Blender
V3.3
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#include "node_shader_util.hh"
#include "RE_texture.h"
#include "UI_interface.h"
#include "UI_resources.h"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_shader_tex_pointdensity_cc | |
Functions | |
static void | blender::nodes::node_shader_tex_pointdensity_cc::node_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_shader_tex_pointdensity_cc::node_shader_buts_tex_pointdensity (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
static void | blender::nodes::node_shader_tex_pointdensity_cc::node_shader_init_tex_pointdensity (bNodeTree *UNUSED(ntree), bNode *node) |
static void | blender::nodes::node_shader_tex_pointdensity_cc::node_shader_free_tex_pointdensity (bNode *node) |
static void | blender::nodes::node_shader_tex_pointdensity_cc::node_shader_copy_tex_pointdensity (bNodeTree *UNUSED(dest_ntree), bNode *dest_node, const bNode *src_node) |
void | register_node_type_sh_tex_pointdensity () |
Definition at line 99 of file node_shader_tex_pointdensity.cc.
References bNodeType::declare, bNodeType::draw_buttons, NODE_CLASS_TEXTURE, blender::nodes::node_shader_tex_pointdensity_cc::node_declare(), blender::nodes::node_shader_tex_pointdensity_cc::node_shader_buts_tex_pointdensity(), blender::nodes::node_shader_tex_pointdensity_cc::node_shader_copy_tex_pointdensity(), blender::nodes::node_shader_tex_pointdensity_cc::node_shader_free_tex_pointdensity(), blender::nodes::node_shader_tex_pointdensity_cc::node_shader_init_tex_pointdensity(), node_type_init(), node_type_storage(), nodeRegisterType(), SH_NODE_TEX_POINTDENSITY, and sh_node_type_base().
Referenced by registerShaderNodes().