41 const char *(*extension_get)(int);
bool mip_render_workaround
int max_shader_storage_buffer_bindings
int max_work_group_size[3]
bool shader_image_load_store_support
bool use_main_context_workaround
bool depth_blitting_workaround
int minimum_per_vertex_stride
int max_work_group_count[3]
bool shader_storage_buffer_objects_support
int max_compute_shader_storage_blocks
bool transform_feedback_support
bool clear_viewport_workaround
bool compute_shader_support
bool use_hq_normals_workaround