MyGUI
3.2.1
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00001 /* 00002 * This source file is part of MyGUI. For the latest info, see http://mygui.info/ 00003 * Distributed under the MIT License 00004 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT) 00005 */ 00006 00007 #ifndef __MYGUI_RENDER_MANAGER_H__ 00008 #define __MYGUI_RENDER_MANAGER_H__ 00009 00010 #include "MyGUI_Prerequest.h" 00011 #include "MyGUI_Singleton.h" 00012 #include "MyGUI_RenderFormat.h" 00013 #include "MyGUI_ITexture.h" 00014 #include "MyGUI_IVertexBuffer.h" 00015 #include "MyGUI_IRenderTarget.h" 00016 00017 namespace MyGUI 00018 { 00019 00020 class MYGUI_EXPORT RenderManager : 00021 public Singleton<RenderManager> 00022 { 00023 public: 00024 00029 virtual IVertexBuffer* createVertexBuffer() = 0; 00031 virtual void destroyVertexBuffer(IVertexBuffer* _buffer) = 0; 00032 00034 virtual ITexture* createTexture(const std::string& _name) = 0; 00036 virtual void destroyTexture(ITexture* _texture) = 0; 00038 virtual ITexture* getTexture(const std::string& _name) = 0; 00039 00040 //FIXME возможно перенести в структуру о рендер таргете 00041 virtual const IntSize& getViewSize() const = 0; 00042 00044 virtual VertexColourType getVertexFormat() = 0; 00045 00047 virtual bool isFormatSupported(PixelFormat _format, TextureUsage _usage); 00048 00049 #if MYGUI_DEBUG_MODE == 1 00050 00051 virtual bool checkTexture(ITexture* _texture); 00052 #endif 00053 00054 protected: 00055 virtual void onResizeView(const IntSize& _viewSize); 00056 virtual void onRenderToTarget(IRenderTarget* _target, bool _update); 00057 virtual void onFrameEvent(float _time); 00058 }; 00059 00060 } // namespace MyGUI 00061 00062 #endif // __MYGUI_RENDER_MANAGER_H__