Blender  V3.3
select_engine.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2019 Blender Foundation. */
3 
8 #pragma once
9 
10 /* select_engine.c */
11 
14 
15 #ifdef WITH_DRAW_DEBUG
16 /* select_debug_engine.c */
17 
19 #endif
20 
22 
struct GPUFrameBuffer GPUFrameBuffer
struct GPUTexture GPUTexture
Definition: GPU_texture.h:17
DrawEngineType draw_engine_debug_select_type
DrawEngineType draw_engine_select_type
struct SELECTID_Context * DRW_select_engine_context_get(void)
struct GPUTexture * DRW_engine_select_texture_get(void)
struct GPUFrameBuffer * DRW_engine_select_framebuffer_get(void)
RenderEngineType DRW_engine_viewport_select_type