Blender
V3.3
|
#include <DocumentImporter.h>
Public Types | |
enum | ImportStage { Fetching_Scene_data , Fetching_Controller_data } |
Public Member Functions | |
DocumentImporter (bContext *C, const ImportSettings *import_settings) | |
~DocumentImporter () | |
bool | import () |
Object * | create_camera_object (COLLADAFW::InstanceCamera *, Scene *) |
Object * | create_light_object (COLLADAFW::InstanceLight *, Scene *) |
Object * | create_instance_node (Object *, COLLADAFW::Node *, COLLADAFW::Node *, Scene *, bool) |
void | create_constraints (ExtraTags *et, Object *ob) |
std::vector< Object * > * | write_node (COLLADAFW::Node *, COLLADAFW::Node *, Scene *, Object *, bool) |
void | write_profile_COMMON (COLLADAFW::EffectCommon *, Material *) |
void | translate_anim_recursive (COLLADAFW::Node *, COLLADAFW::Node *, Object *) |
void | cancel (const COLLADAFW::String &errorMessage) |
void | start () |
void | finish () |
bool | writeGlobalAsset (const COLLADAFW::FileInfo *) |
std::string | get_import_version (const COLLADAFW::FileInfo *asset) |
bool | writeScene (const COLLADAFW::Scene *) |
bool | writeVisualScene (const COLLADAFW::VisualScene *) |
bool | writeLibraryNodes (const COLLADAFW::LibraryNodes *) |
bool | writeAnimation (const COLLADAFW::Animation *) |
bool | writeAnimationList (const COLLADAFW::AnimationList *) |
bool | writeGeometry (const COLLADAFW::Geometry *) |
bool | writeMaterial (const COLLADAFW::Material *) |
bool | writeEffect (const COLLADAFW::Effect *) |
bool | writeCamera (const COLLADAFW::Camera *) |
bool | writeImage (const COLLADAFW::Image *) |
bool | writeLight (const COLLADAFW::Light *) |
bool | writeSkinControllerData (const COLLADAFW::SkinControllerData *) |
bool | writeController (const COLLADAFW::Controller *) |
bool | writeFormulas (const COLLADAFW::Formulas *) |
bool | writeKinematicsScene (const COLLADAFW::KinematicsScene *) |
bool | addExtraTags (const COLLADAFW::UniqueId &uid, ExtraTags *extra_tags) |
ExtraTags * | getExtraTags (const COLLADAFW::UniqueId &uid) |
bool | is_armature (COLLADAFW::Node *node) |
Importer class.
Definition at line 33 of file DocumentImporter.h.
Enumeration to denote the stage of import
Enumerator | |
---|---|
Fetching_Scene_data | |
Fetching_Controller_data |
Definition at line 36 of file DocumentImporter.h.
DocumentImporter::DocumentImporter | ( | bContext * | C, |
const ImportSettings * | import_settings | ||
) |
Constructor
Definition at line 82 of file DocumentImporter.cpp.
DocumentImporter::~DocumentImporter | ( | ) |
Destructor
Definition at line 99 of file DocumentImporter.cpp.
Add element and data for UniqueId
Definition at line 1172 of file DocumentImporter.cpp.
Referenced by ExtraHandler::parseElement().
void DocumentImporter::cancel | ( | const COLLADAFW::String & | errorMessage | ) |
This method will be called if an error in the loading process occurred and the loader cannot continue to load. The writer should undo all operations that have been performed.
errorMessage | A message containing information about the error that occurred. |
Definition at line 150 of file DocumentImporter.cpp.
these should not be here
Definition at line 345 of file DocumentImporter.cpp.
References bc_add_object(), BKE_id_free_us(), camera, CTX_data_main(), Object::data, and OB_CAMERA.
Referenced by write_node().
To create constraints off node <extra> tags. Assumes only constraint data in current <extra> with blender profile.
Definition at line 452 of file DocumentImporter.cpp.
References BKE_constraint_add_for_object(), ExtraTags::isProfile(), ExtraTags::setData(), and type.
Object * DocumentImporter::create_instance_node | ( | Object * | source_ob, |
COLLADAFW::Node * | source_node, | ||
COLLADAFW::Node * | instance_node, | ||
Scene * | sce, | ||
bool | is_library_node | ||
) |
Definition at line 379 of file DocumentImporter.cpp.
References bc_set_parent(), BKE_collection_object_add_from(), BKE_id_copy(), BKE_object_apply_mat4(), CTX_data_main(), DEG_id_tag_update(), Object::id, ID_RECALC_ANIMATION, ID_RECALC_GEOMETRY, ID_RECALC_TRANSFORM, id_us_min(), mat4, mul_m4_m4m4(), Object::obmat, and AnimationImporter::read_node_transform().
Referenced by write_node().
Definition at line 362 of file DocumentImporter.cpp.
References bc_add_object(), BKE_id_free_us(), CTX_data_main(), Object::data, lamp, and OB_LAMP.
