Blender
V3.3
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#include <cstdlib>
#include "BLI_utildefines.h"
#include "ED_render.h"
#include "WM_api.h"
#include "render_intern.hh"
Go to the source code of this file.
Functions | |
void | ED_operatortypes_render () |
Definition at line 20 of file render_ops.cc.
References MATERIAL_OT_copy(), MATERIAL_OT_new(), MATERIAL_OT_paste(), OBJECT_OT_material_slot_add(), OBJECT_OT_material_slot_assign(), OBJECT_OT_material_slot_copy(), OBJECT_OT_material_slot_deselect(), OBJECT_OT_material_slot_move(), OBJECT_OT_material_slot_remove(), OBJECT_OT_material_slot_remove_unused(), OBJECT_OT_material_slot_select(), RENDER_OT_opengl(), RENDER_OT_render(), RENDER_OT_shutter_curve_preset(), RENDER_OT_view_cancel(), RENDER_OT_view_show(), SCENE_OT_light_cache_bake(), SCENE_OT_light_cache_free(), SCENE_OT_render_view_add(), SCENE_OT_render_view_remove(), SCENE_OT_view_layer_add(), SCENE_OT_view_layer_add_aov(), SCENE_OT_view_layer_add_lightgroup(), SCENE_OT_view_layer_add_used_lightgroups(), SCENE_OT_view_layer_remove(), SCENE_OT_view_layer_remove_aov(), SCENE_OT_view_layer_remove_lightgroup(), SCENE_OT_view_layer_remove_unused_lightgroups(), TEXTURE_OT_new(), TEXTURE_OT_slot_copy(), TEXTURE_OT_slot_move(), TEXTURE_OT_slot_paste(), WM_operatortype_append(), and WORLD_OT_new().
Referenced by ED_spacetypes_init().