Blender
V3.3
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#include <string.h>
#include "BLI_math_vector.hh"
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
#include "DNA_node_types.h"
#include "BKE_node.h"
#include "BLT_translation.h"
#include "NOD_function.h"
#include "NOD_multi_function.hh"
#include "NOD_socket_declarations.hh"
#include "node_util.h"
#include "FN_multi_function_builder.hh"
Go to the source code of this file.
Functions | |
void | fn_node_type_base (struct bNodeType *ntype, int type, const char *name, short nclass) |
Definition at line 20 of file node_function_util.cc.
References fn_node_poll_default(), bNodeType::gather_link_search_ops, bNodeType::insert_link, node_insert_link_default(), node_type_base(), bNodeType::poll, blender::nodes::search_link_ops_for_basic_node(), and type.
Referenced by register_node_type_fn_align_euler_to_vector(), register_node_type_fn_boolean_math(), register_node_type_fn_combine_color(), register_node_type_fn_compare(), register_node_type_fn_float_to_int(), register_node_type_fn_input_bool(), register_node_type_fn_input_color(), register_node_type_fn_input_int(), register_node_type_fn_input_special_characters(), register_node_type_fn_input_string(), register_node_type_fn_input_vector(), register_node_type_fn_random_value(), register_node_type_fn_replace_string(), register_node_type_fn_rotate_euler(), register_node_type_fn_separate_color(), register_node_type_fn_slice_string(), register_node_type_fn_string_length(), and register_node_type_fn_value_to_string().