MPD 0.17~git
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#include <player_control.h>
Data Fields | |
unsigned | buffer_chunks |
unsigned int | buffered_before_play |
GThread * | thread |
the handle of the player thread, or NULL if the player thread isn't running | |
GMutex * | mutex |
This lock protects command, state, error. | |
GCond * | cond |
Trigger this object after you have modified command. | |
enum player_command | command |
enum player_state | state |
enum player_error | error |
uint16_t | bit_rate |
struct audio_format | audio_format |
float | total_time |
float | elapsed_time |
struct song * | next_song |
struct song * | errored_song |
double | seek_where |
float | cross_fade_seconds |
float | mixramp_db |
float | mixramp_delay_seconds |
double | total_play_time |
Definition at line 85 of file player_control.h.
Definition at line 108 of file player_control.h.
uint16_t player_control::bit_rate |
Definition at line 107 of file player_control.h.
unsigned player_control::buffer_chunks |
Definition at line 86 of file player_control.h.
unsigned int player_control::buffered_before_play |
Definition at line 88 of file player_control.h.
Definition at line 104 of file player_control.h.
GCond* player_control::cond |
Trigger this object after you have modified command.
Definition at line 102 of file player_control.h.
Definition at line 114 of file player_control.h.
Definition at line 110 of file player_control.h.
Definition at line 106 of file player_control.h.
struct song* player_control::errored_song |
Definition at line 112 of file player_control.h.
Definition at line 115 of file player_control.h.
Definition at line 116 of file player_control.h.
GMutex* player_control::mutex |
This lock protects command, state, error.
Definition at line 97 of file player_control.h.
struct song* player_control::next_song |
Definition at line 111 of file player_control.h.
double player_control::seek_where |
Definition at line 113 of file player_control.h.
Definition at line 105 of file player_control.h.
GThread* player_control::thread |
the handle of the player thread, or NULL if the player thread isn't running
Definition at line 92 of file player_control.h.
Definition at line 117 of file player_control.h.
Definition at line 109 of file player_control.h.