Blender  V3.3
Functions
ED_sculpt.h File Reference

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Functions

void ED_operatortypes_sculpt (void)
 
void ED_sculpt_redraw_planes_get (float planes[4][4], struct ARegion *region, struct Object *ob)
 
bool ED_sculpt_mask_box_select (struct bContext *C, struct ViewContext *vc, const struct rcti *rect, bool select)
 
void ED_sculpt_update_modal_transform (struct bContext *C, struct Object *ob)
 
void ED_sculpt_init_transform (struct bContext *C, struct Object *ob)
 
void ED_sculpt_end_transform (struct bContext *C, struct Object *ob)
 
void ED_sculpt_undosys_type (struct UndoType *ut)
 
void ED_sculpt_undo_geometry_begin (struct Object *ob, const char *name)
 
void ED_sculpt_undo_geometry_end (struct Object *ob)
 
int ED_sculpt_face_sets_find_next_available_id (struct Mesh *mesh)
 
void ED_sculpt_face_sets_initialize_none_to_id (struct Mesh *mesh, int new_id)
 
int ED_sculpt_face_sets_active_update_and_get (struct bContext *C, struct Object *ob, const float mval_fl[2])
 
void ED_sculpt_undo_push_multires_mesh_begin (struct bContext *C, const char *str)
 
void ED_sculpt_undo_push_multires_mesh_end (struct bContext *C, const char *str)
 

Function Documentation

◆ ED_operatortypes_sculpt()

void ED_operatortypes_sculpt ( void  )

◆ ED_sculpt_end_transform()

void ED_sculpt_end_transform ( struct bContext C,
struct Object ob 
)

◆ ED_sculpt_face_sets_active_update_and_get()

int ED_sculpt_face_sets_active_update_and_get ( struct bContext C,
struct Object ob,
const float  mval_fl[2] 
)

◆ ED_sculpt_face_sets_find_next_available_id()

int ED_sculpt_face_sets_find_next_available_id ( struct Mesh mesh)

◆ ED_sculpt_face_sets_initialize_none_to_id()

void ED_sculpt_face_sets_initialize_none_to_id ( struct Mesh mesh,
int  new_id 
)

◆ ED_sculpt_init_transform()

void ED_sculpt_init_transform ( struct bContext C,
struct Object ob 
)

◆ ED_sculpt_mask_box_select()

bool ED_sculpt_mask_box_select ( struct bContext C,
struct ViewContext vc,
const struct rcti rect,
bool  select 
)

◆ ED_sculpt_redraw_planes_get()

void ED_sculpt_redraw_planes_get ( float  planes[4][4],
struct ARegion region,
struct Object ob 
)

◆ ED_sculpt_undo_geometry_begin()

void ED_sculpt_undo_geometry_begin ( struct Object ob,
const char *  name 
)

◆ ED_sculpt_undo_geometry_end()

void ED_sculpt_undo_geometry_end ( struct Object ob)

◆ ED_sculpt_undo_push_multires_mesh_begin()

void ED_sculpt_undo_push_multires_mesh_begin ( struct bContext C,
const char *  str 
)

◆ ED_sculpt_undo_push_multires_mesh_end()

void ED_sculpt_undo_push_multires_mesh_end ( struct bContext C,
const char *  str 
)

◆ ED_sculpt_undosys_type()

void ED_sculpt_undosys_type ( struct UndoType ut)

◆ ED_sculpt_update_modal_transform()

void ED_sculpt_update_modal_transform ( struct bContext C,
struct Object ob 
)