14 void WXEdgeBuilder::visitIndexedFaceSet(IndexedFaceSet &ifs)
19 WXShape *shape =
new WXShape;
24 shape->setId(ifs.getId().getFirst());
25 shape->setName(ifs.getName());
26 shape->setLibraryPath(ifs.getLibraryPath());
33 for (
unsigned int i = 0; i < vsize; i += 3) {
34 vertex =
new WXVertex(
Vec3f(vertices[i], vertices[i + 1], vertices[i + 2]));
Class inherited from WingedEdgeBuilder and designed to build a WX (WingedEdge + extended info (silhou...
Classes to define an Extended Winged Edge data structure.
void AddVertex(WVertex *iVertex)
virtual void buildWVertices(WShape &shape, const float *vertices, unsigned vsize)
RenderMonitor * _pRenderMonitor
virtual bool buildWShape(WShape &shape, IndexedFaceSet &ifs)