Blender
V3.3
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#include "BLI_utildefines.h"
Go to the source code of this file.
Functions | |
void | ED_asset_catalogs_save_from_main_path (struct AssetLibrary *library, const struct Main *bmain) |
void | ED_asset_catalogs_set_save_catalogs_when_file_is_saved (bool should_save) |
bool | ED_asset_catalogs_get_save_catalogs_when_file_is_saved (void) |
Supplement for ED_asset_catalog.hh
. Part of the same API but usable in C.
Definition in file ED_asset_catalog.h.
Definition at line 170 of file editors/asset/intern/asset_catalog.cc.
References blender::bke::AssetLibrary::save_catalogs_when_file_is_saved.
Referenced by block_create__close_file_dialog().
void ED_asset_catalogs_save_from_main_path | ( | struct AssetLibrary * | library, |
const struct Main * | bmain | ||
) |
Referenced by asset_catalogs_save_exec().
Definition at line 165 of file editors/asset/intern/asset_catalog.cc.
References blender::bke::AssetLibrary::save_catalogs_when_file_is_saved.
Referenced by save_catalogs_when_file_is_closed_set_fn().