Open CASCADE Technology
6.5.4
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The Tface from BRep is based on the TFace from
TopoDS. The TFace contains :
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#include <BRep_TFace.hxx>
Public Member Functions | |
BRep_TFace () | |
Creates an empty TFace. | |
const Handle_Geom_Surface & | Surface () const |
const Handle_Poly_Triangulation & | Triangulation () const |
const TopLoc_Location & | Location () const |
Standard_Real | Tolerance () const |
void | Surface (const Handle< Geom_Surface > &S) |
void | Triangulation (const Handle< Poly_Triangulation > &T) |
void | Location (const TopLoc_Location &L) |
void | Tolerance (const Standard_Real T) |
Standard_Boolean | NaturalRestriction () const |
void | NaturalRestriction (const Standard_Boolean N) |
virtual Handle_TopoDS_TShape | EmptyCopy () const |
Returns a copy of the TShape with no sub-shapes. The new Face has no triangulation. |
* A suface, a tolerance and a Location. <br>
virtual Handle_TopoDS_TShape BRep_TFace::EmptyCopy | ( | ) | const [virtual] |
Reimplemented from TopoDS_TFace.
const TopLoc_Location& BRep_TFace::Location | ( | ) | const |
const Handle_Geom_Surface& BRep_TFace::Surface | ( | ) | const |
void BRep_TFace::Surface | ( | const Handle< Geom_Surface > & | S | ) |
Standard_Real BRep_TFace::Tolerance | ( | ) | const |
const Handle_Poly_Triangulation& BRep_TFace::Triangulation | ( | ) | const |