Blender  V3.3
Public Member Functions | Public Attributes | List of all members
RenderWork Class Reference

#include <render_scheduler.h>

Public Member Functions

 operator bool () const
 

Public Attributes

int resolution_divider = 1
 
bool init_render_buffers = false
 
struct {
   int   start_sample = 0
 
   int   num_samples = 0
 
   int   sample_offset = 0
 
path_trace
 
struct {
   bool   filter = false
 
   float   threshold = 0.0f
 
   bool   reset = false
 
adaptive_sampling
 
struct {
   bool   postprocess = false
 
cryptomatte
 
struct {
   bool   write = false
 
   bool   denoise = false
 
tile
 
struct {
   bool   write = false
 
full
 
struct {
   bool   update = false
 
   bool   use_denoised_result = true
 
display
 
bool rebalance = false
 

Detailed Description

Definition at line 16 of file render_scheduler.h.

Member Function Documentation

◆ operator bool()

RenderWork::operator bool ( ) const
inline

Definition at line 80 of file render_scheduler.h.

References adaptive_sampling, display, full, path_trace, and tile.

Member Data Documentation

◆ 

struct { ... } RenderWork::adaptive_sampling

◆ 

struct { ... } RenderWork::cryptomatte

◆ denoise

bool RenderWork::denoise = false

◆ 

struct { ... } RenderWork::display

◆ filter

bool RenderWork::filter = false

◆ 

struct { ... } RenderWork::full

◆ init_render_buffers

bool RenderWork::init_render_buffers = false

◆ num_samples

int RenderWork::num_samples = 0

◆ 

struct { ... } RenderWork::path_trace

◆ postprocess

bool RenderWork::postprocess = false

◆ rebalance

bool RenderWork::rebalance = false

◆ reset

bool RenderWork::reset = false

◆ resolution_divider

int RenderWork::resolution_divider = 1

◆ sample_offset

int RenderWork::sample_offset = 0

◆ start_sample

int RenderWork::start_sample = 0

◆ threshold

float RenderWork::threshold = 0.0f

◆ 

struct { ... } RenderWork::tile

◆ update

bool RenderWork::update = false

◆ use_denoised_result

bool RenderWork::use_denoised_result = true

◆ write

bool RenderWork::write = false

The documentation for this class was generated from the following file: