begin() const | blender::draw::detail::DataBuffer< T, len, false > | inline |
begin() | blender::draw::detail::DataBuffer< T, len, false > | inline |
BLI_STATIC_ASSERT(((sizeof(T) *len) % 16)==0, "Buffer size need to be aligned to size of float4.") | blender::draw::detail::DataBuffer< T, len, false > | protected |
data() const | blender::draw::detail::DataBuffer< T, len, false > | inline |
data() | blender::draw::detail::DataBuffer< T, len, false > | inline |
data_ | blender::draw::detail::DataBuffer< T, len, false > | protected |
end() const | blender::draw::detail::DataBuffer< T, len, false > | inline |
end() | blender::draw::detail::DataBuffer< T, len, false > | inline |
len_ | blender::draw::detail::DataBuffer< T, len, false > | protected |
name_ | blender::draw::detail::UniformCommon< T, 1, false > | protected |
operator GPUUniformBuf *() const | blender::draw::detail::UniformCommon< T, 1, false > | inline |
operator Span< T >() const | blender::draw::detail::DataBuffer< T, len, false > | inline |
operator&() | blender::draw::detail::UniformCommon< T, 1, false > | inline |
operator=(const T &other) | blender::draw::UniformBuffer< T > | inline |
UniformCommon< T, 1, false >::operator=(const NonCopyable &other)=delete | blender::NonCopyable | |
blender::NonCopyable::operator=(NonCopyable &&other)=default | blender::NonCopyable | |
operator[](int64_t index) const | blender::draw::detail::DataBuffer< T, len, false > | inline |
operator[](int64_t index) | blender::draw::detail::DataBuffer< T, len, false > | inline |
push_update(void) | blender::draw::detail::UniformCommon< T, 1, false > | inline |
ubo_ | blender::draw::detail::UniformCommon< T, 1, false > | protected |
UniformBuffer() | blender::draw::UniformBuffer< T > | inline |
UniformCommon() | blender::draw::detail::UniformCommon< T, 1, false > | inline |
~UniformCommon() | blender::draw::detail::UniformCommon< T, 1, false > | inline |