Blender
V3.3
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#include <stdlib.h>
#include "BLI_math.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_unit.h"
#include "ED_screen.h"
#include "UI_interface.h"
#include "BLT_translation.h"
#include "transform.h"
#include "transform_convert.h"
#include "transform_snap.h"
#include "transform_mode.h"
Go to the source code of this file.
Functions | |
Transform (Bone Envelope) | |
static void | applyBoneEnvelope (TransInfo *t, const int UNUSED(mval[2])) |
void | initBoneEnvelope (TransInfo *t) |
Definition at line 32 of file transform_mode_boneenvelope.c.
References applyNumInput(), BLI_snprintf(), Freestyle::c, ED_area_status_text(), FOREACH_TRANS_DATA_CONTAINER, hasNumInput(), TransData::ival, NUM_STR_REP_LEN, outputNumInput(), recalcData(), str, t, TD_SKIP, TIP_, transform_snap_increment(), UI_MAX_DRAW_STR, and TransData::val.
Referenced by initBoneEnvelope().
Definition at line 81 of file transform_mode_boneenvelope.c.
References applyBoneEnvelope(), B_UNIT_NONE, copy_v3_fl(), initMouseInputMode(), INPUT_SPRING, t, T_NO_CONSTRAINT, and T_NO_PROJECT.
Referenced by transform_mode_init().