Blender
V3.3
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#include <gl_compute.hh>
Static Public Member Functions | |
static void | dispatch (int group_x_len, int group_y_len, int group_z_len) |
Definition at line 11 of file gl_compute.hh.
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static |
Definition at line 13 of file gl_compute.cc.
References GL_CHECK_RESOURCES.
Referenced by blender::gpu::GLBackend::compute_dispatch().