Blender  V3.3
COM_PixelateOperation.h
Go to the documentation of this file.
1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2011 Blender Foundation. */
3 
4 #pragma once
5 
6 #include "COM_NodeOperation.h"
7 
8 namespace blender::compositor {
9 
18  private:
22  SocketReader *input_operation_;
23 
24  public:
29  PixelateOperation(DataType data_type);
30 
34  void init_execution() override;
35 
39  void deinit_execution() override;
40 
48  void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
49 };
50 
51 } // namespace blender::compositor
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
NodeOperation contains calculation logic.
PixelateOperation(DataType data_type)
PixelateOperation.
void init_execution() override
initialization of the execution
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override
execute_pixel
void deinit_execution() override
de-initialization of the execution
depth_tx sampler(1, ImageType::FLOAT_2D, "combined_tx") .sampler(2
DataType
possible data types for sockets
Definition: COM_defines.h:30
ccl_global KernelShaderEvalInput ccl_global float * output