Blender
V3.3
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Functions | |
static void | node_declare (NodeDeclarationBuilder &b) |
static int | node_shader_gpu_wavelength (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
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static |
Definition at line 10 of file node_shader_wavelength.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_wavelength().
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static |
Definition at line 16 of file node_shader_wavelength.cc.
References CM_TABLE, data, GPU_color_band(), GPU_constant(), GPU_stack_link(), IMB_colormanagement_wavelength_to_rgb_table(), MEM_mallocN, node, usdtokens::out(), and size().
Referenced by register_node_type_sh_wavelength().