Open CASCADE Technology
6.5.4
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Provides an algorithm to classify a point in a solid.
#include <BRepClass3d_SolidClassifier.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | BRepClass3d_SolidClassifier () |
empty constructor | |
void | Load (const TopoDS_Shape &S) |
BRepClass3d_SolidClassifier (const TopoDS_Shape &S) | |
Constructor from a Shape. | |
BRepClass3d_SolidClassifier (const TopoDS_Shape &S, const gp_Pnt &P, const Standard_Real Tol) | |
Constructor to classify the point P with the tolerance Tol on the solid S. | |
void | Perform (const gp_Pnt &P, const Standard_Real Tol) |
Classify the point P with the tolerance Tol on the solid S. | |
void | PerformInfinitePoint (const Standard_Real Tol) |
Classify an infinite point with the tolerance Tol on the solid S. Useful for compute the orientation of a solid. | |
void | Destroy () |
~BRepClass3d_SolidClassifier () |
BRepClass3d_SolidClassifier::BRepClass3d_SolidClassifier | ( | const TopoDS_Shape & | S, |
const gp_Pnt & | P, | ||
const Standard_Real | Tol | ||
) |
void BRepClass3d_SolidClassifier::Perform | ( | const gp_Pnt & | P, |
const Standard_Real | Tol | ||
) |