hsv_to_rgb(), hue, max, node, rgb_to_hsv(), saturatef(), stack_load_float(), stack_load_float3(), stack_store_float3(), stack_valid(), svm_unpack_node_uchar3(), float3::x, float3::y, and float3::z.
Referenced by svm_eval_nodes().