Open CASCADE Technology
6.5.4
|
#include <MeshVS_DataMapOfIntegerMaterial.hxx>
DEFINE_STANDARD_ALLOC MeshVS_DataMapOfIntegerMaterial::MeshVS_DataMapOfIntegerMaterial | ( | const Standard_Integer | NbBuckets = 1 | ) |
MeshVS_DataMapOfIntegerMaterial& MeshVS_DataMapOfIntegerMaterial::Assign | ( | const MeshVS_DataMapOfIntegerMaterial & | Other | ) |
Standard_Boolean MeshVS_DataMapOfIntegerMaterial::Bind | ( | const Standard_Integer & | K, |
const Graphic3d_MaterialAspect & | I | ||
) |
const Graphic3d_MaterialAspect& MeshVS_DataMapOfIntegerMaterial::Find | ( | const Standard_Integer & | K | ) | const |
const Graphic3d_MaterialAspect& MeshVS_DataMapOfIntegerMaterial::operator() | ( | const Standard_Integer & | K | ) | const [inline] |
Graphic3d_MaterialAspect& MeshVS_DataMapOfIntegerMaterial::operator() | ( | const Standard_Integer & | K | ) | [inline] |
MeshVS_DataMapOfIntegerMaterial& MeshVS_DataMapOfIntegerMaterial::operator= | ( | const MeshVS_DataMapOfIntegerMaterial & | Other | ) | [inline] |
void MeshVS_DataMapOfIntegerMaterial::ReSize | ( | const Standard_Integer | NbBuckets | ) |