Open CASCADE Technology
6.5.4
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Real.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <Standard_Boolean.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <Handle_Geom_BezierSurface.hxx>
#include <Handle_Geom_BSplineSurface.hxx>
#include <Handle_Adaptor3d_HCurve.hxx>
Data Structures | |
class | Adaptor3d_Surface |
Root class for surfaces on which geometric algorithms work. An adapted surface is an interface between the services provided by a surface and those required of the surface by algorithms which use it. A derived concrete class is provided: GeomAdaptor_Surface for a surface from the Geom package. The Surface class describes the standard behaviour of a surface for generic algorithms. The Surface can be decomposed in intervals of any continuity in U and V using the method NbIntervals. A current interval can be set. Most of the methods apply to the current interval. Warning: All the methods are virtual and implemented with a raise to allow to redefined only the methods realy used. More... |