Blender  V3.3
Namespaces | Functions | Variables
abc_writer_mesh.cc File Reference
#include "abc_writer_mesh.h"
#include "abc_hierarchy_iterator.h"
#include "intern/abc_axis_conversion.h"
#include "BLI_assert.h"
#include "BLI_math_vector.h"
#include "BKE_attribute.h"
#include "BKE_customdata.h"
#include "BKE_lib_id.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "bmesh.h"
#include "bmesh_tools.h"
#include "DEG_depsgraph.h"
#include "DNA_layer_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_fluidsim_types.h"
#include "DNA_particle_types.h"
#include "CLG_log.h"

Go to the source code of this file.

Namespaces

 blender
 
 blender::io
 
 blender::io::alembic
 

Functions

static void blender::io::alembic::get_vertices (struct Mesh *mesh, std::vector< Imath::V3f > &points)
 
static void blender::io::alembic::get_topology (struct Mesh *mesh, std::vector< int32_t > &poly_verts, std::vector< int32_t > &loop_counts, bool &r_has_flat_shaded_poly)
 
static void blender::io::alembic::get_edge_creases (struct Mesh *mesh, std::vector< int32_t > &indices, std::vector< int32_t > &lengths, std::vector< float > &sharpnesses)
 
static void blender::io::alembic::get_vert_creases (struct Mesh *mesh, std::vector< int32_t > &indices, std::vector< float > &sharpnesses)
 
static void blender::io::alembic::get_loop_normals (struct Mesh *mesh, std::vector< Imath::V3f > &normals, bool has_flat_shaded_poly)
 

Variables

static CLG_LogRef LOG = {"io.alembic"}
 

Variable Documentation

◆ LOG

CLG_LogRef LOG = {"io.alembic"}
static