Open CASCADE Technology  6.5.4
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Data Structures
Aspect_Window.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Aspect_Window.hxx>
#include <Handle_Aspect_GraphicDevice.hxx>
#include <Aspect_Background.hxx>
#include <TCollection_AsciiString.hxx>
#include <Aspect_FillMethod.hxx>
#include <Aspect_Handle.hxx>
#include <Aspect_GradientBackground.hxx>
#include <Standard_Boolean.hxx>
#include <MMgt_TShared.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Standard_CString.hxx>
#include <Aspect_TypeOfResize.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Real.hxx>
#include <Quantity_Ratio.hxx>
#include <Quantity_Parameter.hxx>
#include <Aspect_Window.lxx>

Data Structures

class  Aspect_Window
 This class allows the definition of a window
Warning: The position and size for the creation of the window
are defined in Device Screen Unit (DSU)
floating [0,1] space.
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