Blender
V3.3
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#include "GEO_uv_parametrizer.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "node_geometry_util.hh"
Go to the source code of this file.
Classes | |
class | blender::nodes::node_geo_uv_pack_islands_cc::PackIslandsFieldInput |
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_geo_uv_pack_islands_cc | |
Functions | |
static void | blender::nodes::node_geo_uv_pack_islands_cc::node_declare (NodeDeclarationBuilder &b) |
static VArray< float3 > | blender::nodes::node_geo_uv_pack_islands_cc::construct_uv_gvarray (const MeshComponent &component, const Field< bool > selection_field, const Field< float3 > uv_field, const bool rotate, const float margin, const eAttrDomain domain) |
static void | blender::nodes::node_geo_uv_pack_islands_cc::node_geo_exec (GeoNodeExecParams params) |
void | register_node_type_geo_uv_pack_islands () |
Definition at line 142 of file node_geo_uv_pack_islands.cc.
References bNodeType::declare, geo_node_type_base(), GEO_NODE_UV_PACK_ISLANDS, bNodeType::geometry_node_execute, NODE_CLASS_CONVERTER, blender::nodes::node_geo_uv_pack_islands_cc::node_declare(), blender::nodes::node_geo_uv_pack_islands_cc::node_geo_exec(), and nodeRegisterType().
Referenced by registerGeometryNodes().