Blender  V3.3
Namespaces | Functions
triangulation.h File Reference
#include "libmv/numeric/numeric.h"

Go to the source code of this file.

Namespaces

 libmv
 

Functions

void libmv::TriangulateDLT (const Mat34 &P1, const Vec2 &x1, const Mat34 &P2, const Vec2 &x2, Vec4 *X_homogeneous)
 
void libmv::TriangulateDLT (const Mat34 &P1, const Vec2 &x1, const Mat34 &P2, const Vec2 &x2, Vec3 *X_euclidean)