Blender
V3.3
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#include <GPU_vertex_format.h>
Public Attributes | |
int | x: 10 |
int | y: 10 |
int | z: 10 |
int | w: 2 |
Definition at line 152 of file GPU_vertex_format.h.
int GPUPackedNormal::w |
Definition at line 156 of file GPU_vertex_format.h.
Referenced by blender::draw::extract_lnor_iter_poly_mesh(), blender::draw::extract_pos_nor_iter_poly_bm(), blender::draw::extract_pos_nor_iter_poly_mesh(), and blender::draw::extract_tan_ex_init().
int GPUPackedNormal::x |
Definition at line 153 of file GPU_vertex_format.h.
int GPUPackedNormal::y |
Definition at line 154 of file GPU_vertex_format.h.
int GPUPackedNormal::z |
Definition at line 155 of file GPU_vertex_format.h.