Qt 5.2
Qt GUI
C++ Classes
QOpenGLFunctions_1_0
Qt 5.2.1 Reference Documentation
List of All Members for QOpenGLFunctions_1_0
This is the complete list of members for
QOpenGLFunctions_1_0
, including inherited members.
QOpenGLFunctions_1_0
()
~QOpenGLFunctions_1_0
()
d_ptr
: QAbstractOpenGLFunctionsPrivate *
glAccum
(GLenum, GLfloat)
glAlphaFunc
(GLenum, GLfloat)
glBegin
(GLenum)
glBitmap
(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)
glBlendFunc
(GLenum, GLenum)
glCallList
(GLuint)
glCallLists
(GLsizei, GLenum, const GLvoid *)
glClear
(GLbitfield)
glClearAccum
(GLfloat, GLfloat, GLfloat, GLfloat)
glClearColor
(GLfloat, GLfloat, GLfloat, GLfloat)
glClearDepth
(GLdouble)
glClearIndex
(GLfloat)
glClearStencil
(GLint)
glClipPlane
(GLenum, const GLdouble *)
glColor3b
(GLbyte, GLbyte, GLbyte)
glColor3bv
(const GLbyte *)
glColor3d
(GLdouble, GLdouble, GLdouble)
glColor3dv
(const GLdouble *)
glColor3f
(GLfloat, GLfloat, GLfloat)
glColor3fv
(const GLfloat *)
glColor3i
(GLint, GLint, GLint)
glColor3iv
(const GLint *)
glColor3s
(GLshort, GLshort, GLshort)
glColor3sv
(const GLshort *)
glColor3ub
(GLubyte, GLubyte, GLubyte)
glColor3ubv
(const GLubyte *)
glColor3ui
(GLuint, GLuint, GLuint)
glColor3uiv
(const GLuint *)
glColor3us
(GLushort, GLushort, GLushort)
glColor3usv
(const GLushort *)
glColor4b
(GLbyte, GLbyte, GLbyte, GLbyte)
glColor4bv
(const GLbyte *)
glColor4d
(GLdouble, GLdouble, GLdouble, GLdouble)
glColor4dv
(const GLdouble *)
glColor4f
(GLfloat, GLfloat, GLfloat, GLfloat)
glColor4fv
(const GLfloat *)
glColor4i
(GLint, GLint, GLint, GLint)
glColor4iv
(const GLint *)
glColor4s
(GLshort, GLshort, GLshort, GLshort)
glColor4sv
(const GLshort *)
glColor4ub
(GLubyte, GLubyte, GLubyte, GLubyte)
glColor4ubv
(const GLubyte *)
glColor4ui
(GLuint, GLuint, GLuint, GLuint)
glColor4uiv
(const GLuint *)
glColor4us
(GLushort, GLushort, GLushort, GLushort)
glColor4usv
(const GLushort *)
glColorMask
(GLboolean, GLboolean, GLboolean, GLboolean)
glColorMaterial
(GLenum, GLenum)
glCopyPixels
(GLint, GLint, GLsizei, GLsizei, GLenum)
glCullFace
(GLenum)
glDeleteLists
(GLuint, GLsizei)
glDepthFunc
(GLenum)
glDepthMask
(GLboolean)
glDepthRange
(GLdouble, GLdouble)
glDisable
(GLenum)
glDrawBuffer
(GLenum)
glDrawPixels
(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)
glEdgeFlag
(GLboolean)
glEdgeFlagv
(const GLboolean *)
glEnable
(GLenum)
glEnd
()
glEndList
()
glEvalCoord1d
(GLdouble)
glEvalCoord1dv
(const GLdouble *)
glEvalCoord1f
(GLfloat)
glEvalCoord1fv
(const GLfloat *)
glEvalCoord2d
(GLdouble, GLdouble)
glEvalCoord2dv
(const GLdouble *)
glEvalCoord2f
(GLfloat, GLfloat)
glEvalCoord2fv
(const GLfloat *)
glEvalMesh1
(GLenum, GLint, GLint)
glEvalMesh2
(GLenum, GLint, GLint, GLint, GLint)
glEvalPoint1
(GLint)
glEvalPoint2
(GLint, GLint)
glFeedbackBuffer
(GLsizei, GLenum, GLfloat *)
glFinish
()
glFlush
()
glFogf
(GLenum, GLfloat)
glFogfv
(GLenum, const GLfloat *)
glFogi
(GLenum, GLint)
glFogiv
(GLenum, const GLint *)
glFrontFace
(GLenum)
glFrustum
(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)
glGenLists
(GLsizei) : GLuint
glGetBooleanv
(GLenum, GLboolean *)
glGetClipPlane
(GLenum, GLdouble *)
glGetDoublev
(GLenum, GLdouble *)
glGetError
() : GLenum
glGetFloatv
(GLenum, GLfloat *)
glGetIntegerv
(GLenum, GLint *)
glGetLightfv
(GLenum, GLenum, GLfloat *)
glGetLightiv
(GLenum, GLenum, GLint *)
glGetMapdv
(GLenum, GLenum, GLdouble *)
glGetMapfv
(GLenum, GLenum, GLfloat *)
glGetMapiv
(GLenum, GLenum, GLint *)
glGetMaterialfv
(GLenum, GLenum, GLfloat *)
glGetMaterialiv
(GLenum, GLenum, GLint *)
glGetPixelMapfv
(GLenum, GLfloat *)
glGetPixelMapuiv
(GLenum, GLuint *)
glGetPixelMapusv
(GLenum, GLushort *)
glGetPolygonStipple
(GLubyte *)
glGetString
(GLenum