Blender
V3.3
|
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_system.h"
#include "BLI_utildefines.h"
#include "DNA_camera_types.h"
#include "DNA_curveprofile_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_light_types.h"
#include "DNA_mask_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
#include "BKE_appdir.h"
#include "BKE_brush.h"
#include "BKE_colortools.h"
#include "BKE_curveprofile.h"
#include "BKE_customdata.h"
#include "BKE_gpencil.h"
#include "BKE_idprop.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_main_namemap.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
#include "BKE_node_tree_update.h"
#include "BKE_paint.h"
#include "BKE_screen.h"
#include "BKE_workspace.h"
#include "BLO_readfile.h"
#include "BLT_translation.h"
#include "versioning_common.h"
Go to the source code of this file.
Macros | |
#define | U (*((const UserDef *)&U)) |
Functions | |
static bool | blo_is_builtin_template (const char *app_template) |
static void | blo_update_defaults_screen (bScreen *screen, const char *app_template, const char *workspace_name) |
void | BLO_update_defaults_workspace (WorkSpace *workspace, const char *app_template) |
static void | blo_update_defaults_scene (Main *bmain, Scene *scene) |
void | BLO_update_defaults_startup_blend (Main *bmain, const char *app_template) |
This file handles updating the startup.blend
, this is used when reading old files.
Unlike regular versioning this makes changes that ensure the startup file has brushes and other presets setup to take advantage of newer features.
To update preference defaults see userdef_default.c
.
Definition in file versioning_defaults.c.
|
static |
Definition at line 66 of file versioning_defaults.c.
References app_template, N_, and STR_ELEM.
Referenced by blo_update_defaults_screen(), BLO_update_defaults_startup_blend(), and BLO_update_defaults_workspace().
Definition at line 284 of file versioning_defaults.c.
References DisplaySafeAreas::action, ARRAY_SIZE, BKE_curvemap_reset(), BKE_curvemapping_add(), BKE_curvemapping_init(), BKE_curveprofile_add(), BKE_view_layer_rename(), BLI_findstring(), BLI_strncpy(), SceneEEVEE::bloom_clamp, SceneEEVEE::bloom_intensity, RenderData::cfra, CurveMapping::clipr, CurveMapping::cm, copy_v2_fl2(), copy_v2_v2(), copy_v3_v3(), GP_Sculpt_Settings::cur_falloff, GP_Sculpt_Settings::cur_primitive, CURVE_PRESET_BELL, CURVE_PRESET_GAUSS, CURVEMAP_SLOPE_POSITIVE, ToolSettings::custom_bevel_profile_preset, Scene::display, Scene::eevee, RenderData::engine, ListBase::first, SceneEEVEE::flag, SceneEEVEE::gi_filter_quality, ToolSettings::gp_sculpt, Scene::id, IDP_ClearProperty(), IDP_GetProperties(), SceneDisplay::light_direction, LISTBASE_FOREACH, MEM_freeN, Main::meshes, Mesh::mloopuv, SceneEEVEE::motion_blur_shutter, Scene::nodetree, ntreeFreeEmbeddedTree(), NULL, Sculpt::paint, PAINT_SYMMETRY_FEATHER, PROF_PRESET_LINE, Scene::r, RE_engine_id_BLENDER_EEVEE, Scene::safe_areas, SCE_EEVEE_SHADOW_SOFT, SCE_PASS_Z, scene, ToolSettings::sculpt, Paint::symmetry_flags, DisplaySafeAreas::title, Scene::toolsettings, Mesh::totloop, Scene::use_nodes, MLoopUV::uv, and Scene::view_layers.
Referenced by BLO_update_defaults_startup_blend().
|
static |
Definition at line 74 of file versioning_defaults.c.
