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Public Member Functions
Prs3d_AngleAspect Class Reference

A framework for defining how an angle will be
displayed in a presentation. Aspects of angle display include:
More...

#include <Prs3d_AngleAspect.hxx>

Inheritance diagram for Prs3d_AngleAspect:
Inheritance graph
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Public Member Functions

 Prs3d_AngleAspect ()
Handle_Prs3d_LineAspect LineAspect () const
 Returns the setting determining how the line making
up the shaft of the arrow will be displayed.

void SetLineAspect (const Handle< Prs3d_LineAspect > &anAspect)
 Sets how the line making up the shaft of an arrow will be displayed.

Handle_Prs3d_TextAspect TextAspect () const
 Returns the setting determining how text in the
presentation of an angle will be displayed.

void SetTextAspect (const Handle< Prs3d_TextAspect > &anAspect)
 Sets how text in the presentation of an angle will be displayed.

Handle_Prs3d_ArrowAspect ArrowAspect () const
 Returns the setting determining how an arrow head
which points to an angle will be displayed.

void SetArrowAspect (const Handle< Prs3d_ArrowAspect > &anAspect)
 Sets how an arrow head which points to an angle will be displayed.


Detailed Description


Constructor & Destructor Documentation


Member Function Documentation

Handle_Prs3d_ArrowAspect Prs3d_AngleAspect::ArrowAspect ( ) const
Handle_Prs3d_LineAspect Prs3d_AngleAspect::LineAspect ( ) const
Handle_Prs3d_TextAspect Prs3d_AngleAspect::TextAspect ( ) const

The documentation for this class was generated from the following file: