Blender
V3.3
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#include "BPy_StrokeShader.h"
#include "BPy_Convert.h"
#include "Interface1D/BPy_Stroke.h"
#include "StrokeShader/BPy_BackboneStretcherShader.h"
#include "StrokeShader/BPy_BezierCurveShader.h"
#include "StrokeShader/BPy_BlenderTextureShader.h"
#include "StrokeShader/BPy_CalligraphicShader.h"
#include "StrokeShader/BPy_ColorNoiseShader.h"
#include "StrokeShader/BPy_ConstantColorShader.h"
#include "StrokeShader/BPy_ConstantThicknessShader.h"
#include "StrokeShader/BPy_ConstrainedIncreasingThicknessShader.h"
#include "StrokeShader/BPy_GuidingLinesShader.h"
#include "StrokeShader/BPy_IncreasingColorShader.h"
#include "StrokeShader/BPy_IncreasingThicknessShader.h"
#include "StrokeShader/BPy_PolygonalizationShader.h"
#include "StrokeShader/BPy_SamplingShader.h"
#include "StrokeShader/BPy_SmoothingShader.h"
#include "StrokeShader/BPy_SpatialNoiseShader.h"
#include "StrokeShader/BPy_StrokeTextureStepShader.h"
#include "StrokeShader/BPy_ThicknessNoiseShader.h"
#include "StrokeShader/BPy_TipRemoverShader.h"
Go to the source code of this file.
Functions | |
int | StrokeShader_Init (PyObject *module) |
static int | StrokeShader___init__ (BPy_StrokeShader *self, PyObject *args, PyObject *kwds) |
static void | StrokeShader___dealloc__ (BPy_StrokeShader *self) |
static PyObject * | StrokeShader___repr__ (BPy_StrokeShader *self) |
static PyObject * | StrokeShader_shade (BPy_StrokeShader *self, PyObject *args, PyObject *kwds) |
PyDoc_STRVAR (StrokeShader_name_doc, "The name of the stroke shader.\n" "\n" ":type: str") | |
static PyObject * | StrokeShader_name_get (BPy_StrokeShader *self, void *UNUSED(closure)) |
Variables | |
static char | StrokeShader___doc__ [] |
static char | StrokeShader_shade___doc__ [] |
static PyMethodDef | BPy_StrokeShader_methods [] |
static PyGetSetDef | BPy_StrokeShader_getseters [] |
PyTypeObject | StrokeShader_Type |
PyDoc_STRVAR | ( | StrokeShader_name_doc | , |
"The name of the stroke shader.\n" "\n" ":type: str" | |||
) |
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Definition at line 199 of file BPy_StrokeShader.cpp.
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Definition at line 187 of file BPy_StrokeShader.cpp.
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Definition at line 205 of file BPy_StrokeShader.cpp.
References self.
int StrokeShader_Init | ( | PyObject * | module | ) |
Definition at line 40 of file BPy_StrokeShader.cpp.
References BackboneStretcherShader_Type, BezierCurveShader_Type, BlenderTextureShader_Type, CalligraphicShader_Type, ColorNoiseShader_Type, ConstantColorShader_Type, ConstantThicknessShader_Type, ConstrainedIncreasingThicknessShader_Type, GuidingLinesShader_Type, IncreasingColorShader_Type, IncreasingThicknessShader_Type, module, PolygonalizationShader_Type, SamplingShader_Type, SmoothingShader_Type, SpatialNoiseShader_Type, StrokeShader_Type, StrokeTextureStepShader_Type, ThicknessNoiseShader_Type, and TipRemoverShader_Type.
Referenced by Freestyle_Init().
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Definition at line 256 of file BPy_StrokeShader.cpp.
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Definition at line 218 of file BPy_StrokeShader.cpp.
References self, and Stroke_Type.
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Definition at line 261 of file BPy_StrokeShader.cpp.
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Definition at line 241 of file BPy_StrokeShader.cpp.
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Definition at line 168 of file BPy_StrokeShader.cpp.
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Definition at line 210 of file BPy_StrokeShader.cpp.
PyTypeObject StrokeShader_Type |
Definition at line 268 of file BPy_StrokeShader.cpp.
Referenced by StrokeShader_Init().