Blender  V3.3
Classes | Enumerations | Functions
SEQ_effects.h File Reference

Go to the source code of this file.

Classes

struct  SeqEffectHandle
 

Enumerations

enum  { DO_SINGLE_WIPE , DO_DOUBLE_WIPE , DO_IRIS_WIPE , DO_CLOCK_WIPE }
 

Functions

struct SeqEffectHandle SEQ_effect_handle_get (struct Sequence *seq)
 
int SEQ_effect_get_num_inputs (int seq_type)
 
void SEQ_effect_text_font_unload (struct TextVars *data, bool do_id_user)
 
void SEQ_effect_text_font_load (struct TextVars *data, bool do_id_user)
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
DO_SINGLE_WIPE 
DO_DOUBLE_WIPE 
DO_IRIS_WIPE 
DO_CLOCK_WIPE 

Definition at line 20 of file SEQ_effects.h.

Function Documentation

◆ SEQ_effect_get_num_inputs()

int SEQ_effect_get_num_inputs ( int  seq_type)

◆ SEQ_effect_handle_get()

struct SeqEffectHandle SEQ_effect_handle_get ( struct Sequence seq)

◆ SEQ_effect_text_font_load()

void SEQ_effect_text_font_load ( struct TextVars data,
bool  do_id_user 
)

◆ SEQ_effect_text_font_unload()

void SEQ_effect_text_font_unload ( struct TextVars data,
bool  do_id_user 
)

Definition at line 3227 of file effects.c.

References BLF_unload_id(), data, id_us_min(), and NULL.

Referenced by free_text_effect().