Blender
V3.3
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Public Attributes | |
struct DepthBufCache * | next |
struct DepthBufCache * | prev |
uint | id |
depth_t | buf [0] |
Store result of GPU_framebuffer_read_depth.
Definition at line 99 of file gpu_select_pick.c.
depth_t DepthBufCache::buf[0] |
Definition at line 102 of file gpu_select_pick.c.
Referenced by depth_buf_rect_depth_any(), depth_buf_rect_depth_any_filled(), depth_buf_subrect_depth_any(), depth_buf_subrect_depth_any_filled(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), gpu_select_pick_begin(), and gpu_select_pick_load_id().
uint DepthBufCache::id |
Definition at line 101 of file gpu_select_pick.c.
Referenced by depth_buf_malloc(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), and gpu_select_pick_load_id().
struct DepthBufCache* DepthBufCache::next |
Definition at line 100 of file gpu_select_pick.c.
struct DepthBufCache * DepthBufCache::prev |
Definition at line 100 of file gpu_select_pick.c.