Blender
V3.3
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Abstract class to load tile data when using the PartialUpdateChecker. More...
#include <BKE_image_partial_update.hh>
Public Member Functions | |
virtual void | init_data (TileNumber tile_number)=0 |
Load the data for the given tile_number. More... | |
virtual void | free_data ()=0 |
Unload the data that has been loaded. More... | |
Protected Member Functions | |
virtual | ~AbstractTileData ()=default |
Abstract class to load tile data when using the PartialUpdateChecker.
Definition at line 100 of file BKE_image_partial_update.hh.
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protectedvirtualdefault |
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pure virtual |
Unload the data that has been loaded.
Invoked when changes are on a different tile compared to the previous tile or when finished iterating over the changes.
Implemented in blender::bke::image::partial_update::ImageTileData, and blender::bke::image::partial_update::NoTileData.
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pure virtual |
Load the data for the given tile_number.
Invoked when changes are on a different tile compared to the previous tile..
Implemented in blender::bke::image::partial_update::ImageTileData.