#include "BLI_linear_allocator.hh"
#include "BLI_rand.hh"
#include "BLI_strict_flags.h"
#include "testing/testing.h"
Go to the source code of this file.
|
static bool | blender::tests::is_aligned (void *ptr, uint alignment) |
|
| blender::tests::TEST (linear_allocator, AllocationAlignment) |
|
| blender::tests::TEST (linear_allocator, PackedAllocation) |
|
| blender::tests::TEST (linear_allocator, CopyString) |
|
| blender::tests::TEST (linear_allocator, AllocateArray) |
|
| blender::tests::TEST (linear_allocator, Construct) |
|
| blender::tests::TEST (linear_allocator, ConstructElementsAndPointerArray) |
|
| blender::tests::TEST (linear_allocator, ConstructArrayCopy) |
|
| blender::tests::TEST (linear_allocator, AllocateLarge) |
|
| blender::tests::TEST (linear_allocator, ManyAllocations) |
|
| blender::tests::TEST (linear_allocator, ConstructArray) |
|