Blender  V3.3
Functions | Variables
FX_shader_rim.c File Reference
#include <stdio.h>
#include "DNA_screen_types.h"
#include "DNA_shader_fx_types.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "FX_shader_types.h"
#include "FX_ui_common.h"

Go to the source code of this file.

Functions

static void initData (ShaderFxData *fx)
 
static void copyData (const ShaderFxData *md, ShaderFxData *target)
 
static void panel_draw (const bContext *UNUSED(C), Panel *panel)
 
static void blur_panel_draw (const bContext *UNUSED(C), Panel *panel)
 
static void panelRegister (ARegionType *region_type)
 

Variables

ShaderFxTypeInfo shaderfx_Type_Rim
 

Function Documentation

◆ blur_panel_draw()

static void blur_panel_draw ( const bContext UNUSEDC,
Panel panel 
)
static

◆ copyData()

static void copyData ( const ShaderFxData md,
ShaderFxData target 
)
static

Definition at line 40 of file FX_shader_rim.c.

References BKE_shaderfx_copydata_generic().

◆ initData()

static void initData ( ShaderFxData fx)
static

◆ panel_draw()

static void panel_draw ( const bContext UNUSEDC,
Panel panel 
)
static

◆ panelRegister()

static void panelRegister ( ARegionType region_type)
static

Variable Documentation

◆ shaderfx_Type_Rim

ShaderFxTypeInfo shaderfx_Type_Rim
Initial value:
= {
N_("Rim"),
"RimShaderFxData",
sizeof(RimShaderFxData),
0,
}
@ eShaderFxType_GpencilType
Definition: BKE_shader_fx.h:35
struct RimShaderFxData RimShaderFxData
static void panelRegister(ARegionType *region_type)
Definition: FX_shader_rim.c:85
static void copyData(const ShaderFxData *md, ShaderFxData *target)
Definition: FX_shader_rim.c:40
static void initData(ShaderFxData *fx)
Definition: FX_shader_rim.c:28
#define N_(msgid)

Definition at line 91 of file FX_shader_rim.c.