Blender
V3.3
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GTS - Library for the manipulation of triangulated surfaces. More...
#include "../geometry/Geom.h"
#include "../system/FreestyleConfig.h"
#include "../system/Precision.h"
Go to the source code of this file.
Classes | |
class | Freestyle::CurvatureInfo |
class | Freestyle::Face_Curvature_Info |
Namespaces | |
Freestyle | |
inherits from class Rep | |
Freestyle::OGF | |
Functions | |
bool | Freestyle::gts_vertex_mean_curvature_normal (WVertex *v, Vec3r &Kh) |
bool | Freestyle::gts_vertex_gaussian_curvature (WVertex *v, real *Kg) |
void | Freestyle::gts_vertex_principal_curvatures (real Kh, real Kg, real *K1, real *K2) |
void | Freestyle::gts_vertex_principal_directions (WVertex *v, Vec3r Kh, real Kg, Vec3r &e1, Vec3r &e2) |
void | Freestyle::OGF::compute_curvature_tensor (WVertex *start, real radius, NormalCycle &nc) |
void | Freestyle::OGF::compute_curvature_tensor_one_ring (WVertex *start, NormalCycle &nc) |
GTS - Library for the manipulation of triangulated surfaces.
OGF/Graphite: Geometry and Graphics Programming Library + Utilities
Definition in file Curvature.h.