Blender  V3.3
Functions
invert.h File Reference

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Functions

CCL_NAMESPACE_BEGIN ccl_device float invert (float color, float factor)
 
ccl_device_noinline void svm_node_invert (ccl_private ShaderData *sd, ccl_private float *stack, uint in_fac, uint in_color, uint out_color)
 

Function Documentation

◆ invert()

CCL_NAMESPACE_BEGIN ccl_device float invert ( float  color,
float  factor 
)

◆ svm_node_invert()

ccl_device_noinline void svm_node_invert ( ccl_private ShaderData sd,
ccl_private float stack,
uint  in_fac,
uint  in_color,
uint  out_color 
)

Definition at line 13 of file invert.h.

References color, invert(), stack_load_float(), stack_load_float3(), stack_store_float3(), and stack_valid().

Referenced by svm_eval_nodes().