106 const float normal_co[2],
119 const float normal_co[2],
128 const float normal_co[2],
ccl_gpu_kernel_postfix ccl_global float int int int int float threshold
void ED_mask_select_flush_all(struct Mask *mask)
void MASK_OT_select(struct wmOperatorType *ot)
void MASK_OT_primitive_circle_add(struct wmOperatorType *ot)
void MASK_OT_new(struct wmOperatorType *ot)
void MASK_OT_shape_key_clear(struct wmOperatorType *ot)
void MASK_OT_select_circle(struct wmOperatorType *ot)
void MASK_OT_slide_point(struct wmOperatorType *ot)
void MASK_OT_hide_view_clear(struct wmOperatorType *ot)
void MASK_OT_hide_view_set(struct wmOperatorType *ot)
void MASK_OT_duplicate(struct wmOperatorType *ot)
bool ED_mask_find_nearest_diff_point(const struct bContext *C, struct Mask *mask, const float normal_co[2], int threshold, bool feather, float tangent[2], bool use_deform, bool use_project, struct MaskLayer **r_mask_layer, struct MaskSpline **r_spline, struct MaskSplinePoint **r_point, float *r_u, float *r_score)
void ED_mask_view_lock_state_restore_no_jump(const struct bContext *C, const MaskViewLockState *state)
void MASK_OT_select_less(struct wmOperatorType *ot)
void MASK_OT_slide_spline_curvature(struct wmOperatorType *ot)
void MASK_OT_delete(struct wmOperatorType *ot)
void MASK_OT_layer_new(struct wmOperatorType *ot)
void MASK_OT_select_linked_pick(struct wmOperatorType *ot)
void MASK_OT_add_feather_vertex(struct wmOperatorType *ot)
void MASK_OT_switch_direction(struct wmOperatorType *ot)
struct MaskViewLockState MaskViewLockState
void MASK_OT_shape_key_rekey(struct wmOperatorType *ot)
void MASK_OT_handle_type_set(struct wmOperatorType *ot)
void MASK_OT_normals_make_consistent(struct wmOperatorType *ot)
void MASK_OT_shape_key_insert(struct wmOperatorType *ot)
struct Mask * ED_mask_new(struct bContext *C, const char *name)
void MASK_OT_select_more(struct wmOperatorType *ot)
void MASK_OT_copy_splines(struct wmOperatorType *ot)
void MASK_OT_primitive_square_add(struct wmOperatorType *ot)
void MASK_OT_shape_key_feather_reset(struct wmOperatorType *ot)
void MASK_OT_layer_remove(struct wmOperatorType *ot)
void MASK_OT_select_all(struct wmOperatorType *ot)
void ED_mask_layer_select_set(struct MaskLayer *mask_layer, bool do_select)
void MASK_OT_feather_weight_clear(struct wmOperatorType *ot)
void MASK_OT_parent_clear(struct wmOperatorType *ot)
void ED_mask_select_toggle_all(struct Mask *mask, int action)
void MASK_OT_layer_move(struct wmOperatorType *ot)
bool ED_mask_layer_select_check(const struct MaskLayer *mask_layer)
void MASK_OT_select_lasso(struct wmOperatorType *ot)
struct MaskLayer * ED_mask_layer_ensure(struct bContext *C, bool *r_added_mask)
void MASK_OT_select_box(struct wmOperatorType *ot)
void MASK_OT_cyclic_toggle(struct wmOperatorType *ot)
void ED_mask_spline_select_set(struct MaskSpline *spline, bool do_select)
bool ED_mask_spline_select_check(const struct MaskSpline *spline)
void ED_mask_view_lock_state_store(const struct bContext *C, MaskViewLockState *state)
bool ED_mask_select_check(const struct Mask *mask)
void MASK_OT_paste_splines(struct wmOperatorType *ot)
void MASK_OT_select_linked(struct wmOperatorType *ot)
void MASK_OT_add_vertex(struct wmOperatorType *ot)
bool ED_mask_feather_find_nearest(const struct bContext *C, struct Mask *mask, const float normal_co[2], float threshold, struct MaskLayer **r_mask_layer, struct MaskSpline **r_spline, struct MaskSplinePoint **r_point, struct MaskSplinePointUW **r_uw, float *r_score)
struct MaskSplinePoint * ED_mask_point_find_nearest(const struct bContext *C, struct Mask *mask, const float normal_co[2], float threshold, struct MaskLayer **r_mask_layer, struct MaskSpline **r_spline, eMaskWhichHandle *r_which_handle, float *r_score)
void MASK_OT_parent_set(struct wmOperatorType *ot)
ccl_device_inline float4 mask(const int4 &mask, const float4 &a)
ClipViewLockState space_clip_state