Blender
V3.3
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#include "util/aligned_malloc.h"
#include "util/guarded_allocator.h"
#include <cassert>
#include <malloc.h>
Go to the source code of this file.
Functions | |
CCL_NAMESPACE_BEGIN void * | util_aligned_malloc (size_t size, int alignment) |
void | util_aligned_free (void *ptr) |
Definition at line 50 of file aligned_malloc.cpp.
References free(), MEM_freeN, NULL, and ptr.
Referenced by device_memory::host_free(), CPUDevice::mem_free(), array< T, alignment >::mem_free(), TEST(), and util_aligned_delete().
CCL_NAMESPACE_BEGIN void* util_aligned_malloc | ( | size_t | size, |
int | alignment | ||
) |
Definition at line 30 of file aligned_malloc.cpp.
References MEM_mallocN_aligned, NULL, result, and size().
Referenced by device_memory::host_alloc(), CPUDevice::mem_alloc(), array< T, alignment >::mem_allocate(), TEST(), and util_aligned_new().