Open CASCADE Technology
6.5.4
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Aspect_Window.hxx>
#include <Handle_Aspect_GraphicDevice.hxx>
#include <Aspect_Background.hxx>
#include <TCollection_AsciiString.hxx>
#include <Aspect_FillMethod.hxx>
#include <Aspect_Handle.hxx>
#include <Aspect_GradientBackground.hxx>
#include <Standard_Boolean.hxx>
#include <MMgt_TShared.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Standard_CString.hxx>
#include <Aspect_TypeOfResize.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Real.hxx>
#include <Quantity_Ratio.hxx>
#include <Quantity_Parameter.hxx>
#include <Aspect_Window.lxx>
Data Structures | |
class | Aspect_Window |
This class allows the definition of a window Warning: The position and size for the creation of the window are defined in Device Screen Unit (DSU) floating [0,1] space. More... |