Open CASCADE Technology  6.5.4
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Data Structures
WNT_GraphicDevice.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_WNT_GraphicDevice.hxx>
#include <Quantity_Length.hxx>
#include <Standard_Integer.hxx>
#include <Aspect_Handle.hxx>
#include <Standard_Address.hxx>
#include <WNT_ColorRef.hxx>
#include <Standard_Boolean.hxx>
#include <Aspect_GraphicDevice.hxx>
#include <WNT_Long.hxx>
#include <Handle_Aspect_ColorMap.hxx>
#include <Handle_WNT_HColorTable.hxx>
#include <Handle_Aspect_GraphicDriver.hxx>
#include <WNT_GraphicDevice.lxx>

Data Structures

class  WNT_GraphicDevice
 This class defines Windows NT display device.
A Graphic Device defines color management. Windows can run in three
different color modes depending of the installed graphic board:
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