Blender  V3.3
GHOST_WindowSDL Member List

This is the complete list of members for GHOST_WindowSDL, including all inherited members.

activateDrawingContext()GHOST_Windowvirtual
beginFullScreen() constGHOST_WindowSDLinlineprotectedvirtual
canAcceptDragOperation() constGHOST_Windowvirtual
clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) constGHOST_WindowSDLprotectedvirtual
endFullScreen() constGHOST_WindowSDLinlineprotectedvirtual
endProgressBar()GHOST_Windowinlinevirtual
getClientBounds(GHOST_Rect &bounds) constGHOST_WindowSDLvirtual
getCursorBitmap(GHOST_CursorBitmapRef *bitmap)GHOST_Windowvirtual
getCursorGrabAccum(int32_t &x, int32_t &y) constGHOST_Windowinline
getCursorGrabAxis() constGHOST_Windowinline
getCursorGrabBounds(GHOST_Rect &bounds)GHOST_Windowvirtual
getCursorGrabInitPos(int32_t &x, int32_t &y) constGHOST_Windowinline
getCursorGrabMode() constGHOST_Windowinline
getCursorGrabModeIsWarp() constGHOST_Windowinline
getCursorGrabState(GHOST_TGrabCursorMode &mode, GHOST_TAxisFlag &axis_flag, GHOST_Rect &bounds, bool &use_software_cursor)GHOST_Windowvirtual
getCursorGrabUseSoftwareDisplay()GHOST_Windowvirtual
getCursorShape() constGHOST_Windowinlinevirtual
getCursorVisibility() constGHOST_Windowinlinevirtual
getDefaultFramebuffer()GHOST_Windowvirtual
getDPIHint()GHOST_WindowSDLprotectedvirtual
getDrawingContextType()GHOST_Windowinlinevirtual
getModifiedState()GHOST_Windowvirtual
getNativePixelSize(void)GHOST_Windowinlinevirtual
getOSWindow() constGHOST_Windowvirtual
getSDLWindow()GHOST_WindowSDLinline
getState() constGHOST_WindowSDLprotectedvirtual
getSwapInterval(int &intervalOut)GHOST_Windowvirtual
getTitle() constGHOST_WindowSDLprotectedvirtual
getUserData() constGHOST_Windowinlinevirtual
getValid() constGHOST_WindowSDLvirtual
getWindowBounds(GHOST_Rect &bounds) constGHOST_WindowSDLvirtual
GHOST_Window(uint32_t width, uint32_t height, GHOST_TWindowState state, const bool wantStereoVisual=false, const bool exclusive=false)GHOST_Window
GHOST_WindowSDL(GHOST_SystemSDL *system, const char *title, int32_t left, int32_t top, uint32_t width, uint32_t height, GHOST_TWindowState state, GHOST_TDrawingContextType type=GHOST_kDrawingContextTypeNone, const bool stereoVisual=false, const bool exclusive=false, const GHOST_IWindow *parentWindow=NULL)GHOST_WindowSDL
hasCursorShape(GHOST_TStandardCursor shape)GHOST_WindowSDLprotectedvirtual
invalidate(void)GHOST_WindowSDLvirtual
isDialog() constGHOST_Windowinlinevirtual
m_canAcceptDragOperationGHOST_Windowprotected
m_cursorGrabGHOST_Windowprotected
m_cursorGrabAccumPosGHOST_Windowprotected
m_cursorGrabAxisGHOST_Windowprotected
m_cursorGrabBoundsGHOST_Windowprotected
m_cursorGrabInitPosGHOST_Windowprotected
m_cursorShapeGHOST_Windowprotected
m_cursorVisibleGHOST_Windowprotected
m_drawingContextTypeGHOST_Windowprotected
m_fullScreenGHOST_Windowprotected
m_fullScreenHeightGHOST_Windowprotected
m_fullScreenWidthGHOST_Windowprotected
m_isUnsavedChangesGHOST_Windowprotected
m_nativePixelSizeGHOST_Windowprotected
m_progressBarVisibleGHOST_Windowprotected
m_userDataGHOST_Windowprotected
m_wantStereoVisualGHOST_Windowprotected
newDrawingContext(GHOST_TDrawingContextType type)GHOST_WindowSDLprotectedvirtual
releaseNativeHandles()GHOST_Windowprotected
screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) constGHOST_WindowSDLprotectedvirtual
setAcceptDragOperation(bool canAccept)GHOST_Windowvirtual
setClientHeight(uint32_t height)GHOST_WindowSDLprotectedvirtual
setClientSize(uint32_t width, uint32_t height)GHOST_WindowSDLprotectedvirtual
setClientWidth(uint32_t width)GHOST_WindowSDLprotectedvirtual
setCursorGrab(GHOST_TGrabCursorMode mode, GHOST_TAxisFlag wrap_axis, GHOST_Rect *bounds, int32_t mouse_ungrab_xy[2])GHOST_Windowvirtual
setCursorGrabAccum(int32_t x, int32_t y)GHOST_Windowinline
setCursorShape(GHOST_TStandardCursor cursorShape)GHOST_Windowvirtual
setCursorVisibility(bool visible)GHOST_Windowvirtual
setCustomCursorShape(uint8_t *bitmap, uint8_t *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor)GHOST_Windowvirtual
setDrawingContextType(GHOST_TDrawingContextType type)GHOST_Windowvirtual
setModifiedState(bool isUnsavedChanges)GHOST_Windowvirtual
setOrder(GHOST_TWindowOrder)GHOST_WindowSDLinlineprotectedvirtual
setProgressBar(float)GHOST_Windowinlinevirtual
setState(GHOST_TWindowState state)GHOST_WindowSDLprotectedvirtual
setSwapInterval(int interval)GHOST_Windowvirtual
setTitle(const char *title)GHOST_WindowSDLprotectedvirtual
setUserData(const GHOST_TUserDataPtr userData)GHOST_Windowinlinevirtual
setWindowCursorGrab(GHOST_TGrabCursorMode mode)GHOST_WindowSDLprotectedvirtual
setWindowCursorShape(GHOST_TStandardCursor shape)GHOST_WindowSDLprotectedvirtual
setWindowCursorVisibility(bool visible)GHOST_WindowSDLprotectedvirtual
setWindowCustomCursorShape(uint8_t *bitmap, uint8_t *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor)GHOST_WindowSDLprotectedvirtual
swapBuffers()GHOST_Windowvirtual
updateDrawingContext()GHOST_Window
validate()GHOST_WindowSDLinline
~GHOST_IWindow()GHOST_IWindowinlinevirtual
~GHOST_Window()GHOST_Windowvirtual
~GHOST_WindowSDL()GHOST_WindowSDL