Blender
V3.3
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#include "btStridingMeshInterface.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btScalar.h"
Go to the source code of this file.
Typedefs | |
typedef btAlignedObjectArray< btIndexedMesh > | IndexedMeshArray |
Functions | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btTriangleIndexVertexArray () | |
virtual | ~btTriangleIndexVertexArray () |
btTriangleIndexVertexArray (int numTriangles, int *triangleIndexBase, int triangleIndexStride, int numVertices, btScalar *vertexBase, int vertexStride) | |
void | addIndexedMesh (const btIndexedMesh &mesh, PHY_ScalarType indexType=PHY_INTEGER) |
virtual void | getLockedVertexIndexBase (unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) |
virtual void | getLockedReadOnlyVertexIndexBase (const unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, const unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) const |
virtual void | unLockVertexBase (int subpart) |
virtual void | unLockReadOnlyVertexBase (int subpart) const |
virtual int | getNumSubParts () const |
IndexedMeshArray & | getIndexedMeshArray () |
virtual void | preallocateVertices (int numverts) |
virtual void | preallocateIndices (int numindices) |
virtual bool | hasPremadeAabb () const |
virtual void | setPremadeAabb (const btVector3 &aabbMin, const btVector3 &aabbMax) const |
virtual void | getPremadeAabb (btVector3 *aabbMin, btVector3 *aabbMax) const |
Variables | |
btIndexedMesh | |
int | m_numTriangles |
const unsigned char * | m_triangleIndexBase |
int | m_triangleIndexStride |
int | m_numVertices |
const unsigned char * | m_vertexBase |
int | m_vertexStride |
PHY_ScalarType | m_indexType |
PHY_ScalarType | m_vertexType |
btTriangleIndexVertexArray | __pad0__ |
int | m_pad [2] |
int | m_hasAabb |
btVector3 | m_aabbMin |
btVector3 | m_aabbMax |
Definition at line 59 of file btTriangleIndexVertexArray.h.
void addIndexedMesh | ( | const btIndexedMesh & | mesh, |
PHY_ScalarType | indexType = PHY_INTEGER |
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Definition at line 87 of file btTriangleIndexVertexArray.h.
References mesh, btAlignedObjectArray< T >::push_back(), and btAlignedObjectArray< T >::size().
Referenced by btTriangleIndexVertexArray().
BT_DECLARE_ALIGNED_ALLOCATOR | ( | ) |
btTriangleIndexVertexArray | ( | ) |
Definition at line 78 of file btTriangleIndexVertexArray.h.
Referenced by btCollisionWorldImporter::convertCollisionShape(), btCollisionWorldImporter::createMeshInterface(), btCollisionWorldImporter::createTriangleMeshContainer(), and RB_trimesh_finish().
btTriangleIndexVertexArray::btTriangleIndexVertexArray | ( | int | numTriangles, |
int * | triangleIndexBase, | ||
int | triangleIndexStride, | ||
int | numVertices, | ||
btScalar * | vertexBase, | ||
int | vertexStride | ||
) |
Definition at line 18 of file btTriangleIndexVertexArray.cpp.
References addIndexedMesh(), btIndexedMesh, mesh, numTriangles(), and numVertices().
const IndexedMeshArray & getIndexedMeshArray | ( | ) |
Definition at line 110 of file btTriangleIndexVertexArray.h.
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getNumSubParts returns the number of separate subparts each subpart has a continuous array of vertices and indices
Definition at line 105 of file btTriangleIndexVertexArray.h.
References btAlignedObjectArray< T >::size().
Referenced by getLockedMaterialBase(), getLockedVertexIndexBase(), and InternalProcessAllTriangles().
Definition at line 74 of file btStridingMeshInterface.h.
References void.
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Definition at line 68 of file btStridingMeshInterface.h.
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virtual |
Definition at line 121 of file btTriangleIndexVertexArray.h.
References void.
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Definition at line 120 of file btTriangleIndexVertexArray.h.
References void.
Definition at line 69 of file btStridingMeshInterface.h.
References void.
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Definition at line 101 of file btTriangleIndexVertexArray.h.
References void.
Referenced by InternalProcessAllTriangles().
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unLockVertexBase finishes the access to a subpart of the triangle mesh make a call to unLockVertexBase when the read and write access (using getLockedVertexIndexBase) is finished
Definition at line 99 of file btTriangleIndexVertexArray.h.
References void.
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virtual |
Definition at line 33 of file btTriangleIndexVertexArray.cpp.
btTriangleIndexVertexArray __pad0__ |
The btTriangleIndexVertexArray allows to access multiple triangle meshes, by indexing into existing triangle/index arrays. Additional meshes can be added using addIndexedMesh No duplicate is made of the vertex/index data, it only indexes into external vertex/index arrays. So keep those arrays around during the lifetime of this btTriangleIndexVertexArray.
Definition at line 66 of file btTriangleIndexVertexArray.h.
btIndexedMesh |
The btIndexedMesh indexes a single vertex and index array. Multiple btIndexedMesh objects can be passed into a btTriangleIndexVertexArray using addIndexedMesh. Instead of the number of indices, we pass the number of triangles.
Definition at line 26 of file btTriangleIndexVertexArray.h.
Referenced by btTriangleIndexVertexArray(), btTriangleMesh::btTriangleMesh(), btCollisionWorldImporter::createMeshInterface(), getLockedReadOnlyVertexIndexBase(), and getLockedVertexIndexBase().
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Definition at line 73 of file btTriangleIndexVertexArray.h.
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Definition at line 72 of file btTriangleIndexVertexArray.h.
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mutable |
Definition at line 71 of file btTriangleIndexVertexArray.h.
PHY_ScalarType m_indexType |
Definition at line 41 of file btTriangleIndexVertexArray.h.
int m_numTriangles |
Definition at line 30 of file btTriangleIndexVertexArray.h.
int m_numVertices |
Definition at line 34 of file btTriangleIndexVertexArray.h.
Referenced by addVertex(), btTetrahedronShapeEx::btTetrahedronShapeEx(), removeVertex(), and reset().
int m_pad[2] |
Definition at line 70 of file btTriangleIndexVertexArray.h.
const unsigned char* m_triangleIndexBase |
Definition at line 31 of file btTriangleIndexVertexArray.h.
int m_triangleIndexStride |
Definition at line 33 of file btTriangleIndexVertexArray.h.
const unsigned char* m_vertexBase |
Definition at line 35 of file btTriangleIndexVertexArray.h.
int m_vertexStride |
Definition at line 37 of file btTriangleIndexVertexArray.h.
PHY_ScalarType m_vertexType |
Definition at line 46 of file btTriangleIndexVertexArray.h.