Open CASCADE Technology
6.5.4
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#include <Visual3d_HSetOfLight.hxx>
Public Member Functions | |
Visual3d_HSetOfLight () | |
Standard_Integer | Extent () const |
Standard_Boolean | IsEmpty () const |
void | Clear () |
Standard_Boolean | Add (const Handle< Visual3d_Light > &T) |
Standard_Boolean | Remove (const Handle< Visual3d_Light > &T) |
Handle_Visual3d_HSetOfLight | Union (const Handle< Visual3d_HSetOfLight > &B) const |
Handle_Visual3d_HSetOfLight | Intersection (const Handle< Visual3d_HSetOfLight > &B) const |
Handle_Visual3d_HSetOfLight | Difference (const Handle< Visual3d_HSetOfLight > &B) const |
Standard_Boolean | Contains (const Handle< Visual3d_Light > &T) const |
Standard_Boolean | IsASubset (const Handle< Visual3d_HSetOfLight > &S) const |
Standard_Boolean | IsAProperSubset (const Handle< Visual3d_HSetOfLight > &S) const |
Handle_Visual3d_HSetOfLight | ShallowCopy () const |
const Visual3d_SetOfLight & | Set () const |
Visual3d_SetOfLight & | ChangeSet () |
Standard_Boolean Visual3d_HSetOfLight::Contains | ( | const Handle< Visual3d_Light > & | T | ) | const |
Handle_Visual3d_HSetOfLight Visual3d_HSetOfLight::Difference | ( | const Handle< Visual3d_HSetOfLight > & | B | ) | const |
Standard_Integer Visual3d_HSetOfLight::Extent | ( | ) | const |
Handle_Visual3d_HSetOfLight Visual3d_HSetOfLight::Intersection | ( | const Handle< Visual3d_HSetOfLight > & | B | ) | const |
Standard_Boolean Visual3d_HSetOfLight::IsAProperSubset | ( | const Handle< Visual3d_HSetOfLight > & | S | ) | const |
Standard_Boolean Visual3d_HSetOfLight::IsASubset | ( | const Handle< Visual3d_HSetOfLight > & | S | ) | const |
const Visual3d_SetOfLight& Visual3d_HSetOfLight::Set | ( | ) | const |
Handle_Visual3d_HSetOfLight Visual3d_HSetOfLight::ShallowCopy | ( | ) | const |
Handle_Visual3d_HSetOfLight Visual3d_HSetOfLight::Union | ( | const Handle< Visual3d_HSetOfLight > & | B | ) | const |