Blender  V3.3
blender::opensubdiv::MeshTopology Member List

This is the complete list of members for blender::opensubdiv::MeshTopology, including all inherited members.

edge_tags_blender::opensubdiv::MeshTopologyprotected
edges_blender::opensubdiv::MeshTopologyprotected
ensureEdgeTagsSize(int num_edges)blender::opensubdiv::MeshTopologyprotected
ensureNumEdgesAtLeast(int num_edges)blender::opensubdiv::MeshTopologyprotected
ensureVertexTagsSize(int num_vertices)blender::opensubdiv::MeshTopologyprotected
face_vertex_indices_blender::opensubdiv::MeshTopologyprotected
faces_first_vertex_index_blender::opensubdiv::MeshTopologyprotected
finishResizeTopology()blender::opensubdiv::MeshTopology
getEdgeSharpness(int edge_index) constblender::opensubdiv::MeshTopology
getEdgeVertexIndices(int edge_index, int *v1, int *v2) constblender::opensubdiv::MeshTopology
getFaceVertexIndicesStorage(int face_index)blender::opensubdiv::MeshTopologyprotected
getFaceVertexIndicesStorage(int face_index) constblender::opensubdiv::MeshTopologyprotected
getNumEdges() constblender::opensubdiv::MeshTopology
getNumFaces() constblender::opensubdiv::MeshTopology
getNumFaceVertices(int face_index) constblender::opensubdiv::MeshTopology
getNumVertices() constblender::opensubdiv::MeshTopology
getVertexSharpness(int vertex_index) constblender::opensubdiv::MeshTopology
isEdgeEqual(int edge_index, int expected_v1, int expected_v2) constblender::opensubdiv::MeshTopology
isEqualToConverter(const OpenSubdiv_Converter *converter) constblender::opensubdiv::MeshTopology
isFaceVertexIndicesEqual(int face_index, int num_expected_face_vertex_indices, const int *expected_face_vertex_indices) constblender::opensubdiv::MeshTopology
isFaceVertexIndicesEqual(int face_index, const vector< int > &expected_face_vertex_indices) constblender::opensubdiv::MeshTopology
MEM_CXX_CLASS_ALLOC_FUNCS("MeshTopology")blender::opensubdiv::MeshTopologyprotected
MeshTopology()blender::opensubdiv::MeshTopology
MeshTopology(const MeshTopology &other)=defaultblender::opensubdiv::MeshTopology
MeshTopology(MeshTopology &&other) noexcept=defaultblender::opensubdiv::MeshTopology
num_edges_blender::opensubdiv::MeshTopologyprotected
num_faces_blender::opensubdiv::MeshTopologyprotected
num_vertices_blender::opensubdiv::MeshTopologyprotected
operator=(const MeshTopology &other)=defaultblender::opensubdiv::MeshTopology
operator=(MeshTopology &&other)=defaultblender::opensubdiv::MeshTopology
setEdgeSharpness(int edge_index, float sharpness)blender::opensubdiv::MeshTopology
setEdgeVertexIndices(int edge_index, int v1, int v2)blender::opensubdiv::MeshTopology
setFaceVertexIndices(int face_index, int num_face_vertex_indices, const int *face_vertex_indices)blender::opensubdiv::MeshTopology
setNumEdges(int num_edges)blender::opensubdiv::MeshTopology
setNumFaces(int num_faces)blender::opensubdiv::MeshTopology
setNumFaceVertices(int face_index, int num_face_vertices)blender::opensubdiv::MeshTopology
setNumVertices(int num_vertices)blender::opensubdiv::MeshTopology
setVertexSharpness(int vertex_index, float sharpness)blender::opensubdiv::MeshTopology
vertex_tags_blender::opensubdiv::MeshTopologyprotected
~MeshTopology()blender::opensubdiv::MeshTopology