Blender  V3.3
ModelReader.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
3 #ifndef __MODELREADER_H__
4 #define __MODELREADER_H__
5 
6 #include "GeoCommon.h"
7 
8 #ifdef WITH_CXX_GUARDEDALLOC
9 # include "MEM_guardedalloc.h"
10 #endif
11 
12 /*
13  * Virtual class for input file readers
14  *
15  * @author Tao Ju
16  */
17 class ModelReader {
18  public:
21 
23  virtual Triangle *getNextTriangle() = 0;
24  virtual int getNextTriangle(int t[3]) = 0;
25 
27  virtual float getBoundingBox(float origin[3]) = 0;
28 
30  virtual int getNumTriangles() = 0;
31 
33  virtual int getMemory() = 0;
34 
36  virtual void reset() = 0;
37 
39  virtual int getNumVertices() = 0;
40 
41  virtual void getNextVertex(float v[3]) = 0;
42 
43  virtual void printInfo() = 0;
44 
45 #ifdef WITH_CXX_GUARDEDALLOC
46  MEM_CXX_CLASS_ALLOC_FUNCS("DUALCON:ModelReader")
47 #endif
48 };
49 
50 #endif /* __MODELREADER_H__ */
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Read Guarded memory(de)allocation.
ATTR_WARN_UNUSED_RESULT const BMVert * v
virtual void getNextVertex(float v[3])=0
virtual int getNextTriangle(int t[3])=0
virtual void reset()=0
Reset file reading location.
virtual void printInfo()=0
virtual float getBoundingBox(float origin[3])=0
Get bounding box.
virtual Triangle * getNextTriangle()=0
Get next triangle.
ModelReader()
Constructor.
Definition: ModelReader.h:20
virtual int getNumTriangles()=0
Get number of triangles.
virtual int getMemory()=0
Get storage size.
virtual int getNumVertices()=0
For explicit vertex models.