Blender
V3.3
|
#include <gpencil_shader_shared.h>
Public Attributes | |
float3 | color |
gpLightType | type |
float3 | right |
float | spot_size |
float3 | up |
float | spot_blend |
float3 | forward |
float | _pad0 |
float3 | position |
float | _pad1 |
Definition at line 78 of file gpencil_shader_shared.h.
float gpLight::_pad0 |
Definition at line 87 of file gpencil_shader_shared.h.
float gpLight::_pad1 |
Definition at line 89 of file gpencil_shader_shared.h.
float3 gpLight::color |
Definition at line 80 of file gpencil_shader_shared.h.
Referenced by gpencil_light_ambient_add(), gpencil_light_pool_add(), and gpencil_light_pool_populate().
float3 gpLight::forward |
Definition at line 86 of file gpencil_shader_shared.h.
Referenced by gpencil_light_pool_populate().
float3 gpLight::position |
Definition at line 88 of file gpencil_shader_shared.h.
Referenced by gpencil_light_pool_populate().
float3 gpLight::right |
Definition at line 82 of file gpencil_shader_shared.h.
Referenced by gpencil_light_pool_populate().
float gpLight::spot_blend |
Definition at line 85 of file gpencil_shader_shared.h.
Referenced by gpencil_light_pool_populate().
float gpLight::spot_size |
Definition at line 83 of file gpencil_shader_shared.h.
Referenced by gpencil_light_pool_populate().
gpLightType gpLight::type |
Definition at line 81 of file gpencil_shader_shared.h.
Referenced by gpencil_light_ambient_add(), and gpencil_light_pool_populate().
float3 gpLight::up |
Definition at line 84 of file gpencil_shader_shared.h.