Open CASCADE Technology
6.5.4
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#include <AIS2D_HSequenceOfPrimArchit.hxx>
void AIS2D_HSequenceOfPrimArchit::Append | ( | const Handle< AIS2D_PrimitiveArchit > & | anItem | ) |
void AIS2D_HSequenceOfPrimArchit::Append | ( | const Handle< AIS2D_HSequenceOfPrimArchit > & | aSequence | ) |
Handle_AIS2D_PrimitiveArchit& AIS2D_HSequenceOfPrimArchit::ChangeValue | ( | const Standard_Integer | anIndex | ) |
void AIS2D_HSequenceOfPrimArchit::Exchange | ( | const Standard_Integer | anIndex, |
const Standard_Integer | anOtherIndex | ||
) |
void AIS2D_HSequenceOfPrimArchit::InsertAfter | ( | const Standard_Integer | anIndex, |
const Handle< AIS2D_PrimitiveArchit > & | anItem | ||
) |
void AIS2D_HSequenceOfPrimArchit::InsertAfter | ( | const Standard_Integer | anIndex, |
const Handle< AIS2D_HSequenceOfPrimArchit > & | aSequence | ||
) |
void AIS2D_HSequenceOfPrimArchit::InsertBefore | ( | const Standard_Integer | anIndex, |
const Handle< AIS2D_PrimitiveArchit > & | anItem | ||
) |
void AIS2D_HSequenceOfPrimArchit::InsertBefore | ( | const Standard_Integer | anIndex, |
const Handle< AIS2D_HSequenceOfPrimArchit > & | aSequence | ||
) |
void AIS2D_HSequenceOfPrimArchit::Prepend | ( | const Handle< AIS2D_PrimitiveArchit > & | anItem | ) |
void AIS2D_HSequenceOfPrimArchit::Prepend | ( | const Handle< AIS2D_HSequenceOfPrimArchit > & | aSequence | ) |
void AIS2D_HSequenceOfPrimArchit::Remove | ( | const Standard_Integer | fromIndex, |
const Standard_Integer | toIndex | ||
) |
void AIS2D_HSequenceOfPrimArchit::SetValue | ( | const Standard_Integer | anIndex, |
const Handle< AIS2D_PrimitiveArchit > & | anItem | ||
) |
Handle_AIS2D_HSequenceOfPrimArchit AIS2D_HSequenceOfPrimArchit::ShallowCopy | ( | ) | const |
Handle_AIS2D_HSequenceOfPrimArchit AIS2D_HSequenceOfPrimArchit::Split | ( | const Standard_Integer | anIndex | ) |
const Handle_AIS2D_PrimitiveArchit& AIS2D_HSequenceOfPrimArchit::Value | ( | const Standard_Integer | anIndex | ) | const |