Blender
V3.3
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#include "node_geometry_util.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_geo_set_point_radius_cc | |
Functions | |
static void | blender::nodes::node_geo_set_point_radius_cc::node_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_geo_set_point_radius_cc::set_radius_in_component (GeometryComponent &component, const Field< bool > &selection_field, const Field< float > &radius_field) |
static void | blender::nodes::node_geo_set_point_radius_cc::node_geo_exec (GeoNodeExecParams params) |
void | register_node_type_geo_set_point_radius () |
Definition at line 60 of file node_geo_set_point_radius.cc.
References bNodeType::declare, GEO_NODE_SET_POINT_RADIUS, geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_GEOMETRY, blender::nodes::node_geo_set_point_radius_cc::node_declare(), blender::nodes::node_geo_set_point_radius_cc::node_geo_exec(), and nodeRegisterType().
Referenced by registerGeometryNodes().