Open CASCADE Technology
6.5.4
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#include <Graphic2d_SequenceOfVertex.hxx>
const Graphic2d_SequenceOfVertex& Graphic2d_SequenceOfVertex::Assign | ( | const Graphic2d_SequenceOfVertex & | Other | ) |
void Graphic2d_SequenceOfVertex::InsertAfter | ( | const Standard_Integer | Index, |
const Graphic2d_Vertex & | T | ||
) |
void Graphic2d_SequenceOfVertex::InsertAfter | ( | const Standard_Integer | Index, |
Graphic2d_SequenceOfVertex & | S | ||
) |
void Graphic2d_SequenceOfVertex::InsertBefore | ( | const Standard_Integer | Index, |
const Graphic2d_Vertex & | T | ||
) |
void Graphic2d_SequenceOfVertex::InsertBefore | ( | const Standard_Integer | Index, |
Graphic2d_SequenceOfVertex & | S | ||
) |
const Graphic2d_Vertex& Graphic2d_SequenceOfVertex::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
Graphic2d_Vertex& Graphic2d_SequenceOfVertex::operator() | ( | const Standard_Integer | Index | ) | [inline] |
const Graphic2d_SequenceOfVertex& Graphic2d_SequenceOfVertex::operator= | ( | const Graphic2d_SequenceOfVertex & | Other | ) | [inline] |
void Graphic2d_SequenceOfVertex::Remove | ( | const Standard_Integer | FromIndex, |
const Standard_Integer | ToIndex | ||
) |
void Graphic2d_SequenceOfVertex::SetValue | ( | const Standard_Integer | Index, |
const Graphic2d_Vertex & | I | ||
) |
void Graphic2d_SequenceOfVertex::Split | ( | const Standard_Integer | Index, |
Graphic2d_SequenceOfVertex & | Sub | ||
) |
const Graphic2d_Vertex& Graphic2d_SequenceOfVertex::Value | ( | const Standard_Integer | Index | ) | const |