Open CASCADE Technology
6.5.4
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_AIS_AngleDimension.hxx>
#include <Standard_Integer.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <gp_Ax1.hxx>
#include <TopoDS_Face.hxx>
#include <AIS_Relation.hxx>
#include <Handle_Geom_Plane.hxx>
#include <Standard_Real.hxx>
#include <DsgPrs_ArrowSide.hxx>
#include <AIS_KindOfDimension.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_PrsMgr_PresentationManager3d.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <Handle_Prs3d_Projector.hxx>
#include <Handle_PrsMgr_PresentationManager2d.hxx>
#include <Handle_Graphic2d_GraphicObject.hxx>
#include <Handle_Geom_Transformation.hxx>
#include <Handle_SelectMgr_Selection.hxx>
#include <Handle_Geom_Line.hxx>
#include <AIS_AngleDimension.lxx>
Data Structures | |
class | AIS_AngleDimension |
A framework to define display of angles. These displays are particularly useful in viewing draft prisms. The angle displayed may define an intersection can be between two edges or two faces of a shape or a plane. The display consists of arrows and text. More... |