init(const int2 &output_res, const rcti *output_rect, RenderEngine *render, Depsgraph *depsgraph, const LightProbe *light_probe_=nullptr, Object *camera_object=nullptr, const RenderLayer *render_layer=nullptr, const DRWView *drw_view=nullptr, const View3D *v3d=nullptr, const RegionView3D *rv3d=nullptr) | blender::eevee::Instance | |