Open CASCADE Technology
6.5.4
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Build Section Law, with an Vertex, or an Wire
#include <BRepFill_ShapeLaw.hxx>
BRepFill_ShapeLaw::BRepFill_ShapeLaw | ( | const TopoDS_Vertex & | V, |
const Standard_Boolean | Build = Standard_True |
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) |
BRepFill_ShapeLaw::BRepFill_ShapeLaw | ( | const TopoDS_Wire & | W, |
const Standard_Boolean | Build = Standard_True |
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) |
BRepFill_ShapeLaw::BRepFill_ShapeLaw | ( | const TopoDS_Wire & | W, |
const Handle< Law_Function > & | L, | ||
const Standard_Boolean | Build = Standard_True |
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) |
virtual Handle_GeomFill_SectionLaw BRepFill_ShapeLaw::ConcatenedLaw | ( | ) | const [virtual] |
Implements BRepFill_SectionLaw.
virtual GeomAbs_Shape BRepFill_ShapeLaw::Continuity | ( | const Standard_Integer | Index, |
const Standard_Real | TolAngular | ||
) | const [virtual] |
Implements BRepFill_SectionLaw.
virtual void BRepFill_ShapeLaw::D0 | ( | const Standard_Real | Param, |
TopoDS_Shape & | S | ||
) | [virtual] |
Implements BRepFill_SectionLaw.
const TopoDS_Edge& BRepFill_ShapeLaw::Edge | ( | const Standard_Integer | Index | ) | const |
virtual Standard_Boolean BRepFill_ShapeLaw::IsConstant | ( | ) | const [virtual] |
Implements BRepFill_SectionLaw.
virtual Standard_Boolean BRepFill_ShapeLaw::IsVertex | ( | ) | const [virtual] |
Implements BRepFill_SectionLaw.
virtual TopoDS_Vertex BRepFill_ShapeLaw::Vertex | ( | const Standard_Integer | Index, |
const Standard_Real | Param | ||
) | const [virtual] |
Implements BRepFill_SectionLaw.
virtual Standard_Real BRepFill_ShapeLaw::VertexTol | ( | const Standard_Integer | Index, |
const Standard_Real | Param | ||
) | const [virtual] |
Implements BRepFill_SectionLaw.
Standard_Boolean BRepFill_ShapeLaw::vertex [protected] |