46 if (*r_seq_act ==
NULL) {
55 if (seq->
flag &
SELECT && (seq != (*r_seq_act))) {
64 return (*r_seq_other !=
NULL);
Editing * SEQ_editing_get(const Scene *scene)
Sequence * SEQ_select_active_get(Scene *scene)
int SEQ_select_active_get_pair(Scene *scene, Sequence **r_seq_act, Sequence **r_seq_other)
void SEQ_select_active_set(Scene *scene, Sequence *seq)