This is the complete list of members for Freestyle::TriangleRep, including all inherited members.
accept(SceneVisitor &v) | Freestyle::TriangleRep | inlinevirtual |
addRef() | Freestyle::BaseObject | inline |
BaseObject() | Freestyle::BaseObject | inline |
bbox() const | Freestyle::Rep | inlinevirtual |
color(int index) const | Freestyle::TriangleRep | inline |
ComputeBBox() | Freestyle::TriangleRep | virtual |
destroy() | Freestyle::BaseObject | inlinevirtual |
FILL enum value | Freestyle::TriangleRep | |
frs_material() const | Freestyle::Rep | inline |
getId() const | Freestyle::Rep | inline |
getLibraryPath() const | Freestyle::Rep | inline |
getName() const | Freestyle::Rep | inline |
LINES enum value | Freestyle::TriangleRep | |
operator=(const Rep &iBrother) | Freestyle::Rep | inline |
release() | Freestyle::BaseObject | inline |
Rep() | Freestyle::Rep | inline |
Rep(const Rep &iBrother) | Freestyle::Rep | inline |
setBBox(const BBox< Vec3f > &iBox) | Freestyle::Rep | inlinevirtual |
setColor(int index, const Vec3r &iColor) | Freestyle::TriangleRep | inline |
setColors(const Vec3r &c0, const Vec3r &c1, const Vec3r &c2) | Freestyle::TriangleRep | inline |
setFrsMaterial(const FrsMaterial &iMaterial) | Freestyle::Rep | inline |
setId(const Id &id) | Freestyle::Rep | inline |
setLibraryPath(const string &path) | Freestyle::Rep | inline |
setName(const string &name) | Freestyle::Rep | inline |
setStyle(const TRIANGLE_STYLE iStyle) | Freestyle::TriangleRep | inline |
setVertex(int index, const Vec3r &iVertex) | Freestyle::TriangleRep | inline |
setVertices(const Vec3r &v0, const Vec3r &v1, const Vec3r &v2) | Freestyle::TriangleRep | inline |
style() const | Freestyle::TriangleRep | inline |
swap(Rep &ioOther) | Freestyle::Rep | inline |
TRIANGLE_STYLE enum name | Freestyle::TriangleRep | |
TriangleRep() | Freestyle::TriangleRep | inline |
TriangleRep(const Vec3r &v0, const Vec3r &v1, const Vec3r &v2) | Freestyle::TriangleRep | inline |
TriangleRep(const Vec3r &v0, const Vec3r &c0, const Vec3r &v1, const Vec3r &c1, const Vec3r &v2, const Vec3r &c2) | Freestyle::TriangleRep | inline |
vertex(int index) const | Freestyle::TriangleRep | inline |
~BaseObject() | Freestyle::BaseObject | inlinevirtual |
~Rep() | Freestyle::Rep | inlinevirtual |
~TriangleRep() | Freestyle::TriangleRep | inlinevirtual |