44 # define gpMaterialFlag uint
45 # define gpLightType uint
67 # define _fill_uv_offset packed1.xy
68 # define _alignment_rot packed1.zw
69 # define _stroke_texture_mix packed2.x
70 # define _stroke_u_scale packed2.y
71 # define _fill_texture_mix packed2.z
73 # define _flag packed2.w
100 # define _color packed0.xyz
101 # define _type packed0.w
102 # define _right packed1.xyz
103 # define _spot_size packed1.w
104 # define _up packed2.xyz
105 # define _spot_blend packed2.w
106 # define _forward packed3.xyz
107 # define _position packed4.xyz
113 # undef gpMaterialFlag
#define BLI_STATIC_ASSERT_ALIGN(st, align)
@ GP_STROKE_TEXTURE_STENCIL
@ GP_STROKE_TEXTURE_PREMUL
@ GP_STROKE_ALIGNMENT_STROKE
@ GP_STROKE_ALIGNMENT_OBJECT
@ GP_FILL_GRADIENT_RADIAL
@ GP_STROKE_ALIGNMENT_FIXED