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Interface Summary | |
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Animatable | Animatable defines a simple animation interface |
PaletteListener | Interface for handling palette events. |
Storable | Interface that is used by StorableInput and StorableOutput to flatten and resurrect objects. |
StorageFormat | Interface to define a storage format. |
Class Summary | |
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Clipboard | A temporary replacement for a global clipboard. |
ColorMap | A map that is filled with some standard colors. |
Command | Commands encapsulate an action to be executed. |
CommandButton | A Command enabled button. |
CommandChoice | A Command enabled choice. |
CommandMenu | |
Filler | A component that can be used to reserve white space in a layout. |
FloatingTextField | A text field overlay that is used to edit a TextFigure. |
Geom | Some geometric utilities. |
Iconkit | The Iconkit class supports the sharing of images. |
PaletteButton | A palette button is a three state button. |
PaletteIcon | A three state icon that can be used in Palettes. |
PaletteLayout | A custom layout manager for the palette. |
ReverseVectorEnumerator | An Enumeration that enumerates a vector back (size-1) to front (0). |
SerializationStorageFormat | A SerializationStorageFormat is a straight-forward file format to store and restore Drawings. |
StandardStorageFormat | A StandardStorageFormat is an internal file format to store and restore Drawings. |
StorableInput | An input stream that can be used to resurrect Storable objects. |
StorableOutput | An output stream that can be used to flatten Storable objects. |
StorageFormatManager | The StorageFormatManager is a contains StorageFormats. |
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