Blender  V3.3
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BlenderStrokeRenderer.cpp File Reference
#include "BlenderStrokeRenderer.h"
#include "../application/AppConfig.h"
#include "../stroke/Canvas.h"
#include "MEM_guardedalloc.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "RNA_types.h"
#include "DNA_camera_types.h"
#include "DNA_collection_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_listBase.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_collection.h"
#include "BKE_customdata.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
#include "BKE_node_tree_update.h"
#include "BKE_object.h"
#include "BKE_scene.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_math_color.h"
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "RE_pipeline.h"
#include "render_types.h"
#include <climits>

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 Freestyle
 inherits from class Rep