MyGUI
3.2.1
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00001 /* 00002 * This source file is part of MyGUI. For the latest info, see http://mygui.info/ 00003 * Distributed under the MIT License 00004 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT) 00005 */ 00006 00007 #include "MyGUI_Precompiled.h" 00008 #include "MyGUI_SubWidgetBinding.h" 00009 00010 namespace MyGUI 00011 { 00012 00013 SubWidgetBinding::SubWidgetBinding() 00014 { 00015 clear(); 00016 } 00017 00018 SubWidgetBinding::SubWidgetBinding(const IntCoord& _coord, Align _aligin, const std::string& _type) 00019 { 00020 create(_coord, _aligin, _type); 00021 } 00022 00023 void SubWidgetBinding::create(const IntCoord& _coord, Align _aligin, const std::string& _type) 00024 { 00025 clear(); 00026 mOffset = _coord; 00027 mAlign = _aligin; 00028 mType = _type; 00029 } 00030 00031 void SubWidgetBinding::clear() 00032 { 00033 mType = ""; 00034 mAlign = Align::Default; 00035 mStates.clear(); 00036 } 00037 00038 void SubWidgetBinding::add(const std::string& _name, IStateInfo* _data, const std::string& _skin) 00039 { 00040 // ищем такой же ключ 00041 MapStateInfo::const_iterator iter = mStates.find(_name); 00042 if (iter != mStates.end()) 00043 { 00044 delete _data; 00045 MYGUI_LOG(Warning, "state with name '" << _name << "' already exist in skin '" << _skin << "'"); 00046 return; 00047 } 00048 // добавляем 00049 mStates[_name] = _data; 00050 } 00051 00052 } // namespace MyGUI