Blender  V3.3
COM_CropNode.cc
Go to the documentation of this file.
1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2011 Blender Foundation. */
3 
4 #include "COM_CropNode.h"
5 #include "COM_CropOperation.h"
6 
7 namespace blender::compositor {
8 
9 CropNode::CropNode(bNode *editor_node) : Node(editor_node)
10 {
11  /* pass */
12 }
13 
15  const CompositorContext & /*context*/) const
16 {
17  bNode *node = get_bnode();
18  NodeTwoXYs *crop_settings = (NodeTwoXYs *)node->storage;
19  bool relative = (bool)node->custom2;
20  bool crop_image = (bool)node->custom1;
21  CropBaseOperation *operation;
22  if (crop_image) {
23  operation = new CropImageOperation();
24  }
25  else {
26  operation = new CropOperation();
27  }
28  operation->set_crop_settings(crop_settings);
29  operation->set_relative(relative);
30  converter.add_operation(operation);
31 
32  converter.map_input_socket(get_input_socket(0), operation->get_input_socket(0));
33  converter.map_output_socket(get_output_socket(), operation->get_output_socket());
34 }
35 
36 } // namespace blender::compositor
Overall context of the compositor.
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
Definition: COM_CropNode.cc:14
CropNode(bNode *editor_node)
Definition: COM_CropNode.cc:9
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeOutput * get_output_socket(unsigned int index=0) const
Definition: COM_Node.cc:84
bNode * get_bnode() const
get the reference to the SDNA bNode struct
Definition: COM_Node.h:64
NodeInput * get_input_socket(unsigned int index) const
Definition: COM_Node.cc:89
OperationNode * node