Open CASCADE Technology
6.5.4
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Actor to write Shape to IGES
#include <IGESControl_ActorWrite.hxx>
Public Member Functions | |
IGESControl_ActorWrite () | |
virtual Standard_Boolean | Recognize (const Handle< Transfer_Finder > &start) |
Recognizes a ShapeMapper | |
virtual Handle_Transfer_Binder | Transfer (const Handle< Transfer_Finder > &start, const Handle< Transfer_FinderProcess > &FP) |
Transfers Shape to IGES Entities ModeTrans may be : 0 -> groups of Faces or 1 -> BRep |
virtual Standard_Boolean IGESControl_ActorWrite::Recognize | ( | const Handle< Transfer_Finder > & | start | ) | [virtual] |
Reimplemented from Transfer_ActorOfProcessForFinder.
virtual Handle_Transfer_Binder IGESControl_ActorWrite::Transfer | ( | const Handle< Transfer_Finder > & | start, |
const Handle< Transfer_FinderProcess > & | FP | ||
) | [virtual] |
Reimplemented from Transfer_ActorOfFinderProcess.