Open CASCADE Technology
6.5.4
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#include <Graphic3d_MapOfStructure.hxx>
Public Member Functions | |
DEFINE_STANDARD_ALLOC | Graphic3d_MapOfStructure (const Standard_Integer NbBuckets=1) |
Graphic3d_MapOfStructure & | Assign (const Graphic3d_MapOfStructure &Other) |
Graphic3d_MapOfStructure & | operator= (const Graphic3d_MapOfStructure &Other) |
void | ReSize (const Standard_Integer NbBuckets) |
void | Clear () |
~Graphic3d_MapOfStructure () | |
Standard_Boolean | Add (const Handle< Graphic3d_Structure > &aKey) |
Standard_Boolean | Contains (const Handle< Graphic3d_Structure > &aKey) const |
Standard_Boolean | Remove (const Handle< Graphic3d_Structure > &aKey) |
DEFINE_STANDARD_ALLOC Graphic3d_MapOfStructure::Graphic3d_MapOfStructure | ( | const Standard_Integer | NbBuckets = 1 | ) |
Graphic3d_MapOfStructure::~Graphic3d_MapOfStructure | ( | ) | [inline] |
Graphic3d_MapOfStructure& Graphic3d_MapOfStructure::Assign | ( | const Graphic3d_MapOfStructure & | Other | ) |
Standard_Boolean Graphic3d_MapOfStructure::Contains | ( | const Handle< Graphic3d_Structure > & | aKey | ) | const |
Graphic3d_MapOfStructure& Graphic3d_MapOfStructure::operator= | ( | const Graphic3d_MapOfStructure & | Other | ) | [inline] |
void Graphic3d_MapOfStructure::ReSize | ( | const Standard_Integer | NbBuckets | ) |