Blender
V3.3
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#include "GHOST_DropTargetX11.h"
#include "GHOST_Debug.h"
#include "GHOST_utildefines.h"
#include <cassert>
#include <cctype>
#include <cstdio>
#include <cstring>
Go to the source code of this file.
Macros | |
#define | dndTypeURLID 0 |
#define | dndTypeURIListID 1 |
#define | dndTypePlainTextID 2 |
#define | dndTypeOctetStreamID 3 |
#define | dndTypeURL m_dndTypes[dndTypeURLID] |
#define | dndTypeURIList m_dndTypes[dndTypeURIListID] |
#define | dndTypePlainText m_dndTypes[dndTypePlainTextID] |
#define | dndTypeOctetStream m_dndTypes[dndTypeOctetStreamID] |
Typedefs | |
using | DecodeState_e = enum DecodeState_e { STATE_SEARCH=0, STATE_CONVERTING } |
#define dndTypeOctetStream m_dndTypes[dndTypeOctetStreamID] |
Definition at line 33 of file GHOST_DropTargetX11.cpp.
#define dndTypeOctetStreamID 3 |
Definition at line 28 of file GHOST_DropTargetX11.cpp.
#define dndTypePlainText m_dndTypes[dndTypePlainTextID] |
Definition at line 32 of file GHOST_DropTargetX11.cpp.
#define dndTypePlainTextID 2 |
Definition at line 27 of file GHOST_DropTargetX11.cpp.
#define dndTypeURIList m_dndTypes[dndTypeURIListID] |
Definition at line 31 of file GHOST_DropTargetX11.cpp.
#define dndTypeURIListID 1 |
Definition at line 26 of file GHOST_DropTargetX11.cpp.
#define dndTypeURL m_dndTypes[dndTypeURLID] |
Definition at line 30 of file GHOST_DropTargetX11.cpp.
#define dndTypeURLID 0 |
Definition at line 25 of file GHOST_DropTargetX11.cpp.
using DecodeState_e = enum DecodeState_e { STATE_SEARCH = 0, STATE_CONVERTING } |
Definition at line 102 of file GHOST_DropTargetX11.cpp.