15 static constexpr
int IMAGE_INPUT_INDEX = 0;
16 static constexpr
int BOKEH_INPUT_INDEX = 1;
17 static constexpr
int SIZE_INPUT_INDEX = 2;
18 #ifdef COM_DEFOCUS_SEARCH
19 static constexpr
int DEFOCUS_INPUT_INDEX = 3;
28 #ifdef COM_DEFOCUS_SEARCH
60 max_blur_ = max_radius;
70 do_size_scale_ = scale_size;
75 cl_mem cl_output_buffer,
77 std::list<cl_mem> *cl_mem_to_clean_up,
78 std::list<cl_kernel> *cl_kernels_to_clean_up)
override;
87 #ifdef COM_DEFOCUS_SEARCH
88 class InverseSearchRadiusOperation :
public NodeOperation {
94 static const int DIVIDER = 4;
96 InverseSearchRadiusOperation();
101 void execute_pixel_chunk(
float output[4],
int x,
int y,
void *
data);
107 void *initialize_tile_data(
rcti *rect)
override;
108 void deinitialize_tile_data(
rcti *rect,
void *
data)
override;
113 void deinit_execution()
override;
115 bool determine_depending_area_of_interest(
rcti *
input,
116 ReadBufferOperation *read_operation,
118 void determine_canvas(
const rcti &preferred_area,
rcti &r_area)
override;
120 void set_max_blur(
int max_radius)
122 max_blur_ = max_radius;
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
a MemoryBuffer contains access to the data of a chunk
NodeOperation contains calculation logic.
device representing an GPU OpenCL device. an instance of this class represents a single cl_device
bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override
void * initialize_tile_data(rcti *rect) override
void deinitialize_tile_data(rcti *rect, void *data) override
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override
Get input operation area being read by this operation on rendering given output area.
void execute_opencl(OpenCLDevice *device, MemoryBuffer *output_memory_buffer, cl_mem cl_output_buffer, MemoryBuffer **input_memory_buffers, std::list< cl_mem > *cl_mem_to_clean_up, std::list< cl_kernel > *cl_kernels_to_clean_up) override
custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevic...
void execute_pixel(float output[4], int x, int y, void *data) override
void set_do_scale_size(bool scale_size)
void init_execution() override
VariableSizeBokehBlurOperation()
void set_threshold(float threshold)
void set_max_blur(int max_radius)
void deinit_execution() override
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
static struct ImBuf * init_execution(const SeqRenderData *context, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
ccl_gpu_kernel_postfix ccl_global float int int int int float threshold
ccl_global KernelShaderEvalInput ccl_global float * output
ccl_global KernelShaderEvalInput * input
static void area(int d1, int d2, int e1, int e2, float weights[2])
NodeOperation SocketReader
static bNodeSocketTemplate inputs[]