Blender  V3.3
GHOST_DisplayManagerX11.h
Go to the documentation of this file.
1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2001-2002 NaN Holding BV. All rights reserved. */
3 
9 #pragma once
10 
11 #include "GHOST_DisplayManager.h"
12 
13 class GHOST_SystemX11;
14 
19  public:
24 
30  GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
31 
38  GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
39 
48  int32_t index,
49  GHOST_DisplaySetting &setting) const;
50 
58 
66 
67  private:
68  GHOST_SystemX11 *m_system;
69 };
GHOST_TSuccess
Definition: GHOST_Types.h:74
GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const
GHOST_DisplayManagerX11(GHOST_SystemX11 *system)
GHOST_TSuccess getDisplaySetting(uint8_t display, int32_t index, GHOST_DisplaySetting &setting) const
GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const
GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting)
GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const
signed int int32_t
Definition: stdint.h:77
unsigned char uint8_t
Definition: stdint.h:78