Blender
V3.3
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#include "BLI_sys_types.h"
Go to the source code of this file.
Classes | |
struct | SubdivToMeshSettings |
Typedefs | |
typedef struct SubdivToMeshSettings | SubdivToMeshSettings |
Functions | |
struct Mesh * | BKE_subdiv_to_mesh (struct Subdiv *subdiv, const SubdivToMeshSettings *settings, const struct Mesh *coarse_mesh) |
void | BKE_subdiv_mesh_interpolate_position_on_edge (const struct Mesh *coarse_mesh, const struct MEdge *coarse_edge, bool is_simple, float u, float pos_r[3]) |
typedef struct SubdivToMeshSettings SubdivToMeshSettings |
void BKE_subdiv_mesh_interpolate_position_on_edge | ( | const struct Mesh * | coarse_mesh, |
const struct MEdge * | coarse_edge, | ||
bool | is_simple, | ||
float | u, | ||
float | pos_r[3] | ||
) |
Referenced by DRW_subdivide_loose_geom().
struct Mesh* BKE_subdiv_to_mesh | ( | struct Subdiv * | subdiv, |
const SubdivToMeshSettings * | settings, | ||
const struct Mesh * | coarse_mesh | ||
) |