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The Window Menu
Game
- New
- Start a new game.
- Rated Game
- Start a new rated
game against the computer.
- Game Variant
- Select a game variant and start a new game of this game
variant.
- Game Info
- Display or edit additional information about the game like the
name of the players or the date when the game was played.
- Undo Move
- Undo the last move played and remove it from the game tree.
Undoing a move is only possible if it is the last move in the
current variation (i.e. a leaf node in the game tree; use
Edit/Truncate to remove inner nodes of the game tree).
- Find Move
- Find a legal move for the current colour and display it for a
few seconds on the board. Selecting this item repeatedly will show
all legal moves.
- Open
- Load a saved game. The board position after loading will be the
last position in the main variation unless the game starts with a
setup position. If the game starts with a setup, the board position
will be the first position instead. This avoids that solutions are
immediately shown if the file contains a Blokus puzzle as a setup
with the solution as the main variation.
- Open Recent
- Load a recently used saved game.
- Save
- Save the current game.
- Save As
- Save the current game under a new file name.
- Export/Image
- Save the current position as an image file. Several image file
formats are supported, the file format is derived from the file
name ending (e.g. ".png" for the PNG format).
- Export/ASCII Art
- Save the current position as a text diagram. The text diagram
should be viewed using a monospace font.
- Quit
- Quit Pentobi.
Go
- Beginning
- Go to the beginning of the game.
- 10 Backward
- Go ten moves backward in the current variation.
- Backward
- Go one move backward in the current variation.
- Forward
- Go one move forward in the current variation. If the current
position has several follow-up variations (i.e. the current node in
the game tree has several child nodes), the first variation will be
used.
- 10 Forward
- Go ten moves forward in the current variation. Like Forward,
this also uses the first variation in positions with several
follow-up variations.
- End
- Go to the end of the current variation. Like Forward, this also
uses the first variation in positions with several follow-up
variations.
- Next Variation
- Go to the next variation to the last move played (i.e. the next
sibling node of the current node in the game tree).
- Previous Variation
- Go to the previous variation to the last move played (i.e. the
previous sibling node of the current node in the game tree).
- Go to Move
- Go to the move with a given move number in the current
variation.
- Back to Main Variation
- Return to the last move in the main variation that had a
variation.
- Beginning of Branch
- Go back to the last position in the current variation that had
an alternative move.
- Find Next Comment
- Go to the next position that has a comment. If the comment text
field was not visible, it will become visible. Selecting this item
repeatedly will show all positions with comments in the game
tree.
Edit
- Move Annotation
- Add a chess-style move annotation symbol (e.g. !!) to the
current move. Annotation symbols are shown after the move numbers
on the board and only visible if move numbers are shown.
- Make Main Variation
- Make the current variation the main variation of the game. This
reorders the nodes in the game tree such that the current variation
becomes the main variation.
- Move Variation Up
- Changes the order of variations such that the current position
will appear earlier when iterating over the variations with
Next/Previous Variation.
- Move Variation Down
- Changes the order of variations such that the current position
will appear later when iterating over the variations with
Next/Previous Variation.
- Delete All Variations
- Delete all variations but the main variation. If the current
position is not on the main variation, it will be changed to a
position in the main variation as in Back to Main
Variation.
- Truncate
- Remove the node with the current position, including any
subtree, from the game tree.
- Truncate Children
- Remove all children nodes of the node with the current position
from the game tree.
- Keep Only Position
- Delete all moves and keep only the current position as a setup.
This can be used to create files that start with a given fixed
position.
- Keep Only Subtree
- Like Keep Only Position but does not delete the moves after the
current position.
- Setup Mode
- Enter or leave setup mode. In setup mode, pieces can be placed
anywhere on the board, even in violation of the game rules.
Existing pieces can be removed from the board by clicking on them.
The currently selected colour also determines the colour to play
after the setup is finished. It can be changed with Select Next
Colour or by clicking on the orientation selector while no
piece is selected. Setup mode can only be used if no moves have
been played.
- Select Next Colour
- Choose the next colour for selecting pieces. This can be used
for example to enter game records in which moves of a colour were
skipped because the colour ran out of time.
View
- Toolbar
- Show or hide the toolbar.
- Toolbar Text
- Configure the appearance of the toolbar.
- Comment
- Show or hide a text field to display or edit comments on the
current position.
- Move Numbers
- Change the way move numbers are displayed on the board. The
options are to show only the number of the last played move (or
last played moves if the computer plays several moves in a row) or
to show the numbers of all moves or not to show any move
numbers.
- Coordinates
- Display coordinates for the fields on the board around the
board. The convention for the coordinates is the same as in the
Blokus SGF file format used by Pentobi.
- Show Variations
- Appends a letter to the move number on the board if the moves
has a variation.
- Fullscreen
- Make the main window full screen or leave full screen mode. It
is platform-dependent if the window menu is shown in full screen
mode. To leave full screen mode without using the window menu,
press the F11 key.
Computer
- Computer Colours
- Select which colours are played by the computer.
- Play
- Make the computer play a move for the current colour. This can
be used to change the colour the computer plays or to resume
playing after navigating in the game tree. If the computer did not
already play the current colour, it will play this colour (and only
this colour) from now on.
- Play Single Move
- Make the computer play a single move for the current colour
without changing the colours played by the computer.
- Stop
- Abort the current move generation. You can make the computer
continue to play by selecting Play.
- Level
- Change the playing strength of the computer. Higher levels are
stronger but can make the computer take a long time for playing
moves on slow computers. The computer will remember the level last
used separately for each game variant and restore it when the game
variant is changed.
Tools
- Rating
- Show a dialog window with the rating of the user in the current
game variant.
- Analyze Game
- Perform a game
analysis.
Help
- Contents
- Show a window to browse the Pentobi user manual.
- About
- Show an info dialog with information about this version of
Pentobi.
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