Blender
V3.3
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#include <queue>
#include "BKE_curves.hh"
#include "BLI_map.hh"
#include "BLI_math_vec_types.hh"
#include "BLI_set.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "node_geometry_util.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_geo_input_shortest_edge_paths_cc | |
Typedefs | |
typedef std::pair< float, int > | blender::nodes::node_geo_input_shortest_edge_paths_cc::VertPriority |
Functions | |
static void | blender::nodes::node_geo_input_shortest_edge_paths_cc::node_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_geo_input_shortest_edge_paths_cc::shortest_paths (const Mesh *mesh, EdgeVertMap &maps, const IndexMask end_selection, const VArray< float > &input_cost, MutableSpan< int > r_next_index, MutableSpan< float > r_cost) |
static void | blender::nodes::node_geo_input_shortest_edge_paths_cc::node_geo_exec (GeoNodeExecParams params) |
void | register_node_type_geo_input_shortest_edge_paths () |
Definition at line 244 of file node_geo_input_shortest_edge_paths.cc.
References bNodeType::declare, GEO_NODE_INPUT_SHORTEST_EDGE_PATHS, geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_INPUT, blender::nodes::node_geo_input_shortest_edge_paths_cc::node_declare(), blender::nodes::node_geo_input_shortest_edge_paths_cc::node_geo_exec(), and nodeRegisterType().
Referenced by registerGeometryNodes().