Open CASCADE Technology
6.5.4
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#include <AIS_MapOfInteractive.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | AIS_MapOfInteractive (const Standard_Integer NbBuckets=1) |
AIS_MapOfInteractive & | Assign (const AIS_MapOfInteractive &Other) |
AIS_MapOfInteractive & | operator= (const AIS_MapOfInteractive &Other) |
void | ReSize (const Standard_Integer NbBuckets) |
void | Clear () |
~AIS_MapOfInteractive () | |
Standard_Boolean | Add (const Handle< AIS_InteractiveObject > &aKey) |
Standard_Boolean | Contains (const Handle< AIS_InteractiveObject > &aKey) const |
Standard_Boolean | Remove (const Handle< AIS_InteractiveObject > &aKey) |
DEFINE_STANDARD_ALLOC AIS_MapOfInteractive::AIS_MapOfInteractive | ( | const Standard_Integer | NbBuckets = 1 | ) |
AIS_MapOfInteractive::~AIS_MapOfInteractive | ( | ) | [inline] |
Standard_Boolean AIS_MapOfInteractive::Contains | ( | const Handle< AIS_InteractiveObject > & | aKey | ) | const |
AIS_MapOfInteractive& AIS_MapOfInteractive::operator= | ( | const AIS_MapOfInteractive & | Other | ) | [inline] |
void AIS_MapOfInteractive::ReSize | ( | const Standard_Integer | NbBuckets | ) |