Blender
V3.3
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#include "AUD_PyInit.h"
#include <AUD_Sound.h>
#include <python/PyAPI.h>
#include <python/PySound.h>
Go to the source code of this file.
Functions | |
void * | BKE_sound_get_factory (void *sound) |
static PyObject * | AUD_getSoundFromPointer (PyObject *self, PyObject *args) |
PyObject * | AUD_initPython (void) |
Variables | |
static PyMethodDef | meth_sound_from_pointer [] |
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static |
Definition at line 18 of file AUD_PyInit.cpp.
References BKE_sound_get_factory(), and NULL.
PyObject* AUD_initPython | ( | void | ) |
Definition at line 50 of file AUD_PyInit.cpp.
References meth_sound_from_pointer, module, and NULL.
Referenced by AUD_getSoundFromPointer().
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static |
Definition at line 39 of file AUD_PyInit.cpp.
Referenced by AUD_initPython().