Blender
V3.3
|
#include <bgl.h>
Public Attributes | |
PyObject_VAR_HEAD PyObject * | parent |
int | type |
int | ndimensions |
int * | dimensions |
union { | |
char * asbyte | |
short * asshort | |
int * asint | |
float * asfloat | |
double * asdouble | |
void * asvoid | |
} | buf |
Buffer Object
For Python access to OpenGL functions requiring a pointer.
union { ... } _Buffer::buf |