Open CASCADE Technology
6.5.4
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Implements a basic mesh data-structure for the
needs of the application fast prototyping.
#include <StlMesh.hxx>
Static Public Member Functions | |
static DEFINE_STANDARD_ALLOC Handle_StlMesh_Mesh | Merge (const Handle< StlMesh_Mesh > &mesh1, const Handle< StlMesh_Mesh > &mesh2) |
Sequence of meshes //! Make a merge of two Mesh and returns a new Mesh. Very useful if you want to merge partMesh and CheckSurfaceMesh for example |
static DEFINE_STANDARD_ALLOC Handle_StlMesh_Mesh StlMesh::Merge | ( | const Handle< StlMesh_Mesh > & | mesh1, |
const Handle< StlMesh_Mesh > & | mesh2 | ||
) | [static] |