27 #define MAXCOLORBAND 32
82 bool use_color_management);
88 bool use_color_management);
void BKE_texture_mtex_default(struct MTex *mtex)
bool BKE_texture_dependsOnTime(const struct Tex *texture)
void BKE_texture_default(struct Tex *tex)
void BKE_texture_mapping_init(struct TexMapping *texmap)
void BKE_texture_fetch_images_for_pool(struct Tex *texture, struct ImagePool *pool)
void set_current_brush_texture(struct Brush *br, struct Tex *tex)
void BKE_texture_pointdensity_free(struct PointDensity *pd)
void BKE_texture_pointdensity_init_data(struct PointDensity *pd)
bool give_active_mtex(struct ID *id, struct MTex ***mtex_ar, short *act)
struct MTex * BKE_texture_mtex_add(void)
void BKE_texture_mtex_foreach_id(struct LibraryForeachIDData *data, struct MTex *mtex)
void set_active_mtex(struct ID *id, short act)
void set_current_linestyle_texture(struct FreestyleLineStyle *linestyle, struct Tex *tex)
void BKE_texture_type_set(struct Tex *tex, int type)
void set_current_particle_texture(struct ParticleSettings *part, struct Tex *tex)
struct PointDensity * BKE_texture_pointdensity_copy(const struct PointDensity *pd, int flag)
void BKE_texture_mapping_default(struct TexMapping *texmap, int type)
void BKE_texture_get_value(const struct Scene *scene, struct Tex *texture, const float *tex_co, struct TexResult *texres, bool use_color_management)
struct Tex * give_current_brush_texture(struct Brush *br)
void BKE_texture_get_value_ex(const struct Scene *scene, struct Tex *texture, const float *tex_co, struct TexResult *texres, struct ImagePool *pool, bool use_color_management)
bool BKE_texture_is_image_user(const struct Tex *tex)
struct MTex * BKE_texture_mtex_add_id(struct ID *id, int slot)
struct TexMapping * BKE_texture_mapping_add(int type)
struct Tex * give_current_particle_texture(struct ParticleSettings *part)
struct ColorMapping * BKE_texture_colormapping_add(void)
struct Tex * give_current_linestyle_texture(struct FreestyleLineStyle *linestyle)
void BKE_texture_pointdensity_free_data(struct PointDensity *pd)
void BKE_texture_colormapping_default(struct ColorMapping *colormap)
struct Tex * BKE_texture_add(struct Main *bmain, const char *name)
struct PointDensity * BKE_texture_pointdensity_add(void)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
FreestyleLineStyle linestyle