Blender
V3.3
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#include "MEM_guardedalloc.h"
#include "gpu_batch_private.hh"
#include "gl_index_buffer.hh"
#include "gl_vertex_buffer.hh"
#include "glew-mx.h"
Go to the source code of this file.
Classes | |
class | blender::gpu::GLVaoCache |
class | blender::gpu::GLBatch |
Namespaces | |
blender | |
blender::gpu | |
Macros | |
#define | GPU_VAO_STATIC_LEN 3 |
GPU geometry batch Contains VAOs + VBOs + Shader representing a drawable entity.
Definition in file gl_batch.hh.
#define GPU_VAO_STATIC_LEN 3 |
Definition at line 28 of file gl_batch.hh.