#include <render_buffer.h>
Definition at line 13 of file render_buffer.h.
◆ HdCyclesRenderBuffer()
◆ ~HdCyclesRenderBuffer()
HdCyclesRenderBuffer::~HdCyclesRenderBuffer |
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override |
◆ Allocate()
bool HdCyclesRenderBuffer::Allocate |
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const PXR_NS::GfVec3i & |
dimensions, |
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PXR_NS::HdFormat |
format, |
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bool |
multiSampled |
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) |
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override |
◆ Finalize()
void HdCyclesRenderBuffer::Finalize |
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PXR_NS::HdRenderParam * |
renderParam | ) |
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override |
◆ GetDepth()
unsigned int HdCyclesRenderBuffer::GetDepth |
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const |
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inlineoverride |
◆ GetFormat()
PXR_NS::HdFormat HdCyclesRenderBuffer::GetFormat |
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const |
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inlineoverride |
◆ GetHeight()
unsigned int HdCyclesRenderBuffer::GetHeight |
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const |
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inlineoverride |
◆ GetResource()
VtValue HdCyclesRenderBuffer::GetResource |
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bool |
multiSampled = false | ) |
const |
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override |
◆ GetWidth()
unsigned int HdCyclesRenderBuffer::GetWidth |
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const |
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inlineoverride |
◆ IsConverged()
bool HdCyclesRenderBuffer::IsConverged |
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const |
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override |
◆ IsMapped()
bool HdCyclesRenderBuffer::IsMapped |
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const |
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override |
◆ IsMultiSampled()
bool HdCyclesRenderBuffer::IsMultiSampled |
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const |
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inlineoverride |
◆ IsResourceUsed()
bool HdCyclesRenderBuffer::IsResourceUsed |
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const |
◆ Map()
void * HdCyclesRenderBuffer::Map |
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override |
◆ Resolve()
void HdCyclesRenderBuffer::Resolve |
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override |
◆ SetConverged()
void HdCyclesRenderBuffer::SetConverged |
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bool |
converged | ) |
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◆ SetResource()
void HdCyclesRenderBuffer::SetResource |
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const PXR_NS::VtValue & |
resource | ) |
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◆ Unmap()
void HdCyclesRenderBuffer::Unmap |
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override |
◆ WritePixels()
void HdCyclesRenderBuffer::WritePixels |
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const float * |
pixels, |
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const PXR_NS::GfVec2i & |
offset, |
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const PXR_NS::GfVec2i & |
dims, |
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int |
channels, |
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bool |
isId = false |
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) |
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The documentation for this class was generated from the following files: