Open CASCADE Technology
6.5.4
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic2d_HidingText.hxx>
#include <Standard_Integer.hxx>
#include <Standard_ShortReal.hxx>
#include <Graphic2d_Text.hxx>
#include <Handle_Graphic2d_GraphicObject.hxx>
#include <Standard_Real.hxx>
#include <Quantity_PlaneAngle.hxx>
#include <Quantity_Ratio.hxx>
#include <Aspect_TypeOfText.hxx>
#include <Quantity_Factor.hxx>
#include <Standard_Boolean.hxx>
#include <Quantity_Length.hxx>
#include <Handle_Graphic2d_Drawer.hxx>
#include <Aspect_FStream.hxx>
Data Structures | |
class | Graphic2d_HidingText |
The primitive HidingText is a Text above a surounded hiding polygon. The text foreground color depends of the SetColorIndex() method. The polygon background color of the SetHidingColorIndex() method. The outline frame foreground color and width depends of the SetFrameColorIndex() & SetFrameWidthIndex() methods. More... |