Blender
V3.3
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Functions | |
CCL_NAMESPACE_BEGIN ccl_device_noinline void | svm_node_camera (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint out_vector, uint out_zdepth, uint out_distance) |
CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_camera | ( | KernelGlobals | kg, |
ccl_private ShaderData * | sd, | ||
ccl_private float * | stack, | ||
uint | out_vector, | ||
uint | out_zdepth, | ||
uint | out_distance | ||
) |
Definition at line 8 of file kernel/svm/camera.h.
References blender::math::distance(), kernel_data, len, blender::math::normalize(), stack_store_float(), stack_store_float3(), stack_valid(), transform_point(), and vector.
Referenced by svm_eval_nodes().