Open CASCADE Technology
6.5.4
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Computes the bounding box for a curve in 3d.
Functions to add a 3D curve to a bounding box.
The 3D curve is defined from a Geom curve.
#include <BndLib_Add3dCurve.hxx>
Static Public Member Functions | |
static DEFINE_STANDARD_ALLOC void | Add (const Adaptor3d_Curve &C, const Standard_Real Tol, Bnd_Box &B) |
Adds to the bounding box B the curve C B is then enlarged by the tolerance value Tol. Note: depending on the type of curve, one of the following representations of the curve C is used to include it in the bounding box B: | |
static void | Add (const Adaptor3d_Curve &C, const Standard_Real U1, const Standard_Real U2, const Standard_Real Tol, Bnd_Box &B) |
Adds to the bounding box B the curve C the arc of the curve C limited by the two parameter values P1 and P2. Note: depending on the type of curve, one of the following representations of the curve C is used to include it in the bounding box B: |
static DEFINE_STANDARD_ALLOC void BndLib_Add3dCurve::Add | ( | const Adaptor3d_Curve & | C, |
const Standard_Real | Tol, | ||
Bnd_Box & | B | ||
) | [static] |
static void BndLib_Add3dCurve::Add | ( | const Adaptor3d_Curve & | C, |
const Standard_Real | U1, | ||
const Standard_Real | U2, | ||
const Standard_Real | Tol, | ||
Bnd_Box & | B | ||
) | [static] |