Open CASCADE Technology
6.5.4
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class providing iterations for PaveSet to <br> have the right order of paves along the edge <br>
#include <BOPTools_PaveBlockIterator.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | BOPTools_PaveBlockIterator () |
Empty constructor | |
BOPTools_PaveBlockIterator (const Standard_Integer aEdge, const BOPTools_PaveSet &aPaveSet) | |
Constructor aEdge - DS-index of the edge aPaveSet - a set of paves for the edge | |
void | Initialize (const Standard_Integer aEdge, const BOPTools_PaveSet &aPaveSet) |
Resets the iterator on the PaveSet <aPaveSet> | |
Standard_Boolean | More () const |
Returns True if there is a current Pave in the iteration. | |
void | Next () |
Moves to the next Pave in the PaveSet | |
BOPTools_PaveBlock & | Value () |
Returns the current Pave |
BOPTools_PaveBlockIterator::BOPTools_PaveBlockIterator | ( | const Standard_Integer | aEdge, |
const BOPTools_PaveSet & | aPaveSet | ||
) |
void BOPTools_PaveBlockIterator::Initialize | ( | const Standard_Integer | aEdge, |
const BOPTools_PaveSet & | aPaveSet | ||
) |