Blender
V3.3
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#include <GeoCommon.h>
Public Attributes | |
int | x |
int | y |
int | z |
Structure definitions for points and triangles.
Definition at line 18 of file GeoCommon.h.
int Point3i::x |
Definition at line 19 of file GeoCommon.h.
int Point3i::y |
Definition at line 19 of file GeoCommon.h.
int Point3i::z |
Definition at line 19 of file GeoCommon.h.