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Mat3 | libmv::RotationAroundX (double angle) |
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Mat3 | libmv::RotationAroundY (double angle) |
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Mat3 | libmv::RotationAroundZ (double angle) |
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Mat3 | libmv::RotationRodrigues (const Vec3 &axis) |
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Mat3 | libmv::LookAt (Vec3 center) |
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Mat3 | libmv::CrossProductMatrix (const Vec3 &x) |
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void | libmv::MeanAndVarianceAlongRows (const Mat &A, Vec *mean_pointer, Vec *variance_pointer) |
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void | libmv::HorizontalStack (const Mat &left, const Mat &right, Mat *stacked) |
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void | libmv::MatrixColumn (const Mat &A, int i, Vec2 *v) |
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void | libmv::MatrixColumn (const Mat &A, int i, Vec3 *v) |
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void | libmv::MatrixColumn (const Mat &A, int i, Vec4 *v) |
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