22 "Class hierarchy: int > :class:`MediumType`\n"
24 "The different blending modes available to simulate the interaction\n"
27 "* Stroke.DRY_MEDIUM: To simulate a dry medium such as Pencil or Charcoal.\n"
28 "* Stroke.HUMID_MEDIUM: To simulate ink painting (color subtraction blending).\n"
29 "* Stroke.OPAQUE_MEDIUM: To simulate an opaque medium (oil, spray...).");
32 PyVarObject_HEAD_INIT(
nullptr, 0)
"MediumType",
PyLongObject _BPy_MediumType_DRY_MEDIUM
int MediumType_Init(PyObject *module)
PyLongObject _BPy_MediumType_OPAQUE_MEDIUM
PyTypeObject MediumType_Type
PyLongObject _BPy_MediumType_HUMID_MEDIUM
PyDoc_STRVAR(MediumType_doc, "Class hierarchy: int > :class:`MediumType`\n" "\n" "The different blending modes available to simulate the interaction\n" "media-medium:\n" "\n" "* Stroke.DRY_MEDIUM: To simulate a dry medium such as Pencil or Charcoal.\n" "* Stroke.HUMID_MEDIUM: To simulate ink painting (color subtraction blending).\n" "* Stroke.OPAQUE_MEDIUM: To simulate an opaque medium (oil, spray...).")
static struct PyModuleDef module