Blender
V3.3
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#include <gpencil_engine.h>
Public Attributes | |
struct GPUFrameBuffer * | render_fb |
struct GPUFrameBuffer * | gpencil_fb |
struct GPUFrameBuffer * | snapshot_fb |
struct GPUFrameBuffer * | layer_fb |
struct GPUFrameBuffer * | object_fb |
struct GPUFrameBuffer * | mask_fb |
struct GPUFrameBuffer * | smaa_edge_fb |
struct GPUFrameBuffer * | smaa_weight_fb |
Definition at line 156 of file gpencil_engine.h.
struct GPUFrameBuffer* GPENCIL_FramebufferList::gpencil_fb |
Definition at line 158 of file gpencil_engine.h.
Referenced by GPENCIL_cache_finish(), GPENCIL_draw_object(), GPENCIL_draw_scene(), GPENCIL_fast_draw_end(), and GPENCIL_fast_draw_start().
struct GPUFrameBuffer* GPENCIL_FramebufferList::layer_fb |
Definition at line 160 of file gpencil_engine.h.
Referenced by GPENCIL_cache_finish(), and GPENCIL_draw_object().
struct GPUFrameBuffer* GPENCIL_FramebufferList::mask_fb |
Definition at line 162 of file gpencil_engine.h.
Referenced by GPENCIL_cache_finish(), and gpencil_draw_mask().
struct GPUFrameBuffer* GPENCIL_FramebufferList::object_fb |
Definition at line 161 of file gpencil_engine.h.
Referenced by GPENCIL_cache_finish(), and GPENCIL_draw_object().
struct GPUFrameBuffer* GPENCIL_FramebufferList::render_fb |
Definition at line 157 of file gpencil_engine.h.
Referenced by GPENCIL_engine_init(), GPENCIL_render_init(), GPENCIL_render_result_combined(), and GPENCIL_render_result_z().
struct GPUFrameBuffer* GPENCIL_FramebufferList::smaa_edge_fb |
Definition at line 163 of file gpencil_engine.h.
Referenced by GPENCIL_antialiasing_draw(), and GPENCIL_antialiasing_init().
struct GPUFrameBuffer* GPENCIL_FramebufferList::smaa_weight_fb |
Definition at line 164 of file gpencil_engine.h.
Referenced by GPENCIL_antialiasing_draw(), and GPENCIL_antialiasing_init().
struct GPUFrameBuffer* GPENCIL_FramebufferList::snapshot_fb |
Definition at line 159 of file gpencil_engine.h.
Referenced by GPENCIL_cache_init(), GPENCIL_fast_draw_end(), and GPENCIL_fast_draw_start().