Open CASCADE Technology
6.5.4
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#include <BRepClass3d_Intersector3d.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | BRepClass3d_Intersector3d () |
Empty constructor. | |
void | Perform (const gp_Lin &L, const Standard_Real Prm, const Standard_Real Tol, const TopoDS_Face &F) |
Perform the intersection between the segment L(0) ... L(Prm) and the Shape <Sh>. Only the point with the smallest parameter on the line is returned. The Tolerance <Tol> is used to determine if the first point of the segment is near the face. In that case, the parameter of the intersection point on the line can be a negative value (greater than -Tol). | |
Standard_Boolean | IsDone () const |
True is returned when the intersection have been computed. | |
Standard_Boolean | HasAPoint () const |
True is returned if a point has been found. | |
Standard_Real | UParameter () const |
Returns the U parameter of the intersection point on the surface. | |
Standard_Real | VParameter () const |
Returns the V parameter of the intersection point on the surface. | |
Standard_Real | WParameter () const |
Returns the parameter of the intersection point on the line. | |
const gp_Pnt & | Pnt () const |
Returns the geometric point of the intersection between the line and the surface. | |
IntCurveSurface_TransitionOnCurve | Transition () const |
Returns the transition of the line on the surface. | |
TopAbs_State | State () const |
Returns the state of the point on the face. The values can be either TopAbs_IN ( the point is in the face) or TopAbs_ON ( the point is on a boudary of the face). | |
const TopoDS_Face & | Face () const |
Returns the significant face used to determine the intersection. |
const TopoDS_Face& BRepClass3d_Intersector3d::Face | ( | ) | const |
void BRepClass3d_Intersector3d::Perform | ( | const gp_Lin & | L, |
const Standard_Real | Prm, | ||
const Standard_Real | Tol, | ||
const TopoDS_Face & | F | ||
) |
const gp_Pnt& BRepClass3d_Intersector3d::Pnt | ( | ) | const |
TopAbs_State BRepClass3d_Intersector3d::State | ( | ) | const |