Blender
V3.3
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Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_shader_volume_principled_cc | |
Functions | |
static void | blender::nodes::node_shader_volume_principled_cc::node_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_shader_volume_principled_cc::node_shader_init_volume_principled (bNodeTree *UNUSED(ntree), bNode *node) |
static void | blender::nodes::node_shader_volume_principled_cc::attribute_post_process (GPUMaterial *mat, const char *attribute_name, GPUNodeLink **attribute_link) |
static int | blender::nodes::node_shader_volume_principled_cc::node_shader_gpu_volume_principled (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
void | register_node_type_sh_volume_principled () |
Definition at line 136 of file node_shader_volume_principled.cc.
References bNodeType::declare, NODE_CLASS_SHADER, blender::nodes::node_shader_volume_principled_cc::node_declare(), blender::nodes::node_shader_volume_principled_cc::node_shader_gpu_volume_principled(), blender::nodes::node_shader_volume_principled_cc::node_shader_init_volume_principled(), NODE_SIZE_LARGE, node_type_gpu(), node_type_init(), node_type_size_preset(), nodeRegisterType(), sh_node_type_base(), and SH_NODE_VOLUME_PRINCIPLED.
Referenced by registerShaderNodes().