Blender
V3.3
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Macros | |
#define | MAXCOLORBAND 32 |
#define MAXCOLORBAND 32 |
ColorBand.data length.
Definition at line 27 of file BKE_texture.h.
Definition at line 373 of file texture.c.
References BKE_id_new(), ID_TE, and tex.
Referenced by new_texture_exec().
struct ColorMapping* BKE_texture_colormapping_add | ( | void | ) |
Definition at line 331 of file texture.c.
References BKE_texture_colormapping_default(), and MEM_callocN.
void BKE_texture_colormapping_default | ( | struct ColorMapping * | colormap | ) |
Definition at line 340 of file texture.c.
References BKE_colorband_init(), ColorMapping::blend_color, ColorMapping::blend_factor, ColorMapping::blend_type, ColorMapping::bright, ColorMapping::coba, ColorMapping::contrast, MA_RAMP_BLEND, and ColorMapping::saturation.
Referenced by BKE_texture_colormapping_add(), blender::nodes::node_shader_tex_brick_cc::node_shader_init_tex_brick(), blender::nodes::node_shader_tex_checker_cc::node_shader_init_tex_checker(), blender::nodes::node_shader_tex_environment_cc::node_shader_init_tex_environment(), blender::nodes::node_shader_tex_gradient_cc::node_shader_init_tex_gradient(), blender::nodes::node_shader_tex_image_cc::node_shader_init_tex_image(), blender::nodes::node_shader_tex_magic_cc::node_shader_init_tex_magic(), blender::nodes::node_shader_tex_musgrave_cc::node_shader_init_tex_musgrave(), blender::nodes::node_shader_tex_noise_cc::node_shader_init_tex_noise(), blender::nodes::node_shader_tex_sky_cc::node_shader_init_tex_sky(), blender::nodes::node_shader_tex_voronoi_cc::node_shader_init_tex_voronoi(), and blender::nodes::node_shader_tex_wave_cc::node_shader_init_tex_wave().
Definition at line 670 of file texture.c.
References Tex::adt, BKE_image_is_animated(), Tex::ima, TEX_NOISE, and Tex::type.
Referenced by dependsOnTime().
Make sure all images used by texture are loaded into pool.
Definition at line 743 of file texture.c.
References BKE_image_pool_acquire_ibuf(), Tex::ima, Tex::iuser, Tex::nodetree, NULL, blender::compositor::pool, TEX_IMAGE, texture_nodes_fetch_images_for_pool(), and Tex::type.
Referenced by displaceModifier_do(), and shader_preview_texture().
void BKE_texture_get_value | ( | const struct Scene * | scene, |
struct Tex * | texture, | ||
const float * | tex_co, | ||
struct TexResult * | texres, | ||
bool | use_color_management | ||
) |
Referenced by warpModifier_do(), waveModifier_do(), and weightvg_do_mask().
void BKE_texture_get_value_ex | ( | const struct Scene * | scene, |
struct Tex * | texture, | ||
const float * | tex_co, | ||
struct TexResult * | texres, | ||
struct ImagePool * | pool, | ||
bool | use_color_management | ||
) |
Referenced by displaceModifier_do_task(), and shader_preview_texture().
struct TexMapping* BKE_texture_mapping_add | ( | int | type | ) |
Definition at line 229 of file texture.c.
References BKE_texture_mapping_default(), MEM_callocN, and type.
Referenced by blender::nodes::node_composite_map_value_cc::node_composit_init_map_value().
void BKE_texture_mapping_default | ( | struct TexMapping * | texmap, |
int | type | ||
) |
Definition at line 238 of file texture.c.
References TexMapping::mapping, TexMapping::mat, TexMapping::max, MTEX_FLAT, PROJ_X, PROJ_Y, PROJ_Z, TexMapping::projx, TexMapping::projy, TexMapping::projz, TexMapping::size, type, TexMapping::type, and unit_m4().
Referenced by BKE_texture_mapping_add(), blender::nodes::node_shader_tex_brick_cc::node_shader_init_tex_brick(), blender::nodes::node_shader_tex_checker_cc::node_shader_init_tex_checker(), blender::nodes::node_shader_tex_environment_cc::node_shader_init_tex_environment(), blender::nodes::node_shader_tex_gradient_cc::node_shader_init_tex_gradient(), blender::nodes::node_shader_tex_image_cc::node_shader_init_tex_image(), blender::nodes::node_shader_tex_magic_cc::node_shader_init_tex_magic(), blender::nodes::node_shader_tex_musgrave_cc::node_shader_init_tex_musgrave(), blender::nodes::node_shader_tex_noise_cc::node_shader_init_tex_noise(), blender::nodes::node_shader_tex_sky_cc::node_shader_init_tex_sky(), blender::nodes::node_shader_tex_voronoi_cc::node_shader_init_tex_voronoi(), and blender::nodes::node_shader_tex_wave_cc::node_shader_init_tex_wave().
void BKE_texture_mapping_init | ( | struct TexMapping * | texmap | ) |
Definition at line 253 of file texture.c.
References copy_v3_v3(), ELEM, eul_to_mat4(), fabsf, TexMapping::flag, invert_m4(), is_one_v3(), is_zero_v3(), TexMapping::loc, TexMapping::mat, mul_m4_m4m4(), mul_m4_series, PROJ_N, PROJ_X, PROJ_Y, PROJ_Z, TexMapping::projx, TexMapping::projy, TexMapping::projz, TexMapping::rot, signf(), size(), TexMapping::size, size_to_mat4(), TEXMAP_TYPE_NORMAL, TEXMAP_TYPE_POINT, TEXMAP_TYPE_TEXTURE, TEXMAP_TYPE_VECTOR, TEXMAP_UNIT_MATRIX, transpose_m4(), TexMapping::type, unit_m4(), and zero_m4().
