Open CASCADE Technology
6.5.4
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_AIS_ConnectedShape.hxx>
#include <TopoDS_Shape.hxx>
#include <AIS_ConnectedInteractive.hxx>
#include <PrsMgr_TypeOfPresentation3d.hxx>
#include <Handle_AIS_Shape.hxx>
#include <AIS_KindOfInteractive.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_AIS_InteractiveObject.hxx>
#include <Handle_Prs3d_Projector.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <Handle_Geom_Transformation.hxx>
#include <Handle_PrsMgr_PresentationManager2d.hxx>
#include <Handle_Graphic2d_GraphicObject.hxx>
#include <Handle_SelectMgr_Selection.hxx>
Data Structures | |
class | AIS_ConnectedShape |
Constructs a Connected Interactive Object with an AIS_Shape presentation as its reference Interactive Object. In topological decomposition of the shape, this class assigns the same owners to the sensitive primitives as those in AIS_Shape. Like AIS_Shape, it allows a presentation of hidden parts. These are calculated automatically from the shape of its reference entity. More... |