Blender
V3.3
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#include <DNA_boid_types.h>
Public Attributes | |
struct BoidRule * | next |
struct BoidRule * | prev |
int | type |
int | flag |
char | name [32] |
Definition at line 50 of file DNA_boid_types.h.
int BoidRule::flag |
Definition at line 52 of file DNA_boid_types.h.
Referenced by boid_new_rule(), boid_rule_applies(), rule_add_exec(), rule_del_exec(), rule_move_down_exec(), and rule_move_up_exec().
char BoidRule::name[32] |
Definition at line 53 of file DNA_boid_types.h.
Referenced by boid_new_rule().
struct BoidRule* BoidRule::next |
Definition at line 51 of file DNA_boid_types.h.
Referenced by boid_brain(), boids_precalc_rules(), rule_add_exec(), rule_del_exec(), rule_move_down_exec(), and rule_move_up_exec().
struct BoidRule * BoidRule::prev |
Definition at line 51 of file DNA_boid_types.h.
Referenced by rule_move_up_exec().
int BoidRule::type |
Definition at line 52 of file DNA_boid_types.h.
Referenced by apply_boid_rule(), boid_new_rule(), boids_precalc_rules(), and rule_goal_avoid().