Definition at line 391 of file texture.c.
References BKE_texture_mtex_default(), and MEM_callocN.
Referenced by BKE_texture_mtex_add_id(), set_current_linestyle_texture(), and set_current_particle_texture().
Slot -1 for first free ID.
Definition at line 402 of file texture.c.
References BKE_texture_mtex_add(), give_active_mtex(), id_us_min(), MAX_MTEX, MEM_freeN, NULL, and tex.
Definition at line 384 of file texture.c.
References DNA_struct_default_get.
Referenced by BKE_texture_mtex_add(), blo_do_versions_250(), and blo_do_versions_260().
void BKE_texture_mtex_foreach_id | ( | struct LibraryForeachIDData * | data, |
struct MTex * | mtex | ||
) |
Utility for all IDs using those texture slots.
Definition at line 221 of file texture.c.
References BKE_LIB_FOREACHID_PROCESS_IDSUPER, data, IDWALK_CB_NOP, IDWALK_CB_USER, MTex::object, and MTex::tex.
Referenced by brush_foreach_id(), linestyle_foreach_id(), and particle_settings_foreach_id().
struct PointDensity* BKE_texture_pointdensity_add | ( | void | ) |
Definition at line 619 of file texture.c.
References BKE_texture_pointdensity_init_data(), and MEM_callocN.
struct PointDensity* BKE_texture_pointdensity_copy | ( | const struct PointDensity * | pd, |
int | flag | ||
) |
void BKE_texture_pointdensity_free | ( | struct PointDensity * | pd | ) |
Definition at line 652 of file texture.c.
References BKE_texture_pointdensity_free_data(), and MEM_freeN.
void BKE_texture_pointdensity_free_data | ( | struct PointDensity * | pd | ) |
Definition at line 640 of file texture.c.
References BKE_curvemapping_free(), BLI_bvhtree_free(), PointDensity::coba, PointDensity::falloff_curve, MEM_SAFE_FREE, NULL, PointDensity::point_data, and PointDensity::point_tree.
Referenced by BKE_texture_pointdensity_free(), and blender::nodes::node_shader_tex_pointdensity_cc::node_shader_free_tex_pointdensity().
void BKE_texture_pointdensity_init_data | ( | struct PointDensity * | pd | ) |
Definition at line 589 of file texture.c.
References BKE_colorband_add(), BKE_curvemap_reset(), BKE_curvemapping_add(), BKE_curvemapping_changed(), CurveMapping::clipr, CurveMapping::cm, PointDensity::coba, CUMA_EXTEND_EXTRAPOLATE, CURVE_PRESET_LINE, CURVEMAP_SLOPE_POSITIVE, PointDensity::falloff_curve, PointDensity::falloff_softness, PointDensity::falloff_type, CurveMapping::flag, PointDensity::flag, PointDensity::noise_depth, PointDensity::noise_fac, PointDensity::noise_influence, PointDensity::noise_size, NULL, PointDensity::object, PointDensity::point_data, PointDensity::point_tree, CurveMapping::preset, PointDensity::psys, PointDensity::psys_cache_space, PointDensity::radius, PointDensity::source, PointDensity::speed_scale, TEX_PD_FALLOFF_STD, TEX_PD_NOISE_STATIC, TEX_PD_PSYS, TEX_PD_WORLDSPACE, and PointDensity::totpoints.
Referenced by BKE_texture_pointdensity_add().
Definition at line 483 of file texture.c.
References GS, id, ID_LS, ID_PA, ID::name, and NULL.
Referenced by BKE_texture_mtex_add_id(), and texture_slot_move_exec().
Definition at line 530 of file texture.c.
References Brush::mtex, and MTex::tex.
Referenced by texture_get_from_context().
struct Tex* give_current_linestyle_texture | ( | struct FreestyleLineStyle * | linestyle | ) |
Definition at line 446 of file texture.c.
References linestyle, FreestyleLineStyle::mtex, NULL, tex, MTex::tex, and FreestyleLineStyle::texact.
Referenced by texture_get_from_context().
struct Tex* give_current_particle_texture | ( | struct ParticleSettings * | part | ) |
Definition at line 547 of file texture.c.
References ParticleSettings::mtex, NULL, tex, MTex::tex, and ParticleSettings::texact.
Definition at line 535 of file texture.c.
References Tex::id, id_us_min(), id_us_plus(), Brush::mtex, and MTex::tex.
void set_current_linestyle_texture | ( | struct FreestyleLineStyle * | linestyle, |
struct Tex * | tex | ||
) |
Definition at line 461 of file texture.c.
References BKE_texture_mtex_add(), Tex::id, id_us_min(), id_us_plus(), linestyle, MEM_SAFE_FREE, FreestyleLineStyle::mtex, MTex::tex, FreestyleLineStyle::texact, MTex::texco, and TEXCO_STROKE.
void set_current_particle_texture | ( | struct ParticleSettings * | part, |
struct Tex * | tex | ||
) |
Definition at line 564 of file texture.c.
References BKE_texture_mtex_add(), MTex::blendtype, Tex::id, id_us_min(), id_us_plus(), MEM_SAFE_FREE, ParticleSettings::mtex, MTEX_MUL, MTex::tex, ParticleSettings::texact, MTex::texco, and TEXCO_ORCO.