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The SoBumpMapMatrixElement class is used to manage the bump map matrix stack.The bump map matrix is used to transform bump map coordinates before being used to map bump maps onto polygons. More...
#include <Inventor/elements/SoBumpMapMatrixElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
virtual void | push (SoState *state) |
Static Public Member Functions | |
static void | initClass (void) |
static void | makeIdentity (SoState *const state, SoNode *const node) |
static void | set (SoState *const state, SoNode *const node, const SbMatrix &matrix) |
static void | mult (SoState *const state, SoNode *const node, const SbMatrix &matrix) |
static void | translateBy (SoState *const state, SoNode *const node, const SbVec3f &translation) |
static void | rotateBy (SoState *const state, SoNode *const node, const SbRotation &rotation) |
static void | scaleBy (SoState *const state, SoNode *const node, const SbVec3f &scaleFactor) |
static const SbMatrix & | get (SoState *const state) |
Protected Member Functions | |
virtual | ~SoBumpMapMatrixElement () |
virtual void | makeEltIdentity (void) |
virtual void | setElt (const SbMatrix &matrix) |
virtual void | multElt (const SbMatrix &matrix) |
virtual void | translateEltBy (const SbVec3f &translation) |
virtual void | rotateEltBy (const SbRotation &rotation) |
virtual void | scaleEltBy (const SbVec3f &scaleFactor) |
virtual const SbMatrix & | getElt (void) const |
Protected Attributes | |
SbMatrix | bumpMapMatrix |
The SoBumpMapMatrixElement class is used to manage the bump map matrix stack.
The bump map matrix is used to transform bump map coordinates before being used to map bump maps onto polygons.
SoBumpMapMatrixElement::~SoBumpMapMatrixElement | ( | void | ) | [protected, virtual] |
The destructor.
void SoBumpMapMatrixElement::initClass | ( | void | ) | [static] |
Initialize relevant common data for all instances, like the type system.
Reimplemented from SoAccumulatedElement.
Sets current texture matrix to identity.
void SoBumpMapMatrixElement::set | ( | SoState *const | state, |
SoNode *const | node, | ||
const SbMatrix & | matrix | ||
) | [static] |
Sets the current texture matrix to matrix.
This method is an extension versus the Open Inventor API.
void SoBumpMapMatrixElement::mult | ( | SoState *const | state, |
SoNode *const | node, | ||
const SbMatrix & | matrix | ||
) | [static] |
Multiplies matrix into the current texture matrix.
void SoBumpMapMatrixElement::translateBy | ( | SoState *const | state, |
SoNode *const | node, | ||
const SbVec3f & | translation | ||
) | [static] |
Appends translation to the current texture matrix.
void SoBumpMapMatrixElement::rotateBy | ( | SoState *const | state, |
SoNode *const | node, | ||
const SbRotation & | rotation | ||
) | [static] |
Appends rotation to the current texture matrix.
void SoBumpMapMatrixElement::scaleBy | ( | SoState *const | state, |
SoNode *const | node, | ||
const SbVec3f & | scaleFactor | ||
) | [static] |
Appends scaleFactor to the current texture matrix.
Returns current texture matrix.
void SoBumpMapMatrixElement::makeEltIdentity | ( | void | ) | [protected, virtual] |
virtual method which is called from makeIdentity(). Sets element matrix to identity.
void SoBumpMapMatrixElement::setElt | ( | const SbMatrix & | matrix | ) | [protected, virtual] |
virtual method which is called from set(). Sets the texture matrix to matrix.
This method is an extension versus the Open Inventor API.
void SoBumpMapMatrixElement::multElt | ( | const SbMatrix & | matrix | ) | [protected, virtual] |
virtual method which is called from mult(). Multiplies matrix into element matrix.
void SoBumpMapMatrixElement::translateEltBy | ( | const SbVec3f & | translation | ) | [protected, virtual] |
virtual method which is called from translateBy(). Appends translation to the element matrix.
void SoBumpMapMatrixElement::rotateEltBy | ( | const SbRotation & | rotation | ) | [protected, virtual] |
virtual method which is called from rotateBy(). Appends rotation to the element matrix.
void SoBumpMapMatrixElement::scaleEltBy | ( | const SbVec3f & | scaleFactor | ) | [protected, virtual] |
virtual method which is called from scaleBy(). Append scaleFactor to the element matrix.
const SbMatrix & SoBumpMapMatrixElement::getElt | ( | void | ) | const [protected, virtual] |
Returns element matrix. Called from get().
SoBumpMapMatrixElement::bumpMapMatrix [protected] |
The matrix.
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