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Public Member Functions
VrmlData_ImageTexture Class Reference

#include <VrmlData_ImageTexture.hxx>

Inheritance diagram for VrmlData_ImageTexture:
Inheritance graph
[legend]

Public Member Functions

 VrmlData_ImageTexture ()
 VrmlData_ImageTexture (const VrmlData_Scene &theScene, const char *theName, const char *theURL=0L, const Standard_Boolean theRepS=Standard_False, const Standard_Boolean theRepT=Standard_False)
const NCollection_List
< TCollection_AsciiString > & 
URL () const
virtual Handle< VrmlData_NodeClone (const Handle< VrmlData_Node > &theOther) const
virtual VrmlData_ErrorStatus Read (VrmlData_InBuffer &theBuffer)

Detailed Description

Implementation of the ImageTexture node


Constructor & Destructor Documentation

Empty constructor

VrmlData_ImageTexture::VrmlData_ImageTexture ( const VrmlData_Scene theScene,
const char *  theName,
const char *  theURL = 0L,
const Standard_Boolean  theRepS = Standard_False,
const Standard_Boolean  theRepT = Standard_False 
)

Constructor


Member Function Documentation

virtual Handle< VrmlData_Node > VrmlData_ImageTexture::Clone ( const Handle< VrmlData_Node > &  theOther) const [virtual]

Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.

Reimplemented from VrmlData_Node.

Read the Node from input stream.

Implements VrmlData_Node.

Query the associated URL.


The documentation for this class was generated from the following file: