Here is a list of all namespace members with links to the namespace documentation for each member:
- g -
- g()
: usdtokens
- g_autoreleasepool
: blender::gpu
- g_autoreleasepool_depth
: blender::gpu
- g_batch_link
: blender::ed::space_node
- g_create_infos
: blender::gpu::shader
- g_interfaces
: blender::gpu::shader
- g_pController
: Freestyle
- g_work_scheduler
: blender::compositor
- gather_attributes_without_id()
: blender::nodes::node_geo_duplicate_elements_cc
- gather_curves_to_realize()
: blender::geometry
- gather_generic_curve_attributes_to_propagate()
: blender::geometry
- gather_generic_mesh_attributes_to_propagate()
: blender::geometry
- gather_generic_pointcloud_attributes_to_propagate()
: blender::geometry
- gather_input_socket_dependencies()
: blender::bke::node_field_inferencing
- gather_meshes_to_realize()
: blender::geometry
- gather_objects_paths()
: blender::io::usd
- gather_parameter_variable_states()
: blender::fn
- gather_point_attributes_to_interpolate()
: blender::geometry
- gather_pointclouds_to_realize()
: blender::geometry
- gather_realize_tasks_for_instances()
: blender::geometry
- gather_realize_tasks_recursive()
: blender::geometry
- gather_socket_link_operations()
: blender::ed::space_node
- Gaussian()
: libmv
- Gaussian2D()
: libmv
- GaussianDerivative()
: libmv
- GaussianInversePositive()
: libmv
- GCaps
: blender::gpu
- generate_hashes()
: blender::compositor
- generate_margin()
: blender::render::texturemargin
- GenerateBezier()
: Freestyle
- geo_node_compare_layout()
: blender::nodes::node_fn_compare_cc
- geo_node_exec()
: blender::nodes::node_geo_input_mesh_face_is_planar_cc
- geo_proximity_init()
: blender::nodes::node_geo_proximity_cc
- geo_triangulate_init()
: blender::nodes::node_geo_triangulate_cc
- geom_add_curve_parameters()
: blender::io::obj
- geom_add_curve_vertex_indices()
: blender::io::obj
- geom_add_edge()
: blender::io::obj
- geom_add_mrgb_colors()
: blender::io::obj
- geom_add_polygon()
: blender::io::obj
- geom_add_uv_vertex()
: blender::io::obj
- geom_add_vertex()
: blender::io::obj
- geom_add_vertex_normal()
: blender::io::obj
- GEOM_CURVE
: blender::io::obj
- GEOM_MESH
: blender::io::obj
- geom_set_curve_degree()
: blender::io::obj
- geom_set_curve_type()
: blender::io::obj
- geom_update_group()
: blender::io::obj
- geom_update_smooth_group()
: blender::io::obj
- geometry_attribute_add_exec()
: blender::ed::geometry
- geometry_attribute_convert_exec()
: blender::ed::geometry
- geometry_attribute_convert_invoke()
: blender::ed::geometry
- geometry_attribute_convert_poll()
: blender::ed::geometry
- geometry_attribute_convert_ui()
: blender::ed::geometry
- geometry_attribute_domain_itemf()
: blender::ed::geometry
- geometry_attribute_remove_exec()
: blender::ed::geometry
- geometry_attributes_poll()
: blender::ed::geometry
- geometry_attributes_remove_poll()
: blender::ed::geometry
- geometry_color_attribute_add_exec()
: blender::ed::geometry
- geometry_color_attribute_add_ui()
: blender::ed::geometry
- geometry_color_attribute_duplicate_exec()
: blender::ed::geometry
- geometry_color_attribute_remove_exec()
: blender::ed::geometry
