Open CASCADE Technology
6.5.4
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A framework to manage selection from the point of
view of viewer selectors. These can be added and
removed, and selection modes can be activated and
deactivated. In addition, objects may be known to all
selectors or only to some.
#include <SelectMgr_SelectionManager.hxx>
Public Member Functions | |
SelectMgr_SelectionManager () | |
Constructs an empty selection manager object. | |
void | Add (const Handle< SelectMgr_ViewerSelector > &aSelector) |
Adds the viewer selector aSelector to this framework. | |
void | Remove (const Handle< SelectMgr_ViewerSelector > &aSelector) |
Standard_Boolean | Contains (const Handle< SelectMgr_ViewerSelector > &aSelector) const |
Returns true if this framework contains the viewer selector aSelector. | |
Standard_Boolean | Contains (const Handle< SelectMgr_SelectableObject > &aSelectableObject) const |
Returns true if this framework contains the selectable object aSelectableObject. | |
void | Load (const Handle< SelectMgr_SelectableObject > &anObject, const Standard_Integer aMode=-1) |
Loads and computes one mode of selection if <aMode> notequal -1 ; if <anObject> already has a selection with this mode, it's emptied and the sensitive entities are computed for this mode else one Selection is created with this mode before computing. | |
void | Load (const Handle< SelectMgr_SelectableObject > &anObject, const Handle< SelectMgr_ViewerSelector > &aSelector, const Standard_Integer aMode=-1) |
Local object available for <aSelector> Only. the sensitive entities for selection of mode <aMode> are computed if <aMode> not equal -1. if <aMode> =-1 oc compute is done | |
void | Remove (const Handle< SelectMgr_SelectableObject > &anObject) |
removes the object from All the ViewerSelectors where it was; | |
void | Remove (const Handle< SelectMgr_SelectableObject > &anObject, const Handle< SelectMgr_ViewerSelector > &aSelector) |
removes the object from aSelector; | |
void | Activate (const Handle< SelectMgr_SelectableObject > &anObject, const Standard_Integer aMode=0, const Standard_Boolean AutomaticProj=Standard_True) |
Activates the selection mode aMode in a selector for the selectable object anObject. | |
void | Activate (const Handle< SelectMgr_SelectableObject > &anObject, const Standard_Integer aMode, const Handle< SelectMgr_ViewerSelector > &aSelector, const Standard_Boolean AutomaticProj=Standard_True) |
Activates the selection mode aMode in the selector aSelector for the selectable object anObject. | |
void | Deactivate (const Handle< SelectMgr_SelectableObject > &anObject) |
Deactivate all the activated modes in any Selector for <anObject> | |
void | Deactivate (const Handle< SelectMgr_SelectableObject > &anObject, const Standard_Integer aMode) |
Deactivates the Mode <aMode> in every Selector where it was activated | |
void | Deactivate (const Handle< SelectMgr_SelectableObject > &anObject, const Standard_Integer aMode, const Handle< SelectMgr_ViewerSelector > &aSelector) |
Deactivates the selection mode aMode in the selector aSelector for the selectable object anObject. | |
void | Deactivate (const Handle< SelectMgr_SelectableObject > &anObject, const Handle< SelectMgr_ViewerSelector > &aSelector) |
Deactivates all selection modes in the selector aSelector for the selectable object anObject. | |
void | Sleep (const Handle< SelectMgr_ViewerSelector > &aSelector) |
Ensures that no object in the selector aSelector will be active. | |
void | Sleep (const Handle< SelectMgr_SelectableObject > &anObject) |
the objet is temporarily deactivated everywhere it was activated. | |
void | Sleep (const Handle< SelectMgr_SelectableObject > &anObject, const Handle< SelectMgr_ViewerSelector > &aSelector) |
Different from Deactivate; this method deactivates the activated modes of an object, but just for a time; when the Awake Method is called the sleeping modes are reactivated. | |
void | Awake (const Handle< SelectMgr_ViewerSelector > &aSelector, const Standard_Boolean AutomaticProj=Standard_True) |
activates all the deactivated objects in a selector. | |
void | Awake (const Handle< SelectMgr_SelectableObject > &anObject, const Standard_Boolean AutomaticProj=Standard_True) |
void | Awake (const Handle< SelectMgr_SelectableObject > &anObject, const Handle< SelectMgr_ViewerSelector > &aSelector, const Standard_Boolean AutomaticProj=Standard_True) |
activates all the deactivated modes of an object in a selector | |
Standard_Boolean | IsActivated (const Handle< SelectMgr_SelectableObject > &anObject) const |
Returns true if the selection is active for the selectable object anObject. | |
Standard_Boolean | IsActivated (const Handle< SelectMgr_SelectableObject > &anObject, const Standard_Integer aMode) const |
Returns true if the selection mode aMode is active for the selectable object anObject. | |
Standard_Boolean | IsActivated (const Handle< SelectMgr_SelectableObject > &anObject, const Handle< SelectMgr_ViewerSelector > &aSelector, const Standard_Integer aMode) const |
Returns true if the selection mode aMode is active for the selectable object anObject in the viewer selector aSelector. | |
void | RecomputeSelection (const Handle< SelectMgr_SelectableObject > &anIObj, const Standard_Boolean ForceUpdate=Standard_False, const Standard_Integer aMode=-1) |
computes Selections in <anIObj> if they are activated in at least one Selector. puts a recompute flag in each selection which is not active. if <aMode>=-1 all the selection modes will have to be recomputed. if <ForceUpdate> = True, all selections are recomputed, even if they are not active. | |
void | Update (const Handle< SelectMgr_SelectableObject > &anObject, const Standard_Boolean ForceUpdate=Standard_True) |
