Open CASCADE Technology
6.5.4
|
class to compute states (3D) for the edges (and theirs
split parts), vertices, wires, faces, shells
#include <BOPTools_SolidStateFiller.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | BOPTools_SolidStateFiller (const BOPTools_PaveFiller &aFiller) |
Constructor | |
virtual void | Do () |
Launch the Filler private block |
DEFINE_STANDARD_ALLOC BOPTools_SolidStateFiller::BOPTools_SolidStateFiller | ( | const BOPTools_PaveFiller & | aFiller | ) |
virtual void BOPTools_SolidStateFiller::Do | ( | ) | [virtual] |
Reimplemented from BOPTools_StateFiller.