Blender  V3.3
WorldObject.cpp
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1 /* SPDX-License-Identifier: LGPL-2.1-or-later
2  * Copyright 2009 Benoit Bolsee. */
3 
8 #include "WorldObject.hpp"
9 
10 namespace iTaSC{
11 
12 /* special singleton to be used as base for uncontrolled object */
13 WorldObject Object::world;
14 
16 {
17  initialize(0,1);
19 }
20 
22 {
23 }
24 
25 
26 }
static Frame Identity()
Definition: frames.inl:719
static WorldObject world
Definition: Object.hpp:22
KDL::Frame m_internalPose
Definition: Object.hpp:28
virtual void initialize(unsigned int _nu, unsigned int _nf)
virtual ~WorldObject()
Definition: WorldObject.cpp:21