Open CASCADE Technology  6.5.4
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines
Public Member Functions
Graphic3d_Array1OfVertexN Class Reference

#include <Graphic3d_Array1OfVertexN.hxx>

Public Member Functions

DEFINE_STANDARD_ALLOC Graphic3d_Array1OfVertexN (const Standard_Integer Low, const Standard_Integer Up)
 Graphic3d_Array1OfVertexN (const Graphic3d_VertexN &Item, const Standard_Integer Low, const Standard_Integer Up)
void Init (const Graphic3d_VertexN &V)
void Destroy ()
 ~Graphic3d_Array1OfVertexN ()
Standard_Boolean IsAllocated () const
const Graphic3d_Array1OfVertexNAssign (const Graphic3d_Array1OfVertexN &Other)
const Graphic3d_Array1OfVertexNoperator= (const Graphic3d_Array1OfVertexN &Other)
Standard_Integer Length () const
Standard_Integer Lower () const
Standard_Integer Upper () const
void SetValue (const Standard_Integer Index, const Graphic3d_VertexN &Value)
const Graphic3d_VertexNValue (const Standard_Integer Index) const
const Graphic3d_VertexNoperator() (const Standard_Integer Index) const
Graphic3d_VertexNChangeValue (const Standard_Integer Index)
Graphic3d_VertexNoperator() (const Standard_Integer Index)

Constructor & Destructor Documentation


Member Function Documentation

const Graphic3d_VertexN& Graphic3d_Array1OfVertexN::operator() ( const Standard_Integer  Index) const [inline]
Graphic3d_VertexN& Graphic3d_Array1OfVertexN::operator() ( const Standard_Integer  Index) [inline]
const Graphic3d_Array1OfVertexN& Graphic3d_Array1OfVertexN::operator= ( const Graphic3d_Array1OfVertexN Other) [inline]

The documentation for this class was generated from the following file: