#include <Graphic3d_Array2OfVertexN.hxx>
Public Member Functions |
DEFINE_STANDARD_ALLOC | Graphic3d_Array2OfVertexN (const Standard_Integer R1, const Standard_Integer R2, const Standard_Integer C1, const Standard_Integer C2) |
| Graphic3d_Array2OfVertexN (const Graphic3d_VertexN &Item, const Standard_Integer R1, const Standard_Integer R2, const Standard_Integer C1, const Standard_Integer C2) |
void | Init (const Graphic3d_VertexN &V) |
void | Destroy () |
| ~Graphic3d_Array2OfVertexN () |
const Graphic3d_Array2OfVertexN & | Assign (const Graphic3d_Array2OfVertexN &Other) |
const Graphic3d_Array2OfVertexN & | operator= (const Graphic3d_Array2OfVertexN &Other) |
Standard_Integer | ColLength () const |
Standard_Integer | RowLength () const |
Standard_Integer | LowerCol () const |
Standard_Integer | LowerRow () const |
Standard_Integer | UpperCol () const |
Standard_Integer | UpperRow () const |
void | SetValue (const Standard_Integer Row, const Standard_Integer Col, const Graphic3d_VertexN &Value) |
const Graphic3d_VertexN & | Value (const Standard_Integer Row, const Standard_Integer Col) const |
const Graphic3d_VertexN & | operator() (const Standard_Integer Row, const Standard_Integer Col) const |
Graphic3d_VertexN & | ChangeValue (const Standard_Integer Row, const Standard_Integer Col) |
Graphic3d_VertexN & | operator() (const Standard_Integer Row, const Standard_Integer Col) |
Constructor & Destructor Documentation
Member Function Documentation
The documentation for this class was generated from the following file: