21 memory_proxy_ =
nullptr;
42 memory_proxy_->
free();
59 for (
y =
y1;
y < y2 && (!breaked);
y++) {
60 int offset4 = (
y * memory_buffer->
get_width() + x1) * num_channels;
61 for (
x = x1;
x <
x2;
x++) {
63 offset4 += num_channels;
83 for (
y =
y1;
y < y2 && (!breaked);
y++) {
84 int offset4 = (
y * memory_buffer->
get_width() + x1) * num_channels;
85 for (
x = x1;
x <
x2;
x++) {
87 offset4 += num_channels;
102 float *output_float_buffer = output_buffer->
get_buffer();
113 const unsigned int output_buffer_width = output_buffer->
get_width();
114 const unsigned int output_buffer_height = output_buffer->
get_height();
118 cl_mem cl_output_buffer = clCreateImage2D(device->
get_context(),
119 CL_MEM_WRITE_ONLY | CL_MEM_USE_HOST_PTR,
122 output_buffer_height,
126 if (
error != CL_SUCCESS) {
127 printf(
"CLERROR[%d]: %s\n",
error, clewErrorString(
error));
131 std::list<cl_mem> *cl_mem_to_clean_up =
new std::list<cl_mem>();
132 cl_mem_to_clean_up->push_back(cl_output_buffer);
133 std::list<cl_kernel> *cl_kernels_to_clean_up =
new std::list<cl_kernel>();
138 input_memory_buffers,
140 cl_kernels_to_clean_up);
144 size_t origin[3] = {0, 0, 0};
145 size_t region[3] = {output_buffer_width, output_buffer_height, 1};
151 if (
error != CL_SUCCESS) {
152 printf(
"CLERROR[%d]: %s\n",
error, clewErrorString(
error));
165 if (
error != CL_SUCCESS) {
166 printf(
"CLERROR[%d]: %s\n",
error, clewErrorString(
error));
172 while (!cl_mem_to_clean_up->empty()) {
173 cl_mem mem = cl_mem_to_clean_up->front();
174 error = clReleaseMemObject(mem);
175 if (
error != CL_SUCCESS) {
176 printf(
"CLERROR[%d]: %s\n",
error, clewErrorString(
error));
178 cl_mem_to_clean_up->pop_front();
181 while (!cl_kernels_to_clean_up->empty()) {
182 cl_kernel
kernel = cl_kernels_to_clean_up->front();
184 if (
error != CL_SUCCESS) {
185 printf(
"CLERROR[%d]: %s\n",
error, clewErrorString(
error));
187 cl_kernels_to_clean_up->pop_front();
189 delete cl_kernels_to_clean_up;
196 single_value_ =
false;
199 single_value_ =
true;
203 single_value_ =
true;
BLI_INLINE int BLI_rcti_size_y(const struct rcti *rct)
BLI_INLINE int BLI_rcti_size_x(const struct rcti *rct)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble u2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLdouble GLdouble v2 _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLdouble GLdouble nz _GL_VOID_RET _GL_VOID GLfloat GLfloat nz _GL_VOID_RET _GL_VOID GLint GLint nz _GL_VOID_RET _GL_VOID GLshort GLshort nz _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const GLfloat *values _GL_VOID_RET _GL_VOID GLsizei const GLushort *values _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID const GLuint const GLclampf *priorities _GL_VOID_RET _GL_VOID GLdouble y _GL_VOID_RET _GL_VOID GLfloat y _GL_VOID_RET _GL_VOID GLint y _GL_VOID_RET _GL_VOID GLshort y _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLfloat GLfloat z _GL_VOID_RET _GL_VOID GLint GLint z _GL_VOID_RET _GL_VOID GLshort GLshort z _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble w _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat w _GL_VOID_RET _GL_VOID GLint GLint GLint w _GL_VOID_RET _GL_VOID GLshort GLshort GLshort w _GL_VOID_RET _GL_VOID GLdouble y1
