10 #include "../view_map/ViewMapAdvancedIterators.h"
11 #include "../view_map/ViewMapIterators.h"
20 Vec3r previous, current;
21 if (
true == orientation) {
53 previous = (*v)->point2d();
56 current = (*v)->point2d();
66 }
while ((
v != vend) && (
v != vfirst));
70 current = (*v)->point2d();
80 orientation = !orientation;
84 Vec3r previous, current;
85 if (
true == orientation) {
119 previous = (*v)->point2d();
122 current = (*v)->point2d();
132 }
while ((
v != vend) && (
v != vfirst));
136 current = (*v)->point2d();
Class to define a chain of viewedges.
ATTR_WARN_UNUSED_RESULT const BMVert * v
void push_viewedge_front(ViewEdge *iViewEdge, bool orientation)
void push_viewedge_back(ViewEdge *iViewEdge, bool orientation)
void push_vertex_back(Vertex *iVertex)
vertex_container _Vertices
void push_vertex_front(Vertex *iVertex)
void setTemporary(bool iFlag)
void setVertexB(SVertex *vB)
virtual FEdge * duplicate()
void setVertexA(SVertex *vA)
void AddEdge(FEdge *iEdge)
void AddFEdge(FEdge *iFEdge)
const_vertex_iterator vertices_end() const
const_vertex_iterator vertices_last() const
const_vertex_iterator vertices_begin() const
embedding vertex iterator