Assimp  v3.1.1 (June 2014)
File List
Here is a list of all files with brief descriptions:
ai_assert.h
AndroidJNIIOSystem.h
anim.hDefines the data structures in which the imported animations are returned
BaseImporter.h
camera.hDefines the aiCamera data structure
cexport.hDefines the C-API for the Assimp export interface
cfileio.hDefines generic C routines to access memory-mapped files
cimport.hDefines the C-API to the Open Asset Import Library
color4.hRGBA color structure, including operators when compiling in C++
color4.inlInline implementation of aiColor4t<TReal> operators
config.hDefines constants for configurable properties for the library
DefaultLogger.hpp
defs.hAssimp build configuration setup
dox.hGeneral documentation built from a doxygen comment
Exporter.hppDefines the CPP-API for the Assimp export interface
Importer.hppDefines the C++-API to the Open Asset Import Library
importerdesc.haiImporterFlags, aiImporterDesc implementation
IOStream.hppFile I/O wrappers for C++
IOSystem.hppFile system wrapper for C++
light.hDefines the aiLight data structure
Logger.hppAbstract base class 'Logger', base of the logging system
LogStream.hppAbstract base class 'LogStream', representing an output log stream
material.hDefines the material system of the library
material.inlDefines the C++ getters for the material system
matrix3x3.hDefinition of a 3x3 matrix, including operators when compiling in C++
matrix3x3.inlInline implementation of the 3x3 matrix operators
matrix4x4.h4x4 matrix structure, including operators when compiling in C++
matrix4x4.inlInline implementation of the 4x4 matrix operators
mesh.hDeclares the data structures in which the imported geometry is returned by ASSIMP: aiMesh, aiFace and aiBone data structures
metadata.hDefines the data structures for holding node meta information
NullLogger.hppDummy logger
poppack1.h
postprocess.hDefinitions for import post processing steps
ProgressHandler.hppAbstract base class 'ProgressHandler'
pstdint.h
pushpack1.h
quaternion.hQuaternion structure, including operators when compiling in C++
quaternion.inlInline implementation of aiQuaterniont<TReal> operators
scene.hDefines the data structures in which the imported scene is returned
texture.hDefines texture helper structures for the library
types.hBasic data types and primitives, such as vectors or colors
vector2.h2D vector structure, including operators when compiling in C++
vector2.inlInline implementation of aiVector2t<TReal> operators
vector3.h3D vector structure, including operators when compiling in C++
vector3.inlInline implementation of aiVector3t<TReal> operators
version.hFunctions to query the version of the Assimp runtime, check compile flags, ..