Blender
V3.3
|
#include <FRS_freestyle.h>
Public Attributes | |
struct Scene * | scene |
float | viewpoint [3] |
float | mv [4][4] |
float | proj [4][4] |
int | viewport [4] |
Definition at line 18 of file FRS_freestyle.h.
float FreestyleGlobals::mv[4][4] |
Definition at line 23 of file FRS_freestyle.h.
Referenced by Freestyle::Controller::ComputeViewMap(), and FRS_do_stroke_rendering().
float FreestyleGlobals::proj[4][4] |
Definition at line 24 of file FRS_freestyle.h.
Referenced by Freestyle::Controller::ComputeViewMap(), FRS_do_stroke_rendering(), and Freestyle::Controller::LoadMesh().
struct Scene* FreestyleGlobals::scene |
Definition at line 19 of file FRS_freestyle.h.
Referenced by Freestyle_getCurrentScene(), FRS_do_stroke_rendering(), and FRS_init().
float FreestyleGlobals::viewpoint[3] |
Definition at line 22 of file FRS_freestyle.h.
Referenced by Freestyle::Controller::ComputeViewMap(), Freestyle::AppView::distanceToSceneCenter(), FRS_do_stroke_rendering(), Freestyle::AppView::zfar(), and Freestyle::AppView::znear().
int FreestyleGlobals::viewport[4] |
Definition at line 25 of file FRS_freestyle.h.
Referenced by Freestyle::Controller::ComputeViewMap(), Freestyle::GridHelpers::getDefaultViewProscenium(), and init_view().