Blender
V3.3
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#include "BPy_FEdge.h"
#include "../BPy_Convert.h"
#include "../BPy_Id.h"
#include "../BPy_Nature.h"
#include "../Interface0D/BPy_SVertex.h"
#include "../Interface1D/BPy_ViewEdge.h"
Go to the source code of this file.
Functions | |
PyDoc_STRVAR (FEdge_doc, "Class hierarchy: :class:`Interface1D` > :class:`FEdge`\n" "\n" "Base Class for feature edges. This FEdge can represent a silhouette,\n" "a crease, a ridge/valley, a border or a suggestive contour. For\n" "silhouettes, the FEdge is oriented so that the visible face lies on\n" "the left of the edge. For borders, the FEdge is oriented so that the\n" "face lies on the left of the edge. An FEdge can represent an initial\n" "edge of the mesh or runs across a face of the initial mesh depending\n" "on the smoothness or sharpness of the mesh. This class is specialized\n" "into a smooth and a sharp version since their properties slightly vary\n" "from one to the other.\n" "\n" ".. method:: FEdge()\n" " FEdge(brother)\n" "\n" " Builds an :class:`FEdge` using the default constructor,\n" " copy constructor, or between two :class:`SVertex` objects.\n" "\n" " :arg brother: An FEdge object.\n" " :type brother: :class:`FEdge`\n" " :arg first_vertex: The first SVertex.\n" " :type first_vertex: :class:`SVertex`\n" " :arg second_vertex: The second SVertex.\n" " :type second_vertex: :class:`SVertex`") | |
static int | FEdge_init (BPy_FEdge *self, PyObject *args, PyObject *kwds) |
static Py_ssize_t | FEdge_sq_length (BPy_FEdge *) |
static PyObject * | FEdge_sq_item (BPy_FEdge *self, int keynum) |
PyDoc_STRVAR (FEdge_first_svertex_doc, "The first SVertex constituting this FEdge.\n" "\n" ":type: :class:`SVertex`") | |
static PyObject * | FEdge_first_svertex_get (BPy_FEdge *self, void *UNUSED(closure)) |
static int | FEdge_first_svertex_set (BPy_FEdge *self, PyObject *value, void *UNUSED(closure)) |
PyDoc_STRVAR (FEdge_second_svertex_doc, "The second SVertex constituting this FEdge.\n" "\n" ":type: :class:`SVertex`") | |
static PyObject * | FEdge_second_svertex_get (BPy_FEdge *self, void *UNUSED(closure)) |
static int | FEdge_second_svertex_set (BPy_FEdge *self, PyObject *value, void *UNUSED(closure)) |
PyDoc_STRVAR (FEdge_next_fedge_doc, "The FEdge following this one in the ViewEdge. The value is None if\n" "this FEdge is the last of the ViewEdge.\n" "\n" ":type: :class:`FEdge`") | |
static PyObject * | FEdge_next_fedge_get (BPy_FEdge *self, void *UNUSED(closure)) |
static int | FEdge_next_fedge_set (BPy_FEdge *self, PyObject *value, void *UNUSED(closure)) |
PyDoc_STRVAR (FEdge_previous_fedge_doc, "The FEdge preceding this one in the ViewEdge. The value is None if\n" "this FEdge is the first one of the ViewEdge.\n" "\n" ":type: :class:`FEdge`") | |
static PyObject * | FEdge_previous_fedge_get (BPy_FEdge *self, void *UNUSED(closure)) |
static int | FEdge_previous_fedge_set (BPy_FEdge *self, PyObject *value, void *UNUSED(closure)) |
PyDoc_STRVAR (FEdge_viewedge_doc, "The ViewEdge to which this FEdge belongs to.\n" "\n" ":type: :class:`ViewEdge`") | |
static PyObject * | FEdge_viewedge_get (BPy_FEdge *self, void *UNUSED(closure)) |
static int | FEdge_viewedge_set (BPy_FEdge *self, PyObject *value, void *UNUSED(closure)) |
PyDoc_STRVAR (FEdge_is_smooth_doc, "True if this FEdge is a smooth FEdge.\n" "\n" ":type: bool") | |
static PyObject * | FEdge_is_smooth_get (BPy_FEdge *self, void *UNUSED(closure)) |
static int | FEdge_is_smooth_set (BPy_FEdge *self, PyObject *value, void *UNUSED(closure)) |
PyDoc_STRVAR (FEdge_id_doc, "The Id of this FEdge.\n" "\n" ":type: :class:`Id`") | |
static PyObject * | FEdge_id_get (BPy_FEdge *self, void *UNUSED(closure)) |
static int | FEdge_id_set (BPy_FEdge *self, PyObject *value, void *UNUSED(closure)) |
PyDoc_STRVAR (FEdge_nature_doc, "The nature of this FEdge.\n" "\n" ":type: :class:`Nature`") | |
static PyObject * | FEdge_nature_get (BPy_FEdge *self, void *UNUSED(closure)) |
static int | FEdge_nature_set (BPy_FEdge *self, PyObject *value, void *UNUSED(closure)) |
Variables | |
static PySequenceMethods | BPy_FEdge_as_sequence |
static PyGetSetDef | BPy_FEdge_getseters [] |
PyTypeObject | FEdge_Type |
Definition at line 128 of file BPy_FEdge.cpp.
