visad
Class ShadowTextType
java.lang.Object
visad.ShadowType
visad.ShadowScalarType
visad.ShadowTextType
- All Implemented Interfaces:
- java.io.Serializable
public class ShadowTextType
- extends ShadowScalarType
The ShadowTextType class shadows the TextType class,
within a DataDisplayLink.
- See Also:
- Serialized Form
Method Summary |
boolean |
doTransform(java.lang.Object group,
Data data,
float[] value_array,
float[] default_values,
DataRenderer renderer,
ShadowType shadow_api)
transform data into a (Java3D or Java2D) scene graph;
add generated scene graph components as children of group;
group is Group (Java3D) or VisADGroup (Java2D);
value_array are inherited valueArray values;
default_values are defaults for each display.DisplayRealTypeVector;
return true if need post-process |
Methods inherited from class visad.ShadowType |
addSwitch, addTextToGroup, addToGroup, addToGroup, addToSwitch, adjustFlowToEarth, adjustZ, allowConstantColorSurfaces, allowCurvedTexture, allowLinearContour, assembleColor, assembleFlow, assembleSelect, assembleShape, assembleSpatial, byteToFloat, floatToByte, getAdaptedShadowType, getAnyContour, getAnyFlow, getAnyShape, getAnyText, getComponentIndex, getComponents, getComponentWithRef, getCurvedTexture, getData, getDefaultColorIndex, getDisplay, getDisplayIndices, getIsLinearContour3D, getIsTerminal, getIsTexture3D, getIsTextureMap, getLevelOfDifficulty, getLink, getMultipleDisplayScalar, getMultipleSpatialDisplayScalar, getParentText, getParentTextControl, getRefToComponent, getTextMaps, getType, getValueIndices, makeBranch, makeContour, makeFlow, makePointGeometry, makePointGeometry, makeSpatialSet, makeStreamline, makeSwitch, makeText, mapValues, mapValues, recurseComponent, recurseRange, setTex3DCoords, setTexCoords, setTexStackCoords, setText, terminalTupleOrScalar, texture3DToGroup, textureDepth, textureHeight, textureStackToGroup, textureToGroup, textureWidth, toString, wantIndexed |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
ShadowTextType
public ShadowTextType(MathType t,
DataDisplayLink link,
ShadowType parent)
throws VisADException,
java.rmi.RemoteException
- Throws:
VisADException
java.rmi.RemoteException
doTransform
public boolean doTransform(java.lang.Object group,
Data data,
float[] value_array,
float[] default_values,
DataRenderer renderer,
ShadowType shadow_api)
throws VisADException,
java.rmi.RemoteException
- transform data into a (Java3D or Java2D) scene graph;
add generated scene graph components as children of group;
group is Group (Java3D) or VisADGroup (Java2D);
value_array are inherited valueArray values;
default_values are defaults for each display.DisplayRealTypeVector;
return true if need post-process
- Throws:
VisADException
java.rmi.RemoteException