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SoAudioDevice.h
00001 #ifndef COIN_SOAUDIODEVICE_H
00002 #define COIN_SOAUDIODEVICE_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) by Kongsberg Oil & Gas Technologies.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Kongsberg Oil & Gas Technologies
00018  *  about acquiring a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/SbString.h>
00028 #include <Inventor/actions/SoGLRenderAction.h>
00029 #include <Inventor/actions/SoAudioRenderAction.h>
00030 
00031 class SoAudioDeviceP;
00032 
00033 // *************************************************************************
00034 
00035 class COIN_DLL_API SoAudioDevice {
00036 public:
00037   static SoAudioDevice * instance();
00038 
00039   SbBool init(const SbString & devicetype, const SbString & devicename);
00040 
00041   SbBool enable();
00042   void disable();
00043   SbBool isEnabled();
00044   SbBool haveSound();
00045   void setGain(float gain);
00046   void mute(SbBool mute=TRUE);
00047 
00048 private:
00049   SoAudioDevice();
00050   ~SoAudioDevice();
00051   SoAudioDevice(const SoAudioDevice &);
00052   const SoAudioDevice & operator=(const SoAudioDevice &);
00053 
00054   SoAudioDeviceP *pimpl;
00055   friend class SoAudioDeviceP;
00056 };
00057 
00058 #endif // !COIN_SOAUDIODEVICE_H

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