- geometry_color_attribute_set_render_exec()
: blender::ed::geometry
- geometry_color_attributes_duplicate_poll()
: blender::ed::geometry
- geometry_color_attributes_remove_poll()
: blender::ed::geometry
- GEOMETRY_OT_attribute_add()
: blender::ed::geometry
- GEOMETRY_OT_attribute_convert()
: blender::ed::geometry
- GEOMETRY_OT_attribute_remove()
: blender::ed::geometry
- GEOMETRY_OT_color_attribute_add()
: blender::ed::geometry
- GEOMETRY_OT_color_attribute_duplicate()
: blender::ed::geometry
- GEOMETRY_OT_color_attribute_remove()
: blender::ed::geometry
- GEOMETRY_OT_color_attribute_render_set()
: blender::ed::geometry
- geometry_set_collect_recursive()
: blender::bke
- geometry_set_collect_recursive_collection()
: blender::bke
- geometry_set_collect_recursive_collection_instance()
: blender::bke
- geometry_set_collect_recursive_object()
: blender::bke
- geometry_set_curve_to_mesh()
: blender::nodes::node_geo_curve_to_mesh_cc
- geometry_set_curve_trim()
: blender::nodes::node_geo_curve_trim_cc
- geometry_set_gather_instances()
: blender::bke
- geometry_set_mesh_subdivide()
: blender::nodes::node_geo_mesh_subdivide_cc
- geometry_set_mesh_to_points()
: blender::nodes::node_geo_mesh_to_points_cc
- geometry_set_points_to_vertices()
: blender::nodes::node_geo_points_to_vertices_cc
- geometry_tag_to_component()
: blender::deg
- geometry_to_blender_objects()
: blender::io::obj
- get_absolute_path()
: blender::io::usd
- get_active_slot()
: blender::bke::paint::canvas
, blender::ed::sculpt_paint::canvas
- get_all_registered_graphs()
: blender::deg
- get_attribute_accessor_for_write()
: blender::bke
- get_attribute_domain_for_mesh()
: blender::bke
- get_attribute_info_from_context()
: blender::ed::space_node
- get_base_multi_function()
: blender::nodes::node_shader_math_cc
- get_closest_in_bvhtree()
: blender::nodes::node_geo_transfer_attribute_cc
- get_closest_mesh_corners()
: blender::nodes::node_geo_transfer_attribute_cc
- get_closest_mesh_edges()
: blender::nodes::node_geo_transfer_attribute_cc
- get_closest_mesh_looptris()
: blender::nodes::node_geo_transfer_attribute_cc
- get_closest_mesh_points()
: blender::nodes::node_geo_transfer_attribute_cc
- get_closest_mesh_polygons()
: blender::nodes::node_geo_transfer_attribute_cc
- get_closest_pointcloud_points()
: blender::nodes::node_geo_transfer_attribute_cc
- get_coarse_tan_format()
: blender::draw
- get_cols()
: blender::io::alembic
- get_comp_type_for_type()
: blender::draw
- get_config()
: blender::io::alembic
- get_context_path_node_compositor()
: blender::ed::space_node
- get_context_path_node_geometry()
: blender::ed::space_node
- get_context_path_node_shader()
: blender::ed::space_node
- get_count_input_from_length()
: blender::geometry
- get_count_input_max_one()
: blender::geometry
- get_crease()
: blender::bke
- get_curve_accessor_functions()
: blender::bke
- get_curve_accessor_functions_ref()
: blender::bke
- get_curve_single_vert()
: blender::bke
- get_curves_accessor_functions()
: blender::bke
- get_curves_accessor_functions_ref()
: blender::bke
- get_curves_info()
: blender::bke
- get_curves_selection()
: blender::ed::sculpt_paint
- get_custom_data_for_domain()
: blender::draw
- get_custom_normals_format()
: blender::draw
- get_customdata()
: blender::nodes::node_geo_extrude_mesh_cc
- get_cyclic_value()
: blender::bke
- get_datatype_size()
: blender::compositor
- get_default_hash()
: blender
- get_default_hash_2()
: blender
- get_default_hash_3()
: blender
- get_default_hash_4()
: blender
- get_default_viewer_type()
: blender::ed::space_node::viewer_linking
- get_distance_value()
: blender::compositor
- get_dot_cluster_for_context()
: blender::nodes
- get_dummy_field_inferencing_interface()
: blender::bke::node_field_inferencing
- get_edge_creases()
: blender::io::alembic
, blender::io::usd
- get_edge_type_with_added_neighbor()
: blender::nodes::node_geo_dual_mesh_cc
- get_edge_vertices()
: blender::nodes::node_geo_scale_elements_cc
- get_edit_data_format()
: blender::draw
- get_edituv_stretch_angle_format_subdiv()
: blender::draw
- get_evaluated_curves_deformation()
: blender::bke::crazyspace
- get_evaluated_id()
: blender::deg
- get_exec_time_other_nodes()
: blender::ed::space_node
- get_existing_viewer()
: blender::ed::space_node::viewer_linking
- get_face_vertices()
: blender::nodes::node_geo_scale_elements_cc
- get_fdots_nor_format_subdiv()
: blender::draw
- get_fdots_pos_format()
: blender::draw
- get_fetch_mode_for_type()
: blender::draw
- get_field_context_inputs()
: blender::fn
- get_final_attribute_info()
: blender::nodes::node_geo_join_geometry_cc
- get_float3_math_operation_info()
: blender::nodes
- get_float_compare_operation_info()
: blender::nodes
- get_float_math_operation_info()
: blender::nodes
- get_frames()
: blender::io::alembic
- get_fuzzy_match_errors()
: blender::string_search
- get_gpufn_name_from_to()
: blender::nodes::node_shader_vector_transform_cc
- get_graph_registry()
: blender::deg
- get_id_name()
: blender::io::alembic
- get_image_filepath()
: blender::io::obj
- get_implicit_socket_input()
: blender::modifiers::geometry_nodes
- get_implicit_type_conversions()
: blender::bke
- get_in_memory_texture_filename()
: blender::io::usd
- get_input_attribute_field()
: blender::nodes::node_geo_raycast_cc
, blender::nodes::node_geo_transfer_attribute_cc
- get_instances_accessor_functions()
: blender::bke
- get_instances_accessor_functions_ref()
: blender::bke
- get_interface_input_field_type()
: blender::bke::node_field_inferencing
- get_interface_output_field_dependency()
: blender::bke::node_field_inferencing
- get_internal_link_type_priority()
: blender::bke
- get_knots()
: blender::io::alembic
- get_length_input_field()
: blender::nodes::node_geo_curve_sample_cc
- get_loop_normals()
: blender::io::alembic
- get_loop_uv()
: blender::bke
- get_loops_polys()
: blender::io::usd
- get_luminance()
: blender::color
- get_main_socket()
: blender::ed::space_node
- get_main_socket_priority()
: blender::ed::space_node
- get_map_mode()
: blender::nodes::node_geo_raycast_cc
- get_material_index()
: blender::bke
- get_matrix()
: blender::io::alembic
- get_mesh_accessor_functions()
: blender::bke
- get_mesh_accessor_functions_ref()
: blender::bke
- get_min_distance()
: blender::compositor
- get_min_max_time()
: blender::io::alembic
- get_min_max_time_ex()
: blender::io::alembic
- get_mtl_format_bytesize()
: blender::gpu
- get_mtl_format_num_components()
: blender::gpu
- get_multi_function()
: blender::nodes
, blender::nodes::node_fn_boolean_math_cc
, blender::nodes::node_fn_compare_cc
, blender::nodes::node_fn_float_to_int_cc
, blender::nodes::node_fn_rotate_euler_cc
, blender::nodes::node_shader_vector_math_cc
, blender::nodes::node_shader_vector_rotate_cc
- get_mutable_attribute()
: blender::bke
- get_node_field_inferencing_interface()
: blender::bke::node_field_inferencing
- get_node_of_type()
: blender::io::obj
- get_node_tex_image_color_space()
: blender::io::usd
- get_normals_format()
: blender::draw
- get_object_dag_path_name()
: blender::io::alembic
- get_operation_dependencies()
: blender::compositor
- get_operations_export_dir()
: blender::compositor
- get_or_create_identifier_map()
: blender::nodes
- get_or_create_material()
: blender::io::obj
- get_orig_index_layer()
: blender::nodes::node_geo_extrude_mesh_cc
- get_original_id()
: blender::deg
- get_parallel_maps_count()
: blender::bke::calc_edges
- get_pivot_point()
: blender::nodes::node_geo_string_to_curves_cc
- get_pixel_saturation()
: blender::compositor
- get_point_selection()
: blender::ed::sculpt_paint
- get_pointcloud_accessor_functions()
: blender::bke
- get_pointcloud_accessor_functions_ref()
: blender::bke
- get_property_icon()
: blender::ed::outliner
- get_random_id_attribute_name()
: blender::bke
- get_scanline_function()
: blender::imbuf::transform
- get_sculpt_data_format()
: blender::draw
- get_selected_edges()
: blender::geometry
- get_shade_smooth()
: blender::bke
- get_shortest_word_index_that_startswith()
: blender::string_search
- get_shutter_samples()
: blender::io::alembic
- get_smooth_group()
: blender::io::obj
- get_socket_cpp_type()
: blender::modifiers::geometry_nodes
- get_socket_value()
: blender::modifiers::geometry_nodes
- get_span_attribute()
: blender::bke
- get_spline_resolution()
: blender::bke
- get_subdiv_edge_fac_format()
: blender::draw
- get_subdiv_lnor_format()
: blender::draw
- get_symmetry_brush_transforms()
: blender::ed::sculpt_paint
- get_tex_image_asset_path()
: blender::io::usd
- get_text_layout()
: blender::nodes::node_geo_string_to_curves_cc
- get_topology()
: blender::io::alembic
- get_transform_position()
: blender::bke
- get_tree_ref_from_map()
: blender::nodes
- get_unique_editable_curves()
: blender::ed::curves
- get_uv_sample()
: blender::io::alembic
- get_uv_scope()
: blender::io::alembic
- get_uvs()
: blender::io::alembic
- get_valid_abc_name()
: blender::io::alembic
- get_varray_attribute()
: blender::bke
- get_velocity_prop()
: blender::io::alembic
- get_vert_creases()
: blender::io::alembic
, blender::io::usd
- get_vertex_position()
: blender::bke
- get_vertex_type_with_added_neighbor()
: blender::nodes::node_geo_dual_mesh_cc
- get_vertices()
: blender::io::alembic
, blender::io::usd
- get_visible_rows()
: blender::ed::spreadsheet
- get_weight_and_index()
: blender::io::alembic
- get_word_index_that_fuzzy_matches()
: blender::string_search
- get_x()
: blender::tests
- GetBorderCF()
: Freestyle::ContextFunctions
- GetCanvasHeightCF()
: Freestyle::ContextFunctions
- GetCanvasWidthCF()
: Freestyle::ContextFunctions
- getCAPIFVarLinearInterpolationFromOSD()
: blender::opensubdiv
- getDefaultViewProscenium()
: Freestyle::GridHelpers
- getFEdge()
: Freestyle::Functions0D
- getFEdges()
: Freestyle::Functions0D
- getFVarLinearInterpolationFromCAPI()
: blender::opensubdiv
- getOccludeeF0D()
: Freestyle::Functions0D
- getOccludeeF1D()
: Freestyle::Functions1D
- getOccludersF0D()
: Freestyle::Functions0D
- getOccludersF1D()
: Freestyle::Functions1D
- getPathName()
: Freestyle::StringUtils
- GetR_FixedCameraCenter()
: libmv
- getSchemeTypeFromCAPI()
: blender::opensubdiv
- GetSelectedFEdgeCF()
: Freestyle::ContextFunctions
- getShapeF0D()
: Freestyle::Functions0D
- getShapeF1D()
: Freestyle::Functions1D
- GetTimeStampCF()
: Freestyle::ContextFunctions
- GetVertexIndicesFn
: blender::nodes::node_geo_scale_elements_cc
- getViewEdges()
: Freestyle::Functions0D
- getVtxBoundaryInterpolationFromCAPI()
: blender::opensubdiv
- gizmo_node_backdrop_prop_matrix_get()
: blender::ed::space_node
- gizmo_node_backdrop_prop_matrix_set()
: blender::ed::space_node
- gizmo_node_crop_prop_matrix_get()
: blender::ed::space_node
- gizmo_node_crop_prop_matrix_set()
: blender::ed::space_node
- gizmo_node_crop_update()
: blender::ed::space_node
- gl_extension_get()
: blender::gpu
- gpencil_drawcall_add()
: blender::eevee
- gpencil_drawcall_flush()
: blender::eevee
- gpencil_stroke_sync()
: blender::eevee
- GPG
: blender::gpu
- gProgressBarMaxSteps
: Freestyle
- gProgressBarMinSize
: Freestyle
- gpu_component_size_for_attribute_type()
: blender::draw
- gpu_depth_function_to_metal()
: blender::gpu
- GPU_FORMAT_COMPRESSED
: blender::gpu
- GPU_FORMAT_DEPTH
: blender::gpu
- GPU_FORMAT_DEPTH_STENCIL
: blender::gpu
- GPU_FORMAT_FLOAT
: blender::gpu
- GPU_FORMAT_INTEGER
: blender::gpu
- GPU_FORMAT_STENCIL
: blender::gpu
- GPU_INDEX_U16
: blender::gpu
- GPU_INDEX_U32
: blender::gpu
- GPU_QUERY_OCCLUSION
: blender::gpu
- gpu_shader_bevel()
: blender::nodes::node_shader_bevel_cc
- gpu_shader_brightcontrast()
: blender::nodes::node_shader_brightness_cc
- gpu_shader_bump()
: blender::nodes::node_shader_bump_cc
- gpu_shader_camera()
: blender::nodes::node_shader_camera_cc
- gpu_shader_clamp()
: blender::nodes::node_shader_clamp_cc
- gpu_shader_combcolor()
: blender::nodes::node_shader_combine_color_cc
- gpu_shader_combhsv()
: blender::nodes::node_shader_sepcomb_hsv_cc
- gpu_shader_combrgb()
: blender::nodes::node_shader_sepcomb_rgb_cc
- gpu_shader_combxyz()
: blender::nodes::node_shader_sepcomb_xyz_cc
- gpu_shader_curve_float()
: blender::nodes::node_shader_curves_cc
- gpu_shader_curve_rgb()
: blender::nodes::node_shader_curves_cc
- gpu_shader_curve_vec()
: blender::nodes::node_shader_curves_cc
- gpu_shader_dependency_get_builtins()
: blender::gpu::shader
- gpu_shader_dependency_get_filename_from_source_string()
: blender::gpu::shader
- gpu_shader_dependency_get_resolved_source()
: blender::gpu::shader
- gpu_shader_dependency_get_source()
: blender::gpu::shader
- gpu_shader_displacement()
: blender::nodes::node_shader_displacement_cc
- gpu_shader_get_name()
: blender::nodes::node_shader_combine_color_cc
, blender::nodes::node_shader_map_range_cc
, blender::nodes::node_shader_mapping_cc
, blender::nodes::node_shader_math_cc
, blender::nodes::node_shader_mix_rgb_cc
, blender::nodes::node_shader_separate_color_cc
, blender::nodes::node_shader_tex_noise_cc
, blender::nodes::node_shader_tex_voronoi_cc
, blender::nodes::node_shader_tex_white_noise_cc
, blender::nodes::node_shader_vector_math_cc
, blender::nodes::node_shader_vector_rotate_cc
- gpu_shader_hue_sat()
: blender::nodes::node_shader_hueSatVal_cc
- gpu_shader_invert()
: blender::nodes::node_shader_invert_cc
- gpu_shader_map_range()
: blender::nodes::node_shader_map_range_cc
- gpu_shader_mapping()
: blender::nodes::node_shader_mapping_cc
- gpu_shader_math()
: blender::nodes::node_shader_math_cc
- gpu_shader_mix_rgb()
: blender::nodes::node_shader_mix_rgb_cc
- gpu_shader_name_get()
: blender::nodes::node_shader_tex_musgrave_cc
- gpu_shader_normal()
: blender::nodes::node_shader_normal_cc
- gpu_shader_normal_map()
: blender::nodes::node_shader_normal_map_cc
- gpu_shader_particle_info()
: blender::nodes::node_shader_particle_info_cc
- gpu_shader_rgb()
: blender::nodes::node_shader_holdout_cc
, blender::nodes::node_shader_rgb_cc
- gpu_shader_rgbtobw()
: blender::nodes::node_shader_rgb_to_bw_cc
- gpu_shader_sepcolor()
: blender::nodes::node_shader_separate_color_cc
- gpu_shader_sephsv()
: blender::nodes::node_shader_sepcomb_hsv_cc
- gpu_shader_seprgb()
: blender::nodes::node_shader_sepcomb_rgb_cc
- gpu_shader_sepxyz()
: blender::nodes::node_shader_sepcomb_xyz_cc
- gpu_shader_squeeze()
: blender::nodes::node_shader_squeeze_cc
- gpu_shader_tex_white_noise()
: blender::nodes::node_shader_tex_white_noise_cc
- gpu_shader_valtorgb()
: blender::nodes::node_shader_color_ramp_cc
- gpu_shader_value()
: blender::nodes::node_shader_value_cc
- gpu_shader_vect_transform()
: blender::nodes::node_shader_vector_transform_cc
- gpu_shader_vector_displacement()
: blender::nodes::node_shader_vector_displacement_cc
- gpu_shader_vector_math()
: blender::nodes::node_shader_vector_math_cc
- gpu_shader_vector_rotate()
: blender::nodes::node_shader_vector_rotate_cc
- gpu_stencil_func_to_metal()
: blender::gpu
- GPU_TEXTURE_1D
: blender::gpu
- GPU_TEXTURE_1D_ARRAY
: blender::gpu
- GPU_TEXTURE_2D
: blender::gpu
- GPU_TEXTURE_2D_ARRAY
: blender::gpu
- GPU_TEXTURE_3D
: blender::gpu
- GPU_TEXTURE_ARRAY
: blender::gpu
- GPU_TEXTURE_BUFFER
: blender::gpu
- GPU_TEXTURE_CUBE
: blender::gpu
- GPU_TEXTURE_CUBE_ARRAY
: blender::gpu
- gpu_texture_format_to_metal()
: blender::gpu
- GPUFunctionDictionnary
: blender::gpu
- GPUIndexBufType
: blender::gpu
- GPUQueryType
: blender::gpu
- GPUSourceDictionnary
: blender::gpu
- gradient_draw_line()
: blender::ed::sculpt_paint::image::ops::paint
- graph_id_tag_update()
: blender::deg
- graph_tag_ids_for_visible_update()
: blender::deg
- GraphRegistry
: blender::deg
- group_ntree_idname()
: blender::ed::space_node
- gts_vertex_gaussian_curvature()
: Freestyle
- gts_vertex_mean_curvature_normal()
: Freestyle
- gts_vertex_principal_curvatures()
: Freestyle
- gts_vertex_principal_directions()
: Freestyle