Blender  V3.3
node_composite_inpaint.cc
Go to the documentation of this file.
1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2006 Blender Foundation. All rights reserved. */
3 
8 #include "UI_interface.h"
9 #include "UI_resources.h"
10 
11 #include "node_composite_util.hh"
12 
13 /* **************** Inpaint/ ******************** */
14 
16 
18 {
19  b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
20  b.add_output<decl::Color>(N_("Image"));
21 }
22 
24 {
25  uiItemR(layout, ptr, "distance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
26 }
27 
28 } // namespace blender::nodes::node_composite_inpaint_cc
29 
31 {
33 
34  static bNodeType ntype;
35 
39 
40  nodeRegisterType(&ntype);
41 }
#define CMP_NODE_INPAINT
Definition: BKE_node.h:1268
#define NODE_CLASS_OP_FILTER
Definition: BKE_node.h:349
void nodeRegisterType(struct bNodeType *ntype)
Definition: node.cc:1357
#define UNUSED(x)
@ UI_ITEM_R_SPLIT_EMPTY_NAME
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
static void node_composit_buts_inpaint(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
static void cmp_node_inpaint_declare(NodeDeclarationBuilder &b)
static const pxr::TfToken b("b", pxr::TfToken::Immortal)
void register_node_type_cmp_inpaint()
void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass)
Defines a node type.
Definition: BKE_node.h:226
void(* draw_buttons)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr)
Definition: BKE_node.h:244
NodeDeclareFunction declare
Definition: BKE_node.h:324
#define N_(msgid)
PointerRNA * ptr
Definition: wm_files.c:3480