btGImpactMeshShapePart() | btGImpactMeshShapePart | inline |
btGImpactMeshShapePart(btStridingMeshInterface *meshInterface, int part) | btGImpactMeshShapePart | |
btGImpactShapeInterface() | btGImpactShapeInterface | inline |
calcLocalAABB() | btGImpactShapeInterface | inlineprotectedvirtual |
calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btGImpactMeshShapePart | virtual |
childrenHasTransform() const | btGImpactMeshShapePart | inlinevirtual |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | inline |
getBoxSet() const | btGImpactShapeInterface | inline |
getBulletTetrahedron(int prim_index, btTetrahedronShapeEx &tetrahedron) const | btGImpactMeshShapePart | inlinevirtual |
getBulletTriangle(int prim_index, btTriangleShapeEx &triangle) const | btGImpactMeshShapePart | inlinevirtual |
getChildAabb(int child_index, const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | inlinevirtual |
getChildShape(int index) | btGImpactMeshShapePart | inlinevirtual |
getChildShape(int index) const | btGImpactMeshShapePart | inlinevirtual |
getChildTransform(int index) const | btGImpactMeshShapePart | inlinevirtual |
getGImpactShapeType() const | btGImpactMeshShapePart | inlinevirtual |
getLocalBox() | btGImpactShapeInterface | inline |
getLocalScaling() const | btGImpactMeshShapePart | inlinevirtual |
getMargin() const | btGImpactMeshShapePart | inline |
getName() const | btGImpactMeshShapePart | inlinevirtual |
getNumChildShapes() const | btGImpactMeshShapePart | inlinevirtual |
getPart() const | btGImpactMeshShapePart | inline |
getPrimitiveManager() const | btGImpactMeshShapePart | inlinevirtual |
getPrimitiveTriangle(int index, btPrimitiveTriangle &triangle) const | btGImpactShapeInterface | inline |
getShapeType() const | btGImpactShapeInterface | inlinevirtual |
getTrimeshPrimitiveManager() | btGImpactMeshShapePart | inline |
getVertex(int vertex_index, btVector3 &vertex) const | btGImpactMeshShapePart | inline |
getVertexCount() const | btGImpactMeshShapePart | inline |
hasBoxSet() const | btGImpactShapeInterface | inline |
localScaling | btGImpactShapeInterface | protected |
lockChildShapes() const | btGImpactMeshShapePart | virtual |
m_box_set | btGImpactShapeInterface | protected |
m_localAABB | btGImpactShapeInterface | protected |
m_needs_update | btGImpactShapeInterface | protected |
m_primitive_manager | btGImpactMeshShapePart | protected |
needsRetrieveTetrahedrons() const | btGImpactMeshShapePart | inlinevirtual |
needsRetrieveTriangles() const | btGImpactMeshShapePart | inlinevirtual |
postUpdate() | btGImpactShapeInterface | inlinevirtual |
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btGImpactMeshShapePart | virtual |
processAllTrianglesRay(btTriangleCallback *callback, const btVector3 &rayFrom, const btVector3 &rayTo) const | btGImpactMeshShapePart | virtual |
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) const | btGImpactShapeInterface | inlinevirtual |
setChildTransform(int index, const btTransform &transform) | btGImpactMeshShapePart | inlinevirtual |
setLocalScaling(const btVector3 &scaling) | btGImpactMeshShapePart | inlinevirtual |
setMargin(btScalar margin) | btGImpactMeshShapePart | inlinevirtual |
unlockChildShapes() const | btGImpactMeshShapePart | virtual |
updateBound() | btGImpactShapeInterface | inline |
~btGImpactMeshShapePart() | btGImpactMeshShapePart | virtual |