, including all inherited members.
addHole(const Polygon &hole) (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
addRegionOfInterest(const Polygon ®ion) (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
bounds_ (defined in ompl::control::Decomposition) | ompl::control::Decomposition | [protected] |
createTriangles() | ompl::control::TriangularDecomposition | [protected, virtual] |
Decomposition(int dim, const base::RealVectorBounds &b) | ompl::control::Decomposition | [inline] |
dimension_ (defined in ompl::control::Decomposition) | ompl::control::Decomposition | [protected] |
getAreasOfInterest(void) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
getBounds() const | ompl::control::Decomposition | [inline, virtual] |
getDimension() const | ompl::control::Decomposition | [inline, virtual] |
getHoles(void) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
getNeighbors(int triID, std::vector< int > &neighbors) const | ompl::control::TriangularDecomposition | [virtual] |
getNumHoles(void) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
getNumRegions(void) const | ompl::control::TriangularDecomposition | [inline, virtual] |
getNumRegionsOfInterest(void) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
getRegionOfInterestAt(int triID) const | ompl::control::TriangularDecomposition | |
getRegionVolume(int triID) | ompl::control::TriangularDecomposition | [virtual] |
holes_ (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [protected] |
intRegInfo_ | ompl::control::TriangularDecomposition | [protected] |
intRegs_ (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [protected] |
locateRegion(const base::State *s) const | ompl::control::TriangularDecomposition | [virtual] |
print(std::ostream &out) const (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
project(const base::State *s, std::vector< double > &coord) const =0 | ompl::control::Decomposition | [pure virtual] |
sampleFromRegion(int triID, RNG &rng, std::vector< double > &coord) const | ompl::control::TriangularDecomposition | [virtual] |
sampleFullState(const base::StateSamplerPtr &sampler, const std::vector< double > &coord, base::State *s) const =0 | ompl::control::Decomposition | [pure virtual] |
setup(void) (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | |
triangles_ (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [protected] |
TriangularDecomposition(const base::RealVectorBounds &bounds, const std::vector< Polygon > &holes=std::vector< Polygon >(), const std::vector< Polygon > &intRegs=std::vector< Polygon >()) | ompl::control::TriangularDecomposition | |
triAreaPct_ (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [protected] |
~Decomposition() (defined in ompl::control::Decomposition) | ompl::control::Decomposition | [inline, virtual] |
~TriangularDecomposition(void) (defined in ompl::control::TriangularDecomposition) | ompl::control::TriangularDecomposition | [virtual] |