Blender
V3.3
|
Public Member Functions | |
UsdToCyclesMapping (const char *nodeType, ParamMap paramMap) | |
ustring | nodeType () const |
virtual std::string | parameterName (const TfToken &name, const ShaderInput *inputConnection, VtValue *value=nullptr) const |
Definition at line 44 of file material.cpp.
|
inline |
Definition at line 48 of file material.cpp.
|
inline |
Definition at line 53 of file material.cpp.
|
inlinevirtual |
Reimplemented in UsdToCyclesTexture.
Definition at line 58 of file material.cpp.
References SocketType::BOOLEAN, SocketType::COLOR, SocketType::FLOAT, SocketType::INT, SocketType::NORMAL, SocketType::POINT, ShaderInput::socket_type, SocketType::type, SocketType::UINT, and SocketType::VECTOR.
Referenced by UsdToCyclesTexture::parameterName().