Open CASCADE Technology  6.5.4
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Data Structures
Graphic3d_GraphicDevice.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_GraphicDevice.hxx>
#include <Handle_Graphic3d_GraphicDriver.hxx>
#include <Xw_GraphicDevice.hxx>
#include <Standard_CString.hxx>
#include <Xw_TypeOfMapping.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Aspect_Display.hxx>
#include <Handle_Aspect_GraphicDriver.hxx>

Data Structures

class  Graphic3d_GraphicDevice
 This class allows the definition of the Advanced
Graphic Device
Warning: An Graphic Device is defined by a connexion
"host:server.screen"
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