FreePOOMA
2.4.1
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Constant-function-engine objects provide a way to make a scalar behave like an array. More...
#include "Domain/SliceDomain.h"
#include "Engine/Engine.h"
#include "Layout/INode.h"
#include "Layout/DomainLayout.h"
#include "PETE/ErrorType.h"
Classes | |
struct | ConstantFunction |
ConstantFunction is just a tag class for the constant-function engine, which makes a scalar look like an Array. More... | |
class | Engine< Dim, T, ConstantFunction > |
Engine<Dim, T, ConstantFunction> is a specialization of Engine for ConstantFunction. More... | |
struct | NewEngine< Engine< Dim, T, ConstantFunction >, Interval< Dim > > |
NewEngine<Engine,SubDomain> More... | |
struct | NewEngine< Engine< Dim, T, ConstantFunction >, Range< Dim > > |
struct | NewEngine< Engine< Dim, T, ConstantFunction >, SliceInterval< Dim, SliceDim > > |
struct | NewEngine< Engine< Dim, T, ConstantFunction >, SliceRange< Dim, SliceDim > > |
struct | NewEngine< Engine< Dim, T, ConstantFunction >, Node< Domain > > |
struct | NewEngine< Engine< Dim, T, ConstantFunction >, INode< Dim > > |
Constant-function-engine objects provide a way to make a scalar behave like an array.