Blender
V3.3
|
#include <types.h>
Public Attributes | |
int | object |
int | prim |
float | u |
float | v |
Definition at line 1360 of file kernel/types.h.
int KernelShaderEvalInput::object |
Definition at line 1361 of file kernel/types.h.
Referenced by fill_shader_input(), kernel_curve_shadow_transparency_evaluate(), kernel_displace_evaluate(), and shade_background_pixels().
int KernelShaderEvalInput::prim |
Definition at line 1362 of file kernel/types.h.
Referenced by fill_shader_input(), kernel_curve_shadow_transparency_evaluate(), kernel_displace_evaluate(), and shade_background_pixels().
float KernelShaderEvalInput::u |
Definition at line 1363 of file kernel/types.h.
Referenced by fill_shader_input(), kernel_background_evaluate(), kernel_curve_shadow_transparency_evaluate(), kernel_displace_evaluate(), and shade_background_pixels().
float KernelShaderEvalInput::v |
Definition at line 1363 of file kernel/types.h.
Referenced by fill_shader_input(), kernel_background_evaluate(), kernel_curve_shadow_transparency_evaluate(), kernel_displace_evaluate(), and shade_background_pixels().