Blender  V3.3
Macros
gpu_state.cc File Reference
#include "DNA_userdef_types.h"
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "GPU_state.h"
#include "gpu_context_private.hh"
#include "gpu_state_private.hh"

Go to the source code of this file.

Macros

#define PIXELSIZE   (U.pixelsize)
 
#define SET_STATE(_prefix, _state, _value)
 
#define SET_IMMUTABLE_STATE(_state, _value)   SET_STATE(, _state, _value)
 
#define SET_MUTABLE_STATE(_state, _value)   SET_STATE(mutable_, _state, _value)
 

Functions

Immutable state Setters
void GPU_blend (eGPUBlend blend)
 
void GPU_face_culling (eGPUFaceCullTest culling)
 
eGPUFaceCullTest GPU_face_culling_get ()
 
void GPU_front_facing (bool invert)
 
void GPU_provoking_vertex (eGPUProvokingVertex vert)
 
void GPU_depth_test (eGPUDepthTest test)
 
void GPU_stencil_test (eGPUStencilTest test)
 
void GPU_line_smooth (bool enable)
 
void GPU_polygon_smooth (bool enable)
 
void GPU_logic_op_xor_set (bool enable)
 
void GPU_write_mask (eGPUWriteMask mask)
 
void GPU_color_mask (bool r, bool g, bool b, bool a)
 
void GPU_depth_mask (bool depth)
 
void GPU_shadow_offset (bool enable)
 
void GPU_clip_distances (int distances_enabled)
 
void GPU_state_set (eGPUWriteMask write_mask, eGPUBlend blend, eGPUFaceCullTest culling_test, eGPUDepthTest depth_test, eGPUStencilTest stencil_test, eGPUStencilOp stencil_op, eGPUProvokingVertex provoking_vert)
 
Mutable State Setters
void GPU_depth_range (float near, float far)
 
void GPU_line_width (float width)
 
void GPU_point_size (float size)
 
void GPU_program_point_size (bool enable)
 
void GPU_scissor_test (bool enable)
 
void GPU_scissor (int x, int y, int width, int height)
 
void GPU_viewport (int x, int y, int width, int height)
 
void GPU_stencil_reference_set (uint reference)
 
void GPU_stencil_write_mask_set (uint write_mask)
 
void GPU_stencil_compare_mask_set (uint compare_mask)
 
State Getters
eGPUBlend GPU_blend_get ()
 
eGPUWriteMask GPU_write_mask_get ()
 
uint GPU_stencil_mask_get ()
 
eGPUDepthTest GPU_depth_test_get ()
 
eGPUStencilTest GPU_stencil_test_get ()
 
float GPU_line_width_get ()
 
void GPU_scissor_get (int coords[4])
 
void GPU_viewport_size_get_f (float coords[4])
 
void GPU_viewport_size_get_i (int coords[4])
 
bool GPU_depth_mask_get ()
 
bool GPU_mipmap_enabled ()
 
Context Utils
void GPU_flush ()
 
void GPU_finish ()
 
void GPU_apply_state ()
 
BGL workaround

bgl makes direct GL calls that makes our state tracking out of date. This flag make it so that the pyGPU calls will not override the state set by bgl functions.

void GPU_bgl_start ()
 
void GPU_bgl_end ()
 
bool GPU_bgl_get ()
 
Synchronization Utils
void GPU_memory_barrier (eGPUBarrier barrier)
 

Macro Definition Documentation

◆ PIXELSIZE

#define PIXELSIZE   (U.pixelsize)

Definition at line 9 of file gpu_state.cc.

◆ SET_IMMUTABLE_STATE

#define SET_IMMUTABLE_STATE (   _state,
  _value 
)    SET_STATE(, _state, _value)

Definition at line 32 of file gpu_state.cc.

◆ SET_MUTABLE_STATE

#define SET_MUTABLE_STATE (   _state,
  _value 
)    SET_STATE(mutable_, _state, _value)

Definition at line 33 of file gpu_state.cc.

◆ SET_STATE

#define SET_STATE (   _prefix,
  _state,
  _value 
)
Value:
do { \
StateManager *stack = Context::get()->state_manager; \
auto &state_object = stack->_prefix##state; \
state_object._state = (_value); \
} while (0)
const int state

Definition at line 25 of file gpu_state.cc.

