glwindow.h Example File

hellogles3/glwindow.h
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 #ifndef GLWIDGET_H
 #define GLWIDGET_H

 #include <QOpenGLWindow>
 #include <QMatrix4x4>
 #include <QVector3D>
 #include "../hellogl2/logo.h"

 class QOpenGLTexture;
 class QOpenGLShaderProgram;
 class QOpenGLBuffer;
 class QOpenGLVertexArrayObject;


 class GLWindow : public QOpenGLWindow
 {
     Q_OBJECT
     Q_PROPERTY(float z READ z WRITE setZ)
     Q_PROPERTY(float r READ r WRITE setR)
     Q_PROPERTY(float r2 READ r2 WRITE setR2)

 public:
     GLWindow();
     ~GLWindow();

     void initializeGL();
     void resizeGL(int w, int h);
     void paintGL();

     float z() const { return m_eye.z(); }
     void setZ(float v);

     float r() const { return m_r; }
     void setR(float v);
     float r2() const { return m_r2; }
     void setR2(float v);
 private slots:
     void startSecondStage();
 private:
     QOpenGLTexture *m_texture;
     QOpenGLShaderProgram *m_program;
     QOpenGLBuffer *m_vbo;
     QOpenGLVertexArrayObject *m_vao;
     Logo m_logo;
     int m_projMatrixLoc;
     int m_camMatrixLoc;
     int m_worldMatrixLoc;
     int m_myMatrixLoc;
     int m_lightPosLoc;
     QMatrix4x4 m_proj;
     QMatrix4x4 m_world;
     QVector3D m_eye;
     QVector3D m_target;
     bool m_uniformsDirty;
     float m_r;
     float m_r2;
 };

 #endif