Blender  V3.3
Functions
gpu_shader_2D_point_uniform_size_uniform_color_outline_aa_info.hh File Reference
#include "gpu_interface_info.hh"
#include "gpu_shader_create_info.hh"

Go to the source code of this file.

Functions

 vertex_in (0, Type::VEC2, "pos") .vertex_out(smooth_radii_outline_iface) .fragment_out(0
 

Function Documentation

◆ vertex_in()

vertex_in ( ,
Type::VEC2  ,
"pos"   
)