Open CASCADE Technology
6.5.4
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Intersect two shapes.
A GeomShape is a shape with a geometric domain, i.e.
a Face or an Edge.
The purpose of the ShapeIntersector2d is to find
couples of intersecting GeomShape in two Shapes
(which can be any kind of topologies : Compound,
Solid, Shell, etc... )
It is in charge of exploration of the shapes and
rejection. For this it is provided with two tools :
More...
#include <TopOpeBRep_ShapeIntersector2d.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | TopOpeBRep_ShapeIntersector2d () |
void | InitIntersection (const TopoDS_Shape &S1, const TopoDS_Shape &S2) |
Initialize the intersection of shapes S1,S2. | |
const TopoDS_Shape & | Shape (const Standard_Integer Index) const |
return the shape <Index> ( = 1 or 2) given to InitIntersection(). Index = 1 will return S1, Index = 2 will return S2. | |
Standard_Boolean | MoreIntersection () const |
returns True if there are more intersection between two the shapes. | |
void | NextIntersection () |
search for the next intersection between the two shapes. | |
TopOpeBRep_EdgesIntersector & | ChangeEdgesIntersector () |
return the current intersection of two Edges. | |
const TopoDS_Shape & | CurrentGeomShape (const Standard_Integer Index) const |
return geometric shape <Index> ( = 1 or 2 ) of current intersection. | |
void | DumpCurrent (const Standard_Integer K) const |
Standard_Integer | Index (const Standard_Integer K) const |
- ShapeExplorer from TopOpeBRepTool. <br> - ShapeScanner from TopOpeBRep which implements bounding boxes. <br>
Let S1,S2 the shapes sent to InitIntersection(S1,S2) method :
const TopoDS_Shape& TopOpeBRep_ShapeIntersector2d::CurrentGeomShape | ( | const Standard_Integer | Index | ) | const |
void TopOpeBRep_ShapeIntersector2d::InitIntersection | ( | const TopoDS_Shape & | S1, |
const TopoDS_Shape & | S2 | ||
) |
const TopoDS_Shape& TopOpeBRep_ShapeIntersector2d::Shape | ( | const Standard_Integer | Index | ) | const |