Blender
V3.3
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#include "BLI_sys_types.h"
Go to the source code of this file.
Classes | |
class | blender::gpu::UniformBuf |
Namespaces | |
blender | |
blender::gpu | |
Macros | |
#define | DEBUG_NAME_LEN 8 |
Functions | |
static GPUUniformBuf * | blender::gpu::wrap (UniformBuf *vert) |
static UniformBuf * | blender::gpu::unwrap (GPUUniformBuf *vert) |
static const UniformBuf * | blender::gpu::unwrap (const GPUUniformBuf *vert) |
#define DEBUG_NAME_LEN 8 |
Definition at line 20 of file gpu_uniform_buffer_private.hh.