Blender
V3.3
Freestyle
NodeTransform
Freestyle::NodeTransform Member List
This is the complete list of members for
Freestyle::NodeTransform
, including all inherited members.
_Children
Freestyle::NodeGroup
protected
accept
(SceneVisitor &v)
Freestyle::NodeTransform
virtual
AddBBox
(const BBox< Vec3r > &iBBox)
Freestyle::NodeTransform
virtual
AddChild
(Node *iChild)
Freestyle::NodeGroup
virtual
addRef
()
Freestyle::BaseObject
inline
BaseObject
()
Freestyle::BaseObject
inline
bbox
() const
Freestyle::Node
inline
virtual
clearBBox
()
Freestyle::Node
inline
virtual
destroy
()
Freestyle::NodeGroup
virtual
DetachChild
(Node *iChild)
Freestyle::NodeGroup
virtual
DetachChildren
()
Freestyle::NodeGroup
virtual
isScaled
(const Matrix44r &M)
Freestyle::NodeTransform
matrix
() const
Freestyle::NodeTransform
inline
MultiplyMatrix
(const Matrix44r &iMatrix)
Freestyle::NodeTransform
Node
()
Freestyle::Node
inline
Node
(const Node &iBrother)
Freestyle::Node
inline
NodeGroup
()
Freestyle::NodeGroup
inline
NodeTransform
()
Freestyle::NodeTransform
inline
numberOfChildren
()
Freestyle::NodeGroup
inline
virtual
release
()
Freestyle::BaseObject
inline
RetrieveChildren
(vector< Node * > &oNodes)
Freestyle::NodeGroup
virtual
Rotate
(real iAngle, real x, real y, real z)
Freestyle::NodeTransform
Scale
(real x, real y, real z)
Freestyle::NodeTransform
scaled
() const
Freestyle::NodeTransform
inline
setBBox
(const BBox< Vec3r > &iBox)
Freestyle::Node
inline
virtual
setMatrix
(const Matrix44r &iMatrix)
Freestyle::NodeTransform
Translate
(real x, real y, real z)
Freestyle::NodeTransform
UpdateBBox
()
Freestyle::NodeGroup
virtual
~BaseObject
()
Freestyle::BaseObject
inline
virtual
~Node
()
Freestyle::Node
inline
virtual
~NodeGroup
()
Freestyle::NodeGroup
inline
virtual
~NodeTransform
()
Freestyle::NodeTransform
inline
virtual
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