Blender
V3.3
source
blender
gpu
intern
gpu_vertex_format_private.h
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2016 by Mike Erwin. All rights reserved. */
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#pragma once
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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struct
GPUVertFormat
;
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void
VertexFormat_pack
(
struct
GPUVertFormat
*
format
);
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uint
padding
(
uint
offset
,
uint
alignment);
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uint
vertex_buffer_size
(
const
struct
GPUVertFormat
*
format
,
uint
vertex_len);
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#ifdef __cplusplus
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}
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#endif
uint
unsigned int uint
Definition:
BLI_sys_types.h:67
VertexFormat_pack
void VertexFormat_pack(struct GPUVertFormat *format)
Definition:
gpu_vertex_format.cc:309
vertex_buffer_size
uint vertex_buffer_size(const struct GPUVertFormat *format, uint vertex_len)
padding
uint padding(uint offset, uint alignment)
Definition:
gpu_vertex_format.cc:290
offset
ccl_gpu_kernel_postfix ccl_global float int int int int float bool int offset
Definition:
kernel/device/gpu/kernel.h:518
format
format
Definition:
logImageCore.h:38
GPUVertFormat
Definition:
GPU_vertex_format.h:72
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