Blender  V3.3
Public Attributes | List of all members
TransData2D Struct Reference

#include <transform_data.h>

Public Attributes

float loc [3]
 
floatloc2d
 
floath1
 
floath2
 
float ih1 [2]
 
float ih2 [2]
 

Detailed Description

Definition at line 88 of file transform_data.h.

Member Data Documentation

◆ h1

float* TransData2D::h1

Pointer to handle locations, if handles aren't being moved independently.

Definition at line 95 of file transform_data.h.

Referenced by bezt_to_transdata(), restoreTransObjects(), TimeToTransData(), and transform_convert_flush_handle2D().

◆ h2

float * TransData2D::h2

◆ ih1

float TransData2D::ih1[2]

◆ ih2

float TransData2D::ih2[2]

◆ loc

float TransData2D::loc[3]

◆ loc2d

float* TransData2D::loc2d

The documentation for this struct was generated from the following file: