Open CASCADE Technology
6.5.4
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Defines an Iterator on a list of Selections
#include <IFSelect_SelectionIterator.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | IFSelect_SelectionIterator () |
Creates an empty iterator, ready to be filled | |
IFSelect_SelectionIterator (const Handle< IFSelect_Selection > &sel) | |
Creates an iterator from a Selection : it lists the Selections from which <sel> depends (given by its method FillIterator) | |
void | AddFromIter (IFSelect_SelectionIterator &iter) |
Adds to an iterator the content of another one (each selection is present only once in the result) | |
void | AddItem (const Handle< IFSelect_Selection > &sel) |
Adds a Selection to an iterator (if not yet noted) | |
void | AddList (const IFSelect_TSeqOfSelection &list) |
Adds a list of Selections to an iterator (this list comes from the description of a Selection or a Dispatch, etc...) | |
Standard_Boolean | More () const |
Returns True if there are more Selections to get | |
void | Next () |
Sets iterator to the next item | |
const Handle_IFSelect_Selection & | Value () const |
Returns the current Selction beeing iterated Error if count of Selection has been passed |
const Handle_IFSelect_Selection& IFSelect_SelectionIterator::Value | ( | ) | const |