base::GoalLazySamples Member List
This is the complete list of members for base::GoalLazySamples, including all inherited members.
addState(const State *st)base::GoalLazySamples [virtual]
ompl::base::GoalStates::addState(const ScopedState<> &st)base::GoalStates
addStateIfDifferent(const State *st, double minDistance)base::GoalLazySamples
as()base::Goal [inline]
as() const base::Goal [inline]
callback_base::GoalLazySamples [protected]
canSample() const base::GoalSampleableRegion [inline]
clear()base::GoalLazySamples [virtual]
couldSample() const base::GoalLazySamples [virtual]
distanceGoal(const State *st) const base::GoalLazySamples [virtual]
getMinNewSampleDistance() const base::GoalLazySamples [inline]
getSpaceInformation() const base::Goal [inline]
getState(unsigned int index) const base::GoalLazySamples [virtual]
getStateCount() const base::GoalLazySamples [virtual]
getThreshold() const base::GoalRegion [inline]
getType() const base::Goal [inline]
Goal(const SpaceInformationPtr &si)base::Goal
GoalLazySamples(const SpaceInformationPtr &si, const GoalSamplingFn &samplerFunc, bool autoStart=true, double minDist=std::numeric_limits< double >::epsilon())base::GoalLazySamples
GoalRegion(const SpaceInformationPtr &si)base::GoalRegion
GoalSampleableRegion(const SpaceInformationPtr &si)base::GoalSampleableRegion [inline]
goalSamplingThread()base::GoalLazySamples [protected]
GoalStates(const SpaceInformationPtr &si)base::GoalStates [inline]
hasStates() const base::GoalLazySamples [virtual]
hasType(GoalType type) const base::Goal [inline]
isSampling() const base::GoalLazySamples
isSatisfied(const State *st) const base::GoalRegion [virtual]
isSatisfied(const State *st, double *distance) const base::GoalRegion [virtual]
isStartGoalPairValid(const State *, const State *) const base::Goal [inline, virtual]
lock_base::GoalLazySamples [mutable, protected]
maxSampleCount() const base::GoalStates [virtual]
minDist_base::GoalLazySamples [protected]
NewStateCallbackFn typedefbase::GoalLazySamples
print(std::ostream &out=std::cout) const base::GoalStates [virtual]
sampleGoal(State *st) const base::GoalLazySamples [virtual]
samplerFunc_base::GoalLazySamples [protected]
samplingAttempts_base::GoalLazySamples [protected]
samplingAttemptsCount() const base::GoalLazySamples [inline]
samplingThread_base::GoalLazySamples [protected]
setMinNewSampleDistance(double dist)base::GoalLazySamples [inline]
setNewStateCallback(const NewStateCallbackFn &callback)base::GoalLazySamples
setThreshold(double threshold)base::GoalRegion [inline]
si_base::Goal [protected]
startSampling()base::GoalLazySamples
states_base::GoalStates [protected]
stopSampling()base::GoalLazySamples
terminateSamplingThread_base::GoalLazySamples [protected]
threshold_base::GoalRegion [protected]
type_base::Goal [protected]
~Goal()base::Goal [inline, virtual]
~GoalLazySamples() (defined in base::GoalLazySamples)base::GoalLazySamples [virtual]
~GoalRegion() (defined in base::GoalRegion)base::GoalRegion [inline, virtual]
~GoalSampleableRegion() (defined in base::GoalSampleableRegion)base::GoalSampleableRegion [inline, virtual]
~GoalStates() (defined in base::GoalStates)base::GoalStates [virtual]
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