Substance look and feel - dark skins

Twilight available in the org.jvnet.substance.skin.TwilightSkin. In addition, the org.jvnet.substance.skin.SubstanceTwilightLookAndFeel can be used with one of the following options:

Twilight Twilight

Magellan available in the org.jvnet.substance.api.skin.MagellanSkin. In addition, the org.jvnet.substance.api.skin.SubstanceMagellanLookAndFeel can be used with one of the following options:

Magellan Magellan

Raven Graphite available in the org.jvnet.substance.skin.RavenGraphiteSkin. In addition, the org.jvnet.substance.skin.SubstanceRavenGraphiteLookAndFeel can be used with one of the following options:

Raven Graphite Raven Graphite

Raven Graphite Glass available in the org.jvnet.substance.skin.RavenGraphiteGlassSkin. In addition, the org.jvnet.substance.skin.SubstanceRavenGraphiteGlassLookAndFeel can be used with one of the following options:

  • -Dswing.defaultlaf=org.jvnet.substance.skin.SubstanceRavenGraphiteGlassLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceRavenGraphiteGlassLookAndFeel())
  • UIManager.setLookAndFeel("org.jvnet.substance.skin.SubstanceRavenGraphiteGlassLookAndFeel");

Raven Graphite Glass Raven Graphite Glass

Graphite Aqua available in the org.jvnet.substance.api.skin.GraphiteAquaSkin. In addition, the org.jvnet.substance.api.skin.SubstanceGraphiteAquaLookAndFeel can be used with one of the following options:

  • -Dswing.defaultlaf=org.jvnet.substance.api.skin.SubstanceGraphiteAquaLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceGraphiteAquaLookAndFeel())
  • UIManager.setLookAndFeel("org.jvnet.substance.api.skin.SubstanceGraphiteAquaLookAndFeel");

Graphite Aqua Graphite Aqua

Raven available in the org.jvnet.substance.skin.RavenSkin. In addition, the org.jvnet.substance.skin.SubstanceRavenLookAndFeel can be used with one of the following options:

  • -Dswing.defaultlaf=org.jvnet.substance.skin.SubstanceRavenLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceRavenLookAndFeel())
  • UIManager.setLookAndFeel("org.jvnet.substance.skin.SubstanceRavenLookAndFeel");

Raven Raven

Magma available in the org.jvnet.substance.skin.MagmaSkin. In addition, the org.jvnet.substance.skin.SubstanceMagmaLookAndFeel can be used with one of the following options:

  • -Dswing.defaultlaf=org.jvnet.substance.skin.SubstanceMagmaLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceMagmaLookAndFeel())
  • UIManager.setLookAndFeel("org.jvnet.substance.skin.SubstanceMagmaLookAndFeel");

Magma Magma

Challenger Deep available in the org.jvnet.substance.skin.ChallengerDeepSkin. In addition, the org.jvnet.substance.skin.SubstanceChallengerDeepLookAndFeel can be used with one of the following options:

  • -Dswing.defaultlaf=org.jvnet.substance.skin.SubstanceChallengerDeepLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceChallengerDeepLookAndFeel())
  • UIManager.setLookAndFeel("org.jvnet.substance.skin.SubstanceChallengerDeepLookAndFeel");

Challenger Deep Challenger Deep

Emerald Dusk available in the org.jvnet.substance.skin.EmeraldDuskSkin. In addition, the org.jvnet.substance.skin.SubstanceEmeraldDuskLookAndFeel can be used with one of the following options:

  • -Dswing.defaultlaf=org.jvnet.substance.skin.SubstanceEmeraldDuskLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceEmeraldDuskLookAndFeel())
  • UIManager.setLookAndFeel("org.jvnet.substance.skin.SubstanceEmeraldDuskLookAndFeel");

Emerald Dusk Emerald Dusk