Blender  V3.3
transform_convert_lattice.c
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2001-2002 NaN Holding BV. All rights reserved. */
3 
8 #include "DNA_curve_types.h"
9 #include "DNA_lattice_types.h"
10 
11 #include "MEM_guardedalloc.h"
12 
13 #include "BLI_math.h"
14 
15 #include "BKE_context.h"
16 #include "BKE_lattice.h"
17 
18 #include "transform.h"
19 #include "transform_snap.h"
20 
21 /* Own include. */
22 #include "transform_convert.h"
23 
24 /* -------------------------------------------------------------------- */
29 {
31 
32  Lattice *latt = ((Lattice *)tc->obedit->data)->editlatt->latt;
33  TransData *td = NULL;
34  BPoint *bp;
35  float mtx[3][3], smtx[3][3];
36  int a;
37  int count = 0, countsel = 0;
38  const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
39  const bool is_prop_connected = (t->flag & T_PROP_CONNECTED) != 0;
40 
41  bp = latt->def;
42  a = latt->pntsu * latt->pntsv * latt->pntsw;
43  while (a--) {
44  if (bp->hide == 0) {
45  if (bp->f1 & SELECT) {
46  countsel++;
47  }
48  if (is_prop_edit) {
49  count++;
50  }
51  }
52  bp++;
53  }
54 
55  /* Support other objects using PET to adjust these, unless connected is enabled. */
56  if (((is_prop_edit && !is_prop_connected) ? count : countsel) == 0) {
57  tc->data_len = 0;
58  continue;
59  }
60 
61  if (is_prop_edit) {
62  tc->data_len = count;
63  }
64  else {
65  tc->data_len = countsel;
66  }
67  tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Lattice EditMode)");
68 
69  copy_m3_m4(mtx, tc->obedit->obmat);
71 
72  td = tc->data;
73  bp = latt->def;
74  a = latt->pntsu * latt->pntsv * latt->pntsw;
75  while (a--) {
76  if (is_prop_edit || (bp->f1 & SELECT)) {
77  if (bp->hide == 0) {
78  copy_v3_v3(td->iloc, bp->vec);
79  td->loc = bp->vec;
80  copy_v3_v3(td->center, td->loc);
81  if (bp->f1 & SELECT) {
82  td->flag = TD_SELECTED;
83  }
84  else {
85  td->flag = 0;
86  }
87  copy_m3_m3(td->smtx, smtx);
88  copy_m3_m3(td->mtx, mtx);
89 
90  td->ext = NULL;
91  td->val = NULL;
92 
93  td++;
94  }
95  }
96  bp++;
97  }
98  }
99 }
100 
102 {
103  if (t->state != TRANS_CANCEL) {
105  }
106 
108  Lattice *la = tc->obedit->data;
109  DEG_id_tag_update(tc->obedit->data, ID_RECALC_GEOMETRY);
110  if (la->editlatt->latt->flag & LT_OUTSIDE) {
112  }
113  }
114 }
115 
119  /* flags */ (T_EDIT | T_POINTS),
120  /* createTransData */ createTransLatticeVerts,
121  /* recalcData */ recalcData_lattice,
122  /* special_aftertrans_update */ NULL,
123 };
void outside_lattice(struct Lattice *lt)
Definition: lattice.c:421
void copy_m3_m3(float m1[3][3], const float m2[3][3])
Definition: math_matrix.c:71
void copy_m3_m4(float m1[3][3], const float m2[4][4])
Definition: math_matrix.c:87
#define PSEUDOINVERSE_EPSILON
void pseudoinverse_m3_m3(float Ainv[3][3], const float A[3][3], float epsilon)
Definition: math_matrix.c:3107
MINLINE void copy_v3_v3(float r[3], const float a[3])
#define UNUSED(x)
void DEG_id_tag_update(struct ID *id, int flag)
@ ID_RECALC_GEOMETRY
Definition: DNA_ID.h:791
#define LT_OUTSIDE
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble u2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLdouble GLdouble v2 _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLdouble GLdouble nz _GL_VOID_RET _GL_VOID GLfloat GLfloat nz _GL_VOID_RET _GL_VOID GLint GLint nz _GL_VOID_RET _GL_VOID GLshort GLshort nz _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const GLfloat *values _GL_VOID_RET _GL_VOID GLsizei const GLushort *values _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID const GLuint const GLclampf *priorities _GL_VOID_RET _GL_VOID GLdouble y _GL_VOID_RET _GL_VOID GLfloat y _GL_VOID_RET _GL_VOID GLint y _GL_VOID_RET _GL_VOID GLshort y _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLfloat GLfloat z _GL_VOID_RET _GL_VOID GLint GLint z _GL_VOID_RET _GL_VOID GLshort GLshort z _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble w _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat w _GL_VOID_RET _GL_VOID GLint GLint GLint w _GL_VOID_RET _GL_VOID GLshort GLshort GLshort w _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble y2 _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat y2 _GL_VOID_RET _GL_VOID GLint GLint GLint y2 _GL_VOID_RET _GL_VOID GLshort GLshort GLshort y2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLuint *buffer _GL_VOID_RET _GL_VOID GLdouble t _GL_VOID_RET _GL_VOID GLfloat t _GL_VOID_RET _GL_VOID GLint t _GL_VOID_RET _GL_VOID GLshort t _GL_VOID_RET _GL_VOID GLdouble t
Read Guarded memory(de)allocation.
#define C
Definition: RandGen.cpp:25
#define SELECT
int count
void *(* MEM_callocN)(size_t len, const char *str)
Definition: mallocn.c:31
static unsigned a[3]
Definition: RandGen.cpp:78
#define FOREACH_TRANS_DATA_CONTAINER(t, th)
short hide
uint8_t f1
float vec[4]
struct Lattice * latt
struct EditLatt * editlatt
struct BPoint * def
float smtx[3][3]
float mtx[3][3]
TransDataExtension * ext
float * val
conversion and adaptation of different datablocks to a common struct.
static void createTransLatticeVerts(bContext *UNUSED(C), TransInfo *t)
TransConvertTypeInfo TransConvertType_Lattice
static void recalcData_lattice(TransInfo *t)
@ TD_SELECTED
void applySnappingIndividual(TransInfo *t)