#include <CompressibleEngines.h>
Public Types | |
typedef Engine< Dim, T, CompressibleBrick > | Engine_t |
typedef T & | Type_t |
Static Public Member Functions | |
static Type_t | apply (const Engine_t &e, const CompressedReadWrite &) |
typedef Engine<Dim,T,CompressibleBrick> EngineFunctor< Engine< Dim, T, CompressibleBrick >, CompressedReadWrite >::Engine_t |
typedef T& EngineFunctor< Engine< Dim, T, CompressibleBrick >, CompressedReadWrite >::Type_t |
static Type_t EngineFunctor< Engine< Dim, T, CompressibleBrick >, CompressedReadWrite >::apply | ( | const Engine_t & | e, | |
const CompressedReadWrite & | ||||
) | [inline, static] |