Blender
V3.3
|
#include <DNA_layer_types.h>
Public Attributes | |
struct SceneCollection * | next |
struct SceneCollection * | prev |
char | name [64] |
int | active_object_index |
short | flag |
char | type |
char | _pad |
ListBase | objects |
ListBase | scene_collections |
Definition at line 248 of file DNA_layer_types.h.
char SceneCollection::_pad |
Definition at line 256 of file DNA_layer_types.h.
int SceneCollection::active_object_index |
For UI.
Definition at line 253 of file DNA_layer_types.h.
short SceneCollection::flag |
Definition at line 254 of file DNA_layer_types.h.
char SceneCollection::name[64] |
MAX_NAME.
Definition at line 251 of file DNA_layer_types.h.
struct SceneCollection* SceneCollection::next |
Definition at line 249 of file DNA_layer_types.h.
ListBase SceneCollection::objects |
(Object *)LinkData->data.
Definition at line 258 of file DNA_layer_types.h.
struct SceneCollection * SceneCollection::prev |
Definition at line 249 of file DNA_layer_types.h.
ListBase SceneCollection::scene_collections |
Nested collections.
Definition at line 260 of file DNA_layer_types.h.
char SceneCollection::type |
Definition at line 255 of file DNA_layer_types.h.