Blender  V3.3
Functions
draw_fullscreen_info.hh File Reference
#include "gpu_shader_create_info.hh"

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Functions

GPU_SHADER_INTERFACE_INFO(fullscreen_iface, "").smooth(Type vertex_out (fullscreen_iface) .vertex_source("common_fullscreen_vert.glsl")
 

Function Documentation

◆ vertex_out()

GPU_SHADER_INTERFACE_INFO (fullscreen_iface, "").smooth(Type vertex_out ( fullscreen_iface  )