UniformLayout.h File Reference

UniformLayout is a very simple particle layout class that is used to determine where particles will be located in a parallel environment. More...

#include "Particles/PatchSwapLayout.h"
#include "Partition/UniformMapper.h"
#include "Partition/GridPartition.h"
#include "Utilities/PAssert.h"
#include "Pooma/Pooma.h"
#include "Domain/Loc.h"
#include <iosfwd>

Include dependency graph for UniformLayout.h:

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Classes

class  UniformLayout
 UniformLayout is a very simple particle layout class that is used to determine where particles will be located in a parallel environment. More...

Functions

std::ostream & operator<< (std::ostream &o, const UniformLayout &ul)

Detailed Description

UniformLayout is a very simple particle layout class that is used to determine where particles will be located in a parallel environment.


Function Documentation

std::ostream& operator<< ( std::ostream &  o,
const UniformLayout ul 
) [inline]


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