Blender
V3.3
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#include <DNA_meshdata_types.h>
Public Attributes | |
float | uv [4][2] |
Original space within a face (similar to UV coordinates), however they are used to determine the original position in a face.
Unlike UV's these are not user editable and always start out using a fixed 0-1 range. Currently only used for particle placement.
Definition at line 391 of file DNA_meshdata_types.h.
float OrigSpaceFace::uv[4][2] |
Definition at line 392 of file DNA_meshdata_types.h.
Referenced by layerInterp_origspace_face(), layerSwap_origspace_face(), mesh_loops_to_tessdata(), psys_face_mat(), psys_origspace_to_w(), and psys_particle_dm_face_lookup().