Blender  V3.3
intern Directory Reference

Files

file  bake.c [code]
 The API itself is simple. Blender sends a populated array of BakePixels to the renderer, and gets back an array of floats with the result.
 
file  engine.c [code]
 
file  initrender.c [code]
 
file  multires_bake.c [code]
 
file  pipeline.c [code]
 
file  source/blender/render/intern/pipeline.h [code]
 
file  render_result.c [code]
 
file  render_result.h [code]
 
file  render_types.h [code]
 
file  texture_common.h [code]
 
file  texture_image.c [code]
 
file  texture_margin.cc [code]
 
file  texture_pointdensity.c [code]
 
file  texture_procedural.c [code]
 
file  zbuf.c [code]
 
file  zbuf.h [code]