Open CASCADE Technology
6.5.4
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#include <Visual3d_HSequenceOfPickPath.hxx>
void Visual3d_HSequenceOfPickPath::Append | ( | const Handle< Visual3d_HSequenceOfPickPath > & | aSequence | ) |
void Visual3d_HSequenceOfPickPath::Exchange | ( | const Standard_Integer | anIndex, |
const Standard_Integer | anOtherIndex | ||
) |
void Visual3d_HSequenceOfPickPath::InsertAfter | ( | const Standard_Integer | anIndex, |
const Visual3d_PickPath & | anItem | ||
) |
void Visual3d_HSequenceOfPickPath::InsertAfter | ( | const Standard_Integer | anIndex, |
const Handle< Visual3d_HSequenceOfPickPath > & | aSequence | ||
) |
void Visual3d_HSequenceOfPickPath::InsertBefore | ( | const Standard_Integer | anIndex, |
const Visual3d_PickPath & | anItem | ||
) |
void Visual3d_HSequenceOfPickPath::InsertBefore | ( | const Standard_Integer | anIndex, |
const Handle< Visual3d_HSequenceOfPickPath > & | aSequence | ||
) |
void Visual3d_HSequenceOfPickPath::Prepend | ( | const Handle< Visual3d_HSequenceOfPickPath > & | aSequence | ) |
void Visual3d_HSequenceOfPickPath::Remove | ( | const Standard_Integer | fromIndex, |
const Standard_Integer | toIndex | ||
) |
void Visual3d_HSequenceOfPickPath::SetValue | ( | const Standard_Integer | anIndex, |
const Visual3d_PickPath & | anItem | ||
) |
Handle_Visual3d_HSequenceOfPickPath Visual3d_HSequenceOfPickPath::ShallowCopy | ( | ) | const |
Handle_Visual3d_HSequenceOfPickPath Visual3d_HSequenceOfPickPath::Split | ( | const Standard_Integer | anIndex | ) |
const Visual3d_PickPath& Visual3d_HSequenceOfPickPath::Value | ( | const Standard_Integer | anIndex | ) | const |