Blender  V3.3
stroke Directory Reference

Files

file  AdvancedFunctions0D.cpp [code]
 Functions taking 0D input.
 
file  AdvancedFunctions0D.h [code]
 Functions taking 0D input.
 
file  AdvancedFunctions1D.cpp [code]
 Functions taking 1D input.
 
file  AdvancedFunctions1D.h [code]
 Functions taking 1D input.
 
file  AdvancedPredicates1D.h [code]
 Class gathering stroke creation algorithms.
 
file  AdvancedStrokeShaders.cpp [code]
 Fredo's stroke shaders.
 
file  AdvancedStrokeShaders.h [code]
 Fredo's stroke shaders.
 
file  BasicStrokeShaders.cpp [code]
 Class gathering basic stroke shaders.
 
file  BasicStrokeShaders.h [code]
 Class gathering basic stroke shaders.
 
file  Canvas.cpp [code]
 Class to define a canvas designed to draw style modules.
 
file  Canvas.h [code]
 Class to define a canvas designed to draw style modules.
 
file  Chain.cpp [code]
 Class to define a chain of viewedges.
 
file  Chain.h [code]
 Class to define a chain of viewedges.
 
file  ChainingIterators.cpp [code]
 Chaining iterators.
 
file  ChainingIterators.h [code]
 Chaining iterators.
 
file  ContextFunctions.cpp [code]
 Functions related to context queries.
 
file  ContextFunctions.h [code]
 Functions related to context queries.
 
file  Curve.cpp [code]
 Class to define a container for curves.
 
file  Curve.h [code]
 Class to define a container for curves.
 
file  CurveAdvancedIterators.h [code]
 Iterators used to iterate over the elements of the Curve. Can't be used in python.
 
file  CurveIterators.h [code]
 Iterators used to iterate over the elements of the Curve.
 
file  Modifiers.h [code]
 modifiers...
 
file  Module.h [code]
 Set the type of the module.
 
file  Operators.cpp [code]
 Class gathering stroke creation algorithms.
 
file  Operators.h [code]
 Class gathering stroke creation algorithms.
 
file  Predicates0D.cpp [code]
 
file  Predicates0D.h [code]
 Class gathering stroke creation algorithms.
 
file  Predicates1D.cpp [code]
 
file  Predicates1D.h [code]
 Class gathering stroke creation algorithms.
 
file  PSStrokeRenderer.cpp [code]
 Class to define the Postscript rendering of a stroke.
 
file  PSStrokeRenderer.h [code]
 Class to define the Postscript rendering of a stroke.
 
file  QInformationMap.h [code]
 Class defining an information map using a QImage.
 
file  Stroke.cpp [code]
 Classes to define a stroke.
 
file  Stroke.h [code]
 Classes to define a stroke.
 
file  StrokeAdvancedIterators.h [code]
 Iterators used to iterate over the elements of the Stroke. Can't be used in python.
 
file  StrokeIO.cpp [code]
 Functions to manage I/O for the stroke.
 
file  StrokeIO.h [code]
 Functions to manage I/O for the stroke.
 
file  StrokeIterators.h [code]
 Iterators used to iterate over the elements of the Stroke.
 
file  StrokeLayer.cpp [code]
 Class to define a layer of strokes.
 
file  StrokeLayer.h [code]
 Class to define a layer of strokes.
 
file  StrokeRenderer.cpp [code]
 Classes to render a stroke with OpenGL.
 
file  StrokeRenderer.h [code]
 Classes to render a stroke with OpenGL.
 
file  StrokeRep.cpp [code]
 Class to define the representation of a stroke (for display purpose)
 
file  StrokeRep.h [code]
 Class to define the representation of a stroke (for display purpose)
 
file  StrokeShader.cpp [code]
 
file  StrokeShader.h [code]
 Class defining StrokeShader.
 
file  StrokeTesselator.cpp [code]
 Class to build a Node Tree designed to be displayed from a set of strokes structure.
 
file  StrokeTesselator.h [code]
 Class to build a Node Tree designed to be displayed from a set of strokes structure.
 
file  StyleModule.h [code]
 Class representing a style module.
 
file  TextStrokeRenderer.cpp [code]
 
file  TextStrokeRenderer.h [code]