Open CASCADE Technology
6.5.4
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This class allows the definition of a manager to
which the graphic objects are associated.
It allows them to be globally manipulated.
It defines the global attributes.
#include <Graphic3d_DataStructureManager.hxx>
Public Member Functions | |
virtual void | Destroy () |
Deletes the manager <me>. | |
~Graphic3d_DataStructureManager () | |
Protected Member Functions | |
Graphic3d_DataStructureManager () | |
Initializes the manager <me>. |
Graphic3d_DataStructureManager::Graphic3d_DataStructureManager | ( | ) | [protected] |
virtual void Graphic3d_DataStructureManager::Destroy | ( | ) | [virtual] |
Reimplemented in Visual3d_View.