Blender
V3.3
|
#include <wm_xr_intern.h>
Public Attributes | |
struct wmXrController * | next |
struct wmXrController * | prev |
char | subaction_path [64] |
GHOST_XrPose | grip_pose |
float | grip_mat [4][4] |
float | grip_mat_base [4][4] |
GHOST_XrPose | aim_pose |
float | aim_mat [4][4] |
float | aim_mat_base [4][4] |
struct GPUBatch * | model |
Definition at line 117 of file wm_xr_intern.h.
float wmXrController::aim_mat[4][4] |
Definition at line 128 of file wm_xr_intern.h.
float wmXrController::aim_mat_base[4][4] |
Definition at line 129 of file wm_xr_intern.h.
GHOST_XrPose wmXrController::aim_pose |
Pose (in world space) that represents the controller's aiming source.
Definition at line 127 of file wm_xr_intern.h.
float wmXrController::grip_mat[4][4] |
Definition at line 124 of file wm_xr_intern.h.
float wmXrController::grip_mat_base[4][4] |
Definition at line 125 of file wm_xr_intern.h.
GHOST_XrPose wmXrController::grip_pose |
Pose (in world space) that represents the user's hand when holding the controller.
Definition at line 123 of file wm_xr_intern.h.
struct GPUBatch* wmXrController::model |
Controller model.
Definition at line 132 of file wm_xr_intern.h.
struct wmXrController* wmXrController::next |
Definition at line 118 of file wm_xr_intern.h.
struct wmXrController * wmXrController::prev |
Definition at line 118 of file wm_xr_intern.h.
char wmXrController::subaction_path[64] |
OpenXR user path identifier.
Definition at line 120 of file wm_xr_intern.h.