Blender  V3.3
spreadsheet_intern.hh
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
3 #pragma once
4 
5 #include "BKE_geometry_set.hh"
6 #include "spreadsheet_cache.hh"
7 
9  public:
10  int visible_rows = 0;
11  int tot_rows = 0;
12  int tot_columns = 0;
13 
15 
17 
18  /* The cache is not copied currently. */
21  {
22  }
23 };
24 
25 struct ARegionType;
26 struct bContext;
27 
31  const Depsgraph *depsgraph);
32 
33 namespace blender::ed::spreadsheet {
35  Object *object_eval);
36 
38 
39 } // namespace blender::ed::spreadsheet
struct Depsgraph Depsgraph
Definition: DEG_depsgraph.h:35
#define C
Definition: RandGen.cpp:25
const Depsgraph * depsgraph
GeometrySet spreadsheet_get_display_geometry_set(const SpaceSpreadsheet *sspreadsheet, Object *object_eval)
void spreadsheet_data_set_region_panels_register(ARegionType &region_type)
void spreadsheet_update_context_path(const bContext *C)
void spreadsheet_operatortypes()
Object * spreadsheet_get_object_eval(const SpaceSpreadsheet *sspreadsheet, const Depsgraph *depsgraph)
blender::ed::spreadsheet::SpreadsheetCache cache
SpaceSpreadsheet_Runtime()=default
SpaceSpreadsheet_Runtime(const SpaceSpreadsheet_Runtime &other)