44 # define count_bits_i(i) __builtin_popcount(i)
55 #if BLI_MATH_DO_INLINE
MINLINE int float_as_int(float f)
MINLINE unsigned int bitscan_forward_uint(unsigned int a)
MINLINE int bitscan_forward_clear_i(int *a)
MINLINE float xor_fl(float x, int y)
MINLINE unsigned int bitscan_forward_clear_uint(unsigned int *a)
MINLINE float int_as_float(int i)
MINLINE unsigned int float_as_uint(float f)
MINLINE unsigned int bitscan_reverse_uint(unsigned int a)
MINLINE int bitscan_reverse_clear_i(int *a)
MINLINE unsigned short highest_order_bit_s(unsigned short n)
MINLINE float uint_as_float(unsigned int i)
MINLINE int bitscan_forward_i(int a)
MINLINE int count_bits_i(unsigned int n)
MINLINE unsigned int bitscan_forward_uint64(unsigned long long a)
MINLINE unsigned int bitscan_reverse_clear_uint(unsigned int *a)
MINLINE unsigned int highest_order_bit_uint(unsigned int n)
MINLINE int bitscan_reverse_i(int a)
MINLINE unsigned int bitscan_reverse_uint64(unsigned long long a)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y