#include <Field.h>
Public Types | |
typedef Field< Mesh, T, EngineTag >::Engine_t | Engine_t |
typedef EngineFunctor < Engine_t, Tag >::Type_t | Type_t |
Static Public Member Functions | |
static Type_t | apply (const Field< Mesh, T, EngineTag > &field, const Tag &tag) |
typedef Field<Mesh, T, EngineTag>::Engine_t EngineFunctor< Field< Mesh, T, EngineTag >, Tag >::Engine_t |
typedef EngineFunctor<Engine_t, Tag>::Type_t EngineFunctor< Field< Mesh, T, EngineTag >, Tag >::Type_t |
static Type_t EngineFunctor< Field< Mesh, T, EngineTag >, Tag >::apply | ( | const Field< Mesh, T, EngineTag > & | field, | |
const Tag & | tag | |||
) | [inline, static] |
References Field< Mesh, T, EngineTag >::engine(), and engineFunctor().