void SEQ_free_animdata(struct Scene *scene, struct Sequence *seq)
void SEQ_animation_restore_original(struct Scene *scene, struct ListBase *list)
void SEQ_animation_backup_original(struct Scene *scene, struct ListBase *list)
struct GSet * SEQ_fcurves_by_strip_get(const struct Sequence *seq, struct ListBase *fcurve_base)
void SEQ_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs)
void SEQ_animation_duplicate(struct Scene *scene, struct Sequence *seq, struct ListBase *list)