Open CASCADE Technology  6.5.4
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Data Structures
Graphic2d_HidingText.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic2d_HidingText.hxx>
#include <Standard_Integer.hxx>
#include <Standard_ShortReal.hxx>
#include <Graphic2d_Text.hxx>
#include <Handle_Graphic2d_GraphicObject.hxx>
#include <Standard_Real.hxx>
#include <Quantity_PlaneAngle.hxx>
#include <Quantity_Ratio.hxx>
#include <Aspect_TypeOfText.hxx>
#include <Quantity_Factor.hxx>
#include <Standard_Boolean.hxx>
#include <Quantity_Length.hxx>
#include <Handle_Graphic2d_Drawer.hxx>
#include <Aspect_FStream.hxx>

Data Structures

class  Graphic2d_HidingText
 The primitive HidingText
is a Text above a surounded hiding polygon.
The text foreground color depends of the
SetColorIndex() method.
The polygon background color of the
SetHidingColorIndex() method.
The outline frame foreground color and width depends
of the SetFrameColorIndex() & SetFrameWidthIndex() methods.
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