Open CASCADE Technology  6.5.4
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Public Member Functions
Convert_TorusToBSplineSurface Class Reference

This algorithm converts a bounded Torus into a rational
B-spline surface. The torus is a Torus from package gp.
The parametrization of the torus is :
P (U, V) =
Loc + MinorRadius * Sin(V) * Zdir +
(MajorRadius+MinorRadius*Cos(V)) * (Cos(U)*Xdir + Sin(U)*Ydir)
where Loc is the center of the torus, Xdir, Ydir and Zdir are the
normalized directions of the local cartesian coordinate system of
the Torus. The parametrization range is U [0, 2PI], V [0, 2PI].
KeyWords :
Convert, Torus, BSplineSurface.

#include <Convert_TorusToBSplineSurface.hxx>

Inheritance diagram for Convert_TorusToBSplineSurface:
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Public Member Functions

DEFINE_STANDARD_ALLOC Convert_TorusToBSplineSurface (const gp_Torus &T, const Standard_Real U1, const Standard_Real U2, const Standard_Real V1, const Standard_Real V2)
 The equivalent B-spline surface as the same orientation as the
torus in the U and V parametric directions.
Raised if U1 = U2 or U1 = U2 + 2.0 * Pi
Raised if V1 = V2 or V1 = V2 + 2.0 * Pi

 Convert_TorusToBSplineSurface (const gp_Torus &T, const Standard_Real Param1, const Standard_Real Param2, const Standard_Boolean UTrim=Standard_True)
 The equivalent B-spline surface as the same orientation as the
torus in the U and V parametric directions.
Raised if Param1 = Param2 or Param1 = Param2 + 2.0 * Pi

 Convert_TorusToBSplineSurface (const gp_Torus &T)
 The equivalent B-spline surface as the same orientation as the
torus in the U and V parametric directions.


Constructor & Destructor Documentation


The documentation for this class was generated from the following file: