Open CASCADE Technology  6.5.4
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Data Structures
AIS2D_InteractiveObject.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_AIS2D_InteractiveObject.hxx>
#include <Handle_AIS2D_InteractiveContext.hxx>
#include <Handle_Prs2d_Drawer.hxx>
#include <Standard_Integer.hxx>
#include <AIS2D_TypeOfDetection.hxx>
#include <AIS2D_DataMapOfPrimAspects.hxx>
#include <Handle_AIS2D_HSequenceOfPrimArchit.hxx>
#include <Graphic2d_GraphicObject.hxx>
#include <Handle_Prs2d_AspectRoot.hxx>
#include <Handle_Graphic2d_Primitive.hxx>
#include <Standard_Boolean.hxx>
#include <Prs2d_AspectName.hxx>
#include <Aspect_FStream.hxx>
#include <Aspect_IFStream.hxx>
#include <AIS2D_InteractiveObject.lxx>

Data Structures

class  AIS2D_InteractiveObject
 Class Interactive Object defines a class of objects
with display and selection services.
Using visualization and selection machanisms,
interactive objects are used to display datum, curves,
shapes, markers, dimensions, etc. Interactive objects
also provide links to the interactive context.
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