Blender  V3.3
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
BlenderFallbackDisplayShader Class Reference

#include <display_driver.h>

Inheritance diagram for BlenderFallbackDisplayShader:
BlenderDisplayShader

Public Member Functions

virtual void bind (int width, int height) override
 
virtual void unbind () override
 
- Public Member Functions inherited from BlenderDisplayShader
 BlenderDisplayShader ()=default
 
virtual ~BlenderDisplayShader ()=default
 
virtual int get_position_attrib_location ()
 
virtual int get_tex_coord_attrib_location ()
 

Protected Member Functions

virtual uint get_shader_program () override
 
void create_shader_if_needed ()
 
void destroy_shader ()
 

Protected Attributes

uint shader_program_ = 0
 
int image_texture_location_ = -1
 
int fullscreen_location_ = -1
 
bool shader_compile_attempted_ = false
 
- Protected Attributes inherited from BlenderDisplayShader
int position_attribute_location_ = -1
 
int tex_coord_attribute_location_ = -1
 

Additional Inherited Members

- Static Public Member Functions inherited from BlenderDisplayShader
static unique_ptr< BlenderDisplayShadercreate (BL::RenderEngine &b_engine, BL::Scene &b_scene)
 
- Static Public Attributes inherited from BlenderDisplayShader
static constexpr const char * position_attribute_name = "pos"
 
static constexpr const char * tex_coord_attribute_name = "texCoord"
 

Detailed Description

Definition at line 52 of file blender/display_driver.h.

Member Function Documentation

◆ bind()

void BlenderFallbackDisplayShader::bind ( int  width,
int  height 
)
overridevirtual

◆ create_shader_if_needed()

void BlenderFallbackDisplayShader::create_shader_if_needed ( )
protected

◆ destroy_shader()

void BlenderFallbackDisplayShader::destroy_shader ( )
protected

Definition at line 224 of file blender/display_driver.cpp.

References shader_program_.

Referenced by create_shader_if_needed().

◆ get_shader_program()

uint BlenderFallbackDisplayShader::get_shader_program ( )
overrideprotectedvirtual

Implements BlenderDisplayShader.

Definition at line 189 of file blender/display_driver.cpp.

References shader_program_.

◆ unbind()

void BlenderFallbackDisplayShader::unbind ( )
overridevirtual

Implements BlenderDisplayShader.

Definition at line 185 of file blender/display_driver.cpp.

Member Data Documentation

◆ fullscreen_location_

int BlenderFallbackDisplayShader::fullscreen_location_ = -1
protected

Definition at line 65 of file blender/display_driver.h.

Referenced by bind(), and create_shader_if_needed().

◆ image_texture_location_

int BlenderFallbackDisplayShader::image_texture_location_ = -1
protected

Definition at line 64 of file blender/display_driver.h.

Referenced by bind(), and create_shader_if_needed().

◆ shader_compile_attempted_

bool BlenderFallbackDisplayShader::shader_compile_attempted_ = false
protected

Definition at line 69 of file blender/display_driver.h.

Referenced by create_shader_if_needed().

◆ shader_program_

uint BlenderFallbackDisplayShader::shader_program_ = 0
protected

The documentation for this class was generated from the following files: