virtual void build_relations(DepsgraphRelationBuilder &relation_builder) override
virtual void build_nodes(DepsgraphNodeBuilder &node_builder) override
CompositorBuilderPipeline(::Depsgraph *graph, bNodeTree *nodetree)
virtual void build_scene_render(Scene *scene, ViewLayer *view_layer)
virtual void build_nodetree(bNodeTree *ntree)
virtual void build_scene_render(Scene *scene, ViewLayer *view_layer)
virtual void build_nodetree(bNodeTree *ntree)
bool is_render_pipeline_depsgraph