Blender  V3.3
DNA_fluid_defaults.h File Reference

Go to the source code of this file.

Macros

Fluid Domain Settings Struct
#define _DNA_DEFAULT_FluidDomainSettings
 
Fluid Flow Settings Struct
#define _DNA_DEFAULT_FluidFlowSettings
 
Fluid Effector Settings Struct
#define _DNA_DEFAULT_FluidEffectorSettings
 

Macro Definition Documentation

◆ _DNA_DEFAULT_FluidDomainSettings

#define _DNA_DEFAULT_FluidDomainSettings

Definition at line 16 of file DNA_fluid_defaults.h.

◆ _DNA_DEFAULT_FluidEffectorSettings

#define _DNA_DEFAULT_FluidEffectorSettings
Value:
{ \
.fmd = NULL, \
.mesh = NULL, \
.verts_old = NULL, \
.numverts = 0, \
.surface_distance = 0.0f, \
.subframes = 0, \
.vel_multi = 1.0f, \
}
@ FLUID_EFFECTOR_GUIDE_OVERRIDE
@ FLUID_EFFECTOR_USE_EFFEC
@ FLUID_EFFECTOR_TYPE_COLLISION

Definition at line 236 of file DNA_fluid_defaults.h.

◆ _DNA_DEFAULT_FluidFlowSettings

#define _DNA_DEFAULT_FluidFlowSettings
Value:
{ \
.fmd = NULL, \
.mesh = NULL, \
.psys = NULL, \
.noise_texture = NULL, \
.verts_old = NULL, \
.numverts = 0, \
.vel_multi = 1.0f, \
.vel_normal = 0.0f, \
.vel_random = 0.0f, \
.vel_coord = {0.0f, 0.0f, 0.0f}, \
.density = 1.0f, \
.color = {0.7f, 0.7f, 0.7f}, \
.fuel_amount = 1.0f, \
.temperature = 1.0f, \
.volume_density = 0.0f, \
.surface_distance = 1.5f, \
.particle_size = 1.0f, \
.subframes = 0, \
.texture_size = 1.0f, \
.texture_offset = 0.0f, \
.uvlayer_name = "", \
.vgroup_density = 0, \
.texture_type = 0, \
}
@ FLUID_FLOW_ABSOLUTE
@ FLUID_FLOW_USE_PART_SIZE
@ FLUID_FLOW_USE_INFLOW
@ FLUID_FLOW_SOURCE_MESH
@ FLUID_FLOW_TYPE_SMOKE
@ FLUID_FLOW_BEHAVIOR_GEOMETRY

Definition at line 199 of file DNA_fluid_defaults.h.