Blender  V3.3
Functions
gpencil_vfx_info.hh File Reference
#include "gpu_shader_create_info.hh"

Go to the source code of this file.

Functions

 sampler (0, ImageType::FLOAT_2D, "colorBuf") .sampler(1
 
revealBuf fragment_out (0, Type::VEC4, "fragColor") .fragment_out(1
 
revealBuf fragRevealage fragment_source ("gpencil_vfx_frag.glsl")
 

Function Documentation

◆ fragment_out()

revealBuf fragment_out ( ,
Type::VEC4  ,
"fragColor"   
)

◆ fragment_source()

revealBuf fragRevealage fragment_source ( "gpencil_vfx_frag.glsl"  )

◆ sampler()

sampler ( ,
ImageType::FLOAT_2D  ,
"colorBuf"   
)