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SoSceneTextureCubeMap.h
00001 #ifndef COIN_SOSCENETEXTURECUBEMAP_H
00002 #define COIN_SOSCENETEXTURECUBEMAP_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) by Kongsberg Oil & Gas Technologies.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Kongsberg Oil & Gas Technologies
00018  *  about acquiring a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/nodes/SoSubNode.h>
00028 #include <Inventor/fields/SoSFVec2s.h>
00029 #include <Inventor/fields/SoSFEnum.h>
00030 #include <Inventor/fields/SoSFNode.h>
00031 #include <Inventor/fields/SoMFNode.h>
00032 #include <Inventor/fields/SoSFColor.h>
00033 #include <Inventor/elements/SoTextureImageElement.h>
00034 
00035 class SoSensor;
00036 class SoSceneTextureCubeMapP;
00037 
00038 class COIN_DLL_API SoSceneTextureCubeMap : public SoNode {
00039   typedef SoNode inherited;
00040 
00041   SO_NODE_HEADER(SoSceneTextureCubeMap);
00042 
00043 public:
00044   static void initClass(void);
00045   SoSceneTextureCubeMap(void);
00046 
00047   enum Model {
00048     MODULATE = SoTextureImageElement::MODULATE,
00049     DECAL = SoTextureImageElement::DECAL,
00050     BLEND = SoTextureImageElement::BLEND,
00051     REPLACE = SoTextureImageElement::REPLACE
00052   };
00053 
00054   enum Wrap {
00055     REPEAT = SoTextureImageElement::REPEAT,
00056     CLAMP = SoTextureImageElement::CLAMP
00057   };
00058 
00059   enum TransparencyFunction {
00060     NONE,
00061     ALPHA_BLEND,
00062     ALPHA_TEST
00063   };
00064 
00065   SoSFVec2s size;
00066   SoSFNode scene;
00067   
00068   SoSFEnum wrapS;
00069   SoSFEnum wrapT;
00070   SoSFEnum wrapR;
00071   SoSFEnum model;
00072   SoSFColor backgroundColor;
00073   
00074   SoSFEnum transparencyFunction;
00075   SoSFColor blendColor;
00076 
00077   virtual void doAction(SoAction * action);
00078   virtual void GLRender(SoGLRenderAction * action);
00079   virtual void callback(SoCallbackAction * action);
00080   virtual void rayPick(SoRayPickAction * action);
00081 
00082 protected:
00083   virtual ~SoSceneTextureCubeMap();
00084 
00085   virtual void notify(SoNotList * list);
00086 
00087 private:
00088   SoSceneTextureCubeMapP * pimpl;
00089 };
00090 
00091 #endif // !COIN_SOSCENETEXTURECUBEMAP_H

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