Blender
V3.3
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#include <sstream>
#include "COLLADABUUtils.h"
#include "COLLADASWPrimitves.h"
#include "COLLADASWSource.h"
#include "COLLADASWVertices.h"
#include "GeometryExporter.h"
#include "DNA_meshdata_types.h"
#include "BLI_utildefines.h"
#include "BKE_customdata.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "collada_internal.h"
#include "collada_utils.h"
Go to the source code of this file.
Functions | |
static void | prepareToAppendValues (bool is_triangulated, COLLADASW::PrimitivesBase &primitive_list, std::vector< unsigned long > &vcount_list) |
static void | finish_and_delete_primitive_List (bool is_triangulated, COLLADASW::PrimitivesBase *primitive_list) |
static COLLADASW::PrimitivesBase * | create_primitive_list (bool is_triangulated, COLLADASW::StreamWriter *mSW) |
static bool | collect_vertex_counts_per_poly (Mesh *me, int material_index, std::vector< unsigned long > &vcount_list) |
bool | operator< (const Normal &a, const Normal &b) |
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Definition at line 283 of file GeometryExporter.cpp.
References MPoly::mat_nr, Mesh::mpoly, MPoly::totloop, and Mesh::totpoly.
Referenced by GeometryExporter::create_mesh_primitive_list().
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Definition at line 269 of file GeometryExporter.cpp.
Referenced by GeometryExporter::create_mesh_primitive_list().
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Definition at line 257 of file GeometryExporter.cpp.
Referenced by GeometryExporter::create_mesh_primitive_list().
Definition at line 574 of file GeometryExporter.cpp.
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Definition at line 242 of file GeometryExporter.cpp.
Referenced by GeometryExporter::create_mesh_primitive_list().