public class ElementSpring extends Element implements ElementSpring
Title: ElementSegment
Description: A Segment using the painter's algorithm
targetPosition, targetSize
TARGET_POSITION, TARGET_SIZE
Constructor and Description |
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ElementSpring() |
Modifier and Type | Method and Description |
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static XML.ObjectLoader |
getLoader()
Returns an XML.ObjectLoader to save and load object data.
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double |
getRadius()
Gets the radius of the spring.
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protected InteractionTarget |
getTargetHit(int x,
int y)
Gets the target that is under the (x,y) position of the screen
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void |
setRadius(double radius)
Sets the radius of the spring.
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addInteractionListener, getHotSpotBodyCoordinates, getInteractionTarget, getName, getSizeX, getSizeY, getSizeZ, getStyle, getTransformation, getX, getY, getZ, isReallyVisible, isVisible, loadUnmutableObjects, removeInteractionListener, setName, setSizeX, setSizeXYZ, setSizeXYZ, setSizeY, setSizeZ, setTransformation, setVisible, setX, setXYZ, setXYZ, setY, setZ, toBodyFrame, toSpaceFrame
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getName, getSizeX, getSizeY, getSizeZ, getStyle, getTransformation, getX, getY, getZ, isVisible, loadUnmutableObjects, setName, setSizeX, setSizeXYZ, setSizeXYZ, setSizeY, setSizeZ, setTransformation, setVisible, setX, setXYZ, setXYZ, setY, setZ, toBodyFrame, toSpaceFrame
addInteractionListener, getInteractionTarget, removeInteractionListener
public void setRadius(double radius)
ElementSpring
setRadius
in interface ElementSpring
radius
- the radius of the spring (normal to its direction)public double getRadius()
ElementSpring
getRadius
in interface ElementSpring
protected InteractionTarget getTargetHit(int x, int y)
Element
getTargetHit
in class Element
x
- inty
- intpublic static XML.ObjectLoader getLoader()