Function Documentation

◆ GPU_apply_state()

void GPU_apply_state ( void  )

◆ GPU_bgl_end()

void GPU_bgl_end ( void  )

◆ GPU_bgl_get()

bool GPU_bgl_get ( void  )

◆ GPU_bgl_start()

void GPU_bgl_start ( void  )

◆ GPU_blend()

void GPU_blend ( eGPUBlend  blend)

Definition at line 39 of file gpu_state.cc.

References blend(), and SET_IMMUTABLE_STATE.

Referenced by ANIM_channel_draw(), ANIM_draw_action_framerange(), ANIM_draw_framerange(), ANIM_draw_previewrange(), annotation_draw_data(), annotation_draw_eraser(), annotation_draw_stabilizer(), arrow_draw_intern(), blf_batch_draw(), brush_drawcursor(), button2d_draw_intern(), clip_draw_dopesheet_channels(), clip_draw_dopesheet_main(), clip_draw_sfra_efra(), cursor_box_draw(), curve_draw_stroke_3d(), blender::ed::spreadsheet::draw_alternating_row_overlay(), draw_anti_tria(), draw_azone_arrow(), draw_background(), draw_cache_view(), draw_channel_strips(), draw_color_strip_band(), draw_current_frame(), draw_effect_inputs_highlight(), draw_fcurve(), draw_fcurve_handles(), draw_fcurve_samples(), draw_fcurve_vertices(), draw_filled_lasso(), draw_image_cache(), draw_line_bounds(), draw_line_loop(), draw_line_pairs(), draw_marker(), draw_markers_background(), draw_mask_layers(), draw_movieclip_buffer(), draw_movieclip_cache(), draw_nla_channel_list(), draw_nla_main_data(), draw_overshoot_triangle(), draw_plane_marker_image(), draw_scope_end(), draw_seq_background(), draw_seq_fcurve_overlay(), draw_seq_handle(), draw_seq_in_view(), draw_seq_invalid(), draw_seq_locked(), draw_seq_strip_thumbnail(), draw_seq_strips(), draw_seq_timeline_channels(), draw_sequence_extensions_overlay(), draw_tracks_motion_and_error_curves(), draw_view_axis(), draw_waveform_segment(), drawAutoKeyWarning(), drawEdgeSlide(), drawmeta_contents(), drawPropCircle(), drawSnapping(), drawVertSlide(), drawviewborder(), DRW_draw_cursor(), DRW_draw_cursor_2d_ex(), DRW_draw_render_loop_offscreen(), dyntopo_detail_size_edit_draw(), ED_draw_object_facemap(), ED_gpencil_brush_draw_eraser(), ED_image_draw_info(), ED_keylist_draw_list_draw_keys(), ED_mask_draw_region(), ED_node_socket_draw(), ED_region_do_draw(), ED_region_info_draw_multiline(), ED_screen_draw_edges(), EDBM_preselect_edgering_draw(), file_draw_preview(), gizmo_axis_draw(), gizmo_button2d_draw(), gizmo_cage2d_draw_intern(), gizmo_cage3d_draw_intern(), gizmo_dial_draw(), gizmo_move_draw(), gizmo_primitive_draw_intern(), gizmo_ruler_draw(), gpencil_brush_cursor_draw(), gpencil_draw_datablock(), gpencil_draw_eraser(), GPU_bgl_start(), blender::ed::sculpt_paint::image::ops::paint::gradient_draw_line(), graph_draw_channel_names(), graph_draw_ghost_curves(), graph_main_region_draw(), histogram_draw_one(), icon_draw_cache_flush_ex(), icon_draw_size(), icon_draw_texture(), knifetool_draw(), knifetool_draw_angle(), knifetool_draw_visible_distances(), blender::ed::sculpt_paint::min_distance_edit::min_distance_edit_draw(), move3d_draw_intern(), nla_draw_strip(), nla_draw_strip_curves(), blender::ed::space_node::node_draw_hidden(), blender::ed::space_node::node_draw_mute_line(), blender::ed::space_node::node_draw_nodetree(), blender::ed::space_node::node_draw_preview(), blender::ed::space_node::node_draw_sockets(), blender::ed::space_node::node_draw_space(), blender::ed::space_node::nodelink_batch_draw(), outliner_draw_active_indicator(), outliner_draw_hierarchy_lines(), outliner_draw_highlights(), outliner_draw_iconrow_number(), outliner_draw_tree(), outliner_draw_tree_element(), paint_cursor_restore_drawing_state(), paint_cursor_setup_2D_drawing(), paint_cursor_setup_3D_drawing(), paint_draw_alpha_overlay(), paint_draw_cursor_overlay(), paint_draw_curve_cursor(), paint_draw_smooth_cursor(), paint_draw_tex_overlay(), panel_draw_aligned_backdrop(), panel_draw_aligned_widgets(), playanim_toscreen(), pygpu_state_blend_set(), radial_control_paint_cursor(), region_draw_azone_tab_arrow(), region_draw_azones(), region_draw_emboss(), region_draw_status_text(), screen_draw_join_highlight(), screen_draw_split_preview(), seq_draw_image_origin_and_outline(), seq_draw_sfra_efra(), sequencer_draw_display_buffer(), stitch_draw(), textview_draw_sel(), textview_draw_string(), timeline_draw_cache(), transform_draw_cursor_draw(), UI_block_draw(), UI_draw_box_shadow(), ui_draw_but(), ui_draw_but_COLORBAND(), ui_draw_but_CURVE(), ui_draw_but_CURVEPROFILE(), ui_draw_but_HISTOGRAM(), ui_draw_but_HSV_v(), ui_draw_but_HSVCIRCLE(), ui_draw_but_IMAGE(), ui_draw_but_UNITVEC(), ui_draw_colorband_handle(), ui_draw_dropshadow(), ui_draw_menu_item(), ui_draw_pie_center(), ui_draw_popover_back_impl(), ui_draw_preview_item_stateless(), UI_draw_roundbox_4fv_ex(), ui_draw_separator(), ui_draw_widget_back_color(), ui_hsv_cursor(), UI_icon_draw_cache_end(), UI_panel_category_draw_all(), ui_searchbox_region_draw_cb__operator(), ui_searchbox_region_draw_fn(), UI_widgetbase_draw_cache_end(), v3d_cursor_plane_draw_grid(), voxel_size_edit_draw(), widget_draw_icon(), widget_draw_node_link_socket(), widget_draw_submenu_tria(), widget_draw_text(), widget_draw_text_icon(), widget_menu_back(), widget_swatch(), widget_tab(), widgetbase_draw_ex(), wm_drags_draw(), wm_draw_region_blend(), wm_gesture_draw_circle(), wm_gesture_draw_line_active_side(), wm_gesture_draw_rect(), wm_software_cursor_draw_bitmap(), wm_xr_controller_aim_draw(), and wm_xr_controller_model_draw().

◆ GPU_blend_get()

eGPUBlend GPU_blend_get ( void  )

◆ GPU_clip_distances()

void GPU_clip_distances ( int  distances_enabled)

◆ GPU_color_mask()

void GPU_color_mask ( bool  r,
bool  g,
bool  b,
bool  a 
)

◆ GPU_depth_mask()

void GPU_depth_mask ( bool  depth)

◆ GPU_depth_mask_get()

bool GPU_depth_mask_get ( void  )

◆ GPU_depth_range()

void GPU_depth_range ( float  near,
float  far 
)

◆ GPU_depth_test()

void GPU_depth_test ( eGPUDepthTest  test)

◆ GPU_depth_test_get()

eGPUDepthTest GPU_depth_test_get ( void  )

◆ GPU_face_culling()

void GPU_face_culling ( eGPUFaceCullTest  culling)

◆ GPU_face_culling_get()

eGPUFaceCullTest GPU_face_culling_get ( void  )

◆ GPU_finish()

void GPU_finish ( void  )

◆ GPU_flush()

void GPU_flush ( void  )

◆ GPU_front_facing()

void GPU_front_facing ( bool  invert)

◆ GPU_line_smooth()

void GPU_line_smooth ( bool  enable)

◆ GPU_line_width()

void GPU_line_width ( float  width)
Note
By convention, this is set as needed and not reset back to 1.0. This means code that draws lines must always set the line width beforehand, but is not expected to restore it's previous value.

Definition at line 158 of file gpu_state.cc.

References max_ff(), PIXELSIZE, SET_MUTABLE_STATE, and width.

