Blender
V3.3
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#include <select_private.h>
Public Attributes | |
struct GPUShader * | select_id_flat |
struct GPUShader * | select_id_uniform |
Definition at line 35 of file select_private.h.
struct GPUShader* SELECTID_Shaders::select_id_flat |
Definition at line 37 of file select_private.h.
Referenced by select_engine_free(), and select_engine_init().
struct GPUShader* SELECTID_Shaders::select_id_uniform |
Definition at line 38 of file select_private.h.
Referenced by select_engine_free(), and select_engine_init().