Blender
V3.3
|
Classes | |
class | BrickFunction |
Functions | |
static void | sh_node_tex_brick_declare (NodeDeclarationBuilder &b) |
static void | node_shader_buts_tex_brick (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
static void | node_shader_init_tex_brick (bNodeTree *UNUSED(ntree), bNode *node) |
static int | node_shader_gpu_tex_brick (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
static void | sh_node_brick_build_multi_function (NodeMultiFunctionBuilder &builder) |
|
static |
Definition at line 46 of file node_shader_tex_brick.cc.
References col, IFACE_, ptr, UI_ITEM_R_SLIDER, UI_ITEM_R_SPLIT_EMPTY_NAME, uiItemR(), and uiLayoutColumn().
Referenced by register_node_type_sh_tex_brick().
|
static |
Definition at line 86 of file node_shader_tex_brick.cc.
References GPU_constant(), GPU_stack_link(), GPU_uniform(), node, node_shader_gpu_default_tex_coord(), node_shader_gpu_tex_mapping(), Tex::offset, usdtokens::out(), and tex.
Referenced by register_node_type_sh_tex_brick().
|
static |
Definition at line 66 of file node_shader_tex_brick.cc.
References BKE_texture_colormapping_default(), BKE_texture_mapping_default(), LISTBASE_FOREACH, node, Tex::offset, STREQ, tex, and TEXMAP_TYPE_POINT.
Referenced by register_node_type_sh_tex_brick().
|
static |
Definition at line 262 of file node_shader_tex_brick.cc.
References blender::nodes::NodeMultiFunctionBuilder::construct_and_set_matching_fn(), node, blender::nodes::NodeMultiFunctionBuilder::node(), Tex::offset, and tex.
Referenced by register_node_type_sh_tex_brick().
|
static |
Definition at line 13 of file node_shader_tex_brick.cc.
References usdtokens::b(), min, and N_.
Referenced by register_node_type_sh_tex_brick().