Blender
V3.3
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#include "node_shader_util.hh"
Go to the source code of this file.
Classes | |
class | blender::nodes::node_shader_sepcomb_xyz_cc::MF_SeparateXYZ |
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_shader_sepcomb_xyz_cc | |
Functions | |
static void | blender::nodes::node_shader_sepcomb_xyz_cc::sh_node_sepxyz_declare (NodeDeclarationBuilder &b) |
static int | blender::nodes::node_shader_sepcomb_xyz_cc::gpu_shader_sepxyz (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
static void | blender::nodes::node_shader_sepcomb_xyz_cc::sh_node_sepxyz_build_multi_function (NodeMultiFunctionBuilder &builder) |
void | register_node_type_sh_sepxyz () |
static void | blender::nodes::node_shader_sepcomb_xyz_cc::sh_node_combxyz_declare (NodeDeclarationBuilder &b) |
static int | blender::nodes::node_shader_sepcomb_xyz_cc::gpu_shader_combxyz (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
static void | blender::nodes::node_shader_sepcomb_xyz_cc::sh_node_combxyz_build_multi_function (NodeMultiFunctionBuilder &builder) |
void | register_node_type_sh_combxyz () |
Definition at line 137 of file node_shader_sepcomb_xyz.cc.
References bNodeType::build_multi_function, bNodeType::declare, blender::nodes::node_shader_sepcomb_xyz_cc::gpu_shader_combxyz(), NODE_CLASS_CONVERTER, node_type_gpu(), nodeRegisterType(), sh_fn_node_type_base(), SH_NODE_COMBXYZ, blender::nodes::node_shader_sepcomb_xyz_cc::sh_node_combxyz_build_multi_function(), and blender::nodes::node_shader_sepcomb_xyz_cc::sh_node_combxyz_declare().
Referenced by registerShaderNodes().
Definition at line 92 of file node_shader_sepcomb_xyz.cc.
References bNodeType::build_multi_function, bNodeType::declare, blender::nodes::node_shader_sepcomb_xyz_cc::gpu_shader_sepxyz(), NODE_CLASS_CONVERTER, node_type_gpu(), nodeRegisterType(), sh_fn_node_type_base(), SH_NODE_SEPXYZ, blender::nodes::node_shader_sepcomb_xyz_cc::sh_node_sepxyz_build_multi_function(), and blender::nodes::node_shader_sepcomb_xyz_cc::sh_node_sepxyz_declare().
Referenced by registerShaderNodes().