move.qml Example File

particles/affectors/content/move.qml
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 import QtQuick 2.0
 import QtQuick.Particles 2.0

 Rectangle {
     width: 360
     height: 540
     color: "black"
     ParticleSystem {
         anchors.fill: parent
         ImageParticle {
             groups: ["A"]
             anchors.fill: parent
             source: "qrc:///particleresources/star.png"
             color:"#FF1010"
             redVariation: 0.8
         }

         Emitter {
             group: "A"
             emitRate: 100
             lifeSpan: 2800
             size: 32
             sizeVariation: 8
             velocity: PointDirection{ x: 66; xVariation: 20 }
             width: 80
             height: 80
         }

         Affector {
             groups: ["A"]
             x: 120
             width: 80
             height: 80
             once: true
             position: PointDirection { x: 120; }
         }

         ImageParticle {
             groups: ["B"]
             anchors.fill: parent
             source: "qrc:///particleresources/star.png"
             color:"#10FF10"
             greenVariation: 0.8
         }

         Emitter {
             group: "B"
             emitRate: 100
             lifeSpan: 2800
             size: 32
             sizeVariation: 8
             velocity: PointDirection{ x: 240; xVariation: 60 }
             y: 260
             width: 10
             height: 10
         }

         Affector {
             groups: ["B"]
             x: 120
             y: 240
             width: 80
             height: 80
             once: true
             velocity: AngleDirection { angleVariation:360; magnitude: 72 }
         }

         ImageParticle {
             groups: ["C"]
             anchors.fill: parent
             source: "qrc:///particleresources/star.png"
             color:"#1010FF"
             blueVariation: 0.8
         }

         Emitter {
             group: "C"
             y: 400
             emitRate: 100
             lifeSpan: 2800
             size: 32
             sizeVariation: 8
             velocity: PointDirection{ x: 80; xVariation: 10 }
             acceleration: PointDirection { y: 10; x: 20; }
             width: 80
             height: 80
         }

         Affector {
             groups: ["C"]
             x: 120
             y: 400
             width: 80
             height: 120
             once: true
             relative: false
             acceleration: PointDirection { y: -80; }
         }

     }
 }