main.qml Example File

mouseItem/qml/main.qml
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 ** This file is part of the examples of the Qt Gamepad module
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 import QtQuick 2.2
 import QtQuick.Window 2.0
 import QtGamepad 1.0

 Window {
     visible: true
     width: 640
     height: 480
     title: qsTr("Gamepad Mouse Item")

     Text {
         id: instructionLabel
         anchors.centerIn: parent
         text: qsTr("Simulate mouse input using a Gamepad")
     }
     Text {
         id: outputLabel
         anchors.horizontalCenter: instructionLabel.horizontalCenter
         anchors.top: instructionLabel.bottom
         text: ""
     }

     Connections {
         target: GamepadManager
         onGamepadConnected: gamepad1.deviceId = deviceId
     }

     Gamepad {
         id: gamepad1
         deviceId: GamepadManager.connectedGamepads.length > 0 ? GamepadManager.connectedGamepads[0] : -1

         onButtonAChanged: {
             if (value == true) {
                 gamepadMouse.mouseButtonPressed(Qt.LeftButton);
                 outputLabel.text = "Mouse click at: " + gamepadMouse.mousePosition.x + "," + gamepadMouse.mousePosition.y;
             } else {
                 gamepadMouse.mouseButtonReleased(Qt.LeftButton);
                 outputLabel.text = "";
             }
         }
     }

     GamepadMouseItem {
         id: gamepadMouse
         anchors.fill: parent
         gamepad: gamepad1
         active: true

         Rectangle {
             id: cursor
             width: 9
             height: 9
             radius: 4.5
             x: gamepadMouse.mousePosition.x
             y: gamepadMouse.mousePosition.y
             color: "transparent"
             border.color: "red"
             Rectangle {
                 x: cursor.width * 0.5 - 0.5
                 y: 1
                 width: 1
                 height: cursor.height - 2
                 color: "black"
             }
             Rectangle {
                 x: 1
                 y: cursor.height * 0.5 - 0.5
                 height: 1
                 width: cursor.width - 2
                 color: "black"
             }
         }
     }

     MouseArea {
         anchors.fill: parent
         onClicked: {
             console.log("clicked at: " + mouse.x + "," + mouse.y);
         }
     }
 }