Blender  V3.3
COM_precomp.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
3 /* Pre-compiled headers, see: D13797. */
4 
5 #include <cfloat>
6 #include <climits>
7 #include <cmath>
8 #include <cstdio>
9 #include <cstdlib>
10 #include <cstring>
11 #include <functional>
12 #include <iostream>
13 #include <iterator>
14 #include <list>
15 #include <map>
16 #include <ostream>
17 #include <set>
18 #include <string>
19 
20 #include "COM_ConstantOperation.h"
21 #include "COM_ConvertOperation.h"
22 #include "COM_Debug.h"
23 #include "COM_Enums.h"
24 #include "COM_ExecutionGroup.h"
25 #include "COM_ExecutionSystem.h"
27 #include "COM_Node.h"
28 #include "COM_NodeOperation.h"
29 #include "COM_OpenCLDevice.h"
31 #include "COM_SetColorOperation.h"
33 #include "COM_SetValueOperation.h"
34 #include "COM_SetVectorOperation.h"
35 #include "COM_defines.h"