Blender
V3.3
|
#include "BLI_utildefines.h"
Go to the source code of this file.
Typedefs | |
typedef enum eMeshFairingDepth | eMeshFairingDepth |
Enumerations | |
enum | eMeshFairingDepth { MESH_FAIRING_DEPTH_POSITION = 1 , MESH_FAIRING_DEPTH_TANGENCY = 2 } |
Functions | |
void | BKE_bmesh_prefair_and_fair_vertices (struct BMesh *bm, bool *affect_vertices, eMeshFairingDepth depth) |
void | BKE_mesh_prefair_and_fair_vertices (struct Mesh *mesh, struct MVert *deform_mverts, bool *affect_vertices, eMeshFairingDepth depth) |
Mesh Fairing algorithm designed by Brett Fedack, used in the addon "Mesh Fairing": https://github.com/fedackb/mesh-fairing.
Definition in file BKE_mesh_fair.h.
typedef enum eMeshFairingDepth eMeshFairingDepth |
enum eMeshFairingDepth |
Enumerator | |
---|---|
MESH_FAIRING_DEPTH_POSITION | |
MESH_FAIRING_DEPTH_TANGENCY |
Definition at line 21 of file BKE_mesh_fair.h.
void BKE_bmesh_prefair_and_fair_vertices | ( | struct BMesh * | bm, |
bool * | affect_vertices, | ||
eMeshFairingDepth | depth | ||
) |
Definition at line 481 of file mesh_fair.cc.
References bm, and prefair_and_fair_vertices().
void BKE_mesh_prefair_and_fair_vertices | ( | struct Mesh * | mesh, |
struct MVert * | deform_mverts, | ||
bool * | affect_vertices, | ||
eMeshFairingDepth | depth | ||
) |
Definition at line 471 of file mesh_fair.cc.
References mesh, and prefair_and_fair_vertices().
Referenced by sculpt_face_set_edit_fair_face_set().