Blender
V3.3
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#include <gpu_shader_private.hh>
Public Attributes | |
int | source = -1 |
int | row = -1 |
int | column = -1 |
Definition at line 101 of file gpu_shader_private.hh.
int blender::gpu::LogCursor::column = -1 |
Definition at line 104 of file gpu_shader_private.hh.
Referenced by blender::gpu::GLLogParser::parse_line(), and blender::gpu::Shader::print_log().
int blender::gpu::LogCursor::row = -1 |
Definition at line 103 of file gpu_shader_private.hh.
Referenced by blender::gpu::GLLogParser::parse_line(), and blender::gpu::Shader::print_log().
int blender::gpu::LogCursor::source = -1 |
Definition at line 102 of file gpu_shader_private.hh.
Referenced by blender::gpu::GLLogParser::parse_line(), and blender::gpu::Shader::print_log().