Open CASCADE Technology  6.5.4
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Data Structures
Convert_TorusToBSplineSurface.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Convert_ElementarySurfaceToBSplineSurface.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>

Data Structures

class  Convert_TorusToBSplineSurface
 This algorithm converts a bounded Torus into a rational
B-spline surface. The torus is a Torus from package gp.
The parametrization of the torus is :
P (U, V) =
Loc + MinorRadius * Sin(V) * Zdir +
(MajorRadius+MinorRadius*Cos(V)) * (Cos(U)*Xdir + Sin(U)*Ydir)
where Loc is the center of the torus, Xdir, Ydir and Zdir are the
normalized directions of the local cartesian coordinate system of
the Torus. The parametrization range is U [0, 2PI], V [0, 2PI].
KeyWords :
Convert, Torus, BSplineSurface.
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