Open CASCADE Technology
6.5.4
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Function list for GL2.0 core functionality.
#include <OpenGl_GlCore20.hxx>
Data Fields | |
PFNGLBLENDEQUATIONSEPARATEPROC | glBlendEquationSeparate |
PFNGLDRAWBUFFERSPROC | glDrawBuffers |
PFNGLSTENCILOPSEPARATEPROC | glStencilOpSeparate |
PFNGLSTENCILFUNCSEPARATEPROC | glStencilFuncSeparate |
PFNGLSTENCILMASKSEPARATEPROC | glStencilMaskSeparate |
PFNGLATTACHSHADERPROC | glAttachShader |
PFNGLBINDATTRIBLOCATIONPROC | glBindAttribLocation |
PFNGLCOMPILESHADERPROC | glCompileShader |
PFNGLCREATEPROGRAMPROC | glCreateProgram |
PFNGLCREATESHADERPROC | glCreateShader |
PFNGLDELETEPROGRAMPROC | glDeleteProgram |
PFNGLDELETESHADERPROC | glDeleteShader |
PFNGLDETACHSHADERPROC | glDetachShader |
PFNGLDISABLEVERTEXATTRIBARRAYPROC | glDisableVertexAttribArray |
PFNGLENABLEVERTEXATTRIBARRAYPROC | glEnableVertexAttribArray |
PFNGLGETACTIVEATTRIBPROC | glGetActiveAttrib |
PFNGLGETACTIVEUNIFORMPROC | glGetActiveUniform |
PFNGLGETATTACHEDSHADERSPROC | glGetAttachedShaders |
PFNGLGETATTRIBLOCATIONPROC | glGetAttribLocation |
PFNGLGETPROGRAMIVPROC | glGetProgramiv |
PFNGLGETPROGRAMINFOLOGPROC | glGetProgramInfoLog |
PFNGLGETSHADERIVPROC | glGetShaderiv |
PFNGLGETSHADERINFOLOGPROC | glGetShaderInfoLog |
PFNGLGETSHADERSOURCEPROC | glGetShaderSource |
PFNGLGETUNIFORMLOCATIONPROC | glGetUniformLocation |
PFNGLGETUNIFORMFVPROC | glGetUniformfv |
PFNGLGETUNIFORMIVPROC | glGetUniformiv |
PFNGLGETVERTEXATTRIBDVPROC | glGetVertexAttribdv |
PFNGLGETVERTEXATTRIBFVPROC | glGetVertexAttribfv |
PFNGLGETVERTEXATTRIBIVPROC | glGetVertexAttribiv |
PFNGLGETVERTEXATTRIBPOINTERVPROC | glGetVertexAttribPointerv |
PFNGLISPROGRAMPROC | glIsProgram |
PFNGLISSHADERPROC | glIsShader |
PFNGLLINKPROGRAMPROC | glLinkProgram |
PFNGLSHADERSOURCEPROC | glShaderSource |
PFNGLUSEPROGRAMPROC | glUseProgram |
PFNGLUNIFORM1FPROC | glUniform1f |
PFNGLUNIFORM2FPROC | glUniform2f |
PFNGLUNIFORM3FPROC | glUniform3f |
PFNGLUNIFORM4FPROC | glUniform4f |
PFNGLUNIFORM1IPROC | glUniform1i |
PFNGLUNIFORM2IPROC | glUniform2i |
PFNGLUNIFORM3IPROC | glUniform3i |
PFNGLUNIFORM4IPROC | glUniform4i |
PFNGLUNIFORM1FVPROC | glUniform1fv |
PFNGLUNIFORM2FVPROC | glUniform2fv |
PFNGLUNIFORM3FVPROC | glUniform3fv |
PFNGLUNIFORM4FVPROC | glUniform4fv |
PFNGLUNIFORM1IVPROC | glUniform1iv |
PFNGLUNIFORM2IVPROC | glUniform2iv |
PFNGLUNIFORM3IVPROC | glUniform3iv |
PFNGLUNIFORM4IVPROC | glUniform4iv |
PFNGLUNIFORMMATRIX2FVPROC | glUniformMatrix2fv |
PFNGLUNIFORMMATRIX3FVPROC | glUniformMatrix3fv |
PFNGLUNIFORMMATRIX4FVPROC | glUniformMatrix4fv |
PFNGLVALIDATEPROGRAMPROC | glValidateProgram |
PFNGLVERTEXATTRIB1DPROC | glVertexAttrib1d |
PFNGLVERTEXATTRIB1DVPROC | glVertexAttrib1dv |
PFNGLVERTEXATTRIB1FPROC | glVertexAttrib1f |
PFNGLVERTEXATTRIB1FVPROC | glVertexAttrib1fv |
PFNGLVERTEXATTRIB1SPROC | glVertexAttrib1s |
PFNGLVERTEXATTRIB1SVPROC | glVertexAttrib1sv |
PFNGLVERTEXATTRIB2DPROC | glVertexAttrib2d |
PFNGLVERTEXATTRIB2DVPROC | glVertexAttrib2dv |
PFNGLVERTEXATTRIB2FPROC | glVertexAttrib2f |
PFNGLVERTEXATTRIB2FVPROC | glVertexAttrib2fv |
PFNGLVERTEXATTRIB2SPROC | glVertexAttrib2s |
PFNGLVERTEXATTRIB2SVPROC | glVertexAttrib2sv |
PFNGLVERTEXATTRIB3DPROC | glVertexAttrib3d |
PFNGLVERTEXATTRIB3DVPROC | glVertexAttrib3dv |
PFNGLVERTEXATTRIB3FPROC | glVertexAttrib3f |
PFNGLVERTEXATTRIB3FVPROC | glVertexAttrib3fv |
PFNGLVERTEXATTRIB3SPROC | glVertexAttrib3s |
PFNGLVERTEXATTRIB3SVPROC | glVertexAttrib3sv |
PFNGLVERTEXATTRIB4NBVPROC | glVertexAttrib4Nbv |
PFNGLVERTEXATTRIB4NIVPROC | glVertexAttrib4Niv |
PFNGLVERTEXATTRIB4NSVPROC | glVertexAttrib4Nsv |
PFNGLVERTEXATTRIB4NUBPROC | glVertexAttrib4Nub |
PFNGLVERTEXATTRIB4NUBVPROC | glVertexAttrib4Nubv |
PFNGLVERTEXATTRIB4NUIVPROC | glVertexAttrib4Nuiv |
PFNGLVERTEXATTRIB4NUSVPROC | glVertexAttrib4Nusv |
PFNGLVERTEXATTRIB4BVPROC | glVertexAttrib4bv |
PFNGLVERTEXATTRIB4DPROC | glVertexAttrib4d |
PFNGLVERTEXATTRIB4DVPROC | glVertexAttrib4dv |
PFNGLVERTEXATTRIB4FPROC | glVertexAttrib4f |
PFNGLVERTEXATTRIB4FVPROC | glVertexAttrib4fv |
PFNGLVERTEXATTRIB4IVPROC | glVertexAttrib4iv |
PFNGLVERTEXATTRIB4SPROC | glVertexAttrib4s |
PFNGLVERTEXATTRIB4SVPROC | glVertexAttrib4sv |
PFNGLVERTEXATTRIB4UBVPROC | glVertexAttrib4ubv |
PFNGLVERTEXATTRIB4UIVPROC | glVertexAttrib4uiv |
PFNGLVERTEXATTRIB4USVPROC | glVertexAttrib4usv |
PFNGLVERTEXATTRIBPOINTERPROC | glVertexAttribPointer |
PFNGLATTACHSHADERPROC OpenGl_GlCore20::glAttachShader |
PFNGLBINDATTRIBLOCATIONPROC OpenGl_GlCore20::glBindAttribLocation |
PFNGLBLENDEQUATIONSEPARATEPROC OpenGl_GlCore20::glBlendEquationSeparate |
PFNGLCOMPILESHADERPROC OpenGl_GlCore20::glCompileShader |
PFNGLCREATEPROGRAMPROC OpenGl_GlCore20::glCreateProgram |
PFNGLCREATESHADERPROC OpenGl_GlCore20::glCreateShader |
PFNGLDELETEPROGRAMPROC OpenGl_GlCore20::glDeleteProgram |
PFNGLDELETESHADERPROC OpenGl_GlCore20::glDeleteShader |
PFNGLDETACHSHADERPROC OpenGl_GlCore20::glDetachShader |
PFNGLDISABLEVERTEXATTRIBARRAYPROC OpenGl_GlCore20::glDisableVertexAttribArray |
