Blender  V3.3
space_nla.c
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2008 Blender Foundation. All rights reserved. */
3 
8 #include <stdio.h>
9 #include <string.h>
10 
11 #include "DNA_collection_types.h"
12 #include "DNA_scene_types.h"
13 
14 #include "MEM_guardedalloc.h"
15 
16 #include "BLI_blenlib.h"
17 #include "BLI_utildefines.h"
18 
19 #include "BKE_context.h"
20 #include "BKE_lib_remap.h"
21 #include "BKE_screen.h"
22 
23 #include "ED_anim_api.h"
24 #include "ED_markers.h"
25 #include "ED_screen.h"
26 #include "ED_space_api.h"
27 #include "ED_time_scrub_ui.h"
28 
29 #include "WM_api.h"
30 #include "WM_message.h"
31 #include "WM_types.h"
32 
33 #include "RNA_access.h"
34 
35 #include "UI_interface.h"
36 #include "UI_resources.h"
37 #include "UI_view2d.h"
38 
39 #include "nla_intern.h" /* own include */
40 
41 /* ******************** default callbacks for nla space ***************** */
42 
43 static SpaceLink *nla_create(const ScrArea *area, const Scene *scene)
44 {
45  ARegion *region;
46  SpaceNla *snla;
47 
48  snla = MEM_callocN(sizeof(SpaceNla), "initnla");
49  snla->spacetype = SPACE_NLA;
50 
51  /* allocate DopeSheet data for NLA Editor */
52  snla->ads = MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet");
53  snla->ads->source = (ID *)scene;
54 
55  /* set auto-snapping settings */
56  snla->autosnap = SACTSNAP_FRAME;
57  snla->flag = SNLA_SHOW_MARKERS;
58 
59  /* header */
60  region = MEM_callocN(sizeof(ARegion), "header for nla");
61 
62  BLI_addtail(&snla->regionbase, region);
63  region->regiontype = RGN_TYPE_HEADER;
65 
66  /* channel list region */
67  region = MEM_callocN(sizeof(ARegion), "channel list for nla");
68  BLI_addtail(&snla->regionbase, region);
69  region->regiontype = RGN_TYPE_CHANNELS;
70  region->alignment = RGN_ALIGN_LEFT;
71 
72  /* only need to set these settings since this will use the 'stack' configuration */
73  region->v2d.scroll = V2D_SCROLL_BOTTOM;
75 
76  /* ui buttons */
77  region = MEM_callocN(sizeof(ARegion), "buttons region for nla");
78 
79  BLI_addtail(&snla->regionbase, region);
80  region->regiontype = RGN_TYPE_UI;
81  region->alignment = RGN_ALIGN_RIGHT;
82 
83  /* main region */
84  region = MEM_callocN(sizeof(ARegion), "main region for nla");
85 
86  BLI_addtail(&snla->regionbase, region);
87  region->regiontype = RGN_TYPE_WINDOW;
88 
89  region->v2d.tot.xmin = (float)(scene->r.sfra - 10);
90  region->v2d.tot.ymin = (float)(-area->winy) / 3.0f;
91  region->v2d.tot.xmax = (float)(scene->r.efra + 10);
92  region->v2d.tot.ymax = 0.0f;
93 
94  region->v2d.cur = region->v2d.tot;
95 
96  region->v2d.min[0] = 0.0f;
97  region->v2d.min[1] = 0.0f;
98 
99  region->v2d.max[0] = MAXFRAMEF;
100  region->v2d.max[1] = 10000.0f;
101 
102  region->v2d.minzoom = 0.01f;
103  region->v2d.maxzoom = 50;
105  region->v2d.scroll |= V2D_SCROLL_RIGHT;
106  region->v2d.keepzoom = V2D_LOCKZOOM_Y;
107  region->v2d.keepofs = V2D_KEEPOFS_Y;
108  region->v2d.align = V2D_ALIGN_NO_POS_Y;
110 
111  return (SpaceLink *)snla;
112 }
113 
114 /* not spacelink itself */
115 static void nla_free(SpaceLink *sl)
116 {
117  SpaceNla *snla = (SpaceNla *)sl;
118 
119  if (snla->ads) {
120  BLI_freelistN(&snla->ads->chanbase);
121  MEM_freeN(snla->ads);
122  }
123 }
124 
125 /* spacetype; init callback */
126 static void nla_init(struct wmWindowManager *wm, ScrArea *area)
127 {
128  SpaceNla *snla = (SpaceNla *)area->spacedata.first;
129 
130  /* init dopesheet data if non-existent (i.e. for old files) */
131  if (snla->ads == NULL) {
132  snla->ads = MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet");
133  snla->ads->source = (wm->winactive) ? (ID *)WM_window_get_active_scene(wm->winactive) : NULL;
134  }
135 
137 }
138 
140 {
141  SpaceNla *snlan = MEM_dupallocN(sl);
142 
143  /* clear or remove stuff from old */
144  snlan->ads = MEM_dupallocN(snlan->ads);
145 
146  return (SpaceLink *)snlan;
147 }
148 
149 /* add handlers, stuff you only do once or on area/region changes */
151 {
152  wmKeyMap *keymap;
153 
154  /* ensure the 2d view sync works - main region has bottom scroller */
155  region->v2d.scroll = V2D_SCROLL_BOTTOM;
156 
157  UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);
158 
159  /* own keymap */
160  /* own channels map first to override some channel keymaps */
161  keymap = WM_keymap_ensure(wm->defaultconf, "NLA Channels", SPACE_NLA, 0);
163  /* now generic channels map for everything else that can apply */
164  keymap = WM_keymap_ensure(wm->defaultconf, "Animation Channels", 0, 0);
166 
167  keymap = WM_keymap_ensure(wm->defaultconf, "NLA Generic", SPACE_NLA, 0);
169 }
170 
171 /* draw entirely, view changes should be handled here */
172 static void nla_channel_region_draw(const bContext *C, ARegion *region)
173 {
174  bAnimContext ac;
175  View2D *v2d = &region->v2d;
176 
177  /* clear and setup matrix */
179 
181 
182  /* data */
183  if (ANIM_animdata_get_context(C, &ac)) {
184  draw_nla_channel_list(C, &ac, region);
185  }
186 
187  /* channel filter next to scrubbing area */
189 
190  /* reset view matrix */
192 
193  /* scrollers */
195 }
196 
197 /* add handlers, stuff you only do once or on area/region changes */
199 {
200  wmKeyMap *keymap;
201 
202  UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_CUSTOM, region->winx, region->winy);
203 
204  /* own keymap */
205  keymap = WM_keymap_ensure(wm->defaultconf, "NLA Editor", SPACE_NLA, 0);
207  keymap = WM_keymap_ensure(wm->defaultconf, "NLA Generic", SPACE_NLA, 0);
208  WM_event_add_keymap_handler(&region->handlers, keymap);
209 }
210 
211 static void nla_main_region_draw(const bContext *C, ARegion *region)
212 {
213  /* draw entirely, view changes should be handled here */
214  SpaceNla *snla = CTX_wm_space_nla(C);
216  bAnimContext ac;
217  View2D *v2d = &region->v2d;
218 
219  /* clear and setup matrix */
221 
223 
224  /* time grid */
226 
228 
229  /* start and end frame */
231 
232  /* data */
233  if (ANIM_animdata_get_context(C, &ac)) {
234  /* strips and backdrops */
235  draw_nla_main_data(&ac, snla, region);
236 
237  /* Text draw cached, in pixel-space now. */
239  }
240 
241  /* markers */
242  UI_view2d_view_orthoSpecial(region, v2d, 1);
243  int marker_draw_flag = DRAW_MARKERS_MARGIN;
244  if (snla->flag & SNLA_SHOW_MARKERS) {
245  ED_markers_draw(C, marker_draw_flag);
246  }
247 
248  /* preview range */
250  ANIM_draw_previewrange(C, v2d, 0);
251 
252  /* callback */
255 
256  /* reset view matrix */
258 
259  ED_time_scrub_draw(region, scene, snla->flag & SNLA_DRAWTIME, true);
260 }
261 
262 static void nla_main_region_draw_overlay(const bContext *C, ARegion *region)
263 {
264  /* draw entirely, view changes should be handled here */
265  const SpaceNla *snla = CTX_wm_space_nla(C);
266  const Scene *scene = CTX_data_scene(C);
