Open CASCADE Technology  6.5.4
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Public Member Functions
Vrml_Material Class Reference

defines a Material node of VRML specifying properties of geometry
and its appearance.
This node defines the current surface material properties for all subsequent shapes.
Material sets several components of the current material during traversal. Different shapes
interpret materials with multiple values differently. To bind materials to shapes, use a
MaterialBinding node.

#include <Vrml_Material.hxx>

Inheritance diagram for Vrml_Material:
Inheritance graph
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Public Member Functions

 Vrml_Material (const Handle< Quantity_HArray1OfColor > &aAmbientColor, const Handle< Quantity_HArray1OfColor > &aDiffuseColor, const Handle< Quantity_HArray1OfColor > &aSpecularColor, const Handle< Quantity_HArray1OfColor > &aEmissiveColor, const Handle< TColStd_HArray1OfReal > &aShininess, const Handle< TColStd_HArray1OfReal > &aTransparency)
 Vrml_Material ()
void SetAmbientColor (const Handle< Quantity_HArray1OfColor > &aAmbientColor)
Handle_Quantity_HArray1OfColor AmbientColor () const
void SetDiffuseColor (const Handle< Quantity_HArray1OfColor > &aDiffuseColor)
Handle_Quantity_HArray1OfColor DiffuseColor () const
void SetSpecularColor (const Handle< Quantity_HArray1OfColor > &aSpecularColor)
Handle_Quantity_HArray1OfColor SpecularColor () const
void SetEmissiveColor (const Handle< Quantity_HArray1OfColor > &aEmissiveColor)
Handle_Quantity_HArray1OfColor EmissiveColor () const
void SetShininess (const Handle< TColStd_HArray1OfReal > &aShininess)
Handle_TColStd_HArray1OfReal Shininess () const
void SetTransparency (const Handle< TColStd_HArray1OfReal > &aTransparency)
Handle_TColStd_HArray1OfReal Transparency () const
Standard_OStreamPrint (Standard_OStream &anOStream) const

Constructor & Destructor Documentation

Vrml_Material::Vrml_Material ( const Handle< Quantity_HArray1OfColor > &  aAmbientColor,
const Handle< Quantity_HArray1OfColor > &  aDiffuseColor,
const Handle< Quantity_HArray1OfColor > &  aSpecularColor,
const Handle< Quantity_HArray1OfColor > &  aEmissiveColor,
const Handle< TColStd_HArray1OfReal > &  aShininess,
const Handle< TColStd_HArray1OfReal > &  aTransparency 
)

Member Function Documentation

Handle_Quantity_HArray1OfColor Vrml_Material::AmbientColor ( ) const
Handle_Quantity_HArray1OfColor Vrml_Material::DiffuseColor ( ) const
Handle_Quantity_HArray1OfColor Vrml_Material::EmissiveColor ( ) const
Handle_TColStd_HArray1OfReal Vrml_Material::Shininess ( ) const
Handle_Quantity_HArray1OfColor Vrml_Material::SpecularColor ( ) const
Handle_TColStd_HArray1OfReal Vrml_Material::Transparency ( ) const

The documentation for this class was generated from the following file: