Blender
V3.3
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#include <BKE_mesh_mapping.h>
Public Attributes | |
struct UvElement ** | vert |
struct UvElement * | buf |
int | totalUVs |
int | totalIslands |
int * | islandIndices |
Definition at line 59 of file BKE_mesh_mapping.h.
struct UvElement* UvElementMap::buf |
Definition at line 63 of file BKE_mesh_mapping.h.
Referenced by bm_uv_assign_island(), bm_uv_edge_select_build_islands(), BM_uv_element_map_create(), BM_uv_element_map_free(), stitch_uv_edge_generate_linked_edges(), and uvedit_uv_straighten().
int* UvElementMap::islandIndices |
Definition at line 69 of file BKE_mesh_mapping.h.
Referenced by BM_uv_element_map_create(), BM_uv_element_map_free(), getNumOfIslandUvs(), and uvedit_uv_straighten().
int UvElementMap::totalIslands |
Definition at line 67 of file BKE_mesh_mapping.h.
Referenced by BM_uv_element_map_create(), createTransUVs(), getNumOfIslandUvs(), goto_next_island(), uv_isolate_selected_islands(), and uvedit_uv_straighten().
int UvElementMap::totalUVs |
Definition at line 65 of file BKE_mesh_mapping.h.
Referenced by bm_uv_edge_select_build_islands(), BM_uv_element_map_create(), getNumOfIslandUvs(), and uvedit_uv_straighten().
struct UvElement** UvElementMap::vert |
Definition at line 61 of file BKE_mesh_mapping.h.
Referenced by BM_uv_element_map_create(), BM_uv_element_map_free(), and stitch_uv_edge_generate_linked_edges().