Open CASCADE Technology
6.5.4
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#include <Graphic3d_Array1OfVertex.hxx>
DEFINE_STANDARD_ALLOC Graphic3d_Array1OfVertex::Graphic3d_Array1OfVertex | ( | const Standard_Integer | Low, |
const Standard_Integer | Up | ||
) |
Graphic3d_Array1OfVertex::Graphic3d_Array1OfVertex | ( | const Graphic3d_Vertex & | Item, |
const Standard_Integer | Low, | ||
const Standard_Integer | Up | ||
) |
Graphic3d_Array1OfVertex::~Graphic3d_Array1OfVertex | ( | ) | [inline] |
const Graphic3d_Array1OfVertex& Graphic3d_Array1OfVertex::Assign | ( | const Graphic3d_Array1OfVertex & | Other | ) |
const Graphic3d_Vertex& Graphic3d_Array1OfVertex::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
Graphic3d_Vertex& Graphic3d_Array1OfVertex::operator() | ( | const Standard_Integer | Index | ) | [inline] |
const Graphic3d_Array1OfVertex& Graphic3d_Array1OfVertex::operator= | ( | const Graphic3d_Array1OfVertex & | Other | ) | [inline] |
void Graphic3d_Array1OfVertex::SetValue | ( | const Standard_Integer | Index, |
const Graphic3d_Vertex & | Value | ||
) |
const Graphic3d_Vertex& Graphic3d_Array1OfVertex::Value | ( | const Standard_Integer | Index | ) | const |