Open CASCADE Technology  6.5.4
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Public Member Functions
StlMesh_MeshTriangle Class Reference

A mesh triangle is defined with
three geometric vertices and an orientation

#include <StlMesh_MeshTriangle.hxx>

Inheritance diagram for StlMesh_MeshTriangle:
Inheritance graph
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Public Member Functions

 StlMesh_MeshTriangle ()
 empty constructor

 StlMesh_MeshTriangle (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3, const Standard_Real Xn, const Standard_Real Yn, const Standard_Real Zn)
 create a triangle defined with the indexes of its three vertices
and its orientation
//! Raised if V1, V2 or V3 is lower than zero

void GetVertexAndOrientation (Standard_Integer &V1, Standard_Integer &V2, Standard_Integer &V3, Standard_Real &Xn, Standard_Real &Yn, Standard_Real &Zn) const
 get indexes of the three vertices (V1,V2,V3) and the orientation

void SetVertexAndOrientation (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3, const Standard_Real Xn, const Standard_Real Yn, const Standard_Real Zn)
 set indexes of the three vertices (V1,V2,V3) and the orientation
//! Raised if V1, V2 or V3 is lower than zero

void GetVertex (Standard_Integer &V1, Standard_Integer &V2, Standard_Integer &V3) const
 get indexes of the three vertices (V1,V2,V3)

void SetVertex (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3)
 set indexes of the three vertices (V1,V2,V3)
//! Raised if V1, V2 or V3 is lower than zero


Constructor & Destructor Documentation


Member Function Documentation


The documentation for this class was generated from the following file: