Blender  V3.3
intersect.h
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20 
21 #ifndef LIBMV_SIMPLE_PIPELINE_INTERSECT_H
22 #define LIBMV_SIMPLE_PIPELINE_INTERSECT_H
23 
24 #include "libmv/base/vector.h"
27 
28 namespace libmv {
29 
51  EuclideanReconstruction* reconstruction);
52 
75  ProjectiveReconstruction* reconstruction);
76 
77 } // namespace libmv
78 
79 #endif // LIBMV_SIMPLE_PIPELINE_INTERSECT_H
const vector< Marker > & markers
const ProjectiveReconstruction & reconstruction
Definition: intersect.cc:198
bool EuclideanIntersect(const vector< Marker > &markers, EuclideanReconstruction *reconstruction)
Definition: intersect.cc:69
bool ProjectiveIntersect(const vector< Marker > &markers, ProjectiveReconstruction *reconstruction)
Definition: intersect.cc:203