Blender
V3.3
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#include <COM_VariableSizeBokehBlurOperation.h>
Public Member Functions | |
VariableSizeBokehBlurOperation () | |
void | execute_pixel (float output[4], int x, int y, void *data) override |
void | init_execution () override |
void * | initialize_tile_data (rcti *rect) override |
void | deinitialize_tile_data (rcti *rect, void *data) override |
void | deinit_execution () override |
bool | determine_depending_area_of_interest (rcti *input, ReadBufferOperation *read_operation, rcti *output) override |
void | set_max_blur (int max_radius) |
void | set_threshold (float threshold) |
void | set_do_scale_size (bool scale_size) |
void | execute_opencl (OpenCLDevice *device, MemoryBuffer *output_memory_buffer, cl_mem cl_output_buffer, MemoryBuffer **input_memory_buffers, std::list< cl_mem > *cl_mem_to_clean_up, std::list< cl_kernel > *cl_kernels_to_clean_up) override |
custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice. More... | |
void | get_area_of_interest (int input_idx, const rcti &output_area, rcti &r_input_area) override |
Get input operation area being read by this operation on rendering given output area. More... | |
void | update_memory_buffer_partial (MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override |
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virtual | ~NodeOperation () |
void | set_name (const std::string name) |
const std::string | get_name () const |
void | set_id (const int id) |
const int | get_id () const |
float | get_constant_value_default (float default_value) |
const float * | get_constant_elem_default (const float *default_elem) |
const NodeOperationFlags | get_flags () const |
std::optional< NodeOperationHash > | generate_hash () |
unsigned int | get_number_of_input_sockets () const |
unsigned int | get_number_of_output_sockets () const |
NodeOperationOutput * | get_output_socket (unsigned int index=0) |
NodeOperationInput * | get_input_socket (unsigned int index) |
NodeOperation * | get_input_operation (int index) |
virtual void | determine_canvas (const rcti &preferred_area, rcti &r_area) |
virtual bool | is_output_operation (bool) const |
is_output_operation determines whether this operation is an output of the ExecutionSystem during rendering or editing. More... | |
void | set_execution_model (const eExecutionModel model) |
void | set_bnodetree (const bNodeTree *tree) |
void | set_execution_system (ExecutionSystem *system) |
virtual void | init_data () |
virtual void | execute_region (rcti *, unsigned int) |
when a chunk is executed by a CPUDevice, this method is called More... | |
virtual void | execute_opencl_region (OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *) |
when a chunk is executed by an OpenCLDevice, this method is called More... | |
void | set_canvas (const rcti &canvas_area) |
const rcti & | get_canvas () const |
void | unset_canvas () |
virtual bool | is_active_viewer_output () const |
is this operation the active viewer output user can select an ViewerNode to be active (the result of this node will be drawn on the backdrop). More... | |
void | set_canvas_input_index (unsigned int index) |
set the index of the input socket that will determine the canvas of this operation More... | |
void | set_determined_canvas_modifier (std::function< void(rcti &canvas)> fn) |
virtual eCompositorPriority | get_render_priority () const |
get the render priority of this node. More... | |
bool | is_braked () const |
void | update_draw () |
unsigned int | get_width () const |
unsigned int | get_height () const |
void | read_sampled (float result[4], float x, float y, PixelSampler sampler) |
void | read_filtered (float result[4], float x, float y, float dx[2], float dy[2]) |
void | read (float result[4], int x, int y, void *chunk_data) |
virtual MemoryBuffer * | get_input_memory_buffer (MemoryBuffer **) |
virtual std::unique_ptr< MetaData > | get_meta_data () |
void | render (MemoryBuffer *output_buf, Span< rcti > areas, Span< MemoryBuffer * > inputs_bufs) |
virtual void | update_memory_buffer (MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span< MemoryBuffer * > UNUSED(inputs)) |
void | get_area_of_interest (NodeOperation *input_op, const rcti &output_area, rcti &r_input_area) |
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QualityStepHelper () | |
void | set_quality (eCompositorQuality quality) |
Definition at line 13 of file COM_VariableSizeBokehBlurOperation.h.
blender::compositor::VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation | ( | ) |
Definition at line 9 of file COM_VariableSizeBokehBlurOperation.cc.
References blender::compositor::NodeOperation::add_input_socket(), blender::compositor::NodeOperation::add_output_socket(), blender::compositor::Align, blender::compositor::Color, blender::compositor::NodeOperationFlags::complex, blender::compositor::NodeOperation::flags_, blender::compositor::None, blender::compositor::NodeOperationFlags::open_cl, and blender::compositor::Value.
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overridevirtual |
Deinitialize the execution
Reimplemented from blender::compositor::NodeOperation.
Definition at line 209 of file COM_VariableSizeBokehBlurOperation.cc.
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overridevirtual |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 69 of file COM_VariableSizeBokehBlurOperation.cc.
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overridevirtual |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 219 of file COM_VariableSizeBokehBlurOperation.cc.
References blender::compositor::COM_BLUR_BOKEH_PIXELS, blender::compositor::NodeOperation::determine_depending_area_of_interest(), blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_input_operation(), blender::compositor::NodeOperation::get_width(), input, MAX2, output, rcti::xmax, rcti::xmin, rcti::ymax, and rcti::ymin.
Referenced by initialize_tile_data().
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overridevirtual |
custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice.
context | the OpenCL context |
program | the OpenCL program containing all compositor kernels |
queue | the OpenCL command queue of the device the chunk is executed on |
output_memory_buffer | the allocated memory buffer in main CPU memory |
cl_output_buffer | the allocated memory buffer in OpenCLDevice memory |
input_memory_buffers | all input MemoryBuffer's needed |
cl_mem_to_clean_up | all created cl_mem references must be added to this list. Framework will clean this after execution |
cl_kernels_to_clean_up | all created cl_kernel references must be added to this list. Framework will clean this after execution |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 168 of file COM_VariableSizeBokehBlurOperation.cc.
References blender::compositor::OpenCLDevice::COM_cl_attach_memory_buffer_offset_to_kernel_parameter(), blender::compositor::OpenCLDevice::COM_cl_attach_memory_buffer_to_kernel_parameter(), blender::compositor::OpenCLDevice::COM_cl_attach_output_memory_buffer_to_kernel_parameter(), blender::compositor::OpenCLDevice::COM_cl_attach_size_to_kernel_parameter(), blender::compositor::OpenCLDevice::COM_cl_create_kernel(), blender::compositor::OpenCLDevice::COM_cl_enqueue_range(), float(), blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_input_memory_buffer(), blender::compositor::MemoryBuffer::get_max_value(), blender::compositor::QualityStepHelper::get_step(), blender::compositor::NodeOperation::get_width(), MAX2, min_ff(), and threshold.
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overridevirtual |
The inner loop of this operation.
Reimplemented from blender::compositor::NodeOperation.
Definition at line 75 of file COM_VariableSizeBokehBlurOperation.cc.
References add_v4_v4(), BLI_assert, blender::compositor::VariableSizeBokehBlurTileData::bokeh, blender::compositor::VariableSizeBokehBlurTileData::color, blender::compositor::COM_BLUR_BOKEH_PIXELS, blender::compositor::COM_DATA_TYPE_COLOR_CHANNELS, copy_v4_fl(), copy_v4_v4(), data, fabsf, float(), blender::compositor::MemoryBuffer::get_buffer(), blender::compositor::MemoryBuffer::get_height(), blender::compositor::NodeOperation::get_height(), blender::compositor::QualityStepHelper::get_step(), blender::compositor::MemoryBuffer::get_width(), blender::compositor::NodeOperation::get_width(), interp_v4_v4v4(), madd_v4_v4v4(), MAX2, blender::compositor::VariableSizeBokehBlurTileData::max_blur_scalar, MIN2, ny, output, blender::compositor::MemoryBuffer::read(), blender::compositor::MemoryBuffer::read_no_check(), size(), blender::compositor::VariableSizeBokehBlurTileData::size, x, and y.
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overridevirtual |
Get input operation area being read by this operation on rendering given output area.
Implementation don't need to ensure r_input_area is within input operation bounds. The caller must clamp it. TODO: See if it's possible to use parameter overloading (input_id for example).
input_idx | Input operation index for which we want to calculate the area being read. |
output_area | Area being rendered by this operation. |
r_input_area | Returned input operation area that needs to be read in order to render given output area. |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 264 of file COM_VariableSizeBokehBlurOperation.cc.
References blender::compositor::COM_BLUR_BOKEH_PIXELS, blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_width(), MAX2, rcti::xmax, rcti::xmin, rcti::ymax, and rcti::ymin.
Referenced by update_memory_buffer_partial().
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overridevirtual |
Initialize the execution
Reimplemented from blender::compositor::NodeOperation.
Definition at line 33 of file COM_VariableSizeBokehBlurOperation.cc.
References blender::compositor::COM_QH_INCREASE, blender::compositor::NodeOperation::get_input_socket_reader(), and blender::compositor::QualityStepHelper::init_execution().
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overridevirtual |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 50 of file COM_VariableSizeBokehBlurOperation.cc.
References CLAMP, blender::compositor::COM_AREA_NONE, data, determine_depending_area_of_interest(), blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_width(), blender::compositor::NodeOperation::initialize_tile_data(), and MAX2.
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inline |
Definition at line 68 of file COM_VariableSizeBokehBlurOperation.h.
Referenced by blender::compositor::BokehBlurNode::convert_to_operations().
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inline |
Definition at line 58 of file COM_VariableSizeBokehBlurOperation.h.
Referenced by blender::compositor::BokehBlurNode::convert_to_operations(), and blender::compositor::DefocusNode::convert_to_operations().
Definition at line 63 of file COM_VariableSizeBokehBlurOperation.h.
References threshold.
Referenced by blender::compositor::BokehBlurNode::convert_to_operations(), and blender::compositor::DefocusNode::convert_to_operations().
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overridevirtual |
Executes operation updating a memory buffer area. Multi-threaded calls.
Implements blender::compositor::MultiThreadedOperation.
Definition at line 373 of file COM_VariableSizeBokehBlurOperation.cc.
References blender::compositor::area(), BLI_rcti_isect(), blender::compositor::blur_pixel(), blender::compositor::PixelData::bokeh_input, CLAMP, color, blender::compositor::PixelData::color_accum, blender::compositor::COM_AREA_NONE, copy_v4_fl(), copy_v4_v4(), get_area_of_interest(), blender::compositor::NodeOperation::get_height(), blender::compositor::MemoryBuffer::get_max_value(), blender::compositor::MemoryBuffer::get_rect(), blender::compositor::QualityStepHelper::get_step(), blender::compositor::NodeOperation::get_width(), blender::compositor::PixelData::image_height, blender::compositor::PixelData::image_input, blender::compositor::PixelData::image_width, inputs, interp_v4_v4v4(), MAX2, blender::compositor::PixelData::max_blur_scalar, blender::compositor::PixelData::multiplier_accum, output, blender::compositor::PixelData::scalar, size(), blender::compositor::PixelData::size_center, blender::compositor::PixelData::size_input, blender::compositor::PixelData::step, and blender::compositor::PixelData::threshold.