Blender
V3.3
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Functions | |
static void | node_declare (NodeDeclarationBuilder &b) |
static void | node_shader_init_displacement (bNodeTree *UNUSED(ntree), bNode *node) |
static int | gpu_shader_displacement (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
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static |
Definition at line 29 of file node_shader_displacement.cc.
References GPU_link(), GPU_stack_link(), node, usdtokens::out(), and SHD_SPACE_OBJECT.
Referenced by register_node_type_sh_displacement().
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Definition at line 8 of file node_shader_displacement.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_displacement().
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Definition at line 17 of file node_shader_displacement.cc.
References LISTBASE_FOREACH, node, SHD_SPACE_OBJECT, and STREQ.
Referenced by register_node_type_sh_displacement().