Open CASCADE Technology
6.5.4
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#include <OpenGl_Polyline.hxx>
Public Member Functions | |
OpenGl_Polyline (const Graphic3d_Array1OfVertex &AListVertex) | |
virtual void | Render (const Handle< OpenGl_Workspace > &theWorkspace) const |
virtual void | Release (const Handle< OpenGl_Context > &theContext) |
Release GPU resources. | |
Protected Member Functions | |
virtual | ~OpenGl_Polyline () |
Protected Attributes | |
Tint | myNbVertices |
tel_point | myVertices |
OpenGl_Polyline::OpenGl_Polyline | ( | const Graphic3d_Array1OfVertex & | AListVertex | ) |
virtual OpenGl_Polyline::~OpenGl_Polyline | ( | ) | [protected, virtual] |
virtual void OpenGl_Polyline::Release | ( | const Handle< OpenGl_Context > & | theContext | ) | [virtual] |
Implements OpenGl_Element.
virtual void OpenGl_Polyline::Render | ( | const Handle< OpenGl_Workspace > & | theWorkspace | ) | const [virtual] |
Implements OpenGl_Element.
Tint OpenGl_Polyline::myNbVertices [protected] |
tel_point OpenGl_Polyline::myVertices [protected] |