Blender  V3.3
Namespaces | Functions
node_geo_switch.cc File Reference
#include "node_geometry_util.hh"
#include "UI_interface.h"
#include "UI_resources.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_material.h"
#include "NOD_socket_search_link.hh"
#include "FN_multi_function_signature.hh"

Go to the source code of this file.

Namespaces

 blender
 
 blender::nodes
 
 blender::nodes::node_geo_switch_cc
 

Functions

static void blender::nodes::node_geo_switch_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_switch_cc::node_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
 
static void blender::nodes::node_geo_switch_cc::node_init (bNodeTree *UNUSED(tree), bNode *node)
 
static void blender::nodes::node_geo_switch_cc::node_update (bNodeTree *ntree, bNode *node)
 
static void blender::nodes::node_geo_switch_cc::node_gather_link_searches (GatherLinkSearchOpParams &params)
 
template<typename T >
void blender::nodes::node_geo_switch_cc::switch_fields (GeoNodeExecParams &params, const StringRef suffix)
 
template<typename T >
void blender::nodes::node_geo_switch_cc::switch_no_fields (GeoNodeExecParams &params, const StringRef suffix)
 
static void blender::nodes::node_geo_switch_cc::node_geo_exec (GeoNodeExecParams params)
 
void register_node_type_geo_switch ()
 

Function Documentation

◆ register_node_type_geo_switch()

void register_node_type_geo_switch ( void  )