Open CASCADE Technology
6.5.4
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#include <TopOpeBRepBuild_ListOfPave.hxx>
void TopOpeBRepBuild_ListOfPave::Append | ( | const Handle< TopOpeBRepBuild_Pave > & | I, |
TopOpeBRepBuild_ListIteratorOfListOfPave & | theIt | ||
) |
Handle_TopOpeBRepBuild_Pave& TopOpeBRepBuild_ListOfPave::First | ( | ) | const |
void TopOpeBRepBuild_ListOfPave::InsertAfter | ( | const Handle< TopOpeBRepBuild_Pave > & | I, |
TopOpeBRepBuild_ListIteratorOfListOfPave & | It | ||
) |
void TopOpeBRepBuild_ListOfPave::InsertAfter | ( | TopOpeBRepBuild_ListOfPave & | Other, |
TopOpeBRepBuild_ListIteratorOfListOfPave & | It | ||
) |
void TopOpeBRepBuild_ListOfPave::InsertBefore | ( | const Handle< TopOpeBRepBuild_Pave > & | I, |
TopOpeBRepBuild_ListIteratorOfListOfPave & | It | ||
) |
void TopOpeBRepBuild_ListOfPave::InsertBefore | ( | TopOpeBRepBuild_ListOfPave & | Other, |
TopOpeBRepBuild_ListIteratorOfListOfPave & | It | ||
) |
Handle_TopOpeBRepBuild_Pave& TopOpeBRepBuild_ListOfPave::Last | ( | ) | const |
void TopOpeBRepBuild_ListOfPave::operator= | ( | const TopOpeBRepBuild_ListOfPave & | Other | ) | [inline] |
void TopOpeBRepBuild_ListOfPave::Prepend | ( | const Handle< TopOpeBRepBuild_Pave > & | I, |
TopOpeBRepBuild_ListIteratorOfListOfPave & | theIt | ||
) |