Blender
V3.3
|
#include <Python.h>
#include "GPU_init_exit.h"
#include "GPU_primitive.h"
#include "GPU_texture.h"
#include "../generic/py_capi_utils.h"
#include "gpu_py.h"
Go to the source code of this file.
Functions | |
Utilities | |
bool | bpygpu_is_init_or_error (void) |
Variables | |
GPU Enums | |
struct PyC_StringEnumItems | bpygpu_primtype_items [] |
struct PyC_StringEnumItems | bpygpu_dataformat_items [] |
bpygpu_
for local API.BPyGPU
for public API. Definition in file gpu_py.c.
Definition at line 54 of file gpu_py.c.
References GPU_is_init().
struct PyC_StringEnumItems bpygpu_dataformat_items[] |
Definition at line 1 of file gpu_py.c.
Referenced by pygpu_buffer__tp_new(), pygpu_buffer__tp_repr(), pygpu_framebuffer_read_color(), and pygpu_texture_clear().
struct PyC_StringEnumItems bpygpu_primtype_items[] |
Definition at line 1 of file gpu_py.c.
Referenced by pygpu_batch__tp_new(), and pygpu_IndexBuf__tp_new().