Box2D/Box2D/Dynamics/b2Fixture.h File Reference

#include <Box2D/Dynamics/b2Body.h>
#include <Box2D/Collision/b2Collision.h>
#include <Box2D/Collision/Shapes/b2Shape.h>

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Classes

struct  b2Filter
 This holds contact filtering data. More...
struct  b2FixtureDef
class  b2Fixture
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