I combine event handlers and let you apply them to many objects.
Basically, you derive a class from me, override the #initialize:
method to establish the handlers, then use the #addEventSet: method
understood by every Blox class to add the event handlers specified
by the receiver to the object.
This method should not be called for instances of this class.
new: widget
Private - Create a new event set object that will
attach to the given widget. Answer the object. Note: this
method should be called by #addEventSet:, not directly
1.18.2 BLOX.BEventSet: accessing
widget
Answer the widget to which the receiver is attached.
1.18.3 BLOX.BEventSet: initializing
initialize: aBWidget
Initialize the receiver's event handlers to attach to aBWidget.
You can override this of course, but don't forget to call the
superclass implementation first.
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