Blender  V3.3
Functions
ED_asset_catalog.h File Reference
#include "BLI_utildefines.h"

Go to the source code of this file.

Functions

void ED_asset_catalogs_save_from_main_path (struct AssetLibrary *library, const struct Main *bmain)
 
void ED_asset_catalogs_set_save_catalogs_when_file_is_saved (bool should_save)
 
bool ED_asset_catalogs_get_save_catalogs_when_file_is_saved (void)
 

Detailed Description

Supplement for ED_asset_catalog.hh. Part of the same API but usable in C.

Definition in file ED_asset_catalog.h.

Function Documentation

◆ ED_asset_catalogs_get_save_catalogs_when_file_is_saved()

bool ED_asset_catalogs_get_save_catalogs_when_file_is_saved ( void  )

◆ ED_asset_catalogs_save_from_main_path()

void ED_asset_catalogs_save_from_main_path ( struct AssetLibrary library,
const struct Main bmain 
)

◆ ED_asset_catalogs_set_save_catalogs_when_file_is_saved()

void ED_asset_catalogs_set_save_catalogs_when_file_is_saved ( bool  should_save)