Blender  V3.3
Functions
itasc_plugin.h File Reference
#include "ikplugin_api.h"

Go to the source code of this file.

Functions

void itasc_initialize_tree (struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, float ctime)
 
void itasc_execute_tree (struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime)
 
void itasc_release_tree (struct Scene *scene, struct Object *ob, float ctime)
 
void itasc_clear_data (struct bPose *pose)
 
void itasc_clear_cache (struct bPose *pose)
 
void itasc_update_param (struct bPose *pose)
 
void itasc_test_constraint (struct Object *ob, struct bConstraint *cons)
 

Function Documentation

◆ itasc_clear_cache()

void itasc_clear_cache ( struct bPose pose)

Definition at line 1941 of file itasc_plugin.cpp.

References IK_Data::first, bPose::ikdata, and scene.

◆ itasc_clear_data()

void itasc_clear_data ( struct bPose pose)

Definition at line 1928 of file itasc_plugin.cpp.

References IK_Data::first, bPose::ikdata, MEM_freeN, and scene.

Referenced by itasc_initialize_tree().

◆ itasc_execute_tree()

void itasc_execute_tree ( struct Depsgraph depsgraph,
struct Scene scene,
struct Object ob,
struct bPoseChannel pchan_root,
float  ctime 
)

◆ itasc_initialize_tree()

void itasc_initialize_tree ( struct Depsgraph depsgraph,
struct Scene scene,
struct Object ob,
float  ctime 
)

◆ itasc_release_tree()

void itasc_release_tree ( struct Scene scene,
struct Object ob,
float  ctime 
)

Definition at line 1923 of file itasc_plugin.cpp.

◆ itasc_test_constraint()

void itasc_test_constraint ( struct Object ob,
struct bConstraint cons 
)

◆ itasc_update_param()

void itasc_update_param ( struct bPose pose)