Open CASCADE Technology  6.5.4
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Public Member Functions
BRepBuilderAPI_NurbsConvert Class Reference

Conversion of the complete geometry of a shape into
NURBS geometry. For example, all curves supporting
edges of the basis shape are converted into BSpline
curves, and all surfaces supporting its faces are
converted into BSpline surfaces.

#include <BRepBuilderAPI_NurbsConvert.hxx>

Inheritance diagram for BRepBuilderAPI_NurbsConvert:
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Public Member Functions

DEFINE_STANDARD_ALLOC BRepBuilderAPI_NurbsConvert ()
 Constructs a framework for converting the geometry of a
shape into NURBS geometry. Use the function Perform
to define the shape to convert.

 BRepBuilderAPI_NurbsConvert (const TopoDS_Shape &S, const Standard_Boolean Copy=Standard_False)
 Builds a new shape by converting the geometry of the
shape S into NURBS geometry. Specifically, all curves
supporting edges of S are converted into BSpline
curves, and all surfaces supporting its faces are
converted into BSpline surfaces.
Use the function Shape to access the new shape.
Note: the constructed framework can be reused to
convert other shapes. You specify these with the
function Perform.

void Perform (const TopoDS_Shape &S, const Standard_Boolean Copy=Standard_False)
 Builds a new shape by converting the geometry of the
shape S into NURBS geometry.
Specifically, all curves supporting edges of S are
converted into BSpline curves, and all surfaces
supporting its faces are converted into BSpline surfaces.
Use the function Shape to access the new shape.
Note: this framework can be reused to convert other
shapes: you specify them by calling the function Perform again.


Constructor & Destructor Documentation


Member Function Documentation


The documentation for this class was generated from the following file: