Blender  V3.3
PSStrokeRenderer.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
3 #pragma once
4 
10 #include <fstream>
11 
12 #include "StrokeRenderer.h"
13 
14 #include "../system/FreestyleConfig.h"
15 
16 namespace Freestyle {
17 
18 /**********************************/
19 /* */
20 /* */
21 /* PSStrokeRenderer */
22 /* */
23 /* */
24 /**********************************/
25 
27  public:
28  PSStrokeRenderer(const char *iFileName = NULL);
29 
31  virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const;
32  virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const;
33 
34  protected:
35  mutable ofstream _ofstream;
36 };
37 
38 } /* namespace Freestyle */
Classes to render a stroke with OpenGL.
virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const
PSStrokeRenderer(const char *iFileName=NULL)
virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
inherits from class Rep
Definition: AppCanvas.cpp:18