@ MOD_DPAINT_INITIAL_NONE
@ MOD_DPAINT_INITIAL_VERTEXCOLOR
@ MOD_DPAINT_INITIAL_COLOR
@ MOD_DPAINT_INITIAL_TEXTURE
@ MOD_DPAINT_SURFACE_T_WEIGHT
@ MOD_DPAINT_SURFACE_T_PAINT
@ MOD_DPAINT_SURFACE_T_DISPLACE
@ MOD_DPAINT_SURFACE_T_WAVE
@ MOD_DPAINT_RAY_BRUSH_AVG
@ MOD_DPAINT_WAVE_OPEN_BORDERS
@ MOD_DPAINT_DISP_INCREMENTAL
@ MOD_DPAINT_DISSOLVE_LOG
struct DynamicPaintCanvasSettings DynamicPaintCanvasSettings
struct DynamicPaintRuntime DynamicPaintRuntime
@ MOD_DPAINT_PRFALL_CONSTANT
@ MOD_DPAINT_PRFALL_SMOOTH
@ MOD_DPAINT_DISP_DISPLACE
@ MOD_DPAINT_PROX_PROJECT
@ MOD_DPAINT_INVERSE_PROX
@ MOD_DPAINT_USES_VELOCITY
@ MOD_DPAINT_VELOCITY_ALPHA
@ MOD_DPAINT_VELOCITY_DEPTH
@ MOD_DPAINT_VELOCITY_COLOR
@ MOD_DPAINT_NEGATE_VOLUME
@ MOD_DPAINT_EFFECT_DO_DRIP
@ MOD_DPAINT_EFFECT_DO_SPREAD
@ MOD_DPAINT_EFFECT_DO_SHRINK
@ MOD_DPAINT_WAVEB_REFLECT
@ MOD_DPAINT_WAVEB_CHANGE
struct DynamicPaintBrushSettings DynamicPaintBrushSettings
@ MOD_DPAINT_SURFACE_F_PTEX
@ MOD_DPAINT_SURFACE_F_VERTEX
@ MOD_DPAINT_SURFACE_F_IMAGESEQ
@ MOD_DPAINT_IMGFORMAT_OPENEXR
@ MOD_DPAINT_IMGFORMAT_PNG
struct DynamicPaintSurface DynamicPaintSurface
These structs are the foundation for all linked lists in the library system.
struct ColorBand * vel_ramp
struct DynamicPaintModifierData * pmd
struct ParticleSystem * psys
struct ColorBand * paint_ramp
struct DynamicPaintModifierData * pmd
struct Mesh * canvas_mesh
struct DynamicPaintSurface * prev
struct DynamicPaintCanvasSettings * canvas
struct Tex * init_texture
struct PaintSurfaceData * data
struct Collection * brush_group
float color_dry_threshold
struct DynamicPaintSurface * next
char image_output_path[1024]
struct EffectorWeights * effector_weights
struct PointCache * pointcache