References SpaceAction::ads, ADS_FLAG_SUMMARY_COLLAPSED, app_template, blender::compositor::area(), bScreen::areabase, SpaceClip::around, View3DShading::background_color, View3DShading::background_type, BKE_appdir_folder_default(), BKE_area_region_panels_free(), MaskSpaceInfo::blend_factor, BLI_freelistN(), blo_is_builtin_template(), View3DShading::cavity_type, View3D::clip_start, View3DShading::color_type, copy_v3_fl(), FileSelectParams::dir, MaskSpaceInfo::draw_flag, View3DOverlay::edit_flag, ELEM, FileSelectParams::file, bDopeSheet::flag, SpaceAction::flag, SpaceGraph::flag, SpaceNla::flag, SequencerPreviewOverlay::flag, SequencerTimelineOverlay::flag, SpaceSeq::flag, View3DShading::flag, View3D::flag2, View3D::gp_flag, LISTBASE_FOREACH, MASK_DRAWFLAG_SPLINE, SpaceClip::mask_info, SpaceAction::mode, SpaceImage::mode, View3DOverlay::normals_constant_screen_size, View3D::overlay, SpaceFile::params, SpaceSeq::preview_overlay, SpaceSeq::render_size, RGN_FLAG_HIDDEN, RGN_FLAG_HIDDEN_BY_USER, RGN_TYPE_CHANNELS, RGN_TYPE_TOOL_HEADER, RGN_TYPE_TOOL_PROPS, RGN_TYPE_TOOLS, RGN_TYPE_UI, SACTCONT_TIMELINE, SACTION_SHOW_MARKERS, SACTION_SLIDERS, SEQ_PREVIEW_SHOW_OUTLINE_SELECTED, SEQ_RENDER_SIZE_PROXY_100, SEQ_SHOW_MARKERS, SEQ_SHOW_OVERLAY, SEQ_TIMELINE_SHOW_GRID, SEQ_TIMELINE_SHOW_STRIP_COLOR_TAG, SEQ_TIMELINE_SHOW_STRIP_DURATION, SEQ_TIMELINE_SHOW_STRIP_NAME, SEQ_TIMELINE_SHOW_STRIP_SOURCE, SEQ_USE_PROXIES, SEQ_ZOOM_TO_FIT, View3D::shading, SpaceText::showlinenrs, SpaceText::showsyntax, SI_MODE_UV, SI_MODE_VIEW, SIPO_SHOW_MARKERS, SNLA_SHOW_MARKERS, SPACE_ACTION, SPACE_CLIP, SPACE_FILE, SPACE_GRAPH, SPACE_IMAGE, SPACE_NLA, SPACE_SEQ, SPACE_TEXT, SPACE_VIEW3D, STREQ, STRNCPY, View3DOverlay::texture_paint_mode_opacity, SpaceSeq::timeline_overlay, V2D_IS_INIT, V3D_AROUND_CENTER_MEDIAN, V3D_GP_SHOW_EDIT_LINES, V3D_OVERLAY_EDIT_CU_NORMALS, V3D_OVERLAY_EDIT_EDGES, V3D_SHADING_BACKGROUND_VIEWPORT, V3D_SHADING_CAVITY_CURVATURE, V3D_SHADING_MATERIAL_COLOR, V3D_SHADING_SPECULAR_HIGHLIGHT, V3D_SHOW_ANNOTATION, View3D::vertex_opacity, View3DOverlay::vertex_paint_mode_opacity, View3DOverlay::weight_paint_mode_opacity, and View3DShading::xray_alpha_wire.
Referenced by BLO_update_defaults_workspace().
Update defaults in startup.blend, without having to save and embed it.
userdef_default.c
and can be updated there. Update defaults in startup.blend, without having to save and embed the file. This function can be emptied each time the startup.blend is updated.Definition at line 372 of file versioning_defaults.c.
