Blender  V3.3
blenkernel Directory Reference

Directories

directory  intern
 

Files

file  BKE_action.h [code]
 Blender kernel action and pose functionality.
 
file  BKE_action.hh [code]
 
file  BKE_addon.h [code]
 
file  BKE_anim_data.h [code]
 
file  BKE_anim_path.h [code]
 
file  BKE_anim_visualization.h [code]
 
file  BKE_animsys.h [code]
 
file  BKE_anonymous_attribute.h [code]
 
file  BKE_anonymous_attribute.hh [code]
 
file  BKE_appdir.h [code]
 
file  BKE_armature.h [code]
 
file  BKE_armature.hh [code]
 
file  BKE_asset.h [code]
 
file  BKE_asset_catalog.hh [code]
 
file  BKE_asset_catalog_path.hh [code]
 
file  BKE_asset_library.h [code]
 
file  BKE_asset_library.hh [code]
 
file  BKE_attribute.h [code]
 Generic geometry attributes built on CustomData.
 
file  BKE_attribute.hh [code]
 
file  BKE_attribute_math.hh [code]
 
file  BKE_autoexec.h [code]
 
file  BKE_blender.h [code]
 Blender util stuff.
 
file  BKE_blender_copybuffer.h [code]
 
file  BKE_blender_undo.h [code]
 
file  BKE_blender_user_menu.h [code]
 
file  BKE_blender_version.h [code]
 
file  BKE_blendfile.h [code]
 
 
file  BKE_boids.h [code]
 
file  BKE_bpath.h [code]
 
file  BKE_brush.h [code]
 
file  BKE_bvhutils.h [code]
 
file  BKE_cachefile.h [code]
 
file  BKE_callbacks.h [code]
 
file  BKE_camera.h [code]
 Camera data-block and utility functions.
 
file  BKE_ccg.h [code]
 
file  BKE_cdderivedmesh.h [code]
 
file  BKE_cloth.h [code]
 
file  BKE_collection.h [code]
 
file  BKE_collision.h [code]
 
file  BKE_colorband.h [code]
 
file  BKE_colortools.h [code]
 
file  BKE_constraint.h [code]
 
file  BKE_context.h [code]
 
file  BKE_crazyspace.h [code]
 
file  BKE_crazyspace.hh [code]
 
file  BKE_cryptomatte.h [code]
 
file  BKE_cryptomatte.hh [code]
 
file  BKE_curve.h [code]
 
file  BKE_curve_legacy_convert.hh [code]
 
file  BKE_curve_to_mesh.hh [code]
 
file  BKE_curveprofile.h [code]
 
file  BKE_curves.h [code]
 Low-level operations for curves that cannot be defined in the C++ header yet.
 
file  BKE_curves.hh [code]
 Low-level operations for curves.
 
file  BKE_curves_utils.hh [code]
 Low-level operations for curves.
 
file  BKE_customdata.h [code]
 CustomData interface, see also DNA_customdata_types.h.
 
file  BKE_customdata_file.h [code]
 
file  BKE_data_transfer.h [code]
 
file  BKE_deform.h [code]
 support for deformation groups and hooks.
 
file  BKE_DerivedMesh.h [code]
 
file  BKE_displist.h [code]
 display list (or rather multi purpose list) stuff.
 
file  BKE_duplilist.h [code]
 
file  BKE_dynamicpaint.h [code]
 
file  BKE_editlattice.h [code]
 
file  BKE_editmesh.h [code]
 
file  BKE_editmesh_bvh.h [code]
 
file  BKE_editmesh_cache.h [code]
 
file  BKE_editmesh_tangent.h [code]
 
file  BKE_effect.h [code]
 
file  BKE_fcurve.h [code]
 
file  BKE_fcurve_driver.h [code]
 
file  BKE_fluid.h [code]
 
file  BKE_freestyle.h [code]
 
file  BKE_geometry_fields.hh [code]
 
file  BKE_geometry_set.h [code]
 
file  BKE_geometry_set.hh [code]
 
file  BKE_geometry_set_instances.hh [code]
 
file  BKE_global.h [code]
 
file  BKE_gpencil.h [code]
 
file  BKE_gpencil_curve.h [code]
 
file  BKE_gpencil_geom.h [code]
 
file  BKE_gpencil_modifier.h [code]
 
file  BKE_gpencil_update_cache.h [code]
 
file  BKE_icons.h [code]
 
file  BKE_idprop.h [code]
 
file  BKE_idprop.hh [code]
 
file  BKE_idtype.h [code]
 
file  BKE_image.h [code]
 
file  BKE_image_format.h [code]
 
file  BKE_image_partial_update.hh [code]
 
file  BKE_image_save.h [code]
 
file  BKE_image_wrappers.hh [code]
 
file  BKE_ipo.h [code]
 
file  BKE_kelvinlet.h [code]
 
file  BKE_key.h [code]
 
file  BKE_keyconfig.h [code]
 
file  BKE_lattice.h [code]
 
file  BKE_layer.h [code]
 
file  BKE_lib_id.h [code]
 
file  BKE_lib_override.h [code]
 
file  BKE_lib_query.h [code]
 
file  BKE_lib_remap.h [code]
 
file  BKE_library.h [code]
 
file  BKE_light.h [code]
 General operations, lookup, etc. for blender lights.
 
file  BKE_lightprobe.h [code]
 General operations for probes.
 
file  BKE_linestyle.h [code]
 Blender kernel freestyle line style functionality.
 
file  BKE_main.h [code]
 
file  BKE_main_idmap.h [code]
 
file  BKE_main_namemap.h [code]
 
file  BKE_mask.h [code]
 
file  BKE_material.h [code]
 General operations, lookup, etc. for materials.
 
file  BKE_mball.h [code]
 
file  BKE_mball_tessellate.h [code]
 
file  BKE_mesh.h [code]
 
file  BKE_mesh_boolean_convert.hh [code]
 
file  BKE_mesh_fair.h [code]
 
file  BKE_mesh_iterators.h [code]
 
file  BKE_mesh_legacy_convert.h [code]
 
file  BKE_mesh_mapping.h [code]
 
file  BKE_mesh_mirror.h [code]
 
file  BKE_mesh_remap.h [code]
 
file  BKE_mesh_remesh_voxel.h [code]
 
file  BKE_mesh_runtime.h [code]
 
file  BKE_mesh_sample.hh [code]
 
file  BKE_mesh_tangent.h [code]
 
file  BKE_mesh_types.h [code]
 
file  BKE_mesh_wrapper.h [code]
 
file  BKE_modifier.h [code]
 
file  BKE_movieclip.h [code]
 
file  BKE_multires.h [code]
 
file  BKE_nla.h [code]
 
file  BKE_node.h [code]
 
file  BKE_node_runtime.hh [code]
 
file  BKE_node_tree_update.h [code]
 
file  BKE_object.h [code]
 General operations, lookup, etc. for blender objects.
 
file  BKE_object_deform.h [code]
 Functions for dealing with objects and deform verts, used by painting and tools.
 
file  BKE_object_facemap.h [code]
 Functions for dealing with object face-maps.
 
file  BKE_ocean.h [code]
 
file  BKE_outliner_treehash.h [code]
 
file  BKE_packedFile.h [code]
 
file  BKE_paint.h [code]
 
file  BKE_particle.h [code]
 
file  BKE_pbvh.h [code]
 A BVH for high poly meshes.
 
file  BKE_pbvh_pixels.hh [code]
 
file  BKE_pointcache.h [code]
 
file  BKE_pointcloud.h [code]
 General operations for point clouds.
 
file  BKE_preferences.h [code]
 
file  BKE_report.h [code]
 
file  BKE_rigidbody.h [code]
 API for Blender-side Rigid Body stuff.
 
file  BKE_scene.h [code]
 
file  BKE_screen.h [code]
 
file  BKE_sequencer_offscreen.h [code]
 
file  BKE_shader_fx.h [code]
 
file  BKE_shrinkwrap.h [code]
 
file  BKE_simulation.h [code]
 
file  BKE_softbody.h [code]
 
file  BKE_sound.h [code]
 
file  BKE_speaker.h [code]
 General operations for speakers.
 
file  BKE_spline.hh [code]
 
file  BKE_studiolight.h [code]
 
file  BKE_subdiv.h [code]
 
file  BKE_subdiv_ccg.h [code]
 
file  BKE_subdiv_deform.h [code]
 
file  BKE_subdiv_eval.h [code]
 
file  BKE_subdiv_foreach.h [code]
 
file  BKE_subdiv_mesh.h [code]
 
file  BKE_subdiv_modifier.h [code]
 
file  BKE_subdiv_topology.h [code]
 
file  BKE_subsurf.h [code]
 
file  BKE_text.h [code]
 
file  BKE_text_suggestions.h [code]
 
file  BKE_texture.h [code]
 
file  BKE_tracking.h [code]
 
file  BKE_type_conversions.hh [code]
 
file  BKE_undo_system.h [code]
 
file  BKE_unit.h [code]
 
file  BKE_vfont.h [code]
 
file  BKE_vfontdata.h [code]
 A structure to represent vector fonts, and to load them from PostScript fonts.
 
file  BKE_volume.h [code]
 Volume data-block.
 
file  BKE_volume_render.h [code]
 Volume data-block rendering and viewport drawing utilities.
 
file  BKE_volume_to_mesh.hh [code]
 
file  BKE_workspace.h [code]
 
file  BKE_world.h [code]
 
file  BKE_writeavi.h [code]
 
file  BKE_writeffmpeg.h [code]
 
file  nla_private.h [code]
 
file  particle_private.h [code]
 
file  tracking_private.h [code]