Open CASCADE Technology
6.5.4
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#include <Bnd_B3d.hxx>
Bnd_B3d::Bnd_B3d | ( | const gp_XYZ & | theCenter, |
const gp_XYZ & | theHSize | ||
) |
void Bnd_B3d::Add | ( | const gp_XYZ & | thePnt | ) |
void Bnd_B3d::Add | ( | const gp_Pnt & | thePnt | ) |
void Bnd_B3d::Add | ( | const Bnd_B3d & | theBox | ) |
void Bnd_B3d::Clear | ( | ) |
gp_XYZ Bnd_B3d::CornerMax | ( | ) | const |
gp_XYZ Bnd_B3d::CornerMin | ( | ) | const |
void Bnd_B3d::Enlarge | ( | const Standard_Real | theDiff | ) |
Standard_Boolean Bnd_B3d::IsIn | ( | const Bnd_B3d & | theBox | ) | const |
Standard_Boolean Bnd_B3d::IsIn | ( | const Bnd_B3d & | theBox, |
const gp_Trsf & | theTrsf | ||
) | const |
Standard_Boolean Bnd_B3d::IsOut | ( | const gp_XYZ & | thePnt | ) | const |
Standard_Boolean Bnd_B3d::IsOut | ( | const gp_XYZ & | theCenter, |
const Standard_Real | theRadius, | ||
const Standard_Boolean | isSphereHollow = Standard_False |
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) | const |
Standard_Boolean Bnd_B3d::IsOut | ( | const Bnd_B3d & | theOtherBox | ) | const |
Standard_Boolean Bnd_B3d::IsOut | ( | const Bnd_B3d & | theOtherBox, |
const gp_Trsf & | theTrsf | ||
) | const |
Standard_Boolean Bnd_B3d::IsOut | ( | const gp_Ax1 & | theLine, |
const Standard_Boolean | isRay = Standard_False , |
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const Standard_Real | theOverthickness = 0.0 |
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) | const |
Standard_Boolean Bnd_B3d::IsOut | ( | const gp_Ax3 & | thePlane | ) | const |
Standard_Boolean Bnd_B3d::IsVoid | ( | ) | const |
Standard_Boolean Bnd_B3d::Limit | ( | const Bnd_B3d & | theOtherBox | ) |
void Bnd_B3d::SetCenter | ( | const gp_XYZ & | theCenter | ) |
void Bnd_B3d::SetHSize | ( | const gp_XYZ & | theHSize | ) |
Standard_Real Bnd_B3d::SquareExtent | ( | ) | const |
Bnd_B3d Bnd_B3d::Transformed | ( | const gp_Trsf & | theTrsf | ) | const |
Standard_Real Bnd_B3d::myCenter[3] [protected] |
Standard_Real Bnd_B3d::myHSize[3] [protected] |