Blender
V3.3
|
#include <draw_cache.h>
Public Attributes | |
struct DRWVolumeGrid * | next |
struct DRWVolumeGrid * | prev |
char * | name |
struct GPUTexture * | texture |
float | texture_to_object [4][4] |
float | object_to_texture [4][4] |
float | object_to_bounds [4][4] |
float | bounds_to_texture [4][4] |
Definition at line 241 of file draw_cache.h.
float DRWVolumeGrid::bounds_to_texture[4][4] |
Definition at line 256 of file draw_cache.h.
char* DRWVolumeGrid::name |
Definition at line 245 of file draw_cache.h.
Referenced by volume_grid_cache_get().
struct DRWVolumeGrid* DRWVolumeGrid::next |
Definition at line 242 of file draw_cache.h.
Referenced by volume_grid_cache_get().
float DRWVolumeGrid::object_to_bounds[4][4] |
Definition at line 255 of file draw_cache.h.
float DRWVolumeGrid::object_to_texture[4][4] |
Definition at line 252 of file draw_cache.h.
Referenced by drw_volume_object_grids_init(), volume_grid_cache_get(), and workbench_volume_object_cache_populate().
struct DRWVolumeGrid * DRWVolumeGrid::prev |
Definition at line 242 of file draw_cache.h.
struct GPUTexture* DRWVolumeGrid::texture |
Definition at line 248 of file draw_cache.h.
Referenced by DRW_volume_batch_cache_get_grid(), drw_volume_object_grids_init(), volume_grid_cache_get(), and workbench_volume_object_cache_populate().
float DRWVolumeGrid::texture_to_object[4][4] |
Definition at line 251 of file draw_cache.h.
Referenced by volume_grid_cache_get(), and workbench_volume_object_cache_populate().