References app_template, Scene::audio, AUDIO_SYNC, BKE_brush_add(), BKE_brush_gpencil_paint_presets(), BKE_brush_gpencil_sculpt_presets(), BKE_brush_gpencil_vertex_presets(), BKE_brush_gpencil_weight_presets(), BKE_brush_sculpt_reset(), BKE_gpencil_material_add(), BKE_gpencil_palette_ensure(), BKE_id_delete(), BKE_main_namemap_remove_name(), BKE_mesh_smooth_flag_set(), BKE_ntree_update_tag_node_property(), BKE_paint_ensure_from_paintmode(), BKE_workspace_active_layout_for_workspace_get(), BKE_workspace_layout_remove(), BLI_assert, BLI_findstring(), BLI_libblock_ensure_unique_name(), BLI_strncpy(), blo_is_builtin_template(), blo_update_defaults_scene(), BLO_update_defaults_workspace(), BRUSH_PAINT_ANTIALIASING, Main::brushes, camera, Main::cameras, CD_GRID_PAINT_MASK, CD_PAINT_MASK, CustomData_free_layers(), DEG2RADF, do_versions_rename_id(), Object::dtx, ListBase::first, bGPdata::flag, MaterialGPencilStyle::flag, Mesh::flag, AudioData::flag, Scene::flag, Paint::flags, GP_BRUSH_ICON_PEN, GP_DATA_STROKE_PAINTMODE, GP_MATERIAL_MODE_DOT, GP_MATERIAL_MODE_SQUARE, GP_MATERIAL_STROKE_SHOW, ToolSettings::gp_paint, ToolSettings::gp_sculptpaint, GP_SELECTMODE_STROKE, Material::gp_style, ToolSettings::gp_vertexpaint, ToolSettings::gp_weightpaint, ToolSettings::gpencil_selectmode_edit, Brush::gpencil_settings, BrushGpencilSettings::icon_id, Brush::id, Mesh::id, Scene::id, bScreen::id, ID_BR, ID_LA, ID_MA, ID_OB, id_us_min(), Mesh::ldata, Main::lights, LISTBASE_FOREACH, LISTBASE_FOREACH_MUTABLE, ColorManagedViewSettings::look, Main::materials, ME_REMESH_REPROJECT_PAINT_MASK, ME_REMESH_REPROJECT_SCULPT_FACE_SETS, ME_REMESH_REPROJECT_VERTEX_COLORS, ME_REMESH_REPROJECT_VOLUME, mesh, Main::meshes, MaterialGPencilStyle::mix_factor, MaterialGPencilStyle::mix_rgba, MaterialGPencilStyle::mode, ID::name, ID::next, node, nodeFindSocket(), NULL, OB_GPENCIL, Brush::ob_mode, OB_MODE_EDIT, OB_MODE_PAINT_GPENCIL, OB_MODE_SCULPT, OB_USE_GPENCIL_LIGHTS, Main::objects, GpPaint::paint, PAINT_MODE_SCULPT_GPENCIL, PAINT_MODE_VERTEX_GPENCIL, PAINT_MODE_WEIGHT_GPENCIL, PAINT_SHOW_BRUSH, Mesh::remesh_voxel_size, roughness_socket, SCE_FRAME_DROP, scene, Main::scenes, WorkSpaceLayout::screen, Brush::sculpt_tool, SCULPT_TOOL_BOUNDARY, SCULPT_TOOL_CLAY_THUMB, SCULPT_TOOL_CLOTH, SCULPT_TOOL_DISPLACEMENT_ERASER, SCULPT_TOOL_DISPLACEMENT_SMEAR, SCULPT_TOOL_DRAW_FACE_SETS, SCULPT_TOOL_DRAW_SHARP, SCULPT_TOOL_ELASTIC_DEFORM, SCULPT_TOOL_MULTIPLANE_SCRAPE, SCULPT_TOOL_PAINT, SCULPT_TOOL_POSE, SCULPT_TOOL_SIMPLIFY, SCULPT_TOOL_SLIDE_RELAX, SCULPT_TOOL_SMEAR, SH_NODE_BSDF_PRINCIPLED, SH_NODE_SUBSURFACE_SCATTERING, SHD_SUBSURFACE_RANDOM_WALK, Mesh::smoothresh, SOCK_IN, Brush::spacing, STREQ, STRNCPY, MaterialGPencilStyle::texture_offset, Scene::toolsettings, Mesh::totloop, Mesh::totvert, Object::type, bNodeSocketValueFloat::value, Mesh::vdata, Scene::view_settings, ColorManagedViewSettings::view_transform, Main::wm, and Main::workspaces.
Referenced by BKE_blendfile_read_setup_ex().
Definition at line 244 of file versioning_defaults.c.
References app_template, blender::compositor::area(), bScreen::areabase, BKE_workspace_tool_remove(), BLI_listbase_is_empty(), blo_is_builtin_template(), blo_update_defaults_screen(), copy_v3_fl(), ListBase::first, View3DShading::flag, WorkSpace::id, WorkSpace::layouts, LISTBASE_FOREACH, View3DShading::matcap, ID::name, OB_MODE_PAINT_GPENCIL, WorkSpace::object_mode, View3D::shading, View3DShading::single_color, SPACE_VIEW3D, STREQ, STRNCPY, WorkSpace::tools, and V3D_SHADING_CAVITY.
Referenced by BLO_update_defaults_startup_blend(), and workspace_append_activate_exec().