Joystick, tablet and USB HID device support.
This module provides a unified interface to almost any input device, besides the regular mouse and keyboard support provided by Window. At the lowest level, get_devices can be used to retrieve a list of all supported devices, including joysticks, tablets, space controllers, wheels, pedals, remote controls, keyboards and mice. The set of returned devices varies greatly depending on the operating system (and, of course, what’s plugged in).
At this level pyglet does not try to interpret what a particular device is, merely what controls it provides. A Control can be either a button, whose value is either True or False, or a relative or absolute-valued axis, whose value is a float. Sometimes the name of a control can be provided (for example, x, representing the horizontal axis of a joystick), but often not. In these cases the device API may still be useful – the user will have to be asked to press each button in turn or move each axis separately to identify them.
Higher-level interfaces are provided for joysticks, tablets and the Apple remote control. These devices can usually be identified by pyglet positively, and a base level of functionality for each one provided through a common interface.
To use an input device:
To use a tablet, follow the procedure above using get_tablets, but note that no control list is available; instead, calling Tablet.open returns a TabletCanvas onto which you should set your event handlers.
since: | pyglet 1.2 |
---|