Blender
V3.3
|
#include <BLI_math_geom.h>
Public Attributes | |
float | ray_origin [3] |
float | ray_direction [3] |
float | ray_inv_dir [3] |
float | pmat [4][4] |
float | mval [2] |
Definition at line 278 of file BLI_math_geom.h.
float DistProjectedAABBPrecalc::mval[2] |
Definition at line 283 of file BLI_math_geom.h.
Referenced by dist_squared_to_projected_aabb_precalc(), dist_squared_to_projected_aabb_simple(), and test_projected_vert_dist().
float DistProjectedAABBPrecalc::pmat[4][4] |
Definition at line 282 of file BLI_math_geom.h.
Referenced by dist_squared_to_projected_aabb_precalc(), and test_projected_vert_dist().
float DistProjectedAABBPrecalc::ray_direction[3] |
Definition at line 280 of file BLI_math_geom.h.
Referenced by cb_snap_tri_edges(), cb_snap_tri_verts(), dist_squared_to_projected_aabb_precalc(), isect_ray_plane_v3(), isect_ray_tri_epsilon_v3(), isect_ray_tri_v3(), isect_ray_tri_watertight_v3_precalc(), snap_mesh_edge_verts_mixed(), and test_projected_edge_dist().
float DistProjectedAABBPrecalc::ray_inv_dir[3] |
Definition at line 281 of file BLI_math_geom.h.
Referenced by dist_squared_to_projected_aabb_precalc().
float DistProjectedAABBPrecalc::ray_origin[3] |
Definition at line 279 of file BLI_math_geom.h.
Referenced by dist_squared_to_projected_aabb_precalc(), isect_ray_plane_v3(), isect_ray_tri_epsilon_v3(), isect_ray_tri_v3(), isect_ray_tri_watertight_v3(), snap_mesh_edge_verts_mixed(), and test_projected_edge_dist().