Blender  V3.3
GL.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2001-2002 NaN Holding BV. All rights reserved. */
3 
4 #if defined(WIN32) || defined(__APPLE__)
5 
6 # ifdef WIN32
7 # include <GL/gl.h>
8 # include <windows.h>
9 # else // WIN32
10 // __APPLE__ is defined
11 # include <AGL/gl.h>
12 # endif // WIN32
13 #else // defined(WIN32) || defined(__APPLE__)
14 # include <GL/gl.h>
15 #endif // defined(WIN32) || defined(__APPLE__)