#include <VectorTensor.h>
Public Types | |
typedef Vector< D, T1, E1 > | V1 |
typedef Tensor< D, T2, E2 > | V2 |
typedef VectorEngine< D, T3, BinaryVectorOp< V1, V2, FnDot > > | V |
typedef VectorDotTensor< V1, V2, I, 0, D >::Type_t | T0 |
typedef T0 | Element_t |
typedef T0 | ConstElementRef_t |
typedef T0 | ElementRef_t |
Static Public Member Functions | |
static T0 | get (const V &x) |
typedef Vector<D,T1,E1> VectorEngineElem< D, T3, BinaryVectorOp< Vector< D, T1, E1 >, Tensor< D, T2, E2 >, FnDot >, I >::V1 |
typedef Tensor<D,T2,E2> VectorEngineElem< D, T3, BinaryVectorOp< Vector< D, T1, E1 >, Tensor< D, T2, E2 >, FnDot >, I >::V2 |
typedef VectorEngine<D,T3,BinaryVectorOp<V1,V2,FnDot> > VectorEngineElem< D, T3, BinaryVectorOp< Vector< D, T1, E1 >, Tensor< D, T2, E2 >, FnDot >, I >::V |
typedef VectorDotTensor<V1,V2,I,0,D>::Type_t VectorEngineElem< D, T3, BinaryVectorOp< Vector< D, T1, E1 >, Tensor< D, T2, E2 >, FnDot >, I >::T0 |
typedef T0 VectorEngineElem< D, T3, BinaryVectorOp< Vector< D, T1, E1 >, Tensor< D, T2, E2 >, FnDot >, I >::Element_t |
typedef T0 VectorEngineElem< D, T3, BinaryVectorOp< Vector< D, T1, E1 >, Tensor< D, T2, E2 >, FnDot >, I >::ConstElementRef_t |
typedef T0 VectorEngineElem< D, T3, BinaryVectorOp< Vector< D, T1, E1 >, Tensor< D, T2, E2 >, FnDot >, I >::ElementRef_t |
static T0 VectorEngineElem< D, T3, BinaryVectorOp< Vector< D, T1, E1 >, Tensor< D, T2, E2 >, FnDot >, I >::get | ( | const V & | x | ) | [inline, static] |
References VectorEngineElem< D, T, E, I >::get().