Blender
V3.3
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#include "node_shader_util.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_shader_tex_image_cc | |
Functions | |
static void | blender::nodes::node_shader_tex_image_cc::sh_node_tex_image_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_shader_tex_image_cc::node_shader_init_tex_image (bNodeTree *UNUSED(ntree), bNode *node) |
static int | blender::nodes::node_shader_tex_image_cc::node_shader_gpu_tex_image (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
void | register_node_type_sh_tex_image () |
Definition at line 158 of file node_shader_tex_image.cc.
References bNodeType::declare, bNodeType::labelfunc, NODE_CLASS_TEXTURE, node_copy_standard_storage(), node_free_standard_storage(), node_image_label(), blender::nodes::node_shader_tex_image_cc::node_shader_gpu_tex_image(), blender::nodes::node_shader_tex_image_cc::node_shader_init_tex_image(), NODE_SIZE_LARGE, node_type_gpu(), node_type_init(), node_type_size_preset(), node_type_storage(), nodeRegisterType(), SH_NODE_TEX_IMAGE, blender::nodes::node_shader_tex_image_cc::sh_node_tex_image_declare(), and sh_node_type_base().
Referenced by registerShaderNodes().