Open CASCADE Technology  6.5.4
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Public Member Functions
TopOpeBRepBuild_Area3dBuilder Class Reference

The Area3dBuilder algorithm is used to construct Solids from a LoopSet,
where the Loop is the composite topological object of the boundary,
here wire or block of edges.
The LoopSet gives an iteration on Loops.
For each Loop it indicates if it is on the boundary (wire) or if it
results from an interference (block of edges).
The result of the Area3dBuilder is an iteration on areas.
An area is described by a set of Loops.

#include <TopOpeBRepBuild_Area3dBuilder.hxx>

Inheritance diagram for TopOpeBRepBuild_Area3dBuilder:
Inheritance graph
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Public Member Functions

DEFINE_STANDARD_ALLOC TopOpeBRepBuild_Area3dBuilder ()
 TopOpeBRepBuild_Area3dBuilder (TopOpeBRepBuild_LoopSet &LS, TopOpeBRepBuild_LoopClassifier &LC, const Standard_Boolean ForceClass=Standard_False)
 Creates a Area3dBuilder to build Solids on
the (shells,blocks of face) of <LS>, using the classifier <LC>.

virtual void InitAreaBuilder (TopOpeBRepBuild_LoopSet &LS, TopOpeBRepBuild_LoopClassifier &LC, const Standard_Boolean ForceClass=Standard_False)
 Sets a Area1dBuilder to find the areas of
the shapes described by <LS> using the classifier <LC>.


Constructor & Destructor Documentation


Member Function Documentation

Reimplemented from TopOpeBRepBuild_AreaBuilder.


The documentation for this class was generated from the following file: