Blender
V3.3
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Go to the source code of this file.
Functions | |
static void | do_hue_sat_fac (bNode *UNUSED(node), float *out, float hue, float sat, float val, float *in, float fac) |
static void | colorfn (float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) |
static void | exec (void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
void | register_node_type_tex_hue_sat (void) |
Variables | |
static bNodeSocketTemplate | inputs [] |
static bNodeSocketTemplate | outputs [] |
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Definition at line 63 of file node_texture_hueSatVal.c.
References col, do_hue_sat_fac(), hue, node, usdtokens::out(), tex_input_rgba(), and tex_input_value().
Referenced by exec().
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Definition at line 24 of file node_texture_hueSatVal.c.
References col, copy_v4_v4(), hsv_to_rgb(), hue, usdtokens::out(), and rgb_to_hsv().
Referenced by colorfn().
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Definition at line 80 of file node_texture_hueSatVal.c.
References colorfn(), data, node, usdtokens::out(), and tex_output().
Referenced by register_node_type_tex_hue_sat().
Definition at line 90 of file node_texture_hueSatVal.c.
References exec(), inputs, NODE_CLASS_OP_COLOR, NODE_SIZE_MIDDLE, node_type_exec(), node_type_size_preset(), node_type_socket_templates(), nodeRegisterType(), NULL, outputs, TEX_NODE_HUE_SAT, and tex_node_type_base().
Referenced by registerTextureNodes().
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Definition at line 11 of file node_texture_hueSatVal.c.
Referenced by register_node_type_tex_hue_sat().
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Definition at line 19 of file node_texture_hueSatVal.c.
Referenced by register_node_type_tex_hue_sat().