36 return reinterpret_cast<DrawList *
>(vert);
40 return reinterpret_cast<const DrawList *
>(vert);
struct GPUDrawList GPUDrawList
Read Guarded memory(de)allocation.
virtual void append(GPUBatch *batch, int i_first, int i_count)=0
static GPUContext * wrap(Context *ctx)
static Context * unwrap(GPUContext *ctx)