267  View2D *v2d = &region->v2d;
268 
269  /* scrubbing region */
271 
272  /* scrollers */
274 }
275 
276 /* add handlers, stuff you only do once or on area/region changes */
278 {
279  ED_region_header_init(region);
280 }
281 
282 static void nla_header_region_draw(const bContext *C, ARegion *region)
283 {
284  ED_region_header(C, region);
285 }
286 
287 /* add handlers, stuff you only do once or on area/region changes */
289 {
290  wmKeyMap *keymap;
291 
292  ED_region_panels_init(wm, region);
293 
294  keymap = WM_keymap_ensure(wm->defaultconf, "NLA Generic", SPACE_NLA, 0);
296 }
297 
298 static void nla_buttons_region_draw(const bContext *C, ARegion *region)
299 {
300  ED_region_panels(C, region);
301 }
302 
304 {
305  ARegion *region = params->region;
306  wmNotifier *wmn = params->notifier;
307 
308  /* context changes */
309  switch (wmn->category) {
310  case NC_ANIMATION:
311  ED_region_tag_redraw(region);
312  break;
313  case NC_SCENE:
314  switch (wmn->data) {
315  case ND_OB_ACTIVE:
316  case ND_FRAME:
317  case ND_MARKERS:
318  case ND_LAYER_CONTENT:
319  case ND_OB_SELECT:
320  ED_region_tag_redraw(region);
321  break;
322  }
323  break;
324  case NC_OBJECT:
325  switch (wmn->data) {
326  case ND_BONE_ACTIVE:
327  case ND_BONE_SELECT:
328  case ND_KEYS:
329  case ND_DRAW:
330  ED_region_tag_redraw(region);
331  break;
332  }
333  break;
334  default:
335  if (wmn->data == ND_KEYS) {
336  ED_region_tag_redraw(region);
337  }
338  break;
339  }
340 }
341 
343 {
344  ARegion *region = params->region;
345  wmNotifier *wmn = params->notifier;
346 
347  /* context changes */
348  switch (wmn->category) {
349  case NC_ANIMATION:
350  ED_region_tag_redraw(region);
351  break;
352  case NC_SCENE:
353  switch (wmn->data) {
354  case ND_RENDER_OPTIONS:
355  case ND_OB_ACTIVE:
356  case ND_FRAME:
357  case ND_FRAME_RANGE:
358  case ND_MARKERS:
359  case ND_LAYER_CONTENT:
360  case ND_OB_SELECT:
361  ED_region_tag_redraw(region);
362  break;
363  }
364  break;
365  case NC_OBJECT:
366  switch (wmn->data) {
367  case ND_BONE_ACTIVE:
368  case ND_BONE_SELECT:
369  case ND_KEYS:
370  case ND_TRANSFORM:
371  ED_region_tag_redraw(region);
372  break;
373  }
374  break;
375  case NC_NODE:
376  switch (wmn->action) {
377  case NA_EDITED:
378  ED_region_tag_redraw(region);
379  break;
380  }
381  break;
382  case NC_ID:
383  if (wmn->action == NA_RENAME) {
384  ED_region_tag_redraw(region);
385  }
386  break;
387  case NC_SCREEN:
388  if (ELEM(wmn->data, ND_LAYER)) {
389  ED_region_tag_redraw(region);
390  }
391  break;
392  default:
393  if (wmn->data == ND_KEYS) {
394  ED_region_tag_redraw(region);
395  }
396  break;
397  }
398 }
399 
401 {
402  struct wmMsgBus *mbus = params->message_bus;
403  Scene *scene = params->scene;
404  bScreen *screen = params->screen;
405  ScrArea *area = params->area;
406  ARegion *region = params->region;
407 
408  PointerRNA ptr;
409  RNA_pointer_create(&screen->id, &RNA_SpaceNLA, area->spacedata.first, &ptr);
410 
411  wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
412  .owner = region,
413  .user_data = region,
415  };
416 
417  /* Timeline depends on scene properties. */
418  {
419  bool use_preview = (scene->r.flag & SCER_PRV_RANGE);
420  const PropertyRNA *props[] = {
421  use_preview ? &rna_Scene_frame_preview_start : &rna_Scene_frame_start,
422  use_preview ? &rna_Scene_frame_preview_end : &rna_Scene_frame_end,
