Blender  V3.3
Functions
object_random.c File Reference
#include "MEM_guardedalloc.h"
#include "DNA_layer_types.h"
#include "DNA_object_types.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_context.h"
#include "BKE_layer.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_transverts.h"
#include "object_intern.h"

Go to the source code of this file.

Functions

static bool object_rand_transverts (TransVertStore *tvs, const float offset, const float uniform, const float normal_factor, const uint seed)
 
static int object_rand_verts_exec (bContext *C, wmOperator *op)
 
void TRANSFORM_OT_vertex_random (struct wmOperatorType *ot)
 

Function Documentation

◆ object_rand_transverts()

static bool object_rand_transverts ( TransVertStore tvs,
const float  offset,
const float  uniform,
const float  normal_factor,
const uint  seed 
)
static

◆ object_rand_verts_exec()

static int object_rand_verts_exec ( bContext C,
wmOperator op 
)
static

◆ TRANSFORM_OT_vertex_random()

void TRANSFORM_OT_vertex_random ( struct wmOperatorType ot)