Blender  V3.3
blender::gpu::GPUBackend Member List

This is the complete list of members for blender::gpu::GPUBackend, including all inherited members.

batch_alloc()=0blender::gpu::GPUBackendpure virtual
compute_dispatch(int groups_x_len, int groups_y_len, int groups_z_len)=0blender::gpu::GPUBackendpure virtual
compute_dispatch_indirect(StorageBuf *indirect_buf)=0blender::gpu::GPUBackendpure virtual
context_alloc(void *ghost_window)=0blender::gpu::GPUBackendpure virtual
delete_resources()=0blender::gpu::GPUBackendpure virtual
drawlist_alloc(int list_length)=0blender::gpu::GPUBackendpure virtual
framebuffer_alloc(const char *name)=0blender::gpu::GPUBackendpure virtual
get()blender::gpu::GPUBackendstatic
indexbuf_alloc()=0blender::gpu::GPUBackendpure virtual
querypool_alloc()=0blender::gpu::GPUBackendpure virtual
render_begin()=0blender::gpu::GPUBackendpure virtual
render_end()=0blender::gpu::GPUBackendpure virtual
render_step()=0blender::gpu::GPUBackendpure virtual
samplers_update()=0blender::gpu::GPUBackendpure virtual
shader_alloc(const char *name)=0blender::gpu::GPUBackendpure virtual
storagebuf_alloc(int size, GPUUsageType usage, const char *name)=0blender::gpu::GPUBackendpure virtual
texture_alloc(const char *name)=0blender::gpu::GPUBackendpure virtual
uniformbuf_alloc(int size, const char *name)=0blender::gpu::GPUBackendpure virtual
vertbuf_alloc()=0blender::gpu::GPUBackendpure virtual
~GPUBackend()=defaultblender::gpu::GPUBackendvirtual