Blender
V3.3
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#include "DNA_listBase.h"
Go to the source code of this file.
Classes | |
struct | bActionModifier |
struct | bActionStrip |
Macros | |
#define | ACTSTRIPMODE_BLEND 0 |
#define | ACTSTRIPMODE_ADD 1 |
Typedefs | |
typedef struct bActionModifier | bActionModifier |
typedef struct bActionStrip | bActionStrip |
typedef enum eActStrip_Flag | eActStrip_Flag |
Enumerations | |
enum | eActStrip_Flag { ACTSTRIP_SELECT = (1 << 0) , ACTSTRIP_USESTRIDE = (1 << 1) , ACTSTRIP_HOLDLASTFRAME = (1 << 3) , ACTSTRIP_ACTIVE = (1 << 4) , ACTSTRIP_LOCK_ACTION = (1 << 5) , ACTSTRIP_MUTE = (1 << 6) , ACTSTRIP_REVERSE = (1 << 7) , ACTSTRIP_AUTO_BLENDS = (1 << 11) } |
#define ACTSTRIPMODE_ADD 1 |
Definition at line 80 of file DNA_nla_types.h.
#define ACTSTRIPMODE_BLEND 0 |
Definition at line 79 of file DNA_nla_types.h.
typedef struct bActionModifier bActionModifier |
Simple uniform modifier structure, assumed it can hold all type info.
typedef struct bActionStrip bActionStrip |
typedef enum eActStrip_Flag eActStrip_Flag |
enum eActStrip_Flag |
Enumerator | |
---|---|
ACTSTRIP_SELECT | |
ACTSTRIP_USESTRIDE | |
ACTSTRIP_HOLDLASTFRAME | |
ACTSTRIP_ACTIVE | |
ACTSTRIP_LOCK_ACTION | |
ACTSTRIP_MUTE | |
ACTSTRIP_REVERSE | |
ACTSTRIP_AUTO_BLENDS |
Definition at line 83 of file DNA_nla_types.h.