Open CASCADE Technology
6.5.4
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#include <Bnd_Array1OfBox2d.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | Bnd_Array1OfBox2d (const Standard_Integer Low, const Standard_Integer Up) |
Bnd_Array1OfBox2d (const Bnd_Box2d &Item, const Standard_Integer Low, const Standard_Integer Up) | |
void | Init (const Bnd_Box2d &V) |
void | Destroy () |
~Bnd_Array1OfBox2d () | |
Standard_Boolean | IsAllocated () const |
const Bnd_Array1OfBox2d & | Assign (const Bnd_Array1OfBox2d &Other) |
const Bnd_Array1OfBox2d & | operator= (const Bnd_Array1OfBox2d &Other) |
Standard_Integer | Length () const |
Standard_Integer | Lower () const |
Standard_Integer | Upper () const |
void | SetValue (const Standard_Integer Index, const Bnd_Box2d &Value) |
const Bnd_Box2d & | Value (const Standard_Integer Index) const |
const Bnd_Box2d & | operator() (const Standard_Integer Index) const |
Bnd_Box2d & | ChangeValue (const Standard_Integer Index) |
Bnd_Box2d & | operator() (const Standard_Integer Index) |
DEFINE_STANDARD_ALLOC Bnd_Array1OfBox2d::Bnd_Array1OfBox2d | ( | const Standard_Integer | Low, |
const Standard_Integer | Up | ||
) |
Bnd_Array1OfBox2d::Bnd_Array1OfBox2d | ( | const Bnd_Box2d & | Item, |
const Standard_Integer | Low, | ||
const Standard_Integer | Up | ||
) |
Bnd_Array1OfBox2d::~Bnd_Array1OfBox2d | ( | ) | [inline] |
Standard_Integer Bnd_Array1OfBox2d::Length | ( | ) | const |
Standard_Integer Bnd_Array1OfBox2d::Lower | ( | ) | const |
const Bnd_Box2d& Bnd_Array1OfBox2d::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
Bnd_Box2d& Bnd_Array1OfBox2d::operator() | ( | const Standard_Integer | Index | ) | [inline] |
const Bnd_Array1OfBox2d& Bnd_Array1OfBox2d::operator= | ( | const Bnd_Array1OfBox2d & | Other | ) | [inline] |
void Bnd_Array1OfBox2d::SetValue | ( | const Standard_Integer | Index, |
const Bnd_Box2d & | Value | ||
) |
Standard_Integer Bnd_Array1OfBox2d::Upper | ( | ) | const |
const Bnd_Box2d& Bnd_Array1OfBox2d::Value | ( | const Standard_Integer | Index | ) | const |