Open CASCADE Technology
6.5.4
|
defines a IndexedLineSet node of VRML specifying geometry shapes.
This node represents a 3D shape formed by constructing polylines from vertices
located at the current coordinates. IndexedLineSet uses the indices in its coordIndex
field to specify the polylines. An index of -1 separates one polyline from the next
(thus, a final -1 is optional). the current polyline has ended and the next one begins.
Treatment of the current material and normal binding is as follows: The PER_PART binding
specifies a material or normal for each segment of the line. The PER_FACE binding
specifies a material or normal for each polyline. PER_VERTEX specifies a material or
normal for each vertex. The corresponding _INDEXED bindings are the same, but use
the materialIndex or normalIndex indices. The DEFAULT material binding is equal
to OVERALL. The DEFAULT normal binding is equal to PER_VERTEX_INDEXED;
if insufficient normals exist in the state, the lines will be drawn unlit. The same
rules for texture coordinate generation as IndexedFaceSet are used.
#include <Vrml_IndexedLineSet.hxx>
Public Member Functions | |
Vrml_IndexedLineSet (const Handle< TColStd_HArray1OfInteger > &aCoordIndex, const Handle< TColStd_HArray1OfInteger > &aMaterialIndex, const Handle< TColStd_HArray1OfInteger > &aNormalIndex, const Handle< TColStd_HArray1OfInteger > &aTextureCoordIndex) | |
Vrml_IndexedLineSet () | |
void | SetCoordIndex (const Handle< TColStd_HArray1OfInteger > &aCoordIndex) |
Handle_TColStd_HArray1OfInteger | CoordIndex () const |
void | SetMaterialIndex (const Handle< TColStd_HArray1OfInteger > &aMaterialIndex) |
Handle_TColStd_HArray1OfInteger | MaterialIndex () const |
void | SetNormalIndex (const Handle< TColStd_HArray1OfInteger > &aNormalIndex) |
Handle_TColStd_HArray1OfInteger | NormalIndex () const |
void | SetTextureCoordIndex (const Handle< TColStd_HArray1OfInteger > &aTextureCoordIndex) |
Handle_TColStd_HArray1OfInteger | TextureCoordIndex () const |
Standard_OStream & | Print (Standard_OStream &anOStream) const |
Vrml_IndexedLineSet::Vrml_IndexedLineSet | ( | const Handle< TColStd_HArray1OfInteger > & | aCoordIndex, |
const Handle< TColStd_HArray1OfInteger > & | aMaterialIndex, | ||
const Handle< TColStd_HArray1OfInteger > & | aNormalIndex, | ||
const Handle< TColStd_HArray1OfInteger > & | aTextureCoordIndex | ||
) |
Handle_TColStd_HArray1OfInteger Vrml_IndexedLineSet::CoordIndex | ( | ) | const |
Handle_TColStd_HArray1OfInteger Vrml_IndexedLineSet::MaterialIndex | ( | ) | const |
Handle_TColStd_HArray1OfInteger Vrml_IndexedLineSet::NormalIndex | ( | ) | const |
Standard_OStream& Vrml_IndexedLineSet::Print | ( | Standard_OStream & | anOStream | ) | const |
void Vrml_IndexedLineSet::SetCoordIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aCoordIndex | ) |
void Vrml_IndexedLineSet::SetMaterialIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aMaterialIndex | ) |
void Vrml_IndexedLineSet::SetNormalIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aNormalIndex | ) |
void Vrml_IndexedLineSet::SetTextureCoordIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aTextureCoordIndex | ) |
Handle_TColStd_HArray1OfInteger Vrml_IndexedLineSet::TextureCoordIndex | ( | ) | const |