#include <Box2D/Common/b2Math.h>
#include <Box2D/Collision/b2Collision.h>
#include <Box2D/Collision/Shapes/b2Shape.h>
#include <Box2D/Dynamics/Contacts/b2Contact.h>
#include <Box2D/Dynamics/b2Fixture.h>
Go to the source code of this file.
Classes | |
struct | b2ContactRegister |
struct | b2ContactEdge |
class | b2Contact |
Typedefs | |
typedef b2Contact * | b2ContactCreateFcn (b2Fixture *fixtureA, b2Fixture *fixtureB, b2BlockAllocator *allocator) |
typedef void | b2ContactDestroyFcn (b2Contact *contact, b2BlockAllocator *allocator) |
typedef b2Contact* b2ContactCreateFcn(b2Fixture *fixtureA, b2Fixture *fixtureB, b2BlockAllocator *allocator) |
typedef void b2ContactDestroyFcn(b2Contact *contact, b2BlockAllocator *allocator) |