Referenced by ANIM_channel_draw(), ANIM_draw_action_framerange(), ANIM_draw_cfra(), annotation_draw_stabilizer(), clip_draw_sfra_efra(), cursor_box_draw(), curve_draw_stroke_3d(), draw_bezier_handle_lines(), draw_distortion(), draw_fcurve(), draw_fcurve_modifier_controls_envelope(), draw_marker_areas(), draw_marker_outline(), draw_marker_slide_zones(), draw_plane_marker_ex(), draw_rect_point(), draw_render_info(), draw_seq_in_view(), draw_single_handle(), draw_track_path(), draw_tri_point(), draw_view_axis(), drawEdgeSlide(), drawrenderborder(), drawTransformView(), drawVertSlide(), drawviewborder(), DRW_draw_cursor(), DRW_draw_cursor_2d_ex(), DRW_state_reset(), dyntopo_detail_size_edit_draw(), ED_image_draw_cursor(), ED_imbuf_sample_draw(), ED_markers_draw(), ED_region_do_draw(), ED_region_draw_mouse_line_cb(), ED_region_panels_draw(), EDBM_preselect_elem_draw(), gizmo_ruler_draw(), gpencil_draw_basic_stroke(), blender::ed::sculpt_paint::image::ops::paint::gradient_draw_line(), graph_draw_driver_debug(), graph_draw_ghost_curves(), graph_main_region_draw(), histogram_draw_one(), icon_draw_rect_input(), knifetool_draw(), knifetool_draw_angle(), knifetool_draw_angle_snapping(), knifetool_draw_orientation_locking(), mask_draw_curve_type(), nla_draw_use_dashed_outlines(), nla_strip_draw_markers(), blender::ed::space_node::node_draw_basis(), outliner_draw_hierarchy_lines(), outliner_draw_separator(), paint_cursor_draw_main_inactive_cursor(), paint_cursor_pose_brush_segments_draw(), paint_cursor_setup_2D_drawing(), paint_cursor_setup_3D_drawing(), paint_draw_2D_view_brush_cursor(), paint_draw_3D_view_inactive_brush_cursor(), paint_draw_curve_cursor(), paint_draw_legacy_3D_view_brush_cursor(), pygpu_state_line_width_set(), radial_control_paint_cursor(), radial_control_paint_curve(), region_draw_azones(), SCULPT_boundary_edges_preview_draw(), SCULPT_boundary_pivot_line_preview_draw(), SCULPT_cloth_plane_falloff_preview_draw(), SCULPT_cloth_simulation_limits_draw(), sculpt_geometry_preview_lines_draw(), SCULPT_layer_brush_height_preview_draw(), seq_draw_image_origin_and_outline(), sequencer_draw_borders_overlay(), tracking_segment_start_cb(), transform_draw_cursor_draw(), ui_draw_but_CURVE(), ui_draw_but_CURVEPROFILE(), ui_draw_separator(), UI_view2d_multi_grid_draw(), v3d_cursor_plane_draw_grid(), v3d_cursor_snap_draw_fn(), voxel_size_edit_draw(), and wm_gesture_draw().

◆ GPU_line_width_get()

float GPU_line_width_get ( void  )

◆ GPU_logic_op_xor_set()

void GPU_logic_op_xor_set ( bool  enable)

Definition at line 85 of file gpu_state.cc.

References SET_IMMUTABLE_STATE.

Referenced by draw_marker_areas(), draw_stabilization_border(), and ED_imbuf_sample_draw().

◆ GPU_memory_barrier()

void GPU_memory_barrier ( eGPUBarrier  barrier)

◆ GPU_mipmap_enabled()

bool GPU_mipmap_enabled ( void  )

◆ GPU_point_size()

void GPU_point_size ( float  size)

◆ GPU_polygon_smooth()

void GPU_polygon_smooth ( bool  enable)

◆ GPU_program_point_size()

void GPU_program_point_size ( bool  enable)

◆ GPU_provoking_vertex()

void GPU_provoking_vertex ( eGPUProvokingVertex  vert)

Definition at line 60 of file gpu_state.cc.

References SET_IMMUTABLE_STATE.

Referenced by drw_state_set().

◆ GPU_scissor()

void GPU_scissor ( int  x,
int  y,
int  width,
int  height 
)

◆ GPU_scissor_get()

void GPU_scissor_get ( int  coords[4])

◆ GPU_scissor_test()

void GPU_scissor_test ( bool  enable)

◆ GPU_shadow_offset()

void GPU_shadow_offset ( bool  enable)

Definition at line 116 of file gpu_state.cc.

References SET_IMMUTABLE_STATE.

Referenced by drw_state_set().

◆ GPU_state_set()

void GPU_state_set ( eGPUWriteMask  write_mask,
eGPUBlend  blend,
eGPUFaceCullTest  culling_test,
eGPUDepthTest  depth_test,
eGPUStencilTest  stencil_test,
eGPUStencilOp  stencil_op,
eGPUProvokingVertex  provoking_vert 
)

◆ GPU_stencil_compare_mask_set()

void GPU_stencil_compare_mask_set ( uint  compare_mask)

Definition at line 207 of file gpu_state.cc.

References SET_MUTABLE_STATE.

Referenced by drw_stencil_state_set().

◆ GPU_stencil_mask_get()

uint GPU_stencil_mask_get ( void  )

◆ GPU_stencil_reference_set()

void GPU_stencil_reference_set ( uint  reference)

Definition at line 197 of file gpu_state.cc.

References SET_MUTABLE_STATE.

Referenced by drw_stencil_state_set().

◆ GPU_stencil_test()

void GPU_stencil_test ( eGPUStencilTest  test)

Definition at line 70 of file gpu_state.cc.

References SET_IMMUTABLE_STATE.

Referenced by blender::gpu::GLFrameBuffer::clear().

◆ GPU_stencil_test_get()

eGPUStencilTest GPU_stencil_test_get ( void  )

◆ GPU_stencil_write_mask_set()

void GPU_stencil_write_mask_set ( uint  write_mask)

◆ GPU_viewport()

void GPU_viewport ( int  x,
int  y,
int  width,
int  height 
)

◆ GPU_viewport_size_get_f()

void GPU_viewport_size_get_f ( float  coords[4])

Definition at line 259 of file gpu_state.cc.

References blender::gpu::Context::active_fb, blender::gpu::Context::get(), and blender::gpu::FrameBuffer::viewport_get().

Referenced by annotation_draw_eraser(), annotation_draw_stroke_2d(), annotation_draw_stroke_3d(), annotation_draw_stroke_buffer(), arrow_draw_geom(), button2d_draw_intern(), button2d_geom_draw_backdrop(), cage2d_draw_box_corners(), cage2d_draw_box_interaction(), cage2d_draw_circle_wire(), cage3d_draw_box_corners(), cage3d_draw_circle_wire(), dial_geom_draw(), dial_ghostarc_draw_helpline(), dial_ghostarc_draw_incremental_angle(), draw_fcurve(), draw_fcurve_modifier_controls_envelope(), draw_image_sample_line(), draw_line_bounds(), draw_line_loop(), draw_line_pairs(), draw_marker_areas(), draw_marker_line(), draw_overlap_frame_indicator(), draw_parallel_lines(), draw_plane_marker_ex(), draw_stabilization_border(), drawConstraint(), drawPropCircle(), drawrenderborder(), drawVertSlide(), drawviewborder(), drw_draw_pass_ex(), ED_gpencil_brush_draw_eraser(), ED_image_draw_cursor(), ED_region_draw_mouse_line_cb(), ED_view3d_cursor_snap_draw_util(), EDBM_preselect_edgering_draw(), gizmo_axis_draw(), gizmo_ruler_draw(), gpencil_draw_eraser(), gpu_select_pick_begin(), graph_draw_driver_debug(), graph_draw_ghost_curves(), mask_draw_curve_type(), move_geom_draw(), nla_actionclip_draw_markers(), nla_draw_use_dashed_outlines(), outliner_draw_hierarchy_lines(), paint_draw_line_cursor(), sequencer_draw_borders_overlay(), transform_draw_cursor_draw(), ui_draw_colorband_handle(), wide_line_workaround_start(), wm_gesture_draw_circle(), wm_gesture_draw_cross(), wm_gesture_draw_lasso(), wm_gesture_draw_line(), wm_gesture_draw_rect(), wm_xr_controller_aim_draw(), and wm_xr_raycast_draw().

◆ GPU_viewport_size_get_i()

void GPU_viewport_size_get_i ( int  coords[4])

◆ GPU_write_mask()

void GPU_write_mask ( eGPUWriteMask  mask)

◆ GPU_write_mask_get()

eGPUWriteMask GPU_write_mask_get ( void  )