Box2D/Box2D/Collision/b2Distance.cpp File Reference

#include <Box2D/Collision/b2Distance.h>
#include <Box2D/Collision/Shapes/b2CircleShape.h>
#include <Box2D/Collision/Shapes/b2PolygonShape.h>

Classes

struct  b2SimplexVertex
struct  b2Simplex

Functions

void b2Distance (b2DistanceOutput *output, b2SimplexCache *cache, const b2DistanceInput *input)

Variables

int32 b2_gjkCalls
int32 b2_gjkIters
int32 b2_gjkMaxIters

Function Documentation

void b2Distance ( b2DistanceOutput output,
b2SimplexCache cache,
const b2DistanceInput input 
)

Compute the closest points between two shapes. Supports any combination of: b2CircleShape, b2PolygonShape, b2EdgeShape. The simplex cache is input/output. On the first call set b2SimplexCache.count to zero.


Variable Documentation

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