Blender
V3.3
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Functions | |
static void | node_declare_sephsv (NodeDeclarationBuilder &b) |
static int | gpu_shader_sephsv (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
static void | node_declare_combhsv (NodeDeclarationBuilder &b) |
static int | gpu_shader_combhsv (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
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Definition at line 59 of file node_shader_sepcomb_hsv.cc.
References GPU_stack_link(), node, and usdtokens::out().
Referenced by register_node_type_sh_combhsv().
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Definition at line 22 of file node_shader_sepcomb_hsv.cc.
References GPU_stack_link(), node, and usdtokens::out().
Referenced by register_node_type_sh_sephsv().
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Definition at line 51 of file node_shader_sepcomb_hsv.cc.
References usdtokens::b(), N_, and PROP_UNSIGNED.
Referenced by register_node_type_sh_combhsv().
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Definition at line 14 of file node_shader_sepcomb_hsv.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_sephsv().