Blender  V3.3
GHOST_Path-api.h
Go to the documentation of this file.
1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2010 Blender Foundation. All rights reserved. */
3 
8 #pragma once
9 
10 #include "GHOST_Types.h"
11 
12 #ifdef __cplusplus
13 extern "C" {
14 #endif
15 
16 GHOST_DECLARE_HANDLE(GHOST_SystemPathsHandle);
17 
23 
29 
35 extern const char *GHOST_getSystemDir(int version, const char *versionstr);
36 
41 extern const char *GHOST_getUserDir(int version, const char *versionstr);
42 
48 
53 extern const char *GHOST_getBinaryDir(void);
54 
58 extern void GHOST_addToSystemRecentFiles(const char *filename);
59 
60 #ifdef __cplusplus
61 }
62 #endif
void GHOST_addToSystemRecentFiles(const char *filename)
GHOST_TSuccess GHOST_DisposeSystemPaths(void)
const char * GHOST_getUserSpecialDir(GHOST_TUserSpecialDirTypes type)
GHOST_TSuccess GHOST_CreateSystemPaths(void)
GHOST_DECLARE_HANDLE(GHOST_SystemPathsHandle)
const char * GHOST_getUserDir(int version, const char *versionstr)
const char * GHOST_getBinaryDir(void)
const char * GHOST_getSystemDir(int version, const char *versionstr)
GHOST_TSuccess
Definition: GHOST_Types.h:74
GHOST_TUserSpecialDirTypes
Definition: GHOST_Types.h:562
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type