Blender  V3.3
Classes | Namespaces | Variables
extract_mesh_vbo_fdots_edituv_data.cc File Reference
#include "extract_mesh.hh"
#include "draw_cache_impl.h"

Go to the source code of this file.

Classes

struct  blender::draw::MeshExtract_EditUVFdotData_Data
 

Namespaces

 blender
 
 blender::draw
 

Functions

Extract Face-dots Edit UV flag
static void blender::draw::extract_fdots_edituv_data_init (const MeshRenderData *mr, MeshBatchCache *UNUSED(cache), void *buf, void *tls_data)
 
static void blender::draw::extract_fdots_edituv_data_iter_poly_bm (const MeshRenderData *mr, const BMFace *f, const int UNUSED(f_index), void *_data)
 
static void blender::draw::extract_fdots_edituv_data_iter_poly_mesh (const MeshRenderData *mr, const MPoly *UNUSED(mp), const int mp_index, void *_data)
 
constexpr MeshExtract blender::draw::create_extractor_fdots_edituv_data ()
 

Variables

const MeshExtract extract_fdots_edituv_data = blender::draw::create_extractor_fdots_edituv_data()
 

Variable Documentation

◆ extract_fdots_edituv_data

Definition at line 84 of file extract_mesh_vbo_fdots_edituv_data.cc.