Blender  V3.3
GHOST_DisplayManagerWin32.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2001-2002 NaN Holding BV. All rights reserved. */
3 
9 #pragma once
10 
11 #ifndef WIN32
12 # error WIN32 only!
13 #endif // WIN32
14 
15 #include "GHOST_DisplayManager.h"
16 
21  public:
26 
32  GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
33 
40  GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
41 
50  int32_t index,
51  GHOST_DisplaySetting &setting) const;
52 
60 
68 
69  protected:
70 };
GHOST_TSuccess
Definition: GHOST_Types.h:74
GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const
GHOST_TSuccess getDisplaySetting(uint8_t display, int32_t index, GHOST_DisplaySetting &setting) const
GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting)
GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const
GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const
signed int int32_t
Definition: stdint.h:77
unsigned char uint8_t
Definition: stdint.h:78