Blender
V3.3
|
#include <GPU_shader_shared.h>
Public Attributes | |
float4x4 | ModelMatrix |
float4 | world [6] |
Definition at line 50 of file GPU_shader_shared.h.
float4x4 GPUClipPlanes::ModelMatrix |
Definition at line 51 of file GPU_shader_shared.h.
Referenced by DRW_draw_depth_object().
float4 GPUClipPlanes::world[6] |
Definition at line 52 of file GPU_shader_shared.h.
Referenced by DRW_draw_depth_object().