16 #ifndef _BT_ACTION_INTERFACE_H
17 #define _BT_ACTION_INTERFACE_H
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Basic interface to allow actions such as vehicles and characters to be updated inside a btDynamicsWor...
static btRigidBody & getFixedBody()
virtual ~btActionInterface()
virtual void debugDraw(btIDebugDraw *debugDrawer)=0
virtual void updateAction(btCollisionWorld *collisionWorld, btScalar deltaTimeStep)=0
CollisionWorld is interface and container for the collision detection.