Blender
V3.3
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#include <COM_ColorSpillOperation.h>
Public Member Functions | |
ColorSpillOperation () | |
void | execute_pixel_sampled (float output[4], float x, float y, PixelSampler sampler) override |
void | init_execution () override |
void | deinit_execution () override |
void | set_settings (NodeColorspill *node_color_spill) |
void | set_spill_channel (int channel) |
void | set_spill_method (int method) |
float | calculate_map_value (float fac, float *input) |
void | update_memory_buffer_partial (MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override |
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virtual | ~NodeOperation () |
void | set_name (const std::string name) |
const std::string | get_name () const |
void | set_id (const int id) |
const int | get_id () const |
float | get_constant_value_default (float default_value) |
const float * | get_constant_elem_default (const float *default_elem) |
const NodeOperationFlags | get_flags () const |
std::optional< NodeOperationHash > | generate_hash () |
unsigned int | get_number_of_input_sockets () const |
unsigned int | get_number_of_output_sockets () const |
NodeOperationOutput * | get_output_socket (unsigned int index=0) |
NodeOperationInput * | get_input_socket (unsigned int index) |
NodeOperation * | get_input_operation (int index) |
virtual void | determine_canvas (const rcti &preferred_area, rcti &r_area) |
virtual bool | is_output_operation (bool) const |
is_output_operation determines whether this operation is an output of the ExecutionSystem during rendering or editing. More... | |
void | set_execution_model (const eExecutionModel model) |
void | set_bnodetree (const bNodeTree *tree) |
void | set_execution_system (ExecutionSystem *system) |
virtual void | init_data () |
virtual void | execute_region (rcti *, unsigned int) |
when a chunk is executed by a CPUDevice, this method is called More... | |
virtual void | execute_opencl_region (OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *) |
when a chunk is executed by an OpenCLDevice, this method is called More... | |
virtual void | execute_opencl (OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *) |
custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice. More... | |
void | set_canvas (const rcti &canvas_area) |
const rcti & | get_canvas () const |
void | unset_canvas () |
virtual bool | is_active_viewer_output () const |
is this operation the active viewer output user can select an ViewerNode to be active (the result of this node will be drawn on the backdrop). More... | |
virtual bool | determine_depending_area_of_interest (rcti *input, ReadBufferOperation *read_operation, rcti *output) |
void | set_canvas_input_index (unsigned int index) |
set the index of the input socket that will determine the canvas of this operation More... | |
void | set_determined_canvas_modifier (std::function< void(rcti &canvas)> fn) |
virtual eCompositorPriority | get_render_priority () const |
get the render priority of this node. More... | |
bool | is_braked () const |
void | update_draw () |
unsigned int | get_width () const |
unsigned int | get_height () const |
void | read_sampled (float result[4], float x, float y, PixelSampler sampler) |
void | read_filtered (float result[4], float x, float y, float dx[2], float dy[2]) |
void | read (float result[4], int x, int y, void *chunk_data) |
virtual void * | initialize_tile_data (rcti *) |
virtual void | deinitialize_tile_data (rcti *, void *) |
virtual MemoryBuffer * | get_input_memory_buffer (MemoryBuffer **) |
virtual std::unique_ptr< MetaData > | get_meta_data () |
void | render (MemoryBuffer *output_buf, Span< rcti > areas, Span< MemoryBuffer * > inputs_bufs) |
virtual void | update_memory_buffer (MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span< MemoryBuffer * > UNUSED(inputs)) |
virtual void | get_area_of_interest (int input_idx, const rcti &output_area, rcti &r_input_area) |
Get input operation area being read by this operation on rendering given output area. More... | |
void | get_area_of_interest (NodeOperation *input_op, const rcti &output_area, rcti &r_input_area) |
Protected Attributes | |
NodeColorspill * | settings_ |
SocketReader * | input_image_reader_ |
SocketReader * | input_fac_reader_ |
int | spill_channel_ |
int | spill_method_ |
int | channel2_ |
int | channel3_ |
float | rmut_ |
float | gmut_ |
float | bmut_ |
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int | num_passes_ |
int | current_pass_ |
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eExecutionModel | execution_model_ |
rcti | canvas_ = COM_AREA_NONE |
NodeOperationFlags | flags_ |
ExecutionSystem * | exec_system_ |
Additional Inherited Members | |
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MultiThreadedOperation () | |
virtual void | update_memory_buffer_started (MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span< MemoryBuffer * > UNUSED(inputs)) |
virtual void | update_memory_buffer_finished (MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span< MemoryBuffer * > UNUSED(inputs)) |
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NodeOperation () | |
virtual void | hash_output_params () |
template<typename T > | |
void | hash_param (T param) |
template<typename T1 , typename T2 > | |
void | hash_params (T1 param1, T2 param2) |
template<typename T1 , typename T2 , typename T3 > | |
void | hash_params (T1 param1, T2 param2, T3 param3) |
void | add_input_socket (DataType datatype, ResizeMode resize_mode=ResizeMode::Center) |
void | add_output_socket (DataType datatype) |
void | set_width (unsigned int width) |
void | set_height (unsigned int height) |
SocketReader * | get_input_socket_reader (unsigned int index) |
void | deinit_mutex () |
void | init_mutex () |
void | lock_mutex () |
void | unlock_mutex () |
void | set_complex (bool complex) |
set whether this operation is complex More... | |
virtual void | execute_pixel (float output[4], int x, int y, void *) |
calculate a single pixel More... | |
virtual void | execute_pixel_filtered (float[4], float, float, float[2], float[2]) |
calculate a single pixel using an EWA filter More... | |
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static void | combine_hashes (size_t &combined, size_t other) |
this program converts an input color to an output value. it assumes we are in sRGB color space.
Definition at line 14 of file COM_ColorSpillOperation.h.
blender::compositor::ColorSpillOperation::ColorSpillOperation | ( | ) |
Default constructor
Definition at line 9 of file COM_ColorSpillOperation.cc.
References blender::compositor::NodeOperation::add_input_socket(), blender::compositor::NodeOperation::add_output_socket(), blender::compositor::NodeOperationFlags::can_be_constant, blender::compositor::Color, blender::compositor::NodeOperation::flags_, input_fac_reader_, input_image_reader_, spill_channel_, spill_method_, and blender::compositor::Value.
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overridevirtual |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 65 of file COM_ColorSpillOperation.cc.
References input_fac_reader_, and input_image_reader_.
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overridevirtual |
The inner loop of this operation.
Reimplemented from blender::compositor::NodeOperation.
Definition at line 71 of file COM_ColorSpillOperation.cc.
References AVG, bmut_, channel2_, channel3_, copy_v4_v4(), gmut_, input, input_fac_reader_, input_image_reader_, NodeColorspill::limchan, NodeColorspill::limscale, map, MIN2, output, blender::compositor::NodeOperation::read_sampled(), rmut_, sampler(), settings_, spill_channel_, spill_method_, NodeColorspill::uspillb, NodeColorspill::uspillg, NodeColorspill::uspillr, x, and y.
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overridevirtual |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 22 of file COM_ColorSpillOperation.cc.
References bmut_, channel2_, channel3_, blender::compositor::NodeOperation::get_input_socket_reader(), gmut_, input_fac_reader_, input_image_reader_, rmut_, settings_, spill_channel_, NodeColorspill::unspill, NodeColorspill::uspillb, NodeColorspill::uspillg, and NodeColorspill::uspillr.
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inline |
Definition at line 39 of file COM_ColorSpillOperation.h.
References settings_.
Referenced by blender::compositor::ColorSpillNode::convert_to_operations().
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inline |
Definition at line 43 of file COM_ColorSpillOperation.h.
References spill_channel_.
Referenced by blender::compositor::ColorSpillNode::convert_to_operations().
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inline |
Definition at line 47 of file COM_ColorSpillOperation.h.
References spill_method_.
Referenced by blender::compositor::ColorSpillNode::convert_to_operations().
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overridevirtual |
Executes operation updating a memory buffer area. Multi-threaded calls.
Implements blender::compositor::MultiThreadedOperation.
Definition at line 104 of file COM_ColorSpillOperation.cc.
References blender::compositor::area(), AVG, bmut_, channel2_, channel3_, color, copy_v4_v4(), gmut_, inputs, NodeColorspill::limchan, NodeColorspill::limscale, map, MIN2, output, rmut_, settings_, spill_channel_, spill_method_, NodeColorspill::uspillb, NodeColorspill::uspillg, and NodeColorspill::uspillr.
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protected |
Definition at line 23 of file COM_ColorSpillOperation.h.
Referenced by execute_pixel_sampled(), init_execution(), and update_memory_buffer_partial().
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Definition at line 21 of file COM_ColorSpillOperation.h.
Referenced by execute_pixel_sampled(), init_execution(), and update_memory_buffer_partial().
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Definition at line 22 of file COM_ColorSpillOperation.h.
Referenced by execute_pixel_sampled(), init_execution(), and update_memory_buffer_partial().
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Definition at line 23 of file COM_ColorSpillOperation.h.
Referenced by execute_pixel_sampled(), init_execution(), and update_memory_buffer_partial().
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Definition at line 18 of file COM_ColorSpillOperation.h.
Referenced by ColorSpillOperation(), deinit_execution(), execute_pixel_sampled(), and init_execution().
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Definition at line 17 of file COM_ColorSpillOperation.h.
Referenced by ColorSpillOperation(), deinit_execution(), execute_pixel_sampled(), and init_execution().
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Definition at line 23 of file COM_ColorSpillOperation.h.
Referenced by execute_pixel_sampled(), init_execution(), and update_memory_buffer_partial().
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Definition at line 16 of file COM_ColorSpillOperation.h.
Referenced by execute_pixel_sampled(), init_execution(), set_settings(), and update_memory_buffer_partial().
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Definition at line 19 of file COM_ColorSpillOperation.h.
Referenced by ColorSpillOperation(), execute_pixel_sampled(), init_execution(), set_spill_channel(), and update_memory_buffer_partial().
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protected |
Definition at line 20 of file COM_ColorSpillOperation.h.
Referenced by ColorSpillOperation(), execute_pixel_sampled(), set_spill_method(), and update_memory_buffer_partial().