423  &rna_Scene_use_preview_range,
424  &rna_Scene_frame_current,
425  };
426 
427  PointerRNA idptr;
428  RNA_id_pointer_create(&scene->id, &idptr);
429 
430  for (int i = 0; i < ARRAY_SIZE(props); i++) {
431  WM_msg_subscribe_rna(mbus, &idptr, props[i], &msg_sub_value_region_tag_redraw, __func__);
432  }
433  }
434 }
435 
437 {
438  ARegion *region = params->region;
439  wmNotifier *wmn = params->notifier;
440 
441  /* context changes */
442  switch (wmn->category) {
443  case NC_ANIMATION:
444  ED_region_tag_redraw(region);
445  break;
446  case NC_SCENE:
447  switch (wmn->data) {
448  case ND_OB_ACTIVE:
449  case ND_LAYER_CONTENT:
450  case ND_OB_SELECT:
451  ED_region_tag_redraw(region);
452  break;
453  }
454  break;
455  case NC_OBJECT:
456  switch (wmn->data) {
457  case ND_BONE_ACTIVE:
458  case ND_BONE_SELECT:
459  case ND_KEYS:
460  case ND_DRAW:
461  ED_region_tag_redraw(region);
462  break;
463  }
464  break;
465  case NC_ID:
466  if (wmn->action == NA_RENAME) {
467  ED_region_tag_redraw(region);
468  }
469  break;
470  default:
471  if (wmn->data == ND_KEYS) {
472  ED_region_tag_redraw(region);
473  }
474  break;
475  }
476 }
477 
479 {
480  struct wmMsgBus *mbus = params->message_bus;
481  bScreen *screen = params->screen;
482  ScrArea *area = params->area;
483  ARegion *region = params->region;
484 
485  PointerRNA ptr;
486  RNA_pointer_create(&screen->id, &RNA_SpaceNLA, area->spacedata.first, &ptr);
487 
488  wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
489  .owner = region,
490  .user_data = region,
492  };
493 
494  /* All dopesheet filter settings, etc. affect the drawing of this editor,
495  * so just whitelist the entire struct for updates
496  */
497  {
498  wmMsgParams_RNA msg_key_params = {{0}};
499  StructRNA *type_array[] = {
500  &RNA_DopeSheet,
501  };
502 
503  for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
504  msg_key_params.ptr.type = type_array[i];
506  mbus, &msg_key_params, &msg_sub_value_region_tag_redraw, __func__);
507  }
508  }
509 }
510 
511 /* editor level listener */
513 {
514  ScrArea *area = params->area;
515  wmNotifier *wmn = params->notifier;
516 
517  /* context changes */
518  switch (wmn->category) {
519  case NC_ANIMATION:
520  /* TODO: filter specific types of changes? */
522  break;
523  case NC_SCENE:
524 #if 0
525  switch (wmn->data) {
526  case ND_OB_ACTIVE:
527  case ND_OB_SELECT:
529  break;
530  }
531 #endif
533  break;
534  case NC_OBJECT:
535  switch (wmn->data) {
536  case ND_TRANSFORM:
537  /* do nothing */
538  break;
539  default:
541  break;
542  }
543  break;
544  case NC_SPACE:
545  if (wmn->data == ND_SPACE_NLA) {
547  }
548  break;
549  }
550 }
551 
553  SpaceLink *slink,
554  const struct IDRemapper *mappings)
555 {
556  SpaceNla *snla = (SpaceNla *)slink;
557 
558  if (snla->ads == NULL) {
559  return;
560  }
562  BKE_id_remapper_apply(mappings, (ID **)&snla->ads->source, ID_REMAP_APPLY_DEFAULT);
563 }
564 
566 {
567  SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype nla");
568  ARegionType *art;
569 
570  st->spaceid = SPACE_NLA;
571  strncpy(st->name, "NLA", BKE_ST_MAXNAME);
572 
573  st->create = nla_create;
574  st->free = nla_free;
575  st->init = nla_init;
576  st->duplicate = nla_duplicate;
577  st->operatortypes = nla_operatortypes;
578  st->listener = nla_listener;
579  st->keymap = nla_keymap;
580  st->id_remap = nla_id_remap;
581 
582  /* regions: main window */
583  art = MEM_callocN(sizeof(ARegionType), "spacetype nla region");
584  art->regionid = RGN_TYPE_WINDOW;
585  art->init = nla_main_region_init;
586  art->draw = nla_main_region_draw;
591 
592  BLI_addhead(&st->regiontypes, art);
593 
594  /* regions: header */
595  art = MEM_callocN(sizeof(ARegionType), "spacetype nla region");
596  art->regionid = RGN_TYPE_HEADER;
597  art->prefsizey = HEADERY;
599 
602 
603  BLI_addhead(&st->regiontypes, art);
604 
605  /* regions: channels */
606  art = MEM_callocN(sizeof(ARegionType), "spacetype nla region");
608  art->prefsizex = 200;
610 
615 
616  BLI_addhead(&st->regiontypes, art);
617 
618  /* regions: UI buttons */
619  art = MEM_callocN(sizeof(ARegionType), "spacetype nla region");
620  art->regionid = RGN_TYPE_UI;
622  art->keymapflag = ED_KEYMAP_UI;
626 
627  BLI_addhead(&st->regiontypes, art);
628 
630 
632 }
typedef float(TangentPoint)[2]
struct Scene * CTX_data_scene(const bContext *C)
Definition: context.c:1090
struct SpaceNla * CTX_wm_space_nla(const bContext *C)
Definition: context.c:869
@ ID_REMAP_APPLY_DEFAULT
IDRemapperApplyResult BKE_id_remapper_apply(const struct IDRemapper *id_remapper, struct ID **r_id_ptr, IDRemapperApplyOptions options)
#define BKE_ST_MAXNAME
Definition: BKE_screen.h:53
void BKE_spacetype_register(struct SpaceType *st)
Definition: screen.c:391
void BLI_addhead(struct ListBase *listbase, void *vlink) ATTR_NONNULL(1)
Definition: listbase.c:60
void void BLI_freelistN(struct ListBase *listbase) ATTR_NONNULL(1)
Definition: listbase.c:466
void BLI_addtail(struct ListBase *listbase, void *vlink) ATTR_NONNULL(1)
Definition: listbase.c:80
#define ARRAY_SIZE(arr)
#define UNUSED(x)
#define ELEM(...)
@ SACTSNAP_FRAME
Object groups, one object can be in many groups at once.
#define SCER_PRV_RANGE
#define MAXFRAMEF
#define HEADERY
@ RGN_TYPE_CHANNELS
@ RGN_TYPE_UI
@ RGN_TYPE_WINDOW
@ RGN_TYPE_HEADER
@ RGN_ALIGN_BOTTOM
@ RGN_ALIGN_LEFT
@ RGN_ALIGN_TOP
@ RGN_ALIGN_RIGHT
@ SPACE_NLA
@ SNLA_DRAWTIME
@ SNLA_SHOW_MARKERS
@ USER_HEADER_BOTTOM
@ V2D_KEEPOFS_Y
@ V2D_LOCKZOOM_Y
@ V2D_VIEWSYNC_AREA_VERTICAL
@ V2D_SCROLL_RIGHT
@ V2D_SCROLL_BOTTOM
@ V2D_SCROLL_HORIZONTAL_HANDLES
@ V2D_ALIGN_NO_POS_Y
@ DRAW_MARKERS_MARGIN
Definition: ED_markers.h:28
void ED_area_tag_redraw(ScrArea *area)
Definition: area.c:729
@ ED_KEYMAP_UI
Definition: ED_screen.h:691
@ ED_KEYMAP_ANIMATION
Definition: ED_screen.h:695
@ ED_KEYMAP_HEADER
Definition: ED_screen.h:697
@ ED_KEYMAP_VIEW2D
Definition: ED_screen.h:694
@ ED_KEYMAP_FRAMES
Definition: ED_screen.h:696
void ED_region_header(const struct bContext *C, struct ARegion *region)
void ED_region_do_msg_notify_tag_redraw(struct bContext *C, struct wmMsgSubscribeKey *msg_key, struct wmMsgSubscribeValue *msg_val)
void ED_region_panels(const struct bContext *C, struct ARegion *region)
void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *region)
Definition: area.c:3153
void ED_region_tag_redraw(struct ARegion *region)
Definition: area.c:655
void ED_region_header_init(struct ARegion *region)
Definition: area.c:3417
void ED_area_tag_refresh(ScrArea *area)
Definition: area.c:758
#define REGION_DRAW_POST_VIEW
Definition: ED_space_api.h:62
void ED_region_draw_cb_draw(const struct bContext *C, struct ARegion *region, int type)
#define REGION_DRAW_PRE_VIEW
Definition: ED_space_api.h:64
Read Guarded memory(de)allocation.
