12 #include "../geometry/Geom.h"
14 #include "../system/FreestyleConfig.h"
20 class NodeOrthographicCamera;
22 class NodePerspectiveCamera;
46 void setModelViewMatrix(
double modelview_matrix[16]);
49 void setProjectionMatrix(
double projection_matrix[16]);
53 return modelview_matrix_;
58 return projection_matrix_;
63 double modelview_matrix_[16];
65 double projection_matrix_[16];
69 #ifdef WITH_CXX_GUARDEDALLOC
70 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:NodeCamera")
135 #ifdef WITH_CXX_GUARDEDALLOC
136 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:NodeOrthographicCamera")
199 #ifdef WITH_CXX_GUARDEDALLOC
200 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:NodePerspectiveCamera")
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Abstract class for scene graph nodes. Inherits from BaseObject which defines the addRef release mecha...
ATTR_WARN_UNUSED_RESULT const BMVert * v
double * modelViewMatrix()
double * projectionMatrix()
NodeOrthographicCamera(const NodeOrthographicCamera &iBrother)=default