Blender
V3.3
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#include <fstream>
#include <set>
#include "BKE_asset_catalog.hh"
#include "BKE_asset_library.h"
#include "BLI_fileops.hh"
#include "BLI_path_util.h"
#include "CLG_log.h"
Go to the source code of this file.
Namespaces | |
blender | |
blender::bke | |
Functions | |
static std::string | blender::bke::asset_definition_default_file_path_from_dir (StringRef asset_library_root) |
Variables | |
static CLG_LogRef | LOG = {"bke.asset_service"} |
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static |
Definition at line 23 of file blenkernel/intern/asset_catalog.cc.
Referenced by blender::bke::AssetCatalogService::load_directory_recursive(), blender::bke::AssetCatalogService::load_from_disk(), and blender::bke::AssetCatalogDefinitionFile::parse_catalog_file().