#define C
Definition: RandGen.cpp:25
#define UI_SIDEBAR_PANEL_WIDTH
Definition: UI_interface.h:242
@ TH_BACK
Definition: UI_resources.h:39
void UI_ThemeClearColor(int colorid)
Definition: resources.c:1448
void UI_view2d_region_reinit(struct View2D *v2d, short type, int winx, int winy)
Definition: view2d.cc:217
void UI_view2d_view_restore(const struct bContext *C)
void UI_view2d_view_orthoSpecial(struct ARegion *region, struct View2D *v2d, bool xaxis)
Definition: view2d.cc:1122
void UI_view2d_draw_lines_x__discrete_frames_or_seconds(const struct View2D *v2d, const struct Scene *scene, bool display_seconds, bool display_minor_lines)
void UI_view2d_view_ortho(const struct View2D *v2d)
void UI_view2d_text_cache_draw(struct ARegion *region)
Definition: view2d.cc:2128
void UI_view2d_scrollers_draw(struct View2D *v2d, const struct rcti *mask_custom)
@ V2D_COMMONVIEW_LIST
Definition: UI_view2d.h:38
@ V2D_COMMONVIEW_CUSTOM
Definition: UI_view2d.h:34
#define NC_ID
Definition: WM_types.h:345
#define NC_NODE
Definition: WM_types.h:344
#define ND_DRAW
Definition: WM_types.h:410
#define ND_OB_ACTIVE
Definition: WM_types.h:388
#define ND_RENDER_OPTIONS
Definition: WM_types.h:383
#define NC_ANIMATION
Definition: WM_types.h:338
#define ND_SPACE_NLA
Definition: WM_types.h:477
#define NC_SCREEN
Definition: WM_types.h:327
#define ND_OB_SELECT
Definition: WM_types.h:390
#define NC_SCENE
Definition: WM_types.h:328
#define ND_LAYER_CONTENT
Definition: WM_types.h:402
#define NA_EDITED
Definition: WM_types.h:523
#define ND_FRAME_RANGE
Definition: WM_types.h:399
#define ND_MARKERS
Definition: WM_types.h:381
#define ND_FRAME
Definition: WM_types.h:382
#define ND_BONE_ACTIVE
Definition: WM_types.h:408
#define ND_TRANSFORM
Definition: WM_types.h:405
#define ND_LAYER
Definition: WM_types.h:398
#define ND_KEYS
Definition: WM_types.h:412
#define NA_RENAME
Definition: WM_types.h:527
#define ND_BONE_SELECT
Definition: WM_types.h:409
#define NC_OBJECT
Definition: WM_types.h:329
#define NC_SPACE
Definition: WM_types.h:342
void ANIM_draw_previewrange(const bContext *C, View2D *v2d, int end_frame_width)
Definition: anim_draw.c:79
void ANIM_draw_framerange(Scene *scene, View2D *v2d)
Definition: anim_draw.c:113
bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
Definition: anim_filter.c:379
void ED_markers_draw(const bContext *C, int flag)
Definition: anim_markers.c:535
unsigned int U
Definition: btGjkEpa3.h:78
Scene scene
uiWidgetBaseParameters params[MAX_WIDGET_BASE_BATCH]
void(* MEM_freeN)(void *vmemh)
Definition: mallocn.c:27
void *(* MEM_dupallocN)(const void *vmemh)
Definition: mallocn.c:28
void *(* MEM_callocN)(size_t len, const char *str)
Definition: mallocn.c:31
static void area(int d1, int d2, int e1, int e2, float weights[2])
static const pxr::TfToken st("st", pxr::TfToken::Immortal)
void nla_buttons_register(ARegionType *art)
Definition: nla_buttons.c:610
void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *region)
Definition: nla_draw.c:895
void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
Definition: nla_draw.c:787
void nla_keymap(wmKeyConfig *keyconf)
Definition: nla_ops.c:167
void nla_operatortypes(void)
Definition: nla_ops.c:82
void RNA_pointer_create(ID *id, StructRNA *type, void *data, PointerRNA *r_ptr)
Definition: rna_access.c:136
void RNA_id_pointer_create(ID *id, PointerRNA *r_ptr)
Definition: rna_access.c:112
static void nla_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region)
Definition: space_nla.c:277
static void nla_buttons_region_draw(const bContext *C, ARegion *region)
Definition: space_nla.c:298
static void nla_listener(const wmSpaceTypeListenerParams *params)
Definition: space_nla.c:512
static void nla_channel_region_init(wmWindowManager *wm, ARegion *region)
Definition: space_nla.c:150
static void nla_main_region_init(wmWindowManager *wm, ARegion *region)
Definition: space_nla.c:198
static void nla_channel_region_listener(const wmRegionListenerParams *params)
