Blender  V3.3
Functions
render_intern.hh File Reference

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Functions

void OBJECT_OT_material_slot_add (struct wmOperatorType *ot)
 
void OBJECT_OT_material_slot_remove (struct wmOperatorType *ot)
 
void OBJECT_OT_material_slot_assign (struct wmOperatorType *ot)
 
void OBJECT_OT_material_slot_select (struct wmOperatorType *ot)
 
void OBJECT_OT_material_slot_deselect (struct wmOperatorType *ot)
 
void OBJECT_OT_material_slot_copy (struct wmOperatorType *ot)
 
void OBJECT_OT_material_slot_move (struct wmOperatorType *ot)
 
void OBJECT_OT_material_slot_remove_unused (struct wmOperatorType *ot)
 
void MATERIAL_OT_new (struct wmOperatorType *ot)
 
void TEXTURE_OT_new (struct wmOperatorType *ot)
 
void WORLD_OT_new (struct wmOperatorType *ot)
 
void MATERIAL_OT_copy (struct wmOperatorType *ot)
 
void MATERIAL_OT_paste (struct wmOperatorType *ot)
 
void SCENE_OT_view_layer_add (struct wmOperatorType *ot)
 
void SCENE_OT_view_layer_remove (struct wmOperatorType *ot)
 
void SCENE_OT_view_layer_add_aov (struct wmOperatorType *ot)
 
void SCENE_OT_view_layer_remove_aov (struct wmOperatorType *ot)
 
void SCENE_OT_view_layer_add_lightgroup (struct wmOperatorType *ot)
 
void SCENE_OT_view_layer_remove_lightgroup (struct wmOperatorType *ot)
 
void SCENE_OT_view_layer_add_used_lightgroups (struct wmOperatorType *ot)
 
void SCENE_OT_view_layer_remove_unused_lightgroups (struct wmOperatorType *ot)
 
void SCENE_OT_light_cache_bake (struct wmOperatorType *ot)
 
void SCENE_OT_light_cache_free (struct wmOperatorType *ot)
 
void SCENE_OT_render_view_add (struct wmOperatorType *ot)
 
void SCENE_OT_render_view_remove (struct wmOperatorType *ot)
 
void TEXTURE_OT_slot_copy (struct wmOperatorType *ot)
 
void TEXTURE_OT_slot_paste (struct wmOperatorType *ot)
 
void TEXTURE_OT_slot_move (struct wmOperatorType *ot)
 
void RENDER_OT_render (struct wmOperatorType *ot)
 
void RENDER_OT_shutter_curve_preset (struct wmOperatorType *ot)
 
struct ScrArearender_view_open (struct bContext *C, int mx, int my, struct ReportList *reports)
 
void RENDER_OT_view_show (struct wmOperatorType *ot)
 
void RENDER_OT_view_cancel (struct wmOperatorType *ot)
 
void RENDER_OT_opengl (struct wmOperatorType *ot)
 

Function Documentation

◆ MATERIAL_OT_copy()

void MATERIAL_OT_copy ( struct wmOperatorType ot)

◆ MATERIAL_OT_new()

void MATERIAL_OT_new ( struct wmOperatorType ot)

◆ MATERIAL_OT_paste()

void MATERIAL_OT_paste ( struct wmOperatorType ot)

◆ OBJECT_OT_material_slot_add()

void OBJECT_OT_material_slot_add ( struct wmOperatorType ot)

◆ OBJECT_OT_material_slot_assign()

void OBJECT_OT_material_slot_assign ( struct wmOperatorType ot)

◆ OBJECT_OT_material_slot_copy()

void OBJECT_OT_material_slot_copy ( struct wmOperatorType ot)

◆ OBJECT_OT_material_slot_deselect()

void OBJECT_OT_material_slot_deselect ( struct wmOperatorType ot)

◆ OBJECT_OT_material_slot_move()

void OBJECT_OT_material_slot_move ( struct wmOperatorType ot)

◆ OBJECT_OT_material_slot_remove()

void OBJECT_OT_material_slot_remove ( struct wmOperatorType ot)

◆ OBJECT_OT_material_slot_remove_unused()

void OBJECT_OT_material_slot_remove_unused ( struct wmOperatorType ot)

◆ OBJECT_OT_material_slot_select()

void OBJECT_OT_material_slot_select ( struct wmOperatorType ot)

◆ RENDER_OT_opengl()

void RENDER_OT_opengl ( struct wmOperatorType ot)

◆ RENDER_OT_render()

void RENDER_OT_render ( struct wmOperatorType ot)

◆ RENDER_OT_shutter_curve_preset()

void RENDER_OT_shutter_curve_preset ( struct wmOperatorType ot)

◆ RENDER_OT_view_cancel()

void RENDER_OT_view_cancel ( struct wmOperatorType ot)

◆ RENDER_OT_view_show()

void RENDER_OT_view_show ( struct wmOperatorType ot)

◆ render_view_open()

struct ScrArea* render_view_open ( struct bContext C,
int  mx,
int  my,
struct ReportList reports 
)

◆ SCENE_OT_light_cache_bake()

void SCENE_OT_light_cache_bake ( struct wmOperatorType ot)

◆ SCENE_OT_light_cache_free()

void SCENE_OT_light_cache_free ( struct wmOperatorType ot)

◆ SCENE_OT_render_view_add()

void SCENE_OT_render_view_add ( struct wmOperatorType ot)

◆ SCENE_OT_render_view_remove()

void SCENE_OT_render_view_remove ( struct wmOperatorType ot)

◆ SCENE_OT_view_layer_add()

void SCENE_OT_view_layer_add ( struct wmOperatorType ot)

◆ SCENE_OT_view_layer_add_aov()

void SCENE_OT_view_layer_add_aov ( struct wmOperatorType ot)

◆ SCENE_OT_view_layer_add_lightgroup()

void SCENE_OT_view_layer_add_lightgroup ( struct wmOperatorType ot)

◆ SCENE_OT_view_layer_add_used_lightgroups()

void SCENE_OT_view_layer_add_used_lightgroups ( struct wmOperatorType ot)

◆ SCENE_OT_view_layer_remove()

void SCENE_OT_view_layer_remove ( struct wmOperatorType ot)

◆ SCENE_OT_view_layer_remove_aov()

void SCENE_OT_view_layer_remove_aov ( struct wmOperatorType ot)

◆ SCENE_OT_view_layer_remove_lightgroup()

void SCENE_OT_view_layer_remove_lightgroup ( struct wmOperatorType ot)

◆ SCENE_OT_view_layer_remove_unused_lightgroups()

void SCENE_OT_view_layer_remove_unused_lightgroups ( struct wmOperatorType ot)

◆ TEXTURE_OT_new()

void TEXTURE_OT_new ( struct wmOperatorType ot)

◆ TEXTURE_OT_slot_copy()

void TEXTURE_OT_slot_copy ( struct wmOperatorType ot)

◆ TEXTURE_OT_slot_move()

void TEXTURE_OT_slot_move ( struct wmOperatorType ot)

◆ TEXTURE_OT_slot_paste()

void TEXTURE_OT_slot_paste ( struct wmOperatorType ot)

◆ WORLD_OT_new()

void WORLD_OT_new ( struct wmOperatorType ot)