#include <RemoteEngine.h>
Public Types | |
typedef Engine< Dim, T, Remote < CompressibleBrickView > > | Subject_t |
typedef Engine< Dim, T, CompressibleBrick > | CompBrick_t |
typedef Engine< Dim, T, CompressibleBrickView > | Type_t |
Static Public Member Functions | |
static Type_t | apply (const Subject_t &engine, const EngineView< RemoteView > &) |
typedef Engine<Dim, T, Remote<CompressibleBrickView> > LeafFunctor< Engine< Dim, T, Remote< CompressibleBrickView > >, EngineView< RemoteView > >::Subject_t |
typedef Engine<Dim, T, CompressibleBrick> LeafFunctor< Engine< Dim, T, Remote< CompressibleBrickView > >, EngineView< RemoteView > >::CompBrick_t |
typedef Engine<Dim, T, CompressibleBrickView> LeafFunctor< Engine< Dim, T, Remote< CompressibleBrickView > >, EngineView< RemoteView > >::Type_t |
static Type_t LeafFunctor< Engine< Dim, T, Remote< CompressibleBrickView > >, EngineView< RemoteView > >::apply | ( | const Subject_t & | engine, | |
const EngineView< RemoteView > & | ||||
) | [inline, static] |