Blender  V3.3
Functions
blender/object.cpp File Reference
#include "blender/object_cull.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "scene/alembic.h"
#include "scene/camera.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/particles.h"
#include "scene/scene.h"
#include "scene/shader.h"
#include "scene/shader_graph.h"
#include "scene/shader_nodes.h"
#include "scene/volume.h"
#include "util/foreach.h"
#include "util/hash.h"
#include "util/log.h"
#include "util/task.h"

Go to the source code of this file.

Functions

static bool lookup_property (BL::ID b_id, const string &name, float4 *r_value)
 
static float4 lookup_instance_property (BL::DepsgraphObjectInstance &b_instance, const string &name, bool use_instancer)
 

Function Documentation

◆ lookup_instance_property()

static float4 lookup_instance_property ( BL::DepsgraphObjectInstance &  b_instance,
const string &  name,
bool  use_instancer 
)
static

Definition at line 402 of file blender/object.cpp.

References lookup_property(), string_printf(), and zero_float4().

◆ lookup_property()

static bool lookup_property ( BL::ID  b_id,
const string &  name,
float4 r_value 
)
static