10 #define RETURN_OPERATION_INFO(title_case_name, shader_name) \
12 static const FloatMathOperationInfo info{title_case_name, shader_name}; \
100 #undef RETURN_OPERATION_INFO
108 #define RETURN_OPERATION_INFO(title_case_name, shader_name) \
110 static const FloatMathOperationInfo info{title_case_name, shader_name}; \
130 #undef RETURN_OPERATION_INFO
138 #define RETURN_OPERATION_INFO(title_case_name, shader_name) \
140 static const FloatMathOperationInfo info{title_case_name, shader_name}; \
202 #undef RETURN_OPERATION_INFO
@ NODE_VECTOR_MATH_NORMALIZE
@ NODE_VECTOR_MATH_LENGTH
@ NODE_VECTOR_MATH_CROSS_PRODUCT
@ NODE_VECTOR_MATH_MODULO
@ NODE_VECTOR_MATH_COSINE
@ NODE_VECTOR_MATH_REFLECT
@ NODE_VECTOR_MATH_REFRACT
@ NODE_VECTOR_MATH_DOT_PRODUCT
@ NODE_VECTOR_MATH_ABSOLUTE
@ NODE_VECTOR_MATH_DIVIDE
@ NODE_VECTOR_MATH_TANGENT
@ NODE_VECTOR_MATH_DISTANCE
@ NODE_VECTOR_MATH_FRACTION
@ NODE_VECTOR_MATH_PROJECT
@ NODE_VECTOR_MATH_MULTIPLY
@ NODE_VECTOR_MATH_MAXIMUM
@ NODE_VECTOR_MATH_FACEFORWARD
@ NODE_VECTOR_MATH_SUBTRACT
@ NODE_VECTOR_MATH_MULTIPLY_ADD
@ NODE_VECTOR_MATH_MINIMUM
@ NODE_COMPARE_LESS_EQUAL
@ NODE_COMPARE_GREATER_EQUAL
@ NODE_COMPARE_GREATER_THAN
#define RETURN_OPERATION_INFO(title_case_name, shader_name)
const FloatMathOperationInfo * get_float3_math_operation_info(const int operation)
const FloatMathOperationInfo * get_float_compare_operation_info(const int operation)
const FloatMathOperationInfo * get_float_math_operation_info(const int operation)