Blender
V3.3
|
#include <DNA_object_types.h>
Public Attributes | |
struct bFaceMap * | next |
struct bFaceMap * | prev |
char | name [64] |
char | flag |
char | _pad0 [7] |
Face Maps.
Definition at line 55 of file DNA_object_types.h.
char bFaceMap::_pad0[7] |
Definition at line 60 of file DNA_object_types.h.
char bFaceMap::flag |
Definition at line 59 of file DNA_object_types.h.
char bFaceMap::name[64] |
MAX_VGROUP_NAME.
Definition at line 58 of file DNA_object_types.h.
Referenced by BKE_object_facemap_add_name(), BKE_object_facemap_unique_name(), and fmap_unique_check().
struct bFaceMap* bFaceMap::next |
Definition at line 56 of file DNA_object_types.h.
Referenced by BKE_object_facemap_clear(), BKE_object_facemap_copy_list(), face_map_move_exec(), fmap_duplicate(), and fmap_unique_check().
struct bFaceMap * bFaceMap::prev |
Definition at line 56 of file DNA_object_types.h.
Referenced by face_map_move_exec(), and fmap_duplicate().