FLTK 1.3.2
glu.h
00001 //
00002 // "$Id$"
00003 //
00004 // GLu header file for the Fast Light Tool Kit (FLTK).
00005 //
00006 // Copyright 1998-2010 by Bill Spitzak and others.
00007 //
00008 // You must include this instead of GL/gl.h to get the Microsoft
00009 // APIENTRY stuff included (from <windows.h>) prior to the OpenGL
00010 // header files.
00011 //
00012 // This file also provides "missing" OpenGL functions, and
00013 // gl_start() and gl_finish() to allow OpenGL to be used in any window
00014 //
00015 // This library is free software. Distribution and use rights are outlined in
00016 // the file "COPYING" which should have been included with this file.  If this
00017 // file is missing or damaged, see the license at:
00018 //
00019 //     http://www.fltk.org/COPYING.php
00020 //
00021 // Please report all bugs and problems on the following page:
00022 //
00023 //     http://www.fltk.org/str.php
00024 //
00025 
00026 #ifndef FL_glu_H
00027 #  define FL_glu_H
00028 
00029 #  include "Enumerations.H" // for color names
00030 #  ifdef WIN32
00031 #    include <windows.h>
00032 #  endif
00033 #  ifndef APIENTRY
00034 #    if defined(__CYGWIN__)
00035 #      define APIENTRY __attribute__ ((__stdcall__))
00036 #    else
00037 #      define APIENTRY
00038 #    endif
00039 #  endif
00040 
00041 #  ifdef __APPLE__
00042 #    include <OpenGL/glu.h>
00043 #  else
00044 #    include <GL/glu.h>
00045 #  endif
00046 
00047 #endif // !FL_glu_H
00048 
00049 //
00050 // End of "$Id$".
00051 //