#include <CompressibleEngines.h>
Public Types | |
typedef Engine< Dim, T, CompressibleBrickView > | Engine_t |
typedef bool | Type_t |
Static Public Member Functions | |
static bool | apply (const Engine_t &e, const CompressedBrickIsWholeView &) |
typedef Engine<Dim,T,CompressibleBrickView > EngineFunctor< Engine< Dim, T, CompressibleBrickView >, CompressedBrickIsWholeView >::Engine_t |
typedef bool EngineFunctor< Engine< Dim, T, CompressibleBrickView >, CompressedBrickIsWholeView >::Type_t |
static bool EngineFunctor< Engine< Dim, T, CompressibleBrickView >, CompressedBrickIsWholeView >::apply | ( | const Engine_t & | e, | |
const CompressedBrickIsWholeView & | ||||
) | [inline, static] |