Open CASCADE Technology  6.5.4
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Data Structures
IGESSelect_SignColor.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_IGESSelect_SignColor.hxx>
#include <Standard_Integer.hxx>
#include <IFSelect_Signature.hxx>
#include <Standard_CString.hxx>
#include <Handle_Standard_Transient.hxx>
#include <Handle_Interface_InterfaceModel.hxx>

Data Structures

class  IGESSelect_SignColor
 Gives Color attached to an entity
Several forms are possible, according to <mode>
1 : number : "Dnn" for entity, "Snn" for standard, "(none)" for 0
2 : name : Of standard color, or of the color entity, or "(none)"
(if the color entity has no name, its label is taken)
3 : RGB values, form R:nn,G:nn,B:nn
4 : RED value : an integer
5 : GREEN value : an integer
6 : BLUE value : an integer
Other computable values can be added if needed :
CMY values, Percentages for Hue, Lightness, Saturation
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