_pad1 | Scene | |
_pad2 | Scene | |
_pad3 | Scene | |
_pad4 | Scene | |
_pad7 | Scene | |
_pad8 | Scene | |
_pad9 | Scene | |
active_keyingset | Scene | |
adt | Scene | |
audio | Scene | |
background | Scene | |
bake_manager | Scene | |
bvh | Scene | |
camera | Scene | |
camera | Scene | |
clip | Scene | |
collect_statistics(RenderStats *stats) | Scene | |
create_node(Args &&...args) | Scene | inline |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
create_node() | Scene | |
cursor | Scene | |
customdata_mask | Scene | |
customdata_mask_modal | Scene | |
default_background | Scene | |
default_empty | Scene | |
default_light | Scene | |
default_surface | Scene | |
default_volume | Scene | |
delete_node(T *node) | Scene | inline |
delete_node(T *node, const NodeOwner *owner) | Scene | inline |
delete_node_impl(T *node) | Scene | inlineprotected |
delete_node_impl(Light *node) | Scene | |
delete_node_impl(Mesh *node) | Scene | |
delete_node_impl(Hair *node) | Scene | |
delete_node_impl(Volume *node) | Scene | |
delete_node_impl(PointCloud *node) | Scene | |
delete_node_impl(Geometry *node) | Scene | |
delete_node_impl(Object *node) | Scene | |
delete_node_impl(ParticleSystem *node) | Scene | |
delete_node_impl(Shader *shader) | Scene | |
delete_node_impl(Procedural *node) | Scene | |
delete_node_impl(AlembicProcedural *node) | Scene | |
delete_node_impl(Pass *node) | Scene | |
delete_nodes(const set< T * > &nodes) | Scene | inline |
delete_nodes(const set< T * > &nodes, const NodeOwner *owner) | Scene | |
delete_nodes(const set< Light * > &nodes, const NodeOwner *owner) | Scene | |
delete_nodes(const set< Geometry * > &nodes, const NodeOwner *owner) | Scene | |
delete_nodes(const set< Object * > &nodes, const NodeOwner *owner) | Scene | |
delete_nodes(const set< ParticleSystem * > &nodes, const NodeOwner *owner) | Scene | |
delete_nodes(const set< Shader * > &nodes, const NodeOwner *) | Scene | |
delete_nodes(const set< Procedural * > &nodes, const NodeOwner *owner) | Scene | |
delete_nodes(const set< Pass * > &nodes, const NodeOwner *owner) | Scene | |
depsgraph_hash | Scene | |
device | Scene | |
device_free() | Scene | |
device_update(Device *device, Progress &progress) | Scene | |
dicing_camera | Scene | |
display | Scene | |
display_settings | Scene | |
DNA_DEPRECATED | Scene | |
DNA_DEPRECATED | Scene | |
DNA_DEPRECATED | Scene | |
DNA_DEPRECATED | Scene | |
DNA_DEPRECATED | Scene | |
dscene | Scene | |
ed | Scene | |
eevee | Scene | |
enable_update_stats() | Scene | |
film | Scene | |
flag | Scene | |
fps_info | Scene | |
free_memory(bool final) | Scene | protected |
geometry | Scene | |
geometry_manager | Scene | |
get_max_closure_count() | Scene | protected |
get_volume_stack_size() const | Scene | protected |
gpd | Scene | |
grease_pencil_settings | Scene | |
has_shadow_catcher() | Scene | |
has_shadow_catcher_ | Scene | protected |
id | Scene | |
image_manager | Scene | |
integrator | Scene | |
kernels_loaded | Scene | protected |
keyingsets | Scene | |
layer_properties | Scene | |
light_manager | Scene | |
lightgroups | Scene | |
lights | Scene | |
load_kernels(Progress &progress, bool lock_scene=true) | Scene | protected |
loaded_kernel_features | Scene | protected |
lookup_tables | Scene | |
markers | Scene | |
master_collection | Scene | |
max_closure_global | Scene | protected |
MOTION_BLUR enum value | Scene | |
MOTION_NONE enum value | Scene | |
MOTION_PASS enum value | Scene | |
motion_shutter_time() | Scene | |
MotionType enum name | Scene | |
mutex | Scene | |
name | Scene | |
need_data_update() | Scene | protected |
need_global_attribute(AttributeStandard std) | Scene | |
need_global_attributes(AttributeRequestSet &attributes) | Scene | |
need_motion() const | Scene | |
need_reset() | Scene | |
need_update() | Scene | |
nodetree | Scene | |
object_manager | Scene | |
objects | Scene | |
orientation_slots | Scene | |
params | Scene | |
particle_system_manager | Scene | |
particle_systems | Scene | |
passes | Scene | |
physics_settings | Scene | |
playback_handle | Scene | |
preview | Scene | |
procedural_manager | Scene | |
procedurals | Scene | |
r | Scene | |
reset() | Scene | |
rigidbody_world | Scene | |
safe_areas | Scene | |
Scene(const SceneParams ¶ms, Device *device) | Scene | |
sequencer_colorspace_settings | Scene | |
set | Scene | |
shader_manager | Scene | |
shaders | Scene | |
shadow_catcher_modified_ | Scene | protected |
sound_scene | Scene | |
sound_scrub_handle | Scene | |
speaker_handles | Scene | |
tag_shadow_catcher_modified() | Scene | |
toolsettings | Scene | |
transform_spaces | Scene | |
unit | Scene | |
update(Progress &progress) | Scene | |
update_kernel_features() | Scene | protected |
update_stats | Scene | |
use_nodes | Scene | |
view_layers | Scene | |
view_settings | Scene | |
world | Scene | |
~NodeOwner() | NodeOwner | virtual |
~Scene() | Scene | |