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public interface MouseInputSimulationFixture
Understands simulation of mouse input on a GUI component.
Method Summary | |
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MouseInputSimulationFixture |
click()
Simulates a user clicking this fixture's GUI component. |
MouseInputSimulationFixture |
click(MouseButton button)
Simulates a user clicking this fixture's GUI component. |
MouseInputSimulationFixture |
click(MouseClickInfo mouseClickInfo)
Simulates a user clicking this fixture's GUI component. |
MouseInputSimulationFixture |
doubleClick()
Simulates a user double-clicking this fixture's GUI component. |
MouseInputSimulationFixture |
rightClick()
Simulates a user right-clicking this fixture's GUI component. |
Method Detail |
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MouseInputSimulationFixture click()
IllegalStateException
- if the component is disabled.
IllegalStateException
- if the component is not showing on the screen.MouseInputSimulationFixture click(MouseButton button)
button
- the button to click.
IllegalStateException
- if the component is disabled.
IllegalStateException
- if the component is not showing on the screen.MouseInputSimulationFixture click(MouseClickInfo mouseClickInfo)
mouseClickInfo
- specifies the button to click and the times the button should be clicked.
NullPointerException
- if the given MouseClickInfo
is null
.
IllegalStateException
- if the component is disabled.
IllegalStateException
- if the component is not showing on the screen.MouseInputSimulationFixture doubleClick()
IllegalStateException
- if the component is disabled.
IllegalStateException
- if the component is not showing on the screen.MouseInputSimulationFixture rightClick()
IllegalStateException
- if the component is disabled.
IllegalStateException
- if the component is not showing on the screen.
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