Open CASCADE Technology
6.5.4
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A framework for defining how an angle will be
displayed in a presentation. Aspects of angle display include:
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#include <Prs3d_AngleAspect.hxx>
Public Member Functions | |
Prs3d_AngleAspect () | |
Handle_Prs3d_LineAspect | LineAspect () const |
Returns the setting determining how the line making up the shaft of the arrow will be displayed. | |
void | SetLineAspect (const Handle< Prs3d_LineAspect > &anAspect) |
Sets how the line making up the shaft of an arrow will be displayed. | |
Handle_Prs3d_TextAspect | TextAspect () const |
Returns the setting determining how text in the presentation of an angle will be displayed. | |
void | SetTextAspect (const Handle< Prs3d_TextAspect > &anAspect) |
Sets how text in the presentation of an angle will be displayed. | |
Handle_Prs3d_ArrowAspect | ArrowAspect () const |
Returns the setting determining how an arrow head which points to an angle will be displayed. | |
void | SetArrowAspect (const Handle< Prs3d_ArrowAspect > &anAspect) |
Sets how an arrow head which points to an angle will be displayed. |
Handle_Prs3d_ArrowAspect Prs3d_AngleAspect::ArrowAspect | ( | ) | const |
Handle_Prs3d_LineAspect Prs3d_AngleAspect::LineAspect | ( | ) | const |
void Prs3d_AngleAspect::SetArrowAspect | ( | const Handle< Prs3d_ArrowAspect > & | anAspect | ) |
void Prs3d_AngleAspect::SetLineAspect | ( | const Handle< Prs3d_LineAspect > & | anAspect | ) |
void Prs3d_AngleAspect::SetTextAspect | ( | const Handle< Prs3d_TextAspect > & | anAspect | ) |
Handle_Prs3d_TextAspect Prs3d_AngleAspect::TextAspect | ( | ) | const |