Blender
V3.3
|
#include "BKE_idtype.h"
#include "BLI_listbase.h"
#include "DNA_asset_types.h"
#include "ED_asset_filter.h"
#include "ED_asset_handle.h"
Go to the source code of this file.
Functions | |
bool | ED_asset_filter_matches_asset (const AssetFilterSettings *filter, const AssetHandle *asset) |
bool ED_asset_filter_matches_asset | ( | const AssetFilterSettings * | filter, |
const AssetHandle * | asset | ||
) |
Definition at line 16 of file asset_filter.cc.
References BKE_idtype_idcode_to_idfilter(), BLI_findstring(), ED_asset_handle_get_id_type(), ED_asset_handle_get_metadata(), filter(), LISTBASE_FOREACH, and AssetMetaData::tags.