Blender
V3.3
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#include <eevee_pipeline.hh>
Public Member Functions | |
UtilityTexture () | |
~UtilityTexture () | |
Definition at line 106 of file eevee_pipeline.hh.
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inline |
Definition at line 116 of file eevee_pipeline.hh.
References BLI_assert, blue_noise, bsdf_split_sum_ggx, btdf_split_sum_ggx, data, EEVEE_lut_update_ggx_brdf(), EEVEE_lut_update_ggx_btdf(), float(), GPU_DATA_FLOAT, GPU_texture_update_mipmap(), ltc_disk_integral, ltc_mag_ggx, ltc_mat_ggx, UTIL_BLUE_NOISE_LAYER, UTIL_BSDF_LAYER, UTIL_BTDF_LAYER_COUNT, UTIL_DISK_INTEGRAL_COMP, UTIL_DISK_INTEGRAL_LAYER, UTIL_LTC_MAG_LAYER, and UTIL_LTC_MAT_LAYER.
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inline |
Definition at line 164 of file eevee_pipeline.hh.