PFNGLDRAWBUFFERSPROC OpenGl_GlCore20::glDrawBuffers |
PFNGLENABLEVERTEXATTRIBARRAYPROC OpenGl_GlCore20::glEnableVertexAttribArray |
PFNGLGETACTIVEATTRIBPROC OpenGl_GlCore20::glGetActiveAttrib |
PFNGLGETACTIVEUNIFORMPROC OpenGl_GlCore20::glGetActiveUniform |
PFNGLGETATTACHEDSHADERSPROC OpenGl_GlCore20::glGetAttachedShaders |
PFNGLGETATTRIBLOCATIONPROC OpenGl_GlCore20::glGetAttribLocation |
PFNGLGETPROGRAMINFOLOGPROC OpenGl_GlCore20::glGetProgramInfoLog |
PFNGLGETPROGRAMIVPROC OpenGl_GlCore20::glGetProgramiv |
PFNGLGETSHADERINFOLOGPROC OpenGl_GlCore20::glGetShaderInfoLog |
PFNGLGETSHADERIVPROC OpenGl_GlCore20::glGetShaderiv |
PFNGLGETSHADERSOURCEPROC OpenGl_GlCore20::glGetShaderSource |
PFNGLGETUNIFORMFVPROC OpenGl_GlCore20::glGetUniformfv |
PFNGLGETUNIFORMIVPROC OpenGl_GlCore20::glGetUniformiv |
PFNGLGETUNIFORMLOCATIONPROC OpenGl_GlCore20::glGetUniformLocation |
PFNGLGETVERTEXATTRIBDVPROC OpenGl_GlCore20::glGetVertexAttribdv |
PFNGLGETVERTEXATTRIBFVPROC OpenGl_GlCore20::glGetVertexAttribfv |
PFNGLGETVERTEXATTRIBIVPROC OpenGl_GlCore20::glGetVertexAttribiv |
PFNGLGETVERTEXATTRIBPOINTERVPROC OpenGl_GlCore20::glGetVertexAttribPointerv |
PFNGLISPROGRAMPROC OpenGl_GlCore20::glIsProgram |
PFNGLISSHADERPROC OpenGl_GlCore20::glIsShader |
PFNGLLINKPROGRAMPROC OpenGl_GlCore20::glLinkProgram |
PFNGLSHADERSOURCEPROC OpenGl_GlCore20::glShaderSource |
PFNGLSTENCILFUNCSEPARATEPROC OpenGl_GlCore20::glStencilFuncSeparate |
PFNGLSTENCILMASKSEPARATEPROC OpenGl_GlCore20::glStencilMaskSeparate |
PFNGLSTENCILOPSEPARATEPROC OpenGl_GlCore20::glStencilOpSeparate |
PFNGLUNIFORM1FPROC OpenGl_GlCore20::glUniform1f |
PFNGLUNIFORM1FVPROC OpenGl_GlCore20::glUniform1fv |
PFNGLUNIFORM1IPROC OpenGl_GlCore20::glUniform1i |
PFNGLUNIFORM1IVPROC OpenGl_GlCore20::glUniform1iv |
PFNGLUNIFORM2FPROC OpenGl_GlCore20::glUniform2f |
PFNGLUNIFORM2FVPROC OpenGl_GlCore20::glUniform2fv |
PFNGLUNIFORM2IPROC OpenGl_GlCore20::glUniform2i |
PFNGLUNIFORM2IVPROC OpenGl_GlCore20::glUniform2iv |
PFNGLUNIFORM3FPROC OpenGl_GlCore20::glUniform3f |
PFNGLUNIFORM3FVPROC OpenGl_GlCore20::glUniform3fv |
PFNGLUNIFORM3IPROC OpenGl_GlCore20::glUniform3i |
PFNGLUNIFORM3IVPROC OpenGl_GlCore20::glUniform3iv |
PFNGLUNIFORM4FPROC OpenGl_GlCore20::glUniform4f |
PFNGLUNIFORM4FVPROC OpenGl_GlCore20::glUniform4fv |
PFNGLUNIFORM4IPROC OpenGl_GlCore20::glUniform4i |
PFNGLUNIFORM4IVPROC OpenGl_GlCore20::glUniform4iv |
PFNGLUNIFORMMATRIX2FVPROC OpenGl_GlCore20::glUniformMatrix2fv |
PFNGLUNIFORMMATRIX3FVPROC OpenGl_GlCore20::glUniformMatrix3fv |
