Open CASCADE Technology
6.5.4
|
Describes functions to build cylinders or portions of cylinders.
A MakeCylinder object provides a framework for:
More...
#include <BRepPrimAPI_MakeCylinder.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | BRepPrimAPI_MakeCylinder (const Standard_Real R, const Standard_Real H) |
Make a cylinder of radius R and length H. | |
BRepPrimAPI_MakeCylinder (const Standard_Real R, const Standard_Real H, const Standard_Real Angle) | |
Make a cylinder of radius R and length H with angle H. | |
BRepPrimAPI_MakeCylinder (const gp_Ax2 &Axes, const Standard_Real R, const Standard_Real H) | |
Make a cylinder of radius R and length H. | |
BRepPrimAPI_MakeCylinder (const gp_Ax2 &Axes, const Standard_Real R, const Standard_Real H, const Standard_Real Angle) | |
Make a cylinder of radius R and length H with angle H. //! Constructs | |
Standard_Address | OneAxis () |
Returns the algorithm. | |
BRepPrim_Cylinder & | Cylinder () |
Returns the algorithm. |
DEFINE_STANDARD_ALLOC BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder | ( | const Standard_Real | R, |
const Standard_Real | H | ||
) |
BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder | ( | const Standard_Real | R, |
const Standard_Real | H, | ||
const Standard_Real | Angle | ||
) |
BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder | ( | const gp_Ax2 & | Axes, |
const Standard_Real | R, | ||
const Standard_Real | H | ||
) |
BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder | ( | const gp_Ax2 & | Axes, |
const Standard_Real | R, | ||
const Standard_Real | H, | ||
const Standard_Real | Angle | ||
) |
Standard_Address BRepPrimAPI_MakeCylinder::OneAxis | ( | ) | [virtual] |
Implements BRepPrimAPI_MakeOneAxis.