Open CASCADE Technology  6.5.4
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Data Structures
BRepAlgoAPI_Section.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Boolean.hxx>
#include <BRepAlgoAPI_BooleanOperation.hxx>
#include <Handle_Geom_Surface.hxx>
#include <Handle_Geom2d_Curve.hxx>

Data Structures

class  BRepAlgoAPI_Section
 Computes the intersection of two shapes or geometries.
Geometries can be surfaces of planes.
Geometries are converted to faces
When a geometry has been converted to
topology the created shape can be found using
the methods Shape1 and Shape2 inherited from the class BooleanOperation.
The result (Shape() method) is a compound containing
edges built on intersection curves.
By default, the section is performed immediatly in
class constructors, with default values :
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