Blender
V3.3
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Functions | |
static void | node_declare (NodeDeclarationBuilder &b) |
static int | node_shader_gpu_light_path (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
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static |
Definition at line 8 of file node_shader_light_path.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_light_path().
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static |
Definition at line 25 of file node_shader_light_path.cc.
References GPU_stack_link(), node, and usdtokens::out().
Referenced by register_node_type_sh_light_path().