12 #include "COLLADASWLibraryImages.h"
13 #include "COLLADASWStreamWriter.h"
26 BCExportSettings &export_settings,
31 BCExportSettings &export_settings;
33 void export_UV_Image(
Image *
image,
bool use_copies);
Object is a sort of wrapper for general info.
ImagesExporter(COLLADASW::StreamWriter *sw, BCExportSettings &export_settings, KeyImageMap &key_image_map)
void exportImages(Scene *sce)
std::map< std::string, Image * > KeyImageMap
depth_tx normal_tx diffuse_light_tx specular_light_tx volume_light_tx environment_tx ambient_occlusion_tx aov_value_tx in_weight_img image(1, GPU_R32F, Qualifier::WRITE, ImageType::FLOAT_2D_ARRAY, "out_weight_img") .image(3
ccl_gpu_kernel_postfix ccl_global float int int int sw