#include "Particles/ParticleBC.h"
#include <iostream>
#include "Particles/KillBC.cpp"
Classes | |
class | KillBC< T > |
Here is an example of adding a new particle boundary condition. More... | |
class | ParticleBC< Subject, Object, KillBC< T > > |
When Attribute value goes outside boundary by some amount, KillBC destroys this particle. In this case, the subject is an Attribute, while the object is the containing Particles object.