Open CASCADE Technology  6.5.4
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Public Member Functions
Vrml_Cone Class Reference

defines a Cone node of VRML specifying geometry shapes.
This node represents a simple cone, whose central axis is aligned
with the y-axis. By default , the cone is centred at (0,0,0)
and has size of -1 to +1 in the all three directions.
the cone has a radius of 1 at the bottom and height of 2,
with its apex at 1 and its bottom at -1. The cone has two parts:
the sides and the bottom

#include <Vrml_Cone.hxx>

Public Member Functions

DEFINE_STANDARD_ALLOC Vrml_Cone (const Vrml_ConeParts aParts=Vrml_ConeALL, const Standard_Real aBottomRadius=1, const Standard_Real aHeight=2)
void SetParts (const Vrml_ConeParts aParts)
Vrml_ConeParts Parts () const
void SetBottomRadius (const Standard_Real aBottomRadius)
Standard_Real BottomRadius () const
void SetHeight (const Standard_Real aHeight)
Standard_Real Height () const
Standard_OStreamPrint (Standard_OStream &anOStream) const

Constructor & Destructor Documentation


Member Function Documentation


The documentation for this class was generated from the following file: