Blender  V3.3
CPUDevice Member List

This is the complete list of members for CPUDevice, including all inherited members.

available_devices(uint device_type_mask=DEVICE_MASK_ALL)Devicestatic
available_types()Devicestatic
build_bvh(BVH *bvh, Progress &progress, bool refit) overrideCPUDevicevirtual
check_peer_access(Device *)Deviceinlinevirtual
const_copy_to(const char *name, void *host, size_t size) overrideCPUDevicevirtual
CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_)CPUDevice
create(const DeviceInfo &info, Stats &stats, Profiler &profiler)Devicestatic
denoise_buffer(const DeviceDenoiseTask &)Deviceinlinevirtual
Device(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_)Deviceinlineprotected
device_capabilities(uint device_type_mask=DEVICE_MASK_ALL)Devicestatic
device_number(Device *)Deviceinlinevirtual
dummy_device(const string &error_msg="")Devicestatic
error_message()Deviceinlinevirtual
error_msgDeviceprotected
foreach_device(const function< void(Device *)> &callback)Deviceinlinevirtual
free_memory()Devicestatic
get_bvh_layout_mask() const overrideCPUDevicevirtual
get_cpu_kernel_thread_globals(vector< CPUKernelThreadGlobals > &kernel_thread_globals) overrideCPUDevicevirtual
get_cpu_kernels()Devicestatic
get_cpu_osl_memory() overrideCPUDevicevirtual
get_denoise_queue()Deviceinlinevirtual
get_multi_device(const vector< DeviceInfo > &subdevices, int threads, bool background)Devicestatic
global_alloc(device_memory &mem)CPUDevice
global_free(device_memory &mem)CPUDevice
gpu_queue_create()Devicevirtual
have_error()Deviceinline
infoDevice
is_resident(device_ptr, Device *sub_device)Deviceinlinevirtual
kernel_globalsCPUDevice
load_kernels(uint) overrideCPUDeviceprotectedvirtual
load_texture_info()CPUDevice
mem_alloc(device_memory &mem) overrideCPUDevicevirtual
mem_alloc_sub_ptr(device_memory &mem, size_t offset, size_t) overrideCPUDevicevirtual
mem_copy_from(device_memory &mem, size_t y, size_t w, size_t h, size_t elem) overrideCPUDevicevirtual
mem_copy_to(device_memory &mem) overrideCPUDevicevirtual
mem_free(device_memory &mem) overrideCPUDevicevirtual
mem_free_sub_ptr(device_ptr)Deviceinlineprotectedvirtual
mem_zero(device_memory &mem) overrideCPUDevicevirtual
need_texture_infoCPUDevice
optimize_for_scene(Scene *)Deviceinlinevirtual
profilerDevice
release_optix_bvh(BVH *)Deviceinlinevirtual
set_error(const string &error)Deviceinlinevirtual
should_use_graphics_interop()Deviceinlinevirtual
statsDevice
string_from_type(DeviceType type)Devicestatic
tag_update()Devicestatic
tex_alloc(device_texture &mem)CPUDevice
tex_free(device_texture &mem)CPUDevice
texture_infoCPUDevice
type_from_string(const char *name)Devicestatic
~CPUDevice()CPUDevice
~Device() noexcept(false)Devicevirtual