ID and Library types, which are fundamental for sdna.
struct PaintCurve PaintCurve
struct PaintCurvePoint PaintCurvePoint
struct PaletteColor PaletteColor
struct tPaletteColorHSV tPaletteColorHSV
struct BrushCurvesSculptSettings BrushCurvesSculptSettings
struct BrushGpencilSettings BrushGpencilSettings
struct BrushClone BrushClone
struct CurveMapping * curve_sensitivity
struct CurveMapping * curve_strength
struct CurveMapping * curve_jitter
struct CurveMapping * curve_rand_pressure
struct CurveMapping * curve_rand_strength
struct CurveMapping * curve_rand_saturation
struct CurveMapping * curve_rand_hue
float draw_random_strength
struct CurveMapping * curve_rand_uv
int brush_type DNA_DEPRECATED
struct Material * material
struct CurveMapping * curve_rand_value
float multiplane_scrape_angle
float topology_rake_factor
struct ImBuf * icon_imbuf
struct ColorBand * gradient
int snake_hook_deform_type
float normal_radius_factor
int pose_smooth_iterations
int texture_overlay_alpha
float elastic_deform_volume_preservation
float smooth_stroke_factor
float wet_paint_radius_factor
float stencil_dimension[2]
struct CurveMapping * curve
float texture_sample_bias
int boundary_falloff_type
int automasking_boundary_edges_propagation_steps
float tilt_strength_factor
float mask_stencil_pos[2]
struct BrushGpencilSettings * gpencil_settings
struct Brush * toggle_brush
char gradient_stroke_mode
struct BrushCurvesSculptSettings * curves_sculpt_settings
float crease_pinch_factor
float disconnected_distance_max
float mask_stencil_dimension[2]
int cloth_simulation_area_type
int surface_smooth_iterations
float cloth_constraint_softbody_strength
float surface_smooth_current_vertex
struct PaintCurve * paint_curve
int cloth_force_falloff_type
float surface_smooth_shape_preservation
struct PaletteColor * next
struct PaletteColor * prev