Blender  V3.3
gpu_shader_2D_diag_stripes_info.hh
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2022 Blender Foundation. All rights reserved. */
3 
9 
10 GPU_SHADER_CREATE_INFO(gpu_shader_2D_diag_stripes)
11  .vertex_in(0, Type::VEC2, "pos")
12  .fragment_out(0, Type::VEC4, "fragColor")
13  .push_constant(Type::MAT4, "ModelViewProjectionMatrix")
14  .push_constant(Type::VEC4, "color1")
15  .push_constant(Type::VEC4, "color2")
16  .push_constant(Type::INT, "size1")
17  .push_constant(Type::INT, "size2")
18  .vertex_source("gpu_shader_2D_vert.glsl")
19  .fragment_source("gpu_shader_diag_stripes_frag.glsl")
20  .do_static_compilation(true);
#define GPU_SHADER_CREATE_INFO(_info)