#include "Particles/ParticleBC.h"
#include <iostream>
#include "Particles/ReflectBC.cpp"
Classes | |
class | ReflectBC< T > |
Here is an example of adding a new particle boundary condition. More... | |
class | ParticleBC< Subject, Object, ReflectBC< T > > |
When Attribute value goes outside boundary by some amount, ReflectBC sets value to be inside boundary by that amount.