Blender
V3.3
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#include "libmv/image/array_nd.h"
Go to the source code of this file.
Namespaces | |
libmv | |
Functions | |
template<typename T > | |
T | libmv::RGB2GRAY (const T r, const T g, const T b) |
template<class ImageIn , class ImageOut > | |
void | libmv::Rgb2Gray (const ImageIn &imaIn, ImageOut *imaOut) |
template<class Image > | |
unsigned char * | libmv::FloatImageToUCharArray (const Image &image) |