Open CASCADE Technology
6.5.4
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The Area3dBuilder algorithm is used to construct Solids from a LoopSet,
where the Loop is the composite topological object of the boundary,
here wire or block of edges.
The LoopSet gives an iteration on Loops.
For each Loop it indicates if it is on the boundary (wire) or if it
results from an interference (block of edges).
The result of the Area3dBuilder is an iteration on areas.
An area is described by a set of Loops.
#include <TopOpeBRepBuild_Area3dBuilder.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | TopOpeBRepBuild_Area3dBuilder () |
TopOpeBRepBuild_Area3dBuilder (TopOpeBRepBuild_LoopSet &LS, TopOpeBRepBuild_LoopClassifier &LC, const Standard_Boolean ForceClass=Standard_False) | |
Creates a Area3dBuilder to build Solids on the (shells,blocks of face) of <LS>, using the classifier <LC>. | |
virtual void | InitAreaBuilder (TopOpeBRepBuild_LoopSet &LS, TopOpeBRepBuild_LoopClassifier &LC, const Standard_Boolean ForceClass=Standard_False) |
Sets a Area1dBuilder to find the areas of the shapes described by <LS> using the classifier <LC>. |
TopOpeBRepBuild_Area3dBuilder::TopOpeBRepBuild_Area3dBuilder | ( | TopOpeBRepBuild_LoopSet & | LS, |
TopOpeBRepBuild_LoopClassifier & | LC, | ||
const Standard_Boolean | ForceClass = Standard_False |
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) |
virtual void TopOpeBRepBuild_Area3dBuilder::InitAreaBuilder | ( | TopOpeBRepBuild_LoopSet & | LS, |
TopOpeBRepBuild_LoopClassifier & | LC, | ||
const Standard_Boolean | ForceClass = Standard_False |
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) | [virtual] |
Reimplemented from TopOpeBRepBuild_AreaBuilder.