Blender  V3.3
AUD_Set.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2009-2011 Jörg Hermann Müller. */
3 
8 #ifndef __AUD_SET_H__
9 #define __AUD_SET_H__
10 
11 #ifdef __cplusplus
12 extern "C" {
13 #endif
14 
19 extern void *AUD_createSet(void);
20 
25 extern void AUD_destroySet(void *set);
26 
33 extern char AUD_removeSet(void *set, void *entry);
34 
40 extern void AUD_addSet(void *set, void *entry);
41 
47 extern void *AUD_getSet(void *set);
48 
49 #ifdef __cplusplus
50 }
51 #endif
52 
53 #endif //__AUD_SET_H__
void * AUD_createSet(void)
Definition: AUD_Set.cpp:12
void * AUD_getSet(void *set)
Definition: AUD_Set.cpp:35
void AUD_addSet(void *set, void *entry)
Definition: AUD_Set.cpp:29
void AUD_destroySet(void *set)
Definition: AUD_Set.cpp:17
char AUD_removeSet(void *set, void *entry)
Definition: AUD_Set.cpp:22