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◆ RETURN_OPERATION_INFO [1/3]
#define RETURN_OPERATION_INFO |
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title_case_name, |
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shader_name |
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Value: { \
static const FloatMathOperationInfo info{title_case_name, shader_name}; \
return &info; \
} \
SyclQueue void void size_t num_bytes void
◆ RETURN_OPERATION_INFO [2/3]
#define RETURN_OPERATION_INFO |
( |
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title_case_name, |
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shader_name |
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) |
| |
Value: { \
static const FloatMathOperationInfo info{title_case_name, shader_name}; \
return &info; \
} \
◆ RETURN_OPERATION_INFO [3/3]
#define RETURN_OPERATION_INFO |
( |
|
title_case_name, |
|
|
|
shader_name |
|
) |
| |
Value: { \
static const FloatMathOperationInfo info{title_case_name, shader_name}; \
return &info; \
} \