70 uint gpumat_array_len);
162 uint gpumat_array_len);
221 uint gpumat_array_len);
230 uint gpumat_array_len);
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
struct GPUTexture GPUTexture
struct GPUVertBuf GPUVertBuf
struct GPUBatch ** DRW_cache_curves_surface_shaded_get(struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
struct GPUBatch * DRW_cache_object_loose_edges_get(struct Object *ob)
struct GPUBatch * DRW_cache_field_vortex_get(void)
struct GPUBatch * DRW_cache_curves_edge_detection_get(struct Object *ob, bool *r_is_manifold)
struct GPUBatch * DRW_cache_bone_arrows_get(void)
struct GPUBatch * DRW_cache_gpencil_strokes_get(struct Object *ob, int cfra)
struct GPUBatch * DRW_cache_mesh_surface_mesh_analysis_get(struct Object *ob)
struct GPUBatch * DRW_cache_mesh_surface_edges_get(struct Object *ob)
struct GPUBatch * DRW_cache_mesh_surface_get(struct Object *ob)
struct GPUBatch * DRW_cache_mesh_surface_weights_get(struct Object *ob)
struct GPUBatch * DRW_cache_object_edge_detection_get(struct Object *ob, bool *r_is_manifold)
struct GPUBatch * DRW_cache_empty_cylinder_get(void)
struct GPUBatch * DRW_cache_camera_volume_wire_get(void)
struct GPUBatch * DRW_cache_light_point_lines_get(void)
struct GPUBatch ** DRW_cache_mball_surface_shaded_get(struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
struct GPUBatch * DRW_cache_bone_box_wire_get(void)
struct GPUBatch * DRW_cache_light_area_square_lines_get(void)
struct GPUBatch * DRW_gpencil_dummy_buffer_get(void)
struct GPUBatch * DRW_cache_mball_face_wireframe_get(struct Object *ob)
struct GPUBatch * DRW_cache_empty_capsule_body_get(void)
struct GPUBatch * DRW_cache_curve_edge_normal_get(struct Object *ob)
struct GPUBatch * DRW_cache_field_cone_limit_get(void)
struct GPUBatch * DRW_cache_object_surface_get(struct Object *ob)
struct GPUBatch * DRW_cache_object_face_wireframe_get(struct Object *ob)
struct GPUBatch * DRW_cache_field_curve_get(void)
struct GPUBatch * DRW_cache_camera_tria_wire_get(void)
struct GPUBatch * DRW_cache_mesh_edge_detection_get(struct Object *ob, bool *r_is_manifold)
struct GPUBatch * DRW_cache_volume_face_wireframe_get(struct Object *ob)
struct GPUBatch * DRW_cache_curve_edge_overlay_get(struct Object *ob)
struct GPUBatch * DRW_cache_mball_surface_get(struct Object *ob)
struct GPUBatch * DRW_cache_camera_distances_get(void)
struct bGPDstroke * DRW_cache_gpencil_sbuffer_stroke_data_get(struct Object *ob)
struct GPUBatch * DRW_cache_speaker_get(void)
struct GPUBatch * DRW_cache_mball_edge_detection_get(struct Object *ob, bool *r_is_manifold)
struct GPUBatch * DRW_cache_bone_dof_lines_get(void)
struct GPUBatch * DRW_cache_bone_stick_get(void)
struct GPUBatch * DRW_cache_bone_octahedral_wire_get(void)
struct GPUBatch * DRW_cache_gpencil_face_wireframe_get(struct Object *ob)
struct GPUBatch * DRW_cache_bone_point_get(void)
struct GPUBatch * DRW_cache_surf_edge_wire_get(struct Object *ob)
struct GPUBatch * DRW_cache_bone_dof_sphere_get(void)
struct GPUBatch * DRW_cache_bone_point_wire_outline_get(void)
struct GPUBatch * DRW_cache_cursor_get(bool crosshair_lines)
struct GPUBatch * DRW_cache_mesh_all_verts_get(struct Object *ob)
struct GPUBatch ** DRW_cache_object_surface_material_get(struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
struct GPUBatch * DRW_cache_field_sphere_limit_get(void)
struct GPUBatch * DRW_cache_lightprobe_cube_get(void)
struct GPUBatch * DRW_cache_lattice_vert_overlay_get(struct Object *ob)
struct GPUBatch ** DRW_cache_mesh_surface_texpaint_get(struct Object *ob)
struct GPUBatch * DRW_cache_grid_get(void)
struct GPUBatch * DRW_cache_volume_selection_surface_get(struct Object *ob)
struct GPUBatch * DRW_cache_object_all_edges_get(struct Object *ob)
struct GPUBatch * DRW_cache_empty_cone_get(void)
struct GPUBatch * DRW_cache_groundline_get(void)
struct GPUBatch * DRW_cache_lattice_verts_get(struct Object *ob)
struct GPUBatch * DRW_cache_mesh_face_wireframe_get(struct Object *ob)
struct GPUVertBuf * DRW_cache_object_pos_vertbuf_get(struct Object *ob)
struct GPUBatch * DRW_cache_curves_surface_get(struct Object *ob)
struct GPUBatch * DRW_cache_particles_get_hair(struct Object *object, struct ParticleSystem *psys, struct ModifierData *md)
