Blender
V3.3
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Public Attributes | |
SculptSession * | ss |
const float * | ray_start |
const float * | ray_normal |
bool | hit |
float | depth |
float | dist_sq_to_ray |
bool | original |
float SculptFindNearestToRayData::depth |
Definition at line 2843 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb(), and SCULPT_stroke_get_location().
float SculptFindNearestToRayData::dist_sq_to_ray |
Definition at line 2844 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb().
bool SculptFindNearestToRayData::hit |
Definition at line 2842 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb(), and SCULPT_stroke_get_location().
bool SculptFindNearestToRayData::original |
Definition at line 2845 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb(), and SCULPT_stroke_get_location().
const float * SculptFindNearestToRayData::ray_normal |
Definition at line 2841 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb().
const float* SculptFindNearestToRayData::ray_start |
Definition at line 2841 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb().
SculptSession* SculptFindNearestToRayData::ss |
Definition at line 2840 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb().