Blender
V3.3
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#include "libmv/simple_pipeline/tracks.h"
#include <algorithm>
#include <iterator>
#include <vector>
#include "libmv/numeric/numeric.h"
Go to the source code of this file.
Namespaces | |
libmv | |
Functions | |
void | libmv::CoordinatesForMarkersInImage (const vector< Marker > &markers, int image, Mat *coordinates) |