Open CASCADE Technology
6.5.4
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DeflectionCurve - computes the presentation of
objects to be seen as curves, converts this one into
VRML objects and writes (adds) into
anOStream. All requested properties of the
representation are specify in aDrawer.
This kind of the presentation
is converted into IndexedLineSet ( VRML ).
The computation will be made according to a maximal
chordial deviation.
#include <VrmlConverter_DeflectionCurve.hxx>
Static Public Member Functions | |
static DEFINE_STANDARD_ALLOC void | Add (Standard_OStream &anOStream, Adaptor3d_Curve &aCurve, const Handle< VrmlConverter_Drawer > &aDrawer) |
adds to the OStream the drawing of the curve aCurve with respect to the maximal chordial deviation defined by the drawer aDrawer. The aspect is defined by LineAspect in aDrawer. | |
static void | Add (Standard_OStream &anOStream, Adaptor3d_Curve &aCurve, const Standard_Real U1, const Standard_Real U2, const Handle< VrmlConverter_Drawer > &aDrawer) |
adds to the OStream the drawing of the curve aCurve with respect to the maximal chordial deviation defined by the drawer aDrawer. The aspect is defined by LineAspect in aDrawer. The drawing will be limited between the points of parameter U1 and U2. | |
static void | Add (Standard_OStream &anOStream, Adaptor3d_Curve &aCurve, const Standard_Real aDeflection, const Standard_Real aLimit) |
adds to the OStream the drawing of the curve aCurve with respect to the maximal chordial deviation aDeflection. The aspect is the current aspect | |
static void | Add (Standard_OStream &anOStream, Adaptor3d_Curve &aCurve, const Standard_Real aDeflection, const Handle< VrmlConverter_Drawer > &aDrawer) |
adds to the OStream the drawing of the curve aCurve with respect to the maximal chordial deviation aDeflection. The aspect is the current aspect | |
static void | Add (Standard_OStream &anOStream, Adaptor3d_Curve &aCurve, const Standard_Real U1, const Standard_Real U2, const Standard_Real aDeflection) |
adds to the OStream the drawing of the curve aCurve with respect to the maximal chordial deviation aDeflection. The aspect is the current aspect The drawing will be limited between the points of parameter U1 and U2. |
static DEFINE_STANDARD_ALLOC void VrmlConverter_DeflectionCurve::Add | ( | Standard_OStream & | anOStream, |
Adaptor3d_Curve & | aCurve, | ||
const Handle< VrmlConverter_Drawer > & | aDrawer | ||
) | [static] |
static void VrmlConverter_DeflectionCurve::Add | ( | Standard_OStream & | anOStream, |
Adaptor3d_Curve & | aCurve, | ||
const Standard_Real | U1, | ||
const Standard_Real | U2, | ||
const Handle< VrmlConverter_Drawer > & | aDrawer | ||
) | [static] |
static void VrmlConverter_DeflectionCurve::Add | ( | Standard_OStream & | anOStream, |
Adaptor3d_Curve & | aCurve, | ||
const Standard_Real | aDeflection, | ||
const Standard_Real | aLimit | ||
) | [static] |
static void VrmlConverter_DeflectionCurve::Add | ( | Standard_OStream & | anOStream, |
Adaptor3d_Curve & | aCurve, | ||
const Standard_Real | aDeflection, | ||
const Handle< VrmlConverter_Drawer > & | aDrawer | ||
) | [static] |
static void VrmlConverter_DeflectionCurve::Add | ( | Standard_OStream & | anOStream, |
Adaptor3d_Curve & | aCurve, | ||
const Standard_Real | U1, | ||
const Standard_Real | U2, | ||
const Standard_Real | aDeflection | ||
) | [static] |