Blender
V3.3
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#include "gpu_shader_interface.hh"
#include "gpu_vertex_buffer_private.hh"
#include "gl_batch.hh"
#include "gl_context.hh"
#include "gl_index_buffer.hh"
#include "gl_vertex_buffer.hh"
#include "gl_vertex_array.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::gpu | |
Functions | |
Vertex Array Bindings | |
static uint16_t | blender::gpu::vbo_bind (const ShaderInterface *interface, const GPUVertFormat *format, uint v_first, uint v_len, const bool use_instancing) |