References A, and BPy_SVertex_from_SVertex().
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Definition at line 137 of file BPy_FEdge.cpp.
References BPy_SVertex_Check.
Definition at line 270 of file BPy_FEdge.cpp.
References BPy_Id_from_Id(), id, and self.
Definition at line 276 of file BPy_FEdge.cpp.
References BPy_Id_Check.
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Definition at line 51 of file BPy_FEdge.cpp.
References FEdge_Type, and SVertex_Type.
Definition at line 250 of file BPy_FEdge.cpp.
References PyBool_from_bool(), and self.
Definition at line 255 of file BPy_FEdge.cpp.
References bool_from_PyBool().
Definition at line 291 of file BPy_FEdge.cpp.
References BPy_Nature_from_Nature(), and self.
Definition at line 296 of file BPy_FEdge.cpp.
References BPy_Nature_Check.
Definition at line 177 of file BPy_FEdge.cpp.
References Any_BPy_FEdge_from_FEdge(), and Freestyle::FEdge::nextEdge().
Definition at line 186 of file BPy_FEdge.cpp.
References BPy_FEdge_Check.
Definition at line 202 of file BPy_FEdge.cpp.
References Any_BPy_FEdge_from_FEdge(), and Freestyle::FEdge::previousEdge().
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Definition at line 211 of file BPy_FEdge.cpp.
References BPy_FEdge_Check.
Definition at line 152 of file BPy_FEdge.cpp.
References B, and BPy_SVertex_from_SVertex().
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Definition at line 161 of file BPy_FEdge.cpp.
References BPy_SVertex_Check.
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Definition at line 92 of file BPy_FEdge.cpp.
References BPy_SVertex_from_SVertex(), ELEM, FEdge_sq_length(), and v.
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Definition at line 87 of file BPy_FEdge.cpp.
Referenced by FEdge_sq_item().
Definition at line 226 of file BPy_FEdge.cpp.
References BPy_ViewEdge_from_ViewEdge().
Definition at line 235 of file BPy_FEdge.cpp.
References BPy_ViewEdge_Check.
PyDoc_STRVAR | ( | FEdge_doc | , |
"Class hierarchy: :class:`Interface1D` | , | ||
:class:`FEdge`\n" "\n" "Base Class for feature edges. This FEdge can represent a | silhouette, | ||
\n" "a | crease, | ||
a ridge/ | valley, | ||
a border or a suggestive contour. For\n" " | silhouettes, | ||
the FEdge is oriented so that the visible face lies on\n" "the left of the edge. For | borders, | ||
the FEdge is oriented so that the\n" "face lies on the left of the edge. An FEdge can represent an initial\n" "edge of the mesh or runs across a face of the initial mesh depending\n" "on the smoothness or sharpness of the mesh. This class is specialized\n" "into a smooth and a sharp version since their properties slightly vary\n" "from one to the other.\n" "\n" ".. method::FEdge()\n" " FEdge(brother)\n" "\n" " Builds an :class:`FEdge` using the default | constructor, | ||
\n" " copy | constructor, | ||
or between two :class:`SVertex` objects.\n" "\n" " :arg brother:An FEdge object.\n" " :type brother::class:`FEdge`\n" " :arg first_vertex:The first SVertex.\n" " :type first_vertex::class:`SVertex`\n" " :arg second_vertex:The second SVertex.\n" " :type second_vertex::class:`SVertex`" | |||
) |
PyDoc_STRVAR | ( | FEdge_first_svertex_doc | , |
"The first SVertex constituting this FEdge.\n" "\n" ":type: :class:`SVertex`" | |||
) |
PyDoc_STRVAR | ( | FEdge_nature_doc | , |
"The nature of this FEdge.\n" "\n" ":type: :class:`Nature`" | |||
) |
PyDoc_STRVAR | ( | FEdge_next_fedge_doc | , |
"The FEdge following this one in the ViewEdge. The value is None if\n" "this FEdge is the last of the ViewEdge.\n" "\n" ":type: :class:`FEdge`" | |||
) |
PyDoc_STRVAR | ( | FEdge_previous_fedge_doc | , |
"The FEdge preceding this one in the ViewEdge. The value is None if\n" "this FEdge is the first one of the ViewEdge.\n" "\n" ":type: :class:`FEdge`" | |||
) |
PyDoc_STRVAR | ( | FEdge_second_svertex_doc | , |
"The second SVertex constituting this FEdge.\n" "\n" ":type: :class:`SVertex`" | |||
) |
PyDoc_STRVAR | ( | FEdge_viewedge_doc | , |
"The ViewEdge to which this FEdge belongs to.\n" "\n" ":type: :class:`ViewEdge`" | |||
) |
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Definition at line 108 of file BPy_FEdge.cpp.
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Definition at line 306 of file BPy_FEdge.cpp.
PyTypeObject FEdge_Type |
Definition at line 344 of file BPy_FEdge.cpp.
Referenced by BPy_FEdge_from_FEdge(), FEdge_init(), Interface1D_Init(), SShape_add_edge(), SVertex_add_fedge(), SVertexIterator_init(), and TVertex_get_svertex().