Public Member Functions |
DEFINE_STANDARD_ALLOC | BRepBlend_Walking (const Handle< Adaptor3d_HSurface > &Surf1, const Handle< Adaptor3d_HSurface > &Surf2, const Handle< Adaptor3d_TopolTool > &Domain1, const Handle< Adaptor3d_TopolTool > &Domain2) |
void | SetDomainsToRecadre (const Handle< Adaptor3d_TopolTool > &RecDomain1, const Handle< Adaptor3d_TopolTool > &RecDomain2) |
void | AddSingularPoint (const Blend_Point &P) |
void | Perform (Blend_Function &F, Blend_FuncInv &FInv, const Standard_Real Pdep, const Standard_Real Pmax, const Standard_Real MaxStep, const Standard_Real TolGuide, const math_Vector &Soldep, const Standard_Real Tolesp, const Standard_Real Fleche, const Standard_Boolean Appro=Standard_False) |
Standard_Boolean | PerformFirstSection (Blend_Function &F, const Standard_Real Pdep, math_Vector &ParDep, const Standard_Real Tolesp, const Standard_Real TolGuide, TopAbs_State &Pos1, TopAbs_State &Pos2) |
Standard_Boolean | PerformFirstSection (Blend_Function &F, Blend_FuncInv &FInv, const Standard_Real Pdep, const Standard_Real Pmax, const math_Vector &ParDep, const Standard_Real Tolesp, const Standard_Real TolGuide, const Standard_Boolean RecOnS1, const Standard_Boolean RecOnS2, Standard_Real &Psol, math_Vector &ParSol) |
Standard_Boolean | Continu (Blend_Function &F, Blend_FuncInv &FInv, const Standard_Real P) |
Standard_Boolean | Continu (Blend_Function &F, Blend_FuncInv &FInv, const Standard_Real P, const Standard_Boolean OnS1) |
Standard_Boolean | Complete (Blend_Function &F, Blend_FuncInv &FInv, const Standard_Real Pmin) |
void | ClassificationOnS1 (const Standard_Boolean C) |
void | ClassificationOnS2 (const Standard_Boolean C) |
void | Check2d (const Standard_Boolean C) |
void | Check (const Standard_Boolean C) |
Standard_Boolean | TwistOnS1 () const |
Standard_Boolean | TwistOnS2 () const |
Standard_Boolean | IsDone () const |
const Handle_BRepBlend_Line & | Line () const |