Blender
V3.3
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#include "BPy_CalligraphicShader.h"
#include "../../stroke/AdvancedStrokeShaders.h"
#include "../BPy_Convert.h"
Go to the source code of this file.
Functions | |
static int | CalligraphicShader___init__ (BPy_CalligraphicShader *self, PyObject *args, PyObject *kwds) |
Variables | |
static char | CalligraphicShader___doc__ [] |
PyTypeObject | CalligraphicShader_Type |
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static |
Definition at line 54 of file BPy_CalligraphicShader.cpp.
References bool_from_PyBool(), convert_v2(), and v.
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static |
Definition at line 22 of file BPy_CalligraphicShader.cpp.
PyTypeObject CalligraphicShader_Type |
Definition at line 75 of file BPy_CalligraphicShader.cpp.
Referenced by StrokeShader_Init().