Open CASCADE Technology
6.5.4
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Aspect_Driver.hxx>
#include <Handle_Aspect_ColorMap.hxx>
#include <Handle_Aspect_TypeMap.hxx>
#include <Handle_Aspect_WidthMap.hxx>
#include <Handle_Aspect_FontMap.hxx>
#include <Handle_Aspect_MarkMap.hxx>
#include <Standard_Boolean.hxx>
#include <MMgt_TShared.hxx>
#include <Standard_Integer.hxx>
#include <Quantity_PlaneAngle.hxx>
#include <Quantity_Factor.hxx>
#include <Handle_Standard_Transient.hxx>
#include <Standard_CString.hxx>
#include <Standard_ShortReal.hxx>
#include <Standard_Address.hxx>
#include <Aspect_TypeOfText.hxx>
#include <Quantity_Ratio.hxx>
#include <Quantity_Length.hxx>
Data Structures | |
class | Aspect_Driver |
Defines the common behaviour of the output driver. Warning: Permits to defines polyline,polygon,marker and text attributes in relation with the SINGLE primitives DrawPolyline(),DrawPolygon(),.... or the INCREMENTAL primitives BeginPolyline(),BeginPolygon(),... or the SET of primitives BeginArcs(),BeginMarkers(),... NOTE that : The incremental primitives are interesting to used because no more arrays are necessary to fill it. The set of primitives are interesting to used because this increase the drawing performances. More... |