Blender
V3.3
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#include "GHOST_WindowWin32.h"
#include "GHOST_ContextD3D.h"
#include "GHOST_ContextNone.h"
#include "GHOST_DropTargetWin32.h"
#include "GHOST_SystemWin32.h"
#include "GHOST_WindowManager.h"
#include "utf_winfunc.h"
#include "utfconv.h"
#include "GHOST_ContextWGL.h"
#include <Dwmapi.h>
#include <assert.h>
#include <math.h>
#include <shellscalingapi.h>
#include <string.h>
#include <windowsx.h>
Go to the source code of this file.
Macros | |
#define | GET_POINTERID_WPARAM(wParam) (LOWORD(wParam)) |
Functions | |
__declspec (dllexport) DWORD NvOptimusEnablement=0x00000001 | |
static uint8_t | uns8ReverseBits (uint8_t ch) |
#define GET_POINTERID_WPARAM | ( | wParam | ) | (LOWORD(wParam)) |
Definition at line 28 of file GHOST_WindowWin32.cpp.
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pure virtual |
Referenced by btQuickprofGetCurrentThreadIndex2().
Reverse the bits in a uint8_t
Definition at line 1100 of file GHOST_WindowWin32.cpp.