Open CASCADE Technology
6.5.4
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_AIS2D_LocalContext.hxx>
#include <Handle_AIS2D_InteractiveContext.hxx>
#include <AIS2D_DataMapOfLocStat.hxx>
#include <Handle_AIS2D_InteractiveObject.hxx>
#include <Handle_Graphic2d_Primitive.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <TColStd_ListOfInteger.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <MMgt_TShared.hxx>
#include <AIS2D_InteractiveContext.hxx>
#include <AIS2D_ClearMode.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Handle_V2d_View.hxx>
#include <AIS2D_StatusOfDetection.hxx>
#include <AIS2D_StatusOfPick.hxx>
#include <Handle_AIS2D_LocalStatus.hxx>
Data Structures | |
class | AIS2D_LocalContext |
defines a specific context for selection: One can loads InteractiveObjects with a mode to be activated associate InteractiveObjects with a set of temporary selectable Objects More... |