#include "COLLADAFWMorphController.h"
#include "COLLADAFWNode.h"
#include "COLLADAFWUniqueId.h"
#include "BKE_context.h"
#include "BKE_key.h"
#include "DNA_armature_types.h"
#include "DNA_key_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "ED_armature.h"
#include "AnimationImporter.h"
#include "ExtraTags.h"
#include "MeshImporter.h"
#include "SkinInfo.h"
#include "TransformReader.h"
#include <map>
#include <vector>
#include "ImportSettings.h"
#include "collada_internal.h"
#include "collada_utils.h"
Go to the source code of this file.
◆ MINIMUM_BONE_LENGTH
#define MINIMUM_BONE_LENGTH 0.000001f |
◆ UNLIMITED_CHAIN_MAX
#define UNLIMITED_CHAIN_MAX INT_MAX |