Blender
V3.3
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A region to update. More...
#include <BKE_image_partial_update.hh>
Public Attributes | |
struct rcti | region |
region of the image that has been updated. Region can be bigger than actual changes. More... | |
TileNumber | tile_number |
Tile number (UDIM) that this region belongs to. More... | |
A region to update.
Data is organized in tiles. These tiles are in texel space (1 unit is a single texel). When tiles are requested they are merged with neighboring tiles.
Definition at line 57 of file BKE_image_partial_update.hh.
struct rcti blender::bke::image::partial_update::PartialUpdateRegion::region |
region of the image that has been updated. Region can be bigger than actual changes.
Definition at line 96 of file BKE_image_partial_update.hh.
Referenced by blender::bke::image::partial_update::BKE_image_partial_update_collect_changes(), image_gpu_texture_partial_update_changes_available(), and blender::bke::image::partial_update::TEST_F().
TileNumber blender::bke::image::partial_update::PartialUpdateRegion::tile_number |
Tile number (UDIM) that this region belongs to.
Definition at line 65 of file BKE_image_partial_update.hh.
Referenced by blender::bke::image::partial_update::BKE_image_partial_update_collect_changes(), and blender::bke::image::partial_update::PartialUpdateChecker< TileData >::CollectResult::get_next_change().