Blender  V3.3
Public Attributes | List of all members
EEVEE_ShadowCascade Struct Reference

#include <eevee_private.h>

Public Attributes

float shadowmat [MAX_CASCADE_NUM][4][4]
 
float split_start [4]
 
float split_end [4]
 
float shadow_vec [3]
 
float tex_id
 

Detailed Description

Definition at line 493 of file eevee_private.h.

Member Data Documentation

◆ shadow_vec

float EEVEE_ShadowCascade::shadow_vec[3]

Definition at line 498 of file eevee_private.h.

◆ shadowmat

float EEVEE_ShadowCascade::shadowmat[MAX_CASCADE_NUM][4][4]

Definition at line 495 of file eevee_private.h.

◆ split_end

float EEVEE_ShadowCascade::split_end[4]

Definition at line 497 of file eevee_private.h.

◆ split_start

float EEVEE_ShadowCascade::split_start[4]

Definition at line 496 of file eevee_private.h.

◆ tex_id

float EEVEE_ShadowCascade::tex_id

Definition at line 498 of file eevee_private.h.


The documentation for this struct was generated from the following file: