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static void | blender::ed::space_node::add_reroute_node_fn (nodes::LinkSearchOpParams ¶ms) |
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static void | blender::ed::space_node::add_group_input_node_fn (nodes::LinkSearchOpParams ¶ms) |
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static void | blender::ed::space_node::add_existing_group_input_fn (nodes::LinkSearchOpParams ¶ms, const bNodeSocket &interface_socket) |
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static void | blender::ed::space_node::gather_socket_link_operations (bNodeTree &node_tree, const bNodeSocket &socket, Vector< SocketLinkOperation > &search_link_ops) |
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static void | blender::ed::space_node::link_drag_search_update_fn (const bContext *UNUSED(C), void *arg, const char *str, uiSearchItems *items, const bool is_first) |
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static void | blender::ed::space_node::link_drag_search_exec_fn (bContext *C, void *arg1, void *arg2) |
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static void | blender::ed::space_node::link_drag_search_free_fn (void *arg) |
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static uiBlock * | blender::ed::space_node::create_search_popup_block (bContext *C, ARegion *region, void *arg_op) |
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void | blender::ed::space_node::invoke_node_link_drag_add_menu (bContext &C, bNode &node, bNodeSocket &socket, const float2 &cursor) |
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