PFNGLUNIFORMMATRIX4FVPROC OpenGl_GlCore20::glUniformMatrix4fv |
PFNGLUSEPROGRAMPROC OpenGl_GlCore20::glUseProgram |
PFNGLVALIDATEPROGRAMPROC OpenGl_GlCore20::glValidateProgram |
PFNGLVERTEXATTRIB1DPROC OpenGl_GlCore20::glVertexAttrib1d |
PFNGLVERTEXATTRIB1DVPROC OpenGl_GlCore20::glVertexAttrib1dv |
PFNGLVERTEXATTRIB1FPROC OpenGl_GlCore20::glVertexAttrib1f |
PFNGLVERTEXATTRIB1FVPROC OpenGl_GlCore20::glVertexAttrib1fv |
PFNGLVERTEXATTRIB1SPROC OpenGl_GlCore20::glVertexAttrib1s |
PFNGLVERTEXATTRIB1SVPROC OpenGl_GlCore20::glVertexAttrib1sv |
PFNGLVERTEXATTRIB2DPROC OpenGl_GlCore20::glVertexAttrib2d |
PFNGLVERTEXATTRIB2DVPROC OpenGl_GlCore20::glVertexAttrib2dv |
PFNGLVERTEXATTRIB2FPROC OpenGl_GlCore20::glVertexAttrib2f |
PFNGLVERTEXATTRIB2FVPROC OpenGl_GlCore20::glVertexAttrib2fv |
PFNGLVERTEXATTRIB2SPROC OpenGl_GlCore20::glVertexAttrib2s |
PFNGLVERTEXATTRIB2SVPROC OpenGl_GlCore20::glVertexAttrib2sv |
PFNGLVERTEXATTRIB3DPROC OpenGl_GlCore20::glVertexAttrib3d |
PFNGLVERTEXATTRIB3DVPROC OpenGl_GlCore20::glVertexAttrib3dv |
PFNGLVERTEXATTRIB3FPROC OpenGl_GlCore20::glVertexAttrib3f |
PFNGLVERTEXATTRIB3FVPROC OpenGl_GlCore20::glVertexAttrib3fv |
PFNGLVERTEXATTRIB3SPROC OpenGl_GlCore20::glVertexAttrib3s |
PFNGLVERTEXATTRIB3SVPROC OpenGl_GlCore20::glVertexAttrib3sv |
PFNGLVERTEXATTRIB4BVPROC OpenGl_GlCore20::glVertexAttrib4bv |
PFNGLVERTEXATTRIB4DPROC OpenGl_GlCore20::glVertexAttrib4d |
PFNGLVERTEXATTRIB4DVPROC OpenGl_GlCore20::glVertexAttrib4dv |
PFNGLVERTEXATTRIB4FPROC OpenGl_GlCore20::glVertexAttrib4f |
PFNGLVERTEXATTRIB4FVPROC OpenGl_GlCore20::glVertexAttrib4fv |
PFNGLVERTEXATTRIB4IVPROC OpenGl_GlCore20::glVertexAttrib4iv |
PFNGLVERTEXATTRIB4NBVPROC OpenGl_GlCore20::glVertexAttrib4Nbv |
PFNGLVERTEXATTRIB4NIVPROC OpenGl_GlCore20::glVertexAttrib4Niv |
PFNGLVERTEXATTRIB4NSVPROC OpenGl_GlCore20::glVertexAttrib4Nsv |
PFNGLVERTEXATTRIB4NUBPROC OpenGl_GlCore20::glVertexAttrib4Nub |
PFNGLVERTEXATTRIB4NUBVPROC OpenGl_GlCore20::glVertexAttrib4Nubv |
PFNGLVERTEXATTRIB4NUIVPROC OpenGl_GlCore20::glVertexAttrib4Nuiv |
PFNGLVERTEXATTRIB4NUSVPROC OpenGl_GlCore20::glVertexAttrib4Nusv |
PFNGLVERTEXATTRIB4SPROC OpenGl_GlCore20::glVertexAttrib4s |
PFNGLVERTEXATTRIB4SVPROC OpenGl_GlCore20::glVertexAttrib4sv |
PFNGLVERTEXATTRIB4UBVPROC OpenGl_GlCore20::glVertexAttrib4ubv |
PFNGLVERTEXATTRIB4UIVPROC OpenGl_GlCore20::glVertexAttrib4uiv |
PFNGLVERTEXATTRIB4USVPROC OpenGl_GlCore20::glVertexAttrib4usv |
PFNGLVERTEXATTRIBPOINTERPROC OpenGl_GlCore20::glVertexAttribPointer |