Blender
V3.3
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#include <algorithm>
#include <map>
#include <string>
#include "BCMath.h"
#include "BCSampleData.h"
#include "ExportSettings.h"
#include "BKE_object.h"
#include "BLI_math_rotation.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_light_types.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
Go to the source code of this file.
Classes | |
class | BCSample |
Typedefs | |
typedef std::map< Bone *, BCMatrix * > | BCBoneMatrixMap |
typedef std::map< Object *, BCSample * > | BCSampleMap |
typedef std::map< int, const BCSample * > | BCFrameSampleMap |
typedef std::map< int, const BCMatrix * > | BCMatrixSampleMap |
typedef std::map<Bone *, BCMatrix *> BCBoneMatrixMap |
Definition at line 24 of file BCSampleData.h.
typedef std::map<int, const BCSample *> BCFrameSampleMap |
Definition at line 47 of file BCSampleData.h.
typedef std::map<int, const BCMatrix *> BCMatrixSampleMap |
Definition at line 48 of file BCSampleData.h.
typedef std::map<Object *, BCSample *> BCSampleMap |
Definition at line 46 of file BCSampleData.h.