Blender  V3.3
Functions
blender::nodes::node_shader_value_cc Namespace Reference

Functions

static void sh_node_value_declare (NodeDeclarationBuilder &b)
 
static int gpu_shader_value (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
 
static void sh_node_value_build_multi_function (NodeMultiFunctionBuilder &builder)
 

Function Documentation

◆ gpu_shader_value()

static int blender::nodes::node_shader_value_cc::gpu_shader_value ( GPUMaterial mat,
bNode node,
bNodeExecData UNUSEDexecdata,
GPUNodeStack in,
GPUNodeStack out 
)
static

◆ sh_node_value_build_multi_function()

static void blender::nodes::node_shader_value_cc::sh_node_value_build_multi_function ( NodeMultiFunctionBuilder builder)
static

◆ sh_node_value_declare()

static void blender::nodes::node_shader_value_cc::sh_node_value_declare ( NodeDeclarationBuilder b)
static

Definition at line 12 of file node_shader_value.cc.

References usdtokens::b(), and N_.

Referenced by register_node_type_sh_value().