Blender
V3.3
|
#include <BKE_armature.h>
Public Attributes | |
struct PoseTree * | next |
struct PoseTree * | prev |
int | type |
int | totchannel |
struct ListBase | targets |
struct bPoseChannel ** | pchan |
int * | parent |
float(* | basis_change )[3][3] |
int | iterations |
int | stretch |
Definition at line 119 of file BKE_armature.h.
float(* PoseTree::basis_change)[3][3] |
Definition at line 129 of file BKE_armature.h.
int PoseTree::iterations |
Definition at line 130 of file BKE_armature.h.
struct PoseTree* PoseTree::next |
Definition at line 120 of file BKE_armature.h.
int* PoseTree::parent |
Definition at line 127 of file BKE_armature.h.
struct bPoseChannel** PoseTree::pchan |
Definition at line 126 of file BKE_armature.h.
struct PoseTree * PoseTree::prev |
Definition at line 120 of file BKE_armature.h.
int PoseTree::stretch |
Definition at line 131 of file BKE_armature.h.
struct ListBase PoseTree::targets |
Definition at line 123 of file BKE_armature.h.
int PoseTree::totchannel |
Definition at line 123 of file BKE_armature.h.
int PoseTree::type |
Definition at line 122 of file BKE_armature.h.