Blender
V3.3
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#include <ViewMapTesselator.h>
Public Member Functions | |
ViewMapTesselator2D () | |
virtual | ~ViewMapTesselator2D () |
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ViewMapTesselator () | |
virtual | ~ViewMapTesselator () |
NodeGroup * | Tesselate (ViewMap *iViewMap) |
template<class ViewEdgesIterator > | |
NodeGroup * | Tesselate (ViewEdgesIterator begin, ViewEdgesIterator end) |
NodeGroup * | Tesselate (WShape *iWShape) |
void | setNature (Nature::EdgeNature iNature) |
void | setFrsMaterial (const FrsMaterial &iMaterial) |
Nature::EdgeNature | nature () |
const FrsMaterial & | frs_material () const |
Protected Member Functions | |
virtual void | AddVertexToLine (LineRep *iLine, SVertex *v) |
Class to tesselate the 2D projected silhouette
Definition at line 93 of file ViewMapTesselator.h.
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inline |
Definition at line 95 of file ViewMapTesselator.h.
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inlinevirtual |
Definition at line 98 of file ViewMapTesselator.h.
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inlineprotectedvirtual |
Implements Freestyle::ViewMapTesselator.
Definition at line 103 of file ViewMapTesselator.h.
References Freestyle::LineRep::AddVertex(), and v.