Open CASCADE Technology
6.5.4
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#include <AIS2D_SequenceOfIO.hxx>
AIS2D_SequenceOfIO::~AIS2D_SequenceOfIO | ( | ) | [inline] |
Handle_AIS2D_InteractiveObject& AIS2D_SequenceOfIO::ChangeValue | ( | const Standard_Integer | Index | ) |
const Handle_AIS2D_InteractiveObject& AIS2D_SequenceOfIO::First | ( | ) | const |
void AIS2D_SequenceOfIO::InsertAfter | ( | const Standard_Integer | Index, |
const Handle< AIS2D_InteractiveObject > & | T | ||
) |
void AIS2D_SequenceOfIO::InsertAfter | ( | const Standard_Integer | Index, |
AIS2D_SequenceOfIO & | S | ||
) |
void AIS2D_SequenceOfIO::InsertBefore | ( | const Standard_Integer | Index, |
const Handle< AIS2D_InteractiveObject > & | T | ||
) |
void AIS2D_SequenceOfIO::InsertBefore | ( | const Standard_Integer | Index, |
AIS2D_SequenceOfIO & | S | ||
) |
const Handle_AIS2D_InteractiveObject& AIS2D_SequenceOfIO::Last | ( | ) | const |
const Handle_AIS2D_InteractiveObject& AIS2D_SequenceOfIO::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
Handle_AIS2D_InteractiveObject& AIS2D_SequenceOfIO::operator() | ( | const Standard_Integer | Index | ) | [inline] |
const AIS2D_SequenceOfIO& AIS2D_SequenceOfIO::operator= | ( | const AIS2D_SequenceOfIO & | Other | ) | [inline] |
void AIS2D_SequenceOfIO::Remove | ( | const Standard_Integer | FromIndex, |
const Standard_Integer | ToIndex | ||
) |
void AIS2D_SequenceOfIO::SetValue | ( | const Standard_Integer | Index, |
const Handle< AIS2D_InteractiveObject > & | I | ||
) |
void AIS2D_SequenceOfIO::Split | ( | const Standard_Integer | Index, |
AIS2D_SequenceOfIO & | Sub | ||
) |
const Handle_AIS2D_InteractiveObject& AIS2D_SequenceOfIO::Value | ( | const Standard_Integer | Index | ) | const |