MyGUI  3.2.1
MyGUI_IRenderTarget.h
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00001 /*
00002  * This source file is part of MyGUI. For the latest info, see http://mygui.info/
00003  * Distributed under the MIT License
00004  * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
00005  */
00006 
00007 #ifndef __MYGUI_I_RENDER_TARGET_H__
00008 #define __MYGUI_I_RENDER_TARGET_H__
00009 
00010 #include "MyGUI_Prerequest.h"
00011 #include "MyGUI_RenderTargetInfo.h"
00012 #include <stddef.h>
00013 
00014 namespace MyGUI
00015 {
00016 
00017     class ITexture;
00018     class IVertexBuffer;
00019 
00020     class MYGUI_EXPORT IRenderTarget
00021     {
00022     public:
00023         IRenderTarget() { }
00024         virtual ~IRenderTarget() { }
00025 
00026         virtual void begin() = 0;
00027         virtual void end() = 0;
00028 
00029         virtual void doRender(IVertexBuffer* _buffer, ITexture* _texture, size_t _count) = 0;
00030 
00031         virtual const RenderTargetInfo& getInfo() = 0;
00032     };
00033 
00034 } // namespace MyGUI
00035 
00036 #endif // __MYGUI_I_RENDER_TARGET_H__