Blender  V3.3
overlay_particle.c File Reference
#include "DRW_render.h"
#include "DEG_depsgraph_query.h"
#include "DNA_particle_types.h"
#include "BKE_pointcache.h"
#include "ED_particle.h"
#include "overlay_private.h"

Go to the source code of this file.

Functions

Edit Particles
void OVERLAY_edit_particle_cache_init (OVERLAY_Data *vedata)
 
void OVERLAY_edit_particle_cache_populate (OVERLAY_Data *vedata, Object *ob)
 
void OVERLAY_edit_particle_draw (OVERLAY_Data *vedata)
 
Particles
void OVERLAY_particle_cache_init (OVERLAY_Data *vedata)
 
void OVERLAY_particle_cache_populate (OVERLAY_Data *vedata, Object *ob)
 
void OVERLAY_particle_draw (OVERLAY_Data *vedata)
 

Function Documentation

◆ OVERLAY_edit_particle_cache_init()

void OVERLAY_edit_particle_cache_init ( OVERLAY_Data vedata)

◆ OVERLAY_edit_particle_cache_populate()

void OVERLAY_edit_particle_cache_populate ( OVERLAY_Data vedata,
Object ob 
)

◆ OVERLAY_edit_particle_draw()

void OVERLAY_edit_particle_draw ( OVERLAY_Data vedata)

◆ OVERLAY_particle_cache_init()

void OVERLAY_particle_cache_init ( OVERLAY_Data vedata)

◆ OVERLAY_particle_cache_populate()

void OVERLAY_particle_cache_populate ( OVERLAY_Data vedata,
Object ob 
)

◆ OVERLAY_particle_draw()

void OVERLAY_particle_draw ( OVERLAY_Data vedata)

Definition at line 200 of file overlay_particle.c.

References DRW_draw_pass(), OVERLAY_PassList::particle_ps, and OVERLAY_Data::psl.

Referenced by OVERLAY_draw_scene().