Blender
V3.3
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Go to the source code of this file.
Macros | |
#define | AREATEX_WIDTH 160 |
#define | AREATEX_HEIGHT 560 |
#define | AREATEX_PITCH (AREATEX_WIDTH * 2) |
#define | AREATEX_SIZE (AREATEX_HEIGHT * AREATEX_PITCH) |
#define | SEARCHTEX_WIDTH 64 |
#define | SEARCHTEX_HEIGHT 16 |
#define | SEARCHTEX_PITCH SEARCHTEX_WIDTH |
#define | SEARCHTEX_SIZE (SEARCHTEX_HEIGHT * SEARCHTEX_PITCH) |
Variables | |
const unsigned char | areaTexBytes [] |
const unsigned char | searchTexBytes [] |
#define AREATEX_HEIGHT 560 |
Definition at line 11 of file smaa_textures.h.
#define AREATEX_PITCH (AREATEX_WIDTH * 2) |
Definition at line 12 of file smaa_textures.h.
#define AREATEX_SIZE (AREATEX_HEIGHT * AREATEX_PITCH) |
Definition at line 13 of file smaa_textures.h.
#define AREATEX_WIDTH 160 |
Definition at line 10 of file smaa_textures.h.
#define SEARCHTEX_HEIGHT 16 |
Definition at line 22 of file smaa_textures.h.
#define SEARCHTEX_PITCH SEARCHTEX_WIDTH |
Definition at line 23 of file smaa_textures.h.
#define SEARCHTEX_SIZE (SEARCHTEX_HEIGHT * SEARCHTEX_PITCH) |
Definition at line 24 of file smaa_textures.h.
#define SEARCHTEX_WIDTH 64 |
Definition at line 21 of file smaa_textures.h.
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extern |
Stored in R8G8 format. Load it in the following format:
Definition at line 17 of file smaa_textures.c.
Referenced by GPENCIL_antialiasing_init(), and workbench_antialiasing_engine_init().
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extern |
Stored in R8 format. Load it in the following format:
Definition at line 14958 of file smaa_textures.c.
Referenced by GPENCIL_antialiasing_init(), and workbench_antialiasing_engine_init().