Referenced by write_node().
void DocumentImporter::finish | ( | ) |
This method is called after the last write* method. No other methods will be called after this.
TODO: Break up and put into 2-pass parsing of DAE.
Definition at line 164 of file DocumentImporter.cpp.
References bc_match_scale(), BKE_scene_collections_object_remove(), UnitConverter::calculate_scale(), CTX_data_main(), CTX_data_scene(), DEG_id_tag_update(), DEG_relations_tag_update(), Fetching_Controller_data, UnitConverter::getLinearMeter(), Scene::id, ID_RECALC_COPY_ON_WRITE, UnitConverter::Imperial, ImportSettings::import_units, UnitConverter::isMetricSystem(), ArmatureImporter::make_armatures(), ArmatureImporter::make_shape_keys(), UnitConverter::Metric, NC_OBJECT, ND_TRANSFORM, MeshImporter::optimize_material_assignements(), RNA_id_pointer_create(), RNA_pointer_get(), RNA_property_enum_set(), RNA_property_float_set(), RNA_struct_find_property(), ArmatureImporter::set_tags_map(), translate_anim_recursive(), USER_UNIT_IMPERIAL, USER_UNIT_METRIC, USER_UNIT_NONE, WM_event_add_notifier(), and write_node().
std::string DocumentImporter::get_import_version | ( | const COLLADAFW::FileInfo * | asset | ) |
If the imported file was made with Blender, return the Blender version used, otherwise return an empty std::string
Definition at line 309 of file DocumentImporter.cpp.
Referenced by writeGlobalAsset().
ExtraTags * DocumentImporter::getExtraTags | ( | const COLLADAFW::UniqueId & | uid | ) |
Get an existing ExtraTags for uid
Definition at line 1164 of file DocumentImporter.cpp.
Referenced by ExtraHandler::parseElement(), writeCamera(), and writeLight().
bool DocumentImporter::import | ( | ) |
Function called by blender UI
TODO: set up scene graph and such here.
Definition at line 109 of file DocumentImporter.cpp.
References bc_url_encode(), BKE_view_layer_base_deselect_all(), Fetching_Controller_data, ImportSettings::filepath, and ErrorHandler::hasError().
Referenced by collada_import().
bool DocumentImporter::is_armature | ( | COLLADAFW::Node * | node | ) |
void DocumentImporter::start | ( | ) |
This is the method called. The writer hast to prepare to receive data.
Definition at line 160 of file DocumentImporter.cpp.
void DocumentImporter::translate_anim_recursive | ( | COLLADAFW::Node * | node, |
COLLADAFW::Node * | par = nullptr , |
||
Object * | parob = nullptr |
||
) |
Definition at line 260 of file DocumentImporter.cpp.
References node, AnimationImporter::translate_Animations(), and types.
Referenced by finish().
std::vector< Object * > * DocumentImporter::write_node | ( | COLLADAFW::Node * | node, |
COLLADAFW::Node * | parent_node, | ||
Scene * | sce, | ||
Object * | par, | ||
bool | is_library_node | ||
) |
Definition at line 474 of file DocumentImporter.cpp.
References ArmatureImporter::add_root_joint(), bc_add_object(), BKE_libblock_rename(), camera, controller, create_camera_object(), create_instance_node(), create_light_object(), MeshImporter::create_mesh_object(), CTX_data_main(), getName(), Object::id, is_armature(), lamp, node, OB_ARMATURE, OB_EMPTY, Object::parent, PAROBJECT, Object::parsubstr, Object::partype, and AnimationImporter::read_node_transform().
Referenced by finish(), and writeLibraryNodes().
Definition at line 754 of file DocumentImporter.cpp.
References MaterialNode::set_alpha(), MaterialNode::set_ambient(), MaterialNode::set_diffuse(), MaterialNode::set_emission(), MaterialNode::set_ior(), MaterialNode::set_reflective(), MaterialNode::set_reflectivity(), MaterialNode::set_shininess(), MaterialNode::set_specular(), and MaterialNode::update_material_nodetree().
Referenced by writeEffect().
bool DocumentImporter::writeAnimation | ( | const COLLADAFW::Animation * | anim | ) |
This function is called only for animations that pass COLLADAFW::validate.
Definition at line 1106 of file DocumentImporter.cpp.
References Fetching_Controller_data, and AnimationImporter::write_animation().
bool DocumentImporter::writeAnimationList | ( | const COLLADAFW::AnimationList * | animationList | ) |
Called on post-process stage after writeVisualScenes.
Definition at line 1115 of file DocumentImporter.cpp.
References Fetching_Controller_data, and AnimationImporter::write_animation_list().
bool DocumentImporter::writeCamera | ( | const COLLADAFW::Camera * | camera | ) |
When this method is called, the writer must write the camera.
Definition at line 814 of file DocumentImporter.cpp.
References atanf, BKE_camera_add(), CAM_ORTHO, CAM_PERSP, camera, Camera::clip_end, Camera::clip_start, CTX_data_main(), DEG2RADF, Camera::dof, Fetching_Controller_data, float(), CameraDOFSettings::focus_distance, fov_to_focallength(), getExtraTags(), ExtraTags::isProfile(), Camera::lens, Camera::ortho_scale, Camera::sensor_x, ExtraTags::setData(), Camera::shiftx, Camera::shifty, tanf, type, Camera::type, and x.
bool DocumentImporter::writeController | ( | const COLLADAFW::Controller * | controller | ) |
This is called on post-process, before writeVisualScenes.
Definition at line 1145 of file DocumentImporter.cpp.
References controller, Fetching_Controller_data, and ArmatureImporter::write_controller().
bool DocumentImporter::writeEffect | ( | const COLLADAFW::Effect * | effect | ) |
When this method is called, the writer must write the effect.
Definition at line 779 of file DocumentImporter.cpp.
References Fetching_Controller_data, and write_profile_COMMON().
bool DocumentImporter::writeFormulas | ( | const COLLADAFW::Formulas * | formulas | ) |
Definition at line 1154 of file DocumentImporter.cpp.
bool DocumentImporter::writeGeometry | ( | const COLLADAFW::Geometry * | geom | ) |
When this method is called, the writer must write the geometry.
Definition at line 727 of file DocumentImporter.cpp.
References Fetching_Controller_data, and MeshImporter::write_geometry().
bool DocumentImporter::writeGlobalAsset | ( | const COLLADAFW::FileInfo * | asset | ) |
When this method is called, the writer must write the global document asset.
Definition at line 332 of file DocumentImporter.cpp.
References get_import_version(), UnitConverter::read_asset(), and AnimationImporter::set_import_from_version().
bool DocumentImporter::writeImage | ( | const COLLADAFW::Image * | image | ) |
When this method is called, the writer must write the image.
Definition at line 923 of file DocumentImporter.cpp.
References BKE_image_load_exists(), BLI_exists(), BLI_join_dirfile(), BLI_split_dir_part(), CTX_data_main(), Fetching_Controller_data, FILE_MAX, ImportSettings::filepath, and image().
bool DocumentImporter::writeKinematicsScene | ( | const COLLADAFW::KinematicsScene * | kinematicsScene | ) |
Definition at line 1159 of file DocumentImporter.cpp.
bool DocumentImporter::writeLibraryNodes | ( | const COLLADAFW::LibraryNodes * | libraryNodes | ) |
When this method is called, the writer must handle all nodes contained in the library nodes.
Definition at line 708 of file DocumentImporter.cpp.
References CTX_data_scene(), Fetching_Controller_data, and write_node().
bool DocumentImporter::writeLight | ( | const COLLADAFW::Light * | light | ) |
When this method is called, the writer must write the light.
Definition at line 959 of file DocumentImporter.cpp.
References Light::area_shape, Light::area_size, Light::area_sizey, Light::area_sizez, Light::att1, Light::att2, Light::b, Light::bias, BKE_light_add(), Light::buffers, Light::bufsize, Light::clipend, Light::clipsta, col, Color, CTX_data_main(), DEG2RADF, Light::dist, e, Light::energy, Light::falloff_type, Fetching_Controller_data, Light::flag, Light::g, getExtraTags(), UnitConverter::getLinearMeter(), IS_EQ, ExtraTags::isProfile(), Light::k, LA_FALLOFF_INVLINEAR, LA_FALLOFF_INVSQUARE, LA_LOCAL, LA_SPOT, LA_SUN, lamp, Light::mode, Light::r, ExtraTags::setData(), Light::shdwb, Light::shdwg, Light::shdwr, Light::soft, Light::spotblend, Light::spotsize, sqrt(), and Light::type.
bool DocumentImporter::writeMaterial | ( | const COLLADAFW::Material * | cmat | ) |
When this method is called, the writer must write the material.
Definition at line 736 of file DocumentImporter.cpp.
References BKE_material_add(), CTX_data_main(), Fetching_Controller_data, Material::id, and id_us_min().
bool DocumentImporter::writeScene | ( | const COLLADAFW::Scene * | scene | ) |
When this method is called, the writer must write the scene.
Definition at line 340 of file DocumentImporter.cpp.
bool DocumentImporter::writeSkinControllerData | ( | const COLLADAFW::SkinControllerData * | skin | ) |
When this method is called, the writer must write the skin controller data.
Definition at line 1140 of file DocumentImporter.cpp.
References ArmatureImporter::write_skin_controller_data().
bool DocumentImporter::writeVisualScene | ( | const COLLADAFW::VisualScene * | visualScene | ) |
When this method is called, the writer must write the entire visual scene. Return The writer should return true, if writing succeeded, false otherwise.
Definition at line 686 of file DocumentImporter.cpp.
References Fetching_Controller_data.