Blender
V3.3
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Go to the source code of this file.
Functions | |
struct SELECTID_Context * | DRW_select_engine_context_get (void) |
struct GPUFrameBuffer * | DRW_engine_select_framebuffer_get (void) |
struct GPUTexture * | DRW_engine_select_texture_get (void) |
Variables | |
DrawEngineType | draw_engine_select_type |
RenderEngineType | DRW_engine_viewport_select_type |
struct GPUFrameBuffer* DRW_engine_select_framebuffer_get | ( | void | ) |
Definition at line 375 of file select_engine.c.
References e_data.
Referenced by DRW_select_buffer_read().
struct GPUTexture* DRW_engine_select_texture_get | ( | void | ) |
Definition at line 380 of file select_engine.c.
References e_data.
Referenced by DRW_select_buffer_read(), and select_debug_engine_init().
struct SELECTID_Context* DRW_select_engine_context_get | ( | void | ) |
Definition at line 370 of file select_engine.c.
References e_data.
Referenced by DRW_draw_select_id(), DRW_select_buffer_bitmap_from_circle(), DRW_select_buffer_bitmap_from_poly(), DRW_select_buffer_bitmap_from_rect(), DRW_select_buffer_context_create(), DRW_select_buffer_context_offset_for_object_elem(), DRW_select_buffer_elem_get(), and DRW_select_buffer_read().
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extern |
Definition at line 325 of file select_engine.c.
Referenced by DRW_draw_select_id(), DRW_engines_register(), DRW_select_buffer_context_offset_for_object_elem(), select_cache_init(), and select_cache_populate().
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extern |
Definition at line 345 of file select_engine.c.