Open CASCADE Technology  6.5.4
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines
Data Structures
Graphic3d_MaterialAspect.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_ShortReal.hxx>
#include <Quantity_Color.hxx>
#include <Standard_Boolean.hxx>
#include <Graphic3d_TypeOfMaterial.hxx>
#include <Graphic3d_NameOfMaterial.hxx>
#include <TCollection_AsciiString.hxx>
#include <Standard_Real.hxx>
#include <Graphic3d_TypeOfReflection.hxx>
#include <Standard_CString.hxx>
#include <Standard_Integer.hxx>

Data Structures

class  Graphic3d_MaterialAspect
 This class allows the definition of the type of a surface.
Keywords: Material, FillArea, Shininess, Ambient, Color, Diffuse,
Specular, Transparency, Emissive, ReflectionMode,
BackFace, FrontFace, Reflection, Absorbtion
More...