Open CASCADE Technology  6.5.4
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Public Member Functions
Law_Laws Class Reference

#include <Law_Laws.hxx>

Public Member Functions

DEFINE_STANDARD_ALLOC Law_Laws ()
void Assign (const Law_Laws &Other)
void operator= (const Law_Laws &Other)
Standard_Integer Extent () const
void Clear ()
 ~Law_Laws ()
Standard_Boolean IsEmpty () const
void Prepend (const Handle< Law_Function > &I)
void Prepend (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &theIt)
void Prepend (Law_Laws &Other)
void Append (const Handle< Law_Function > &I)
void Append (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &theIt)
void Append (Law_Laws &Other)
Handle_Law_Function & First () const
Handle_Law_Function & Last () const
void RemoveFirst ()
void Remove (Law_ListIteratorOfLaws &It)
void InsertBefore (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &It)
void InsertBefore (Law_Laws &Other, Law_ListIteratorOfLaws &It)
void InsertAfter (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &It)
void InsertAfter (Law_Laws &Other, Law_ListIteratorOfLaws &It)

Constructor & Destructor Documentation

Law_Laws::~Law_Laws ( ) [inline]

Member Function Documentation

Handle_Law_Function& Law_Laws::First ( ) const
Handle_Law_Function& Law_Laws::Last ( ) const
void Law_Laws::operator= ( const Law_Laws Other) [inline]

The documentation for this class was generated from the following file: