Blender
V3.3
|
#include <draw_manager.h>
Public Attributes | |
eGPUFrameBufferBits | clear_channels |
uchar | r |
uchar | g |
uchar | b |
uchar | a |
float | depth |
uchar | stencil |
Definition at line 276 of file draw_manager.h.
uchar DRWCommandClear::a |
Definition at line 278 of file draw_manager.h.
Referenced by drw_command_clear().
uchar DRWCommandClear::b |
Definition at line 278 of file draw_manager.h.
Referenced by drw_command_clear().
eGPUFrameBufferBits DRWCommandClear::clear_channels |
Definition at line 277 of file draw_manager.h.
Referenced by draw_shgroup(), and drw_command_clear().
float DRWCommandClear::depth |
Definition at line 279 of file draw_manager.h.
Referenced by draw_shgroup(), and drw_command_clear().
uchar DRWCommandClear::g |
Definition at line 278 of file draw_manager.h.
Referenced by drw_command_clear().
uchar DRWCommandClear::r |
Definition at line 278 of file draw_manager.h.
Referenced by drw_command_clear().
uchar DRWCommandClear::stencil |
Definition at line 280 of file draw_manager.h.
Referenced by draw_shgroup(), and drw_command_clear().