MyGUI
3.2.1
|
#include <MyGUI_IRenderTarget.h>
Public Member Functions | |
IRenderTarget () | |
virtual | ~IRenderTarget () |
virtual void | begin ()=0 |
virtual void | end ()=0 |
virtual void | doRender (IVertexBuffer *_buffer, ITexture *_texture, size_t _count)=0 |
virtual const RenderTargetInfo & | getInfo ()=0 |
Definition at line 20 of file MyGUI_IRenderTarget.h.
MyGUI::IRenderTarget::IRenderTarget | ( | ) | [inline] |
Definition at line 23 of file MyGUI_IRenderTarget.h.
virtual MyGUI::IRenderTarget::~IRenderTarget | ( | ) | [inline, virtual] |
Definition at line 24 of file MyGUI_IRenderTarget.h.
virtual void MyGUI::IRenderTarget::begin | ( | ) | [pure virtual] |
virtual void MyGUI::IRenderTarget::doRender | ( | IVertexBuffer * | _buffer, |
ITexture * | _texture, | ||
size_t | _count | ||
) | [pure virtual] |
virtual void MyGUI::IRenderTarget::end | ( | ) | [pure virtual] |
virtual const RenderTargetInfo& MyGUI::IRenderTarget::getInfo | ( | ) | [pure virtual] |