Blender
V3.3
|
Classes | |
class | MusgraveFunction |
Functions | |
static void | sh_node_tex_musgrave_declare (NodeDeclarationBuilder &b) |
static void | node_shader_buts_tex_musgrave (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
static void | node_shader_init_tex_musgrave (bNodeTree *UNUSED(ntree), bNode *node) |
static const char * | gpu_shader_name_get (const int type, const int dimensions) |
static int | node_shader_gpu_tex_musgrave (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
static void | node_shader_update_tex_musgrave (bNodeTree *ntree, bNode *node) |
static void | sh_node_musgrave_build_multi_function (NodeMultiFunctionBuilder &builder) |
|
static |
Definition at line 49 of file node_shader_tex_musgrave.cc.
References BLI_assert, SHD_MUSGRAVE_FBM, SHD_MUSGRAVE_HETERO_TERRAIN, SHD_MUSGRAVE_HYBRID_MULTIFRACTAL, SHD_MUSGRAVE_MULTIFRACTAL, SHD_MUSGRAVE_RIDGED_MULTIFRACTAL, and type.
Referenced by node_shader_gpu_tex_musgrave().
|
static |
Definition at line 32 of file node_shader_tex_musgrave.cc.
References ptr, UI_ITEM_R_SPLIT_EMPTY_NAME, and uiItemR().
Referenced by register_node_type_sh_tex_musgrave().
|
static |
Definition at line 84 of file node_shader_tex_musgrave.cc.
References gpu_shader_name_get(), GPU_stack_link(), node, node_shader_gpu_default_tex_coord(), node_shader_gpu_tex_mapping(), usdtokens::out(), tex, and type.
Referenced by register_node_type_sh_tex_musgrave().
|
static |
Definition at line 38 of file node_shader_tex_musgrave.cc.
References BKE_texture_colormapping_default(), BKE_texture_mapping_default(), node, SHD_MUSGRAVE_FBM, tex, and TEXMAP_TYPE_POINT.
Referenced by register_node_type_sh_tex_musgrave().
|
static |
Definition at line 102 of file node_shader_tex_musgrave.cc.
References NodeTexMusgrave::dimensions, NodeTexMusgrave::musgrave_type, node, node_sock_label(), nodeFindSocket(), nodeSetSocketAvailability(), ntree, SHD_MUSGRAVE_FBM, SHD_MUSGRAVE_HYBRID_MULTIFRACTAL, SHD_MUSGRAVE_MULTIFRACTAL, SHD_MUSGRAVE_RIDGED_MULTIFRACTAL, SOCK_IN, and SOCK_OUT.
Referenced by register_node_type_sh_tex_musgrave().
|
static |
Definition at line 517 of file node_shader_tex_musgrave.cc.
References blender::nodes::NodeMultiFunctionBuilder::construct_and_set_matching_fn(), node, blender::nodes::NodeMultiFunctionBuilder::node(), and tex.
Referenced by register_node_type_sh_tex_musgrave().
|
static |
Definition at line 15 of file node_shader_tex_musgrave.cc.
References usdtokens::b(), min, N_, and node.
Referenced by register_node_type_sh_tex_musgrave().