Blender
V3.3
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Functions | |
static void | node_declare (NodeDeclarationBuilder &b) |
static int | node_shader_gpu_output_world (GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *UNUSED(out)) |
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Definition at line 8 of file node_shader_output_world.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_output_world().
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Definition at line 14 of file node_shader_output_world.cc.
References GPU_link(), GPU_material_output_surface(), and GPU_material_output_volume().
Referenced by register_node_type_sh_output_world().