Blender  V3.3
blender::gpu::GLContext Member List

This is the complete list of members for blender::gpu::GLContext, including all inherited members.

activate() overrideblender::gpu::GLContextvirtual
active_fbblender::gpu::Context
back_leftblender::gpu::Context
back_rightblender::gpu::Context
base_instance_supportblender::gpu::GLContextstatic
begin_frame() overrideblender::gpu::GLContextvirtual
bound_ubo_slotsblender::gpu::GLContext
buf_free(GLuint buf_id)blender::gpu::GLContextstatic
check_error(const char *info)blender::gpu::GLContextstatic
clear_texture_supportblender::gpu::GLContextstatic
Context()blender::gpu::Context
copy_image_supportblender::gpu::GLContextstatic
deactivate() overrideblender::gpu::GLContextvirtual
debug_group_begin(const char *name, int index) overrideblender::gpu::GLContextvirtual
debug_group_end() overrideblender::gpu::GLContextvirtual
debug_layer_supportblender::gpu::GLContextstatic
debug_layer_workaroundblender::gpu::GLContextstatic
debug_stackblender::gpu::Context
default_attr_vbo_blender::gpu::GLContext
derivative_signsblender::gpu::GLContextstatic
direct_state_access_supportblender::gpu::GLContextstatic
end_frame() overrideblender::gpu::GLContextvirtual
explicit_location_supportblender::gpu::GLContextstatic
fbo_free(GLuint fbo_id)blender::gpu::GLContext
finish() overrideblender::gpu::GLContextvirtual
fixed_restart_index_supportblender::gpu::GLContextstatic
flush() overrideblender::gpu::GLContextvirtual
front_leftblender::gpu::Context
front_rightblender::gpu::Context
generate_mipmap_workaroundblender::gpu::GLContextstatic
geometry_shader_invocationsblender::gpu::GLContextstatic
get()blender::gpu::GLContextinlinestatic
ghost_window_blender::gpu::Contextprotected
GLContext(void *ghost_window, GLSharedOrphanLists &shared_orphan_list)blender::gpu::GLContext
immblender::gpu::Context
is_active_blender::gpu::Contextprotected
is_active_on_thread()blender::gpu::Context
layered_rendering_supportblender::gpu::GLContextstatic
matrix_stateblender::gpu::Context
max_cubemap_sizeblender::gpu::GLContextstatic
max_ssbo_bindsblender::gpu::GLContextstatic
max_ssbo_sizeblender::gpu::GLContextstatic
max_texture_3d_sizeblender::gpu::GLContextstatic
max_ubo_bindsblender::gpu::GLContextstatic
max_ubo_sizeblender::gpu::GLContextstatic
memory_statistics_get(int *total_mem, int *free_mem) overrideblender::gpu::GLContextvirtual
multi_bind_supportblender::gpu::GLContextstatic
multi_draw_indirect_supportblender::gpu::GLContextstatic
native_barycentric_supportblender::gpu::GLContextstatic
shaderblender::gpu::Context
shader_draw_parameters_supportblender::gpu::GLContextstatic
state_managerblender::gpu::Context
state_manager_active_get()blender::gpu::GLContextinlinestatic
stencil_texturing_supportblender::gpu::GLContextstatic
tex_free(GLuint tex_id)blender::gpu::GLContextstatic
texture_cube_map_array_supportblender::gpu::GLContextstatic
texture_filter_anisotropic_supportblender::gpu::GLContextstatic
texture_gather_supportblender::gpu::GLContextstatic
texture_storage_supportblender::gpu::GLContextstatic
thread_blender::gpu::Contextprotected
unused_fb_slot_workaroundblender::gpu::GLContextstatic
vao_cache_register(GLVaoCache *cache)blender::gpu::GLContext
vao_cache_unregister(GLVaoCache *cache)blender::gpu::GLContext
vao_free(GLuint vao_id)blender::gpu::GLContext
vertex_attrib_binding_supportblender::gpu::GLContextstatic
~Context()blender::gpu::Contextvirtual
~GLContext()blender::gpu::GLContext