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Data Structures
Adaptor3d_Surface.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Real.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <Standard_Boolean.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <Handle_Geom_BezierSurface.hxx>
#include <Handle_Geom_BSplineSurface.hxx>
#include <Handle_Adaptor3d_HCurve.hxx>

Data Structures

class  Adaptor3d_Surface
 Root class for surfaces on which geometric algorithms work.
An adapted surface is an interface between the
services provided by a surface and those required of
the surface by algorithms which use it.
A derived concrete class is provided:
GeomAdaptor_Surface for a surface from the Geom package.
The Surface class describes the standard behaviour
of a surface for generic algorithms.

The Surface can be decomposed in intervals of any
continuity in U and V using the method
NbIntervals. A current interval can be set. Most
of the methods apply to the current interval.
Warning: All the methods are virtual and implemented with a
raise to allow to redefined only the methods realy
used.
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