Blender
V3.3
|
Files | |
file | DrawingStyle.h [code] |
Class to define the drawing style of a node. | |
file | FrsMaterial.h [code] |
Class used to handle materials. | |
file | IndexedFaceSet.cpp [code] |
A Set of indexed faces to represent a surface object. | |
file | IndexedFaceSet.h [code] |
A Set of indexed faces to represent a surface object. | |
file | LineRep.cpp [code] |
Class to define the representation of 3D Line. | |
file | LineRep.h [code] |
Class to define the representation of 3D Line. | |
file | Node.h [code] |
Abstract class for scene graph nodes. Inherits from BaseObject which defines the addRef release mechanism. | |
file | NodeCamera.cpp [code] |
Class to represent a light node. | |
file | NodeCamera.h [code] |
Class to represent a light node. | |
file | NodeDrawingStyle.cpp [code] |
Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup. | |
file | NodeDrawingStyle.h [code] |
Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup. | |
file | NodeGroup.cpp [code] |
Class to represent a group node. This node can contains several children. | |
file | NodeGroup.h [code] |
Class to represent a group node. This node can contains several children. | |
file | NodeLight.cpp [code] |
Class to represent a light node. | |
file | NodeLight.h [code] |
Class to represent a light node. | |
file | NodeShape.cpp [code] |
Class to build a shape node. It contains a Rep, which is the shape geometry. | |
file | NodeShape.h [code] |
Class to build a shape node. It contains a Rep, which is the shape geometry. | |
file | NodeTransform.cpp [code] |
Class to represent a transform node. A Transform node contains one or several children,. | |
file | NodeTransform.h [code] |
Class to represent a transform node. A Transform node contains one or several children,. | |
file | NodeViewLayer.cpp [code] |
Class to represent a scene render layer in Blender. | |
file | NodeViewLayer.h [code] |
Class to represent a view layer in Blender. | |
file | OrientedLineRep.cpp [code] |
Class to display an oriented line representation. | |
file | OrientedLineRep.h [code] |
Class to display an oriented line representation. | |
file | Rep.cpp [code] |
Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release). | |
file | Rep.h [code] |
Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release). | |
file | SceneHash.cpp [code] |
file | SceneHash.h [code] |
file | ScenePrettyPrinter.cpp [code] |
Class to display textual information about a scene graph. | |
file | ScenePrettyPrinter.h [code] |
Class to display textual information about a scene graph. | |
file | SceneVisitor.cpp [code] |
Class to visit (without doing anything) a scene graph structure. | |
file | SceneVisitor.h [code] |
Class to visit (without doing anything) a scene graph structure. | |
file | TriangleRep.cpp [code] |
Class to define the representation of a triangle. | |
file | TriangleRep.h [code] |
Class to define the representation of a triangle. | |
file | VertexRep.cpp [code] |
Class to define the representation of a vertex for displaying purpose. | |
file | VertexRep.h [code] |
Class to define the representation of a vertex for displaying purpose. | |