Blender
V3.3
|
#include "libmv/simple_pipeline/resect.h"
#include <cstdio>
#include "libmv/base/vector.h"
#include "libmv/logging/logging.h"
#include "libmv/multiview/euclidean_resection.h"
#include "libmv/multiview/projection.h"
#include "libmv/multiview/resection.h"
#include "libmv/numeric/levenberg_marquardt.h"
#include "libmv/numeric/numeric.h"
#include "libmv/simple_pipeline/reconstruction.h"
#include "libmv/simple_pipeline/tracks.h"
Go to the source code of this file.
Namespaces | |
libmv | |
Functions | |
bool | libmv::EuclideanResect (const vector< Marker > &markers, EuclideanReconstruction *reconstruction, bool final_pass) |
bool | libmv::ProjectiveResect (const vector< Marker > &markers, ProjectiveReconstruction *reconstruction) |
const vector<Marker>& markers |
Definition at line 87 of file resect.cc.
Referenced by libmv::EuclideanResect(), and libmv::ProjectiveResect().
const ProjectiveReconstruction& reconstruction |
Definition at line 88 of file resect.cc.
Referenced by libmv::EuclideanResect(), and libmv::ProjectiveResect().