Open CASCADE Technology
6.5.4
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#include <StepShape_LoopAndPath.hxx>
Public Member Functions | |
StepShape_LoopAndPath () | |
Returns a LoopAndPath | |
virtual void | Init (const Handle< TCollection_HAsciiString > &aName) |
virtual void | Init (const Handle< TCollection_HAsciiString > &aName, const Handle< StepShape_Loop > &aLoop, const Handle< StepShape_Path > &aPath) |
virtual void | Init (const Handle< TCollection_HAsciiString > &aName, const Handle< StepShape_HArray1OfOrientedEdge > &aEdgeList) |
void | SetLoop (const Handle< StepShape_Loop > &aLoop) |
Handle_StepShape_Loop | Loop () const |
void | SetPath (const Handle< StepShape_Path > &aPath) |
Handle_StepShape_Path | Path () const |
void | SetEdgeList (const Handle< StepShape_HArray1OfOrientedEdge > &aEdgeList) |
Handle_StepShape_HArray1OfOrientedEdge | EdgeList () const |
Handle_StepShape_OrientedEdge | EdgeListValue (const Standard_Integer num) const |
Standard_Integer | NbEdgeList () const |
Handle_StepShape_HArray1OfOrientedEdge StepShape_LoopAndPath::EdgeList | ( | ) | const |
Handle_StepShape_OrientedEdge StepShape_LoopAndPath::EdgeListValue | ( | const Standard_Integer | num | ) | const |
virtual void StepShape_LoopAndPath::Init | ( | const Handle< TCollection_HAsciiString > & | aName | ) | [virtual] |
Reimplemented from StepRepr_RepresentationItem.
virtual void StepShape_LoopAndPath::Init | ( | const Handle< TCollection_HAsciiString > & | aName, |
const Handle< StepShape_Loop > & | aLoop, | ||
const Handle< StepShape_Path > & | aPath | ||
) | [virtual] |
virtual void StepShape_LoopAndPath::Init | ( | const Handle< TCollection_HAsciiString > & | aName, |
const Handle< StepShape_HArray1OfOrientedEdge > & | aEdgeList | ||
) | [virtual] |
Handle_StepShape_Loop StepShape_LoopAndPath::Loop | ( | ) | const |
Handle_StepShape_Path StepShape_LoopAndPath::Path | ( | ) | const |
void StepShape_LoopAndPath::SetEdgeList | ( | const Handle< StepShape_HArray1OfOrientedEdge > & | aEdgeList | ) |
void StepShape_LoopAndPath::SetLoop | ( | const Handle< StepShape_Loop > & | aLoop | ) |
void StepShape_LoopAndPath::SetPath | ( | const Handle< StepShape_Path > & | aPath | ) |