Open CASCADE Technology
6.5.4
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classify loops in order to build Areas
#include <TopOpeBRepBuild_LoopClassifier.hxx>
Public Member Functions | |
virtual DEFINE_STANDARD_ALLOC void | Delete () |
virtual | ~TopOpeBRepBuild_LoopClassifier () |
virtual TopAbs_State | Compare (const Handle< TopOpeBRepBuild_Loop > &L1, const Handle< TopOpeBRepBuild_Loop > &L2)=0 |
Returns the state of loop <L1> compared with loop <L2>. |
virtual TopOpeBRepBuild_LoopClassifier::~TopOpeBRepBuild_LoopClassifier | ( | ) | [inline, virtual] |
virtual TopAbs_State TopOpeBRepBuild_LoopClassifier::Compare | ( | const Handle< TopOpeBRepBuild_Loop > & | L1, |
const Handle< TopOpeBRepBuild_Loop > & | L2 | ||
) | [pure virtual] |
virtual DEFINE_STANDARD_ALLOC void TopOpeBRepBuild_LoopClassifier::Delete | ( | ) | [virtual] |