Jack2  1.9.10
JackSynchro.h
00001 /*
00002 Copyright (C) 2004-2008 Grame
00003 
00004 This program is free software; you can redistribute it and/or modify
00005 it under the terms of the GNU Lesser General Public License as published by
00006 the Free Software Foundation; either version 2.1 of the License, or
00007 (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU Lesser General Public License for more details.
00013 
00014 You should have received a copy of the GNU Lesser General Public License
00015 along with this program; if not, write to the Free Software 
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017 
00018 */
00019 
00020 #ifndef __JackSynchro__
00021 #define __JackSynchro__
00022 
00023 #include "JackConstants.h"
00024 
00025 namespace Jack
00026 {
00027 
00028 namespace detail
00029 {
00030 
00035 class JackSynchro
00036 {
00037 
00038     protected:
00039 
00040         char fName[SYNC_MAX_NAME_SIZE];
00041         bool fFlush; // If true, signal are "flushed" : used for drivers that do no consume the signal
00042 
00043     public:
00044 
00045         JackSynchro(): fFlush(false)
00046         {}
00047         ~JackSynchro()
00048         {}
00049 
00050         bool Signal()
00051         {
00052             return true;
00053         }
00054         bool SignalAll()
00055         {
00056             return true;
00057         }
00058         bool Wait()
00059         {
00060             return true;
00061         }
00062         bool TimedWait(long usec)
00063         {
00064             return true;
00065         }
00066         bool Allocate(const char* name, const char* server_name, int value)
00067         {
00068             return true;
00069         }
00070         bool Connect(const char* name, const char* server_name)
00071         {
00072             return true;
00073         }
00074         bool ConnectInput(const char* name, const char* server_name)
00075         {
00076             return true;
00077         }
00078         bool ConnectOutput(const char* name, const char* server_name)
00079         {
00080             return true;
00081         }
00082         bool Disconnect()
00083         {
00084             return true;
00085         }
00086         void Destroy()
00087         {}
00088 
00089         void SetFlush(bool mode)
00090         {
00091             fFlush = mode;
00092         }
00093 
00094 };
00095 
00096 }
00097 
00098 } // end of namespace
00099 
00100 #endif
00101