Open CASCADE Technology  6.5.4
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Data Structures
V3d.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <V3d_TypeOfOrientation.hxx>
#include <Handle_Graphic3d_Group.hxx>
#include <V3d_Coordinate.hxx>
#include <V3d_Parameter.hxx>
#include <Quantity_PlaneAngle.hxx>
#include <Handle_V3d_View.hxx>
#include <Handle_V3d_Viewer.hxx>
#include <Quantity_Length.hxx>

Data Structures

class  V3d
 This package contains the set of commands and services
of the 3D Viewer. It provides a set of high level commands
to control the views and viewing modes. This package is
complementary to the Visual3D graphic package.
Warning
The CSF_WALKTHROUGH variable enables you to
manage the perspective of the view in the viewer by
defining setenv CSF_WALKTHROUGH "Yes".
If you use the syntax unsetenv
CSF_WALKTHROUGH, you undefine the variable
(you make sure that the variable is deactivated). In
this case, the eye is located outside the 3D bounding
box of the view. This is the default behavior for
managing the view perspective.
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