Blender
V3.3
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#include "BKE_global.h"
#include "DNA_userdef_types.h"
#include "GPU_batch.h"
#include "GPU_batch_presets.h"
#include "GPU_capabilities.h"
#include "GPU_framebuffer.h"
#include "GPU_platform.h"
#include "GPU_state.h"
#include "mtl_backend.hh"
#include "mtl_common.hh"
#include "mtl_context.hh"
#include "mtl_debug.hh"
#include "mtl_texture.hh"
#include "GHOST_C-api.h"
Go to the source code of this file.
Namespaces | |
blender | |
blender::gpu | |
Functions | |
Operations | |
static MTLTextureSwizzle | blender::gpu::swizzle_to_mtl (const char swizzle) |