Blender  V3.3
Camera Member List

This is the complete list of members for Camera, including all inherited members.

_padCamera
adtCamera
bg_imagesCamera
borderCamera
Camera()Camera
cameratorasterCamera
cameratoworldCamera
clear_modified()Node
clear_reference_count()Nodeinline
clip_endCamera
clip_startCamera
compute_auto_viewplane()Camera
copy_value(const SocketType &input, const Node &other, const SocketType &other_input)Node
dereference()Nodeinline
dereference_all_used_nodes()Nodeprotected
device_free(Device *device, DeviceScene *dscene, Scene *scene)Camera
device_update(Device *device, DeviceScene *dscene, Scene *scene)Camera
device_update_volume(Device *device, DeviceScene *dscene, Scene *scene)Camera
DNA_DEPRECATEDCamera
DNA_DEPRECATEDCamera
DNA_DEPRECATEDCamera
DNA_DEPRECATEDCamera
dofCamera
drawsizeCamera
dtxCamera
dxCamera
dyCamera
equals(const Node &other) constNode
equals_value(const Node &other, const SocketType &input) constNode
flagCamera
frustum_bottom_normalCamera
frustum_left_normalCamera
frustum_right_normalCamera
frustum_top_normalCamera
full_dxCamera
full_dyCamera
full_rastertocameraCamera
get_bool(const SocketType &input) constNode
get_bool_array(const SocketType &input) constNode
get_float(const SocketType &input) constNode
get_float2(const SocketType &input) constNode
get_float2_array(const SocketType &input) constNode
get_float3(const SocketType &input) constNode
get_float3_array(const SocketType &input) constNode
get_float_array(const SocketType &input) constNode
get_int(const SocketType &input) constNode
get_int_array(const SocketType &input) constNode
get_node(const SocketType &input) constNode
get_node_array(const SocketType &input) constNode
get_owner() constNode
get_socket_value(const Node *node, const SocketType &socket)Nodeinlineprotectedstatic
get_string(const SocketType &input) constNode
get_string_array(const SocketType &input) constNode
get_total_size_in_bytes() constNode
get_transform(const SocketType &input) constNode
get_transform_array(const SocketType &input) constNode
get_uint(const SocketType &input) constNode
has_default_value(const SocketType &input) constNode
hash(MD5Hash &md5)Node
idCamera
internalNode
is_a(const NodeType *type)Node
is_modified() constNode
kernel_cameraCamera
kernel_camera_motionCamera
leafNode
lensCamera
motion_step(float time) constCamera
motion_time(int step) constCamera
nameNode
ndctoworldCamera
need_device_updateCamera
need_flags_updateCamera
Node(const NodeType *type, ustring name=ustring())Nodeexplicit
ortho_scaleCamera
ownerNodeprotected
passepartalphaCamera
previous_need_motionCamera
print_modified_sockets() constNode
rastertocameraCamera
rastertoworldCamera
ref_countNodeprotected
reference()Nodeinline
reference_count() constNodeinline
ROLLING_SHUTTER_NONE enum valueCamera
ROLLING_SHUTTER_NUM_TYPES enum valueCamera
ROLLING_SHUTTER_TOP enum valueCamera
RollingShutterType enum nameCamera
runtimeCamera
screentoworldCamera
sensor_fitCamera
sensor_xCamera
sensor_yCamera
set(const SocketType &input, bool value)Node
set(const SocketType &input, int value)Node
set(const SocketType &input, uint value)Node
set(const SocketType &input, float value)Node
set(const SocketType &input, float2 value)Node
set(const SocketType &input, float3 value)Node
set(const SocketType &input, const char *value)Node
set(const SocketType &input, ustring value)Node
set(const SocketType &input, const Transform &value)Node
set(const SocketType &input, Node *value)Node
set(const SocketType &input, const ValueType &value)Nodeinline
set(const SocketType &input, array< bool > &value)Node
set(const SocketType &input, array< int > &value)Node
set(const SocketType &input, array< float > &value)Node
set(const SocketType &input, array< float2 > &value)Node
set(const SocketType &input, array< float3 > &value)Node
set(const SocketType &input, array< ustring > &value)Node
set(const SocketType &input, array< Transform > &value)Node
set(const SocketType &input, array< Node * > &value)Node
set_default_value(const SocketType &input)Node
set_if_different(const SocketType &input, T value)Nodeprotected
set_if_different(const SocketType &input, Node *value)Nodeprotected
set_if_different(const SocketType &input, array< T > &value)Nodeprotected
set_if_different(const SocketType &input, array< Node * > &value)Nodeprotected
set_owner(const NodeOwner *owner_)Node
set_screen_size(int width_, int height_)Camera
set_value(const SocketType &input, const Node &other, const SocketType &other_input)Node
shiftxCamera
shiftyCamera
shutter_table_offsetCamera
socket_is_modified(const SocketType &input) constNode
socket_modifiedNodeprotected
stereoCamera
STEREO_LEFT enum valueCamera
STEREO_NONE enum valueCamera
STEREO_RIGHT enum valueCamera
StereoEye enum nameCamera
tag_modified()Node
typeCamera
update(Scene *scene)Camera
use_motion() constCamera
viewplaneCamera
viewplane_bounds_get()Camera
viewport_camera_borderCamera
world_to_raster_size(float3 P)Camera
worldtocameraCamera
worldtondcCamera
worldtorasterCamera
worldtoscreenCamera
~Camera()Camera
~Node()=0Nodepure virtual