#include <NotifyEngineWrite.h>
Public Member Functions | |
NotifyEngineWrite () | |
~NotifyEngineWrite () | |
Static Public Member Functions | |
static void | notify (const Engine &) |
Multipatch engines will want to fill their guard cells after being written to. This class allows us to notify the engines that need to be notified, and do nothing to other engines.
You must specialize NotifyEngineWrite for multiPatch engines.
NotifyEngineWrite< Engine >::NotifyEngineWrite | ( | ) | [inline] |
NotifyEngineWrite< Engine >::~NotifyEngineWrite | ( | ) | [inline] |
static void NotifyEngineWrite< Engine >::notify | ( | const Engine & | ) | [inline, static] |
References CTAssert.
Referenced by NotifyEngineWrite< Engine< Dim, T, CompFwd< Eng, Components > > >::notify(), and notifyEngineWrite().