GDCM  2.2.3
Public Member Functions
gdcm::network::ULBasicCallback Class Reference

ULBasicCallback This is the most basic of callbacks for how the ULConnectionManager handles incoming datasets. DataSets are just concatenated to the mDataSets vector, and the result can be pulled out of the vector by later code. Alternatives to this method include progress updates, saving to disk, etc. This class is NOT THREAD SAFE. Access the dataset vector after the entire set of datasets has been returned by the ULConnectionManager. More...

#include <gdcmULBasicCallback.h>

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List of all members.

Public Member Functions

 ULBasicCallback ()
virtual ~ULBasicCallback ()
std::vector< DataSet > const & GetDataSets () const
std::vector< DataSet > const & GetResponses () const
virtual void HandleDataSet (const DataSet &inDataSet)
virtual void HandleResponse (const DataSet &inDataSet)

Detailed Description

ULBasicCallback This is the most basic of callbacks for how the ULConnectionManager handles incoming datasets. DataSets are just concatenated to the mDataSets vector, and the result can be pulled out of the vector by later code. Alternatives to this method include progress updates, saving to disk, etc. This class is NOT THREAD SAFE. Access the dataset vector after the entire set of datasets has been returned by the ULConnectionManager.


Constructor & Destructor Documentation

virtual gdcm::network::ULBasicCallback::~ULBasicCallback ( ) [inline, virtual]

Member Function Documentation

virtual void gdcm::network::ULBasicCallback::HandleDataSet ( const DataSet inDataSet) [virtual]
virtual void gdcm::network::ULBasicCallback::HandleResponse ( const DataSet inDataSet) [virtual]

The documentation for this class was generated from the following file:

Generated on Thu Nov 28 2013 07:02:52 for GDCM by doxygen 1.7.6.1
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