Blender
V3.3
|
#include <DNA_texture_types.h>
Public Attributes | |
struct ColorBand | coba |
float | bright |
float | contrast |
float | saturation |
int | flag |
float | blend_color [3] |
float | blend_factor |
int | blend_type |
char | _pad [4] |
Definition at line 228 of file DNA_texture_types.h.
char ColorMapping::_pad[4] |
Definition at line 237 of file DNA_texture_types.h.
float ColorMapping::blend_color[3] |
Definition at line 234 of file DNA_texture_types.h.
Referenced by BKE_texture_colormapping_default().
float ColorMapping::blend_factor |
Definition at line 235 of file DNA_texture_types.h.
Referenced by BKE_texture_colormapping_default().
int ColorMapping::blend_type |
Definition at line 236 of file DNA_texture_types.h.
Referenced by BKE_texture_colormapping_default().
float ColorMapping::bright |
Definition at line 231 of file DNA_texture_types.h.
Referenced by BKE_texture_colormapping_default().
struct ColorBand ColorMapping::coba |
Definition at line 224 of file DNA_texture_types.h.
Referenced by BKE_texture_colormapping_default().
float ColorMapping::contrast |
Definition at line 231 of file DNA_texture_types.h.
Referenced by BKE_texture_colormapping_default().
int ColorMapping::flag |
Definition at line 232 of file DNA_texture_types.h.
float ColorMapping::saturation |
Definition at line 231 of file DNA_texture_types.h.
Referenced by BKE_texture_colormapping_default().