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble u2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLdouble GLdouble v2 _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLdouble GLdouble nz _GL_VOID_RET _GL_VOID GLfloat GLfloat nz _GL_VOID_RET _GL_VOID GLint GLint nz _GL_VOID_RET _GL_VOID GLshort GLshort nz _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const GLfloat *values _GL_VOID_RET _GL_VOID GLsizei const GLushort *values _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID const GLuint const GLclampf *priorities _GL_VOID_RET _GL_VOID GLdouble y _GL_VOID_RET _GL_VOID GLfloat y _GL_VOID_RET _GL_VOID GLint y _GL_VOID_RET _GL_VOID GLshort y _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLfloat GLfloat z _GL_VOID_RET _GL_VOID GLint GLint z _GL_VOID_RET _GL_VOID GLshort GLshort z _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble w _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat w _GL_VOID_RET _GL_VOID GLint GLint GLint w _GL_VOID_RET _GL_VOID GLshort GLshort GLshort w _GL_VOID_RET _GL_VOID GLdouble GLdouble x2
a MemoryBuffer contains access to the data of a chunk
uint8_t get_num_channels() const
const int get_width() const
get the width of this MemoryBuffer
const int get_height() const
get the height of this MemoryBuffer
float * get_buffer()
get the data of this MemoryBuffer
void fill_from(const MemoryBuffer &src)
add the content from other_buffer to this MemoryBuffer
A MemoryProxy is a unique identifier for a memory buffer. A single MemoryProxy is used among all chun...
void free()
free the allocated memory
void set_executor(ExecutionGroup *executor)
set the ExecutionGroup that can be scheduled to calculate a certain chunk.
void allocate(unsigned int width, unsigned int height)
allocate memory of size width x height
void set_write_buffer_operation(WriteBufferOperation *operation)
set the WriteBufferOperation that is responsible for writing to this MemoryProxy
MemoryBuffer * get_buffer()
get the allocated memory
NodeOperation contains calculation logic.
unsigned int get_height() const
const NodeOperationFlags get_flags() const
unsigned int get_width() const
NodeOperationFlags flags_
NodeOperation * get_input_operation(int index)
void set_width(unsigned int width)
void read(float result[4], int x, int y, void *chunk_data)
virtual void execute_opencl(OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *)
custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevic...
void set_height(unsigned int height)
virtual void deinitialize_tile_data(rcti *, void *)
void read_sampled(float result[4], float x, float y, PixelSampler sampler)
void add_input_socket(DataType datatype, ResizeMode resize_mode=ResizeMode::Center)
virtual void * initialize_tile_data(rcti *)
virtual void determine_canvas(const rcti &preferred_area, rcti &r_area)
device representing an GPU OpenCL device. an instance of this class represents a single cl_device
cl_command_queue get_queue()
static const cl_image_format * determine_image_format(MemoryBuffer *memory_buffer)
determine an image format
void execute_opencl_region(OpenCLDevice *device, rcti *rect, unsigned int chunk_number, MemoryBuffer **memory_buffers, MemoryBuffer *output_buffer) override
when a chunk is executed by an OpenCLDevice, this method is called
void init_execution() override
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void read_resolution_from_input_socket()
void deinit_execution() override
void determine_canvas(const rcti &preferred_area, rcti &r_area) override
MemoryProxy * get_memory_proxy()
WriteBufferOperation(DataType datatype)
void execute_region(rcti *rect, unsigned int tile_number) override
when a chunk is executed by a CPUDevice, this method is called
SyclQueue void void size_t num_bytes SyclQueue void const char void *memory_device_pointer KernelContext int kernel
depth_tx sampler(1, ImageType::FLOAT_2D, "combined_tx") .sampler(2
DataType
possible data types for sockets
ccl_global float * buffer
ccl_global KernelShaderEvalInput ccl_global float * output
static void error(const char *str)
bool is_write_buffer_operation