Blender
V3.3
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#include "Common.h"
Go to the source code of this file.
Namespaces | |
PixelFormat | |
Functions | |
uint | PixelFormat::convert (uint c, uint inbits, uint outbits) |
void | PixelFormat::maskShiftAndSize (uint mask, uint *shift, uint *size) |
float | PixelFormat::quantizeCeil (float f, int inbits, int outbits) |