updates the selectionModes of <anObject> According to . the stored type of update in each selection mode, . the activation status of each selection mode if <ForceUpdate> == True Recompute | |
void | Update (const Handle< SelectMgr_SelectableObject > &anObject, const Handle< SelectMgr_ViewerSelector > &aSelector, const Standard_Boolean ForceUpdate=Standard_True) |
void | SetUpdateMode (const Handle< SelectMgr_SelectableObject > &anObject, const SelectMgr_TypeOfUpdate aType) |
void | SetUpdateMode (const Handle< SelectMgr_SelectableObject > &anObject, const Standard_Integer aSelMode, const SelectMgr_TypeOfUpdate aType) |
TCollection_AsciiString | Status () const |
TCollection_AsciiString | Status (const Handle< SelectMgr_SelectableObject > &anObject) const |
void SelectMgr_SelectionManager::Activate | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Standard_Integer | aMode = 0 , |
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const Standard_Boolean | AutomaticProj = Standard_True |
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) |
void SelectMgr_SelectionManager::Activate | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Standard_Integer | aMode, | ||
const Handle< SelectMgr_ViewerSelector > & | aSelector, | ||
const Standard_Boolean | AutomaticProj = Standard_True |
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) |
void SelectMgr_SelectionManager::Add | ( | const Handle< SelectMgr_ViewerSelector > & | aSelector | ) |
void SelectMgr_SelectionManager::Awake | ( | const Handle< SelectMgr_ViewerSelector > & | aSelector, |
const Standard_Boolean | AutomaticProj = Standard_True |
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) |
void SelectMgr_SelectionManager::Awake | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Standard_Boolean | AutomaticProj = Standard_True |
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) |
void SelectMgr_SelectionManager::Awake | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Handle< SelectMgr_ViewerSelector > & | aSelector, | ||
const Standard_Boolean | AutomaticProj = Standard_True |
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) |
Standard_Boolean SelectMgr_SelectionManager::Contains | ( | const Handle< SelectMgr_ViewerSelector > & | aSelector | ) | const |
Standard_Boolean SelectMgr_SelectionManager::Contains | ( | const Handle< SelectMgr_SelectableObject > & | aSelectableObject | ) | const |
void SelectMgr_SelectionManager::Deactivate | ( | const Handle< SelectMgr_SelectableObject > & | anObject | ) |
void SelectMgr_SelectionManager::Deactivate | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Standard_Integer | aMode | ||
) |
void SelectMgr_SelectionManager::Deactivate | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Standard_Integer | aMode, | ||
const Handle< SelectMgr_ViewerSelector > & | aSelector | ||
) |
void SelectMgr_SelectionManager::Deactivate | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Handle< SelectMgr_ViewerSelector > & | aSelector | ||
) |
Standard_Boolean SelectMgr_SelectionManager::IsActivated | ( | const Handle< SelectMgr_SelectableObject > & | anObject | ) | const |
Standard_Boolean SelectMgr_SelectionManager::IsActivated | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Standard_Integer | aMode | ||
) | const |
Standard_Boolean SelectMgr_SelectionManager::IsActivated | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Handle< SelectMgr_ViewerSelector > & | aSelector, | ||
const Standard_Integer | aMode | ||
) | const |
void SelectMgr_SelectionManager::Load | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Standard_Integer | aMode = -1 |
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) |
void SelectMgr_SelectionManager::Load | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Handle< SelectMgr_ViewerSelector > & | aSelector, | ||
const Standard_Integer | aMode = -1 |
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) |
void SelectMgr_SelectionManager::RecomputeSelection | ( | const Handle< SelectMgr_SelectableObject > & | anIObj, |
const Standard_Boolean | ForceUpdate = Standard_False , |
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const Standard_Integer | aMode = -1 |
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) |
void SelectMgr_SelectionManager::Remove | ( | const Handle< SelectMgr_ViewerSelector > & | aSelector | ) |
void SelectMgr_SelectionManager::Remove | ( | const Handle< SelectMgr_SelectableObject > & | anObject | ) |
void SelectMgr_SelectionManager::Remove | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Handle< SelectMgr_ViewerSelector > & | aSelector | ||
) |
void SelectMgr_SelectionManager::SetUpdateMode | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const SelectMgr_TypeOfUpdate | aType | ||
) |
void SelectMgr_SelectionManager::SetUpdateMode | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Standard_Integer | aSelMode, | ||
const SelectMgr_TypeOfUpdate | aType | ||
) |
void SelectMgr_SelectionManager::Sleep | ( | const Handle< SelectMgr_ViewerSelector > & | aSelector | ) |
void SelectMgr_SelectionManager::Sleep | ( | const Handle< SelectMgr_SelectableObject > & | anObject | ) |
void SelectMgr_SelectionManager::Sleep | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Handle< SelectMgr_ViewerSelector > & | aSelector | ||
) |
TCollection_AsciiString SelectMgr_SelectionManager::Status | ( | const Handle< SelectMgr_SelectableObject > & | anObject | ) | const |
void SelectMgr_SelectionManager::Update | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Standard_Boolean | ForceUpdate = Standard_True |
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) |
void SelectMgr_SelectionManager::Update | ( | const Handle< SelectMgr_SelectableObject > & | anObject, |
const Handle< SelectMgr_ViewerSelector > & | aSelector, | ||
const Standard_Boolean | ForceUpdate = Standard_True |
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) |