Blender  V3.3
Public Member Functions | Public Attributes | List of all members
GIM_BOX_BOX_TRANSFORM_CACHE Class Reference

Class for transforming a model1 to the space of model0. More...

#include <gim_box_collision.h>

Public Member Functions

SIMD_FORCE_INLINE void calc_absolute_matrix ()
 
 GIM_BOX_BOX_TRANSFORM_CACHE ()
 
 GIM_BOX_BOX_TRANSFORM_CACHE (mat4f trans1_to_0)
 
SIMD_FORCE_INLINE void calc_from_homogenic (const btTransform &trans0, const btTransform &trans1)
 Calc the transformation relative 1 to 0. Inverts matrics by transposing. More...
 
SIMD_FORCE_INLINE void calc_from_full_invert (const btTransform &trans0, const btTransform &trans1)
 Calcs the full invertion of the matrices. Useful for scaling matrices. More...
 
SIMD_FORCE_INLINE btVector3 transform (const btVector3 &point)
 

Public Attributes

btVector3 m_T1to0
 Transforms translation of model1 to model 0. More...
 
btMatrix3x3 m_R1to0
 Transforms Rotation of model1 to model 0, equal to R0' * R1. More...
 
btMatrix3x3 m_AR
 Absolute value of m_R1to0. More...
 

Detailed Description

Class for transforming a model1 to the space of model0.

Definition at line 134 of file gim_box_collision.h.

Constructor & Destructor Documentation

◆ GIM_BOX_BOX_TRANSFORM_CACHE() [1/2]

GIM_BOX_BOX_TRANSFORM_CACHE::GIM_BOX_BOX_TRANSFORM_CACHE ( )
inline

Definition at line 149 of file gim_box_collision.h.

◆ GIM_BOX_BOX_TRANSFORM_CACHE() [2/2]

GIM_BOX_BOX_TRANSFORM_CACHE::GIM_BOX_BOX_TRANSFORM_CACHE ( mat4f  trans1_to_0)
inline

Member Function Documentation

◆ calc_absolute_matrix()

SIMD_FORCE_INLINE void GIM_BOX_BOX_TRANSFORM_CACHE::calc_absolute_matrix ( )
inline

◆ calc_from_full_invert()

SIMD_FORCE_INLINE void GIM_BOX_BOX_TRANSFORM_CACHE::calc_from_full_invert ( const btTransform trans0,
const btTransform trans1 
)
inline

Calcs the full invertion of the matrices. Useful for scaling matrices.

Definition at line 173 of file gim_box_collision.h.

References calc_absolute_matrix(), m_R1to0, and m_T1to0.

◆ calc_from_homogenic()

SIMD_FORCE_INLINE void GIM_BOX_BOX_TRANSFORM_CACHE::calc_from_homogenic ( const btTransform trans0,
const btTransform trans1 
)
inline

Calc the transformation relative 1 to 0. Inverts matrics by transposing.

Definition at line 161 of file gim_box_collision.h.

References calc_absolute_matrix(), m_R1to0, and m_T1to0.

Referenced by GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >::find_collision().

◆ transform()

SIMD_FORCE_INLINE btVector3 GIM_BOX_BOX_TRANSFORM_CACHE::transform ( const btVector3 point)
inline

Member Data Documentation

◆ m_AR

btMatrix3x3 GIM_BOX_BOX_TRANSFORM_CACHE::m_AR

Absolute value of m_R1to0.

Definition at line 139 of file gim_box_collision.h.

Referenced by calc_absolute_matrix(), and GIM_AABB::overlapping_trans_cache().

◆ m_R1to0

btMatrix3x3 GIM_BOX_BOX_TRANSFORM_CACHE::m_R1to0

Transforms Rotation of model1 to model 0, equal to R0' * R1.

Definition at line 138 of file gim_box_collision.h.

Referenced by calc_absolute_matrix(), calc_from_full_invert(), calc_from_homogenic(), GIM_BOX_BOX_TRANSFORM_CACHE(), GIM_AABB::overlapping_trans_cache(), and transform().

◆ m_T1to0

btVector3 GIM_BOX_BOX_TRANSFORM_CACHE::m_T1to0

Transforms translation of model1 to model 0.

Definition at line 137 of file gim_box_collision.h.

Referenced by calc_from_full_invert(), calc_from_homogenic(), GIM_BOX_BOX_TRANSFORM_CACHE(), GIM_AABB::overlapping_trans_cache(), and transform().


The documentation for this class was generated from the following file: