109 #ifdef WITH_INPUT_IME
110 void wm_window_IME_begin(
wmWindow *win,
int x,
int y,
int w,
int h,
bool complete);
111 void wm_window_IME_end(
wmWindow *win);
#define ATTR_NONNULL(...)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei height
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei width
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
void wm_test_autorun_revert_action_set(struct wmOperatorType *ot, struct PointerRNA *ptr)
void wm_quit_with_optional_confirmation_prompt(bContext *C, wmWindow *win) ATTR_NONNULL()
void wm_window_raise(wmWindow *win)
void wm_window_swap_buffers(wmWindow *win)
Push rendered buffer to the screen.
void wm_window_reset_drawable(void)
void wm_cursor_position_to_ghost_client_coords(wmWindow *win, int *x, int *y)
void wm_cursor_position_from_ghost_client_coords(wmWindow *win, int *x, int *y)
int wm_window_close_exec(bContext *C, struct wmOperator *op)
void wm_cursor_position_to_ghost_screen_coords(wmWindow *win, int *x, int *y)
void wm_window_title(wmWindowManager *wm, wmWindow *win)
bool wm_window_get_swap_interval(wmWindow *win, int *intervalOut)
void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win)
void wm_cursor_position_from_ghost_screen_coords(wmWindow *win, int *r_x, int *r_y)
void wm_window_set_swap_interval(wmWindow *win, int interval)
void wm_get_desktopsize(int *r_width, int *r_height)
void wm_window_set_size(wmWindow *win, int width, int height)
void wm_window_delete_removed_timers(wmWindowManager *wm)
wmWindow * wm_window_new(const struct Main *bmain, wmWindowManager *wm, wmWindow *parent, bool dialog)
void wm_window_ghostwindows_remove_invalid(bContext *C, wmWindowManager *wm)
void wm_window_clear_drawable(wmWindowManager *wm)
void wm_window_process_events(const bContext *C)
void wm_get_screensize(int *r_width, int *r_height)
wmWindow * wm_window_copy(struct Main *bmain, wmWindowManager *wm, wmWindow *win_src, bool duplicate_layout, bool child)
void wm_window_make_drawable(wmWindowManager *wm, wmWindow *win)
wmWindow * wm_window_copy_test(bContext *C, wmWindow *win_src, bool duplicate_layout, bool child)
void wm_test_autorun_warning(bContext *C)
void wm_window_get_position(wmWindow *win, int *r_pos_x, int *r_pos_y)
int wm_window_fullscreen_toggle_exec(bContext *C, struct wmOperator *op)
int wm_window_new_main_exec(bContext *C, struct wmOperator *op)
void wm_window_free(bContext *C, wmWindowManager *wm, wmWindow *win)
void wm_ghost_init(bContext *C)
void wm_window_ghostwindows_ensure(wmWindowManager *wm)
int wm_window_new_exec(bContext *C, struct wmOperator *op)
void wm_cursor_position_get(wmWindow *win, int *r_x, int *r_y)
void wm_window_lower(wmWindow *win)