Blender  V3.3
blender::gpu::GLShader Member List

This is the complete list of members for blender::gpu::GLShader, including all inherited members.

bind() overrideblender::gpu::GLShadervirtual
compute_layout_declare(const shader::ShaderCreateInfo &info) const overrideblender::gpu::GLShadervirtual
compute_shader_from_glsl(MutableSpan< const char * > sources) overrideblender::gpu::GLShadervirtual
defines_declare(const shader::ShaderCreateInfo &info) constblender::gpu::Shader
finalize(const shader::ShaderCreateInfo *info=nullptr) overrideblender::gpu::GLShadervirtual
fragment_interface_declare(const shader::ShaderCreateInfo &info) const overrideblender::gpu::GLShadervirtual
fragment_shader_from_glsl(MutableSpan< const char * > sources) overrideblender::gpu::GLShadervirtual
geometry_interface_declare(const shader::ShaderCreateInfo &info) const overrideblender::gpu::GLShadervirtual
geometry_layout_declare(const shader::ShaderCreateInfo &info) const overrideblender::gpu::GLShadervirtual
geometry_shader_from_glsl(MutableSpan< const char * > sources) overrideblender::gpu::GLShadervirtual
GLShader(const char *name)blender::gpu::GLShader
interfaceblender::gpu::Shader
is_compute() constblender::gpu::GLShaderinline
nameblender::gpu::Shaderprotected
name_get() constblender::gpu::Shaderinline
print_log(Span< const char * > sources, char *log, const char *stage, bool error, GPULogParser *parser)blender::gpu::Shaderprotected
program_handle_get() const overrideblender::gpu::GLShadervirtual
resources_declare(const shader::ShaderCreateInfo &info) const overrideblender::gpu::GLShadervirtual
Shader(const char *name)blender::gpu::Shader
transform_feedback_disable() overrideblender::gpu::GLShadervirtual
transform_feedback_enable(GPUVertBuf *buf) overrideblender::gpu::GLShadervirtual
transform_feedback_names_set(Span< const char * > name_list, eGPUShaderTFBType geom_type) overrideblender::gpu::GLShadervirtual
unbind() overrideblender::gpu::GLShadervirtual
uniform_float(int location, int comp_len, int array_size, const float *data) overrideblender::gpu::GLShadervirtual
uniform_int(int location, int comp_len, int array_size, const int *data) overrideblender::gpu::GLShadervirtual
vertex_interface_declare(const shader::ShaderCreateInfo &info) const overrideblender::gpu::GLShadervirtual
vertex_shader_from_glsl(MutableSpan< const char * > sources) overrideblender::gpu::GLShadervirtual
vertformat_from_shader(GPUVertFormat *format) const overrideblender::gpu::GLShadervirtual
~GLShader()blender::gpu::GLShader
~Shader()blender::gpu::Shadervirtual