Open CASCADE Technology
6.5.4
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Prs3d_Drawer.hxx>
#include <Handle_Prs3d_IsoAspect.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Prs3d_LineAspect.hxx>
#include <Handle_Prs3d_TextAspect.hxx>
#include <Handle_Prs3d_ShadingAspect.hxx>
#include <Quantity_Length.hxx>
#include <Aspect_TypeOfDeflection.hxx>
#include <Standard_Real.hxx>
#include <Handle_Prs3d_PointAspect.hxx>
#include <Handle_Prs3d_PlaneAspect.hxx>
#include <Handle_Prs3d_ArrowAspect.hxx>
#include <Handle_Prs3d_DatumAspect.hxx>
#include <Handle_Prs3d_LengthAspect.hxx>
#include <Handle_Prs3d_AngleAspect.hxx>
#include <Handle_Prs3d_RadiusAspect.hxx>
#include <MMgt_TShared.hxx>
Data Structures | |
class | Prs3d_Drawer |
A graphic attribute manager which governs how objects such as color, width, line thickness and deflection are displayed. Prs3d_Drawer is the mother class of AIS_Drawer. As such, it is its set functions which are called to modify display parameters. In the example below we can see that the AIS_Drawer is modified to set the value of the deviation coefficient using a method inherited from Prs3d_Drawer. More... |