Blender  V3.3
Public Attributes | List of all members
UpdateObjectTransformState Struct Reference

Public Attributes

Scene::MotionType need_motion
 
map< ParticleSystem *, int > particle_offset
 
array< uintmotion_offset
 
uintobject_flag
 
uintobject_visibility
 
KernelObjectobjects
 
Transformobject_motion_pass
 
DecomposedTransformobject_motion
 
floatobject_volume_step
 
bool have_motion
 
bool have_curves
 
bool have_points
 
bool have_volumes
 
Scenescene
 
int queue_start_object
 

Detailed Description

Definition at line 33 of file scene/object.cpp.

Member Data Documentation

◆ have_curves

bool UpdateObjectTransformState::have_curves

Definition at line 59 of file scene/object.cpp.

◆ have_motion

bool UpdateObjectTransformState::have_motion

Definition at line 58 of file scene/object.cpp.

◆ have_points

bool UpdateObjectTransformState::have_points

Definition at line 60 of file scene/object.cpp.

◆ have_volumes

bool UpdateObjectTransformState::have_volumes

Definition at line 61 of file scene/object.cpp.

◆ motion_offset

array<uint> UpdateObjectTransformState::motion_offset

Definition at line 47 of file scene/object.cpp.

◆ need_motion

Scene::MotionType UpdateObjectTransformState::need_motion

Definition at line 39 of file scene/object.cpp.

◆ object_flag

uint* UpdateObjectTransformState::object_flag

Definition at line 50 of file scene/object.cpp.

◆ object_motion

DecomposedTransform* UpdateObjectTransformState::object_motion

Definition at line 54 of file scene/object.cpp.

◆ object_motion_pass

Transform* UpdateObjectTransformState::object_motion_pass

Definition at line 53 of file scene/object.cpp.

◆ object_visibility

uint* UpdateObjectTransformState::object_visibility

Definition at line 51 of file scene/object.cpp.

◆ object_volume_step

float* UpdateObjectTransformState::object_volume_step

Definition at line 55 of file scene/object.cpp.

◆ objects

KernelObject* UpdateObjectTransformState::objects

Definition at line 52 of file scene/object.cpp.

◆ particle_offset

map<ParticleSystem *, int> UpdateObjectTransformState::particle_offset

Definition at line 44 of file scene/object.cpp.

◆ queue_start_object

int UpdateObjectTransformState::queue_start_object

Definition at line 67 of file scene/object.cpp.

◆ scene

Scene* UpdateObjectTransformState::scene

Definition at line 64 of file scene/object.cpp.


The documentation for this struct was generated from the following file: