Blender
V3.3
source
blender
editors
include
ED_geometry.h
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2020 Blender Foundation. All rights reserved. */
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#pragma once
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#include "
BKE_attribute.h
"
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#include "
DNA_customdata_types.h
"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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struct
Mesh
;
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void
ED_operatortypes_geometry
(
void
);
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bool
ED_geometry_attribute_convert
(
struct
Mesh
*
mesh
,
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const
char
*layer_name,
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eCustomDataType
old_type,
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eAttrDomain
old_domain,
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eCustomDataType
new_type,
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eAttrDomain
new_domain);
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#ifdef __cplusplus
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}
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#endif
BKE_attribute.h
Generic geometry attributes built on CustomData.
eAttrDomain
eAttrDomain
Definition:
BKE_attribute.h:25
DNA_customdata_types.h
eCustomDataType
eCustomDataType
Definition:
DNA_customdata_types.h:84
ED_geometry_attribute_convert
bool ED_geometry_attribute_convert(struct Mesh *mesh, const char *layer_name, eCustomDataType old_type, eAttrDomain old_domain, eCustomDataType new_type, eAttrDomain new_domain)
Definition:
geometry_attributes.cc:640
ED_operatortypes_geometry
void ED_operatortypes_geometry(void)
Definition:
geometry_ops.cc:16
mesh
Mesh mesh
Definition:
deg_eval_copy_on_write.cc:105
Mesh
Definition:
DNA_mesh_types.h:151
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