Open CASCADE Technology  6.5.4
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Data Structures
Adaptor3d_HSurface.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <MMgt_TShared.hxx>
#include <Standard_Real.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <gp_Pln.hxx>
#include <gp_Cylinder.hxx>
#include <gp_Cone.hxx>
#include <gp_Sphere.hxx>
#include <gp_Torus.hxx>
#include <Handle_Geom_BezierSurface.hxx>
#include <Handle_Geom_BSplineSurface.hxx>
#include <gp_Ax1.hxx>
#include <gp_Dir.hxx>
#include <Handle_Adaptor3d_HCurve.hxx>
#include <Adaptor3d_HSurface.lxx>

Data Structures

class  Adaptor3d_HSurface
 Root class for surfaces manipulated by handles, on
which geometric algorithms work.
An adapted surface is an interface between the
services provided by a surface and those required of
the surface by algorithms which use it.
A derived concrete class is provided:
GeomAdaptor_HSurface for a surface from the Geom package.
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