Blender  V3.3
Functions
blender::nodes::node_fn_random_value_cc Namespace Reference

Functions

static void fn_node_random_value_declare (NodeDeclarationBuilder &b)
 
static void fn_node_random_value_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
 
static void fn_node_random_value_init (bNodeTree *UNUSED(tree), bNode *node)
 
static void fn_node_random_value_update (bNodeTree *ntree, bNode *node)
 
static std::optional< eCustomDataTypenode_type_from_other_socket (const bNodeSocket &socket)
 
static void fn_node_random_value_gather_link_search (GatherLinkSearchOpParams &params)
 
static void fn_node_random_value_build_multi_function (NodeMultiFunctionBuilder &builder)
 

Function Documentation

◆ fn_node_random_value_build_multi_function()

static void blender::nodes::node_fn_random_value_cc::fn_node_random_value_build_multi_function ( NodeMultiFunctionBuilder builder)
static

◆ fn_node_random_value_declare()

static void blender::nodes::node_fn_random_value_cc::fn_node_random_value_declare ( NodeDeclarationBuilder b)
static

Definition at line 17 of file node_fn_random_value.cc.

References usdtokens::b(), CD_PROP_BOOL, min, N_, node, and PROP_FACTOR.

Referenced by register_node_type_fn_random_value().

◆ fn_node_random_value_gather_link_search()

static void blender::nodes::node_fn_random_value_cc::fn_node_random_value_gather_link_search ( GatherLinkSearchOpParams params)
static

◆ fn_node_random_value_init()

static void blender::nodes::node_fn_random_value_cc::fn_node_random_value_init ( bNodeTree UNUSEDtree,
bNode node 
)
static

Definition at line 50 of file node_fn_random_value.cc.

References CD_PROP_FLOAT, data, and node.

Referenced by register_node_type_fn_random_value().

◆ fn_node_random_value_layout()

static void blender::nodes::node_fn_random_value_cc::fn_node_random_value_layout ( uiLayout layout,
bContext UNUSEDC,
PointerRNA ptr 
)
static

Definition at line 45 of file node_fn_random_value.cc.

References ptr, and uiItemR().

Referenced by register_node_type_fn_random_value().

◆ fn_node_random_value_update()

static void blender::nodes::node_fn_random_value_cc::fn_node_random_value_update ( bNodeTree ntree,
bNode node 
)
static

◆ node_type_from_other_socket()

static std::optional<eCustomDataType> blender::nodes::node_fn_random_value_cc::node_type_from_other_socket ( const bNodeSocket socket)
static