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flat(Type::VEC4, "finalColor") .flat(Type | vertex_in (0, Type::VEC4, "color") .vertex_in(1 |
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flat(Type::VEC4, "finalColor") .flat(Type outlineColor | vertex_in (2, Type::VEC2, "pos") .vertex_in(3 |
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flat(Type::VEC4, "finalColor") .flat(Type outlineColor size | vertex_in (4, Type ::INT, "flags") .vertex_out(keyframe_shape_iface) .fragment_out(0 |
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◆ vertex_in() [1/3]
flat (Type::VEC4, "finalColor") .flat(Type vertex_in |
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Type::VEC4 |
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"color" |
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◆ vertex_in() [2/3]
flat (Type::VEC4, "finalColor") .flat(Type outlineColor vertex_in |
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Type::VEC2 |
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"pos" |
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◆ vertex_in() [3/3]
flat (Type::VEC4, "finalColor") .flat(Type outlineColor size vertex_in |
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Type ::INT |
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"flags" |
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