Blender  V3.3
blender::gpu::StateManager Member List

This is the complete list of members for blender::gpu::StateManager, including all inherited members.

apply_state()=0blender::gpu::StateManagerpure virtual
force_state()=0blender::gpu::StateManagerpure virtual
image_bind(Texture *tex, int unit)=0blender::gpu::StateManagerpure virtual
image_unbind(Texture *tex)=0blender::gpu::StateManagerpure virtual
image_unbind_all()=0blender::gpu::StateManagerpure virtual
issue_barrier(eGPUBarrier barrier_bits)=0blender::gpu::StateManagerpure virtual
mutable_stateblender::gpu::StateManager
stateblender::gpu::StateManager
StateManager()blender::gpu::StateManager
texture_bind(Texture *tex, eGPUSamplerState sampler, int unit)=0blender::gpu::StateManagerpure virtual
texture_unbind(Texture *tex)=0blender::gpu::StateManagerpure virtual
texture_unbind_all()=0blender::gpu::StateManagerpure virtual
texture_unpack_row_length_set(uint len)=0blender::gpu::StateManagerpure virtual
use_bglblender::gpu::StateManager
~StateManager()blender::gpu::StateManagerinlinevirtual