Blender
V3.3
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#include "NOD_socket_declarations.hh"
#include "NOD_socket_declarations_geometry.hh"
#include "BKE_node.h"
#include "BKE_node_runtime.hh"
#include "BLI_math_vector.h"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::decl | |
Functions | |
static bool | blender::nodes::decl::field_types_are_compatible (const SocketDeclaration &input, const SocketDeclaration &output) |
static bool | blender::nodes::decl::sockets_can_connect (const SocketDeclaration &socket_decl, const bNodeSocket &other_socket) |
static bool | blender::nodes::decl::basic_types_can_connect (const SocketDeclaration &UNUSED(socket_decl), const bNodeSocket &other_socket) |
static void | blender::nodes::decl::modify_subtype_except_for_storage (bNodeSocket &socket, int new_subtype) |