Blender
V3.3
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#include <SceneHash.h>
Public Member Functions | |
SceneHash () | |
virtual | ~SceneHash () |
VISIT_DECL (NodeCamera) | |
VISIT_DECL (NodeViewLayer) | |
VISIT_DECL (IndexedFaceSet) | |
string | toString () |
bool | match () |
void | store () |
void | reset () |
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SceneVisitor () | |
virtual | ~SceneVisitor () |
virtual void | beginScene () |
virtual void | endScene () |
Definition at line 22 of file SceneHash.h.
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inline |
Definition at line 24 of file SceneHash.h.
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inlinevirtual |
Definition at line 29 of file SceneHash.h.
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inline |
Definition at line 39 of file SceneHash.h.
Referenced by Freestyle::Controller::hitViewMapCache().
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inline |
Definition at line 49 of file SceneHash.h.
Referenced by Freestyle::Controller::LoadMesh().
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inline |
Definition at line 44 of file SceneHash.h.
Referenced by Freestyle::Controller::hitViewMapCache().
string Freestyle::SceneHash::toString | ( | ) |
Definition at line 13 of file SceneHash.cpp.
References hex.
Referenced by Freestyle::Controller::LoadMesh().
Freestyle::SceneHash::VISIT_DECL | ( | IndexedFaceSet | ) |
Freestyle::SceneHash::VISIT_DECL | ( | NodeCamera | ) |
Freestyle::SceneHash::VISIT_DECL | ( | NodeViewLayer | ) |