Open CASCADE Technology  6.5.4
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Public Member Functions
Graphic3d_VertexNC Class Reference

This class allows the creation of a vertex with
a colour and a 3D normal.

#include <Graphic3d_VertexNC.hxx>

Inheritance diagram for Graphic3d_VertexNC:
Inheritance graph
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Public Member Functions

DEFINE_STANDARD_ALLOC Graphic3d_VertexNC ()
 Creates a point with coordinates 0.0, 0.0, 0.0
for which the normal is 0.0, 0.0, 1.0 and
the colour is Quantity_NOC_WHITE.

 Graphic3d_VertexNC (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ, const Standard_Real ANX, const Standard_Real ANY, const Standard_Real ANZ, const Quantity_Color &AColor, const Standard_Boolean FlagNormalise=Standard_True)
 Creates a point with coordinates <AX>, <AY>, <AZ>
for which the normal is <ANX>, <ANY>, <ANZ> and
the colour is <AColor>.
If <FlagNormalise> is True the normal is already normalised
Else the normal is not normalised, the graphic do it.

 Graphic3d_VertexNC (const Graphic3d_Vertex &APoint, const Graphic3d_Vector &AVector, const Quantity_Color &AColor, const Standard_Boolean FlagNormalise=Standard_True)
 Creates a point in <APoint> for which the normal
is <AVector> and the colour is <AColor>.
If <FlagNormalise> is True the normal is already normalised
Else the normal is not normalised, the graphic do it.

void SetColor (const Quantity_Color &ColorNew)
 Modifies the colour of the point <me>.

Quantity_Color Color () const
 Returns the colour of the point <me>.


Constructor & Destructor Documentation


Member Function Documentation


The documentation for this class was generated from the following file: