Blender
V3.3
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Go to the source code of this file.
Namespaces | |
blender | |
blender::geometry | |
Functions | |
Merge Map Creation | |
std::optional< Mesh * > | blender::geometry::mesh_merge_by_distance_all (const Mesh &mesh, IndexMask selection, float merge_distance) |
std::optional< Mesh * > | blender::geometry::mesh_merge_by_distance_connected (const Mesh &mesh, Span< bool > selection, float merge_distance, bool only_loose_edges) |