struct GPUBatch * DRW_cache_gpencil_sbuffer_fill_get(struct Object *ob)
struct GPUBatch * DRW_cache_particles_get_edit_strands(struct Object *object, struct ParticleSystem *psys, struct PTCacheEdit *edit, bool use_weight)
struct GPUBatch * DRW_cache_sphere_get(eDRWLevelOfDetail level_of_detail)
struct GPUBatch * DRW_cache_circle_get(void)
struct GPUBatch * DRW_cache_mesh_loose_edges_get(struct Object *ob)
struct GPUBatch * DRW_cache_bone_octahedral_get(void)
struct GPUBatch * DRW_cache_normal_arrow_get(void)
struct GPUBatch * DRW_cache_gpencil_edit_lines_get(struct Object *ob, int cfra)
struct GPUBatch * DRW_cache_quad_get(void)
struct GPUBatch * DRW_cache_particles_get_prim(int type)
struct GPUBatch * DRW_cache_empty_capsule_cap_get(void)
struct GPUBatch * DRW_cache_lattice_wire_get(struct Object *ob, bool use_weight)
struct GPUBatch * DRW_cache_curves_face_wireframe_get(struct Object *ob)
struct GPUBatch * DRW_cache_fullscreen_quad_get(void)
struct GPUBatch * DRW_cache_single_arrow_get(void)
void DRW_shape_cache_free(void)
struct DRWVolumeGrid DRWVolumeGrid
struct GPUBatch * DRW_cache_lightprobe_grid_get(void)
struct GPUBatch * DRW_cache_gpencil_edit_curve_points_get(struct Object *ob, int cfra)
struct GPUBatch * DRW_cache_mesh_surface_vertpaint_get(struct Object *ob)
struct GPUBatch * DRW_cache_quad_wires_get(void)
struct GPUBatch ** DRW_cache_mesh_surface_shaded_get(struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
struct GPUBatch * DRW_cache_gpencil_edit_curve_handles_get(struct Object *ob, int cfra)
struct GPUBatch * DRW_cache_curve_edge_wire_get(struct Object *ob)
struct GPUBatch * DRW_cache_empty_sphere_get(void)
struct GPUBatch * DRW_cache_particles_get_edit_inner_points(struct Object *object, struct ParticleSystem *psys, struct PTCacheEdit *edit)
DRWVolumeGrid * DRW_volume_batch_cache_get_grid(struct Volume *volume, const struct VolumeGrid *grid)
struct GPUBatch * DRW_cache_camera_tria_get(void)
struct GPUBatch * DRW_cache_light_area_disk_lines_get(void)
struct GPUBatch * DRW_cache_bone_envelope_outline_get(void)
struct GPUBatch * DRW_cache_empty_cube_get(void)
int DRW_gpencil_material_count_get(struct bGPdata *gpd)
struct GPUBatch * DRW_cache_gpencil_fills_get(struct Object *ob, int cfra)
struct GPUBatch * DRW_cache_light_spot_volume_get(void)
struct GPUBatch * DRW_cache_light_sun_lines_get(void)
struct GPUBatch * DRW_cache_bone_envelope_solid_get(void)
struct GPUBatch * DRW_cache_mesh_surface_texpaint_single_get(struct Object *ob)
struct GPUBatch * DRW_cache_camera_volume_get(void)
struct GPUBatch * DRW_cache_pointcloud_surface_get(struct Object *obj)
struct GPUBatch * DRW_cache_particles_get_dots(struct Object *object, struct ParticleSystem *psys)
struct GPUBatch * DRW_cache_lightprobe_planar_get(void)
struct GPUBatch * DRW_cache_pointcloud_get_dots(struct Object *obj)
struct GPUBatch * DRW_cache_cube_get(void)
int DRW_cache_object_material_count_get(struct Object *ob)
struct GPUBatch * DRW_cache_gpencil_edit_points_get(struct Object *ob, int cfra)
struct GPUBatch * DRW_cache_particles_get_edit_tip_points(struct Object *object, struct ParticleSystem *psys, struct PTCacheEdit *edit)
struct GPUBatch * DRW_cache_mesh_surface_sculptcolors_get(struct Object *ob)
void DRW_cache_gpencil_sbuffer_clear(struct Object *ob)
struct GPUBatch * DRW_cache_text_edge_wire_get(struct Object *ob)
struct GPUBatch * DRW_cache_curve_vert_overlay_get(struct Object *ob)
struct GPUBatch * DRW_cache_field_wind_get(void)
struct GPUBatch * DRW_cache_mesh_all_edges_get(struct Object *ob)
struct GPUBatch * DRW_cache_plain_axes_get(void)
struct GPUBatch * DRW_cache_bone_box_get(void)
struct GPUBatch * DRW_cache_camera_frame_get(void)
struct GPUBatch * DRW_cache_field_tube_limit_get(void)
struct GPUBatch * DRW_cache_gpencil_sbuffer_stroke_get(struct Object *ob)
struct GPUBatch * DRW_cache_field_force_get(void)
struct GPUBatch * DRW_cache_light_spot_lines_get(void)
float texture_to_object[4][4]
float bounds_to_texture[4][4]
struct DRWVolumeGrid * prev
float object_to_bounds[4][4]
struct DRWVolumeGrid * next
struct GPUTexture * texture
float object_to_texture[4][4]