Blender  V3.3
Namespaces | Functions
BLI_math_boolean.hh File Reference

Math vector functions needed specifically for mesh intersect and boolean. More...

#include "BLI_math_vec_types.hh"

Go to the source code of this file.

Namespaces

 blender
 

Functions

int blender::orient2d (const double2 &a, const double2 &b, const double2 &c)
 
int blender::orient2d_fast (const double2 &a, const double2 &b, const double2 &c)
 
int blender::incircle (const double2 &a, const double2 &b, const double2 &c, const double2 &d)
 
int blender::incircle_fast (const double2 &a, const double2 &b, const double2 &c, const double2 &d)
 
int blender::orient3d (const double3 &a, const double3 &b, const double3 &c, const double3 &d)
 
int blender::orient3d_fast (const double3 &a, const double3 &b, const double3 &c, const double3 &d)
 
int blender::insphere (const double3 &a, const double3 &b, const double3 &c, const double3 &d, const double3 &e)
 
int blender::insphere_fast (const double3 &a, const double3 &b, const double3 &c, const double3 &d, const double3 &e)
 

Detailed Description

Math vector functions needed specifically for mesh intersect and boolean.

Definition in file BLI_math_boolean.hh.