Open CASCADE Technology
6.5.4
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_WNT_Window.hxx>
#include <Standard_Integer.hxx>
#include <Handle_WNT_WClass.hxx>
#include <Aspect_Handle.hxx>
#include <Standard_Boolean.hxx>
#include <WNT_WindowData.hxx>
#include <WNT_TypeOfImage.hxx>
#include <Handle_WNT_ImageManager.hxx>
#include <Handle_WNT_Icon.hxx>
#include <Standard_Address.hxx>
#include <Aspect_Window.hxx>
#include <Handle_WNT_GraphicDevice.hxx>
#include <Standard_CString.hxx>
#include <WNT_Dword.hxx>
#include <Quantity_Parameter.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Aspect_FillMethod.hxx>
#include <Aspect_GradientFillMethod.hxx>
#include <Aspect_TypeOfResize.hxx>
#include <Standard_Real.hxx>
#include <Image_PixMap.hxx>
#include <Quantity_Ratio.hxx>
#include <WNT_Window.lxx>
Data Structures | |
class | WNT_Window |
This class defines Windows NT window Warning: The position and size for the creation of the window are defined in Device Screen Unit (DSU) floating [0,1] space. As 3D view window is the main purpose of this class, and 3D view does not need its background to be drawn by the system, by default the window background is not drawn. This can be overridden by calling ClearFlags( WDF_NOERASEBKGRND ). See also WNT_WndProc.cxx and InterfaceGraphic_WNT.hxx. More... |