Blender  V3.3
initialize_reconstruction.h
Go to the documentation of this file.
1 // Copyright (c) 2011 libmv authors.
2 //
3 // Permission is hereby granted, free of charge, to any person obtaining a copy
4 // of this software and associated documentation files (the "Software"), to
5 // deal in the Software without restriction, including without limitation the
6 // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
7 // sell copies of the Software, and to permit persons to whom the Software is
8 // furnished to do so, subject to the following conditions:
9 //
10 // The above copyright notice and this permission notice shall be included in
11 // all copies or substantial portions of the Software.
12 //
13 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
18 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
19 // IN THE SOFTWARE.
20 
21 #ifndef LIBMV_SIMPLE_PIPELINE_INITIALIZE_RECONSTRUCTION_H
22 #define LIBMV_SIMPLE_PIPELINE_INITIALIZE_RECONSTRUCTION_H
23 
24 #include "libmv/base/vector.h"
25 
26 namespace libmv {
27 
28 struct Marker;
29 class EuclideanReconstruction;
30 class ProjectiveReconstruction;
31 
52  EuclideanReconstruction* reconstruction);
53 
72  ProjectiveReconstruction* reconstruction);
73 } // namespace libmv
74 
75 #endif // LIBMV_SIMPLE_PIPELINE_INITIALIZE_RECONSTRUCTION_H
const vector< Marker > & markers
const ProjectiveReconstruction & reconstruction
Definition: intersect.cc:198
bool ProjectiveReconstructTwoFrames(const vector< Marker > &markers, ProjectiveReconstruction *reconstruction)
bool EuclideanReconstructTwoFrames(const vector< Marker > &markers, EuclideanReconstruction *reconstruction)