Definition: space_nla.c:436
static void nla_channel_region_draw(const bContext *C, ARegion *region)
Definition: space_nla.c:172
static SpaceLink * nla_duplicate(SpaceLink *sl)
Definition: space_nla.c:139
static void nla_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, const struct IDRemapper *mappings)
Definition: space_nla.c:552
static void nla_main_region_message_subscribe(const wmRegionMessageSubscribeParams *params)
Definition: space_nla.c:400
static void nla_free(SpaceLink *sl)
Definition: space_nla.c:115
static void nla_channel_region_message_subscribe(const wmRegionMessageSubscribeParams *params)
Definition: space_nla.c:478
static void nla_main_region_draw_overlay(const bContext *C, ARegion *region)
Definition: space_nla.c:262
static void nla_main_region_draw(const bContext *C, ARegion *region)
Definition: space_nla.c:211
static void nla_init(struct wmWindowManager *wm, ScrArea *area)
Definition: space_nla.c:126
static SpaceLink * nla_create(const ScrArea *area, const Scene *scene)
Definition: space_nla.c:43
void ED_spacetype_nla(void)
Definition: space_nla.c:565
static void nla_header_region_draw(const bContext *C, ARegion *region)
Definition: space_nla.c:282
static void nla_buttons_region_init(wmWindowManager *wm, ARegion *region)
Definition: space_nla.c:288
static void nla_region_listener(const wmRegionListenerParams *params)
Definition: space_nla.c:303
static void nla_main_region_listener(const wmRegionListenerParams *params)
Definition: space_nla.c:342
void(* draw)(const struct bContext *C, struct ARegion *region)
Definition: BKE_screen.h:151
void(* message_subscribe)(const wmRegionMessageSubscribeParams *params)
Definition: BKE_screen.h:167
void(* draw_overlay)(const struct bContext *C, struct ARegion *region)
Definition: BKE_screen.h:159
void(* listener)(const wmRegionListenerParams *params)
Definition: BKE_screen.h:165
int keymapflag
Definition: BKE_screen.h:208
void(* init)(struct wmWindowManager *wm, struct ARegion *region)
Definition: BKE_screen.h:147
ListBase handlers
short alignment
short regiontype
Definition: DNA_ID.h:368
struct StructRNA * type
Definition: RNA_types.h:37
struct RenderData r
short autosnap
ListBase regionbase
struct bDopeSheet * ads
short flag
float minzoom
short align
float max[2]
short keepzoom
short keepofs
float min[2]
short scroll
float maxzoom
struct bDopeSheet * ads
Definition: ED_anim_api.h:79
ListBase chanbase
struct Collection * filter_grp
float xmax
Definition: DNA_vec_types.h:69
float xmin
Definition: DNA_vec_types.h:69
float ymax
Definition: DNA_vec_types.h:70
float ymin
Definition: DNA_vec_types.h:70
unsigned int data
Definition: WM_types.h:308
unsigned int action
Definition: WM_types.h:308
unsigned int category
Definition: WM_types.h:308
struct wmKeyConfig * defaultconf
struct wmWindow * winactive
void ED_time_scrub_draw_current_frame(const ARegion *region, const Scene *scene, bool display_seconds)
void ED_time_scrub_channel_search_draw(const bContext *C, ARegion *region, bDopeSheet *dopesheet)
void ED_time_scrub_draw(const ARegion *region, const Scene *scene, bool display_seconds, bool discrete_frames)
wmEventHandler_Keymap * WM_event_add_keymap_handler_v2d_mask(ListBase *handlers, wmKeyMap *keymap)
wmEventHandler_Keymap * WM_event_add_keymap_handler(ListBase *handlers, wmKeyMap *keymap)
PointerRNA * ptr
Definition: wm_files.c:3480
wmKeyMap * WM_keymap_ensure(wmKeyConfig *keyconf, const char *idname, int spaceid, int regionid)
Definition: wm_keymap.c:852
void WM_msg_subscribe_rna_params(struct wmMsgBus *mbus, const wmMsgParams_RNA *msg_key_params, const wmMsgSubscribeValue *msg_val_params, const char *id_repr)
void WM_msg_subscribe_rna(struct wmMsgBus *mbus, PointerRNA *ptr, const PropertyRNA *prop, const wmMsgSubscribeValue *msg_val_params, const char *id_repr)
Scene * WM_window_get_active_scene(const wmWindow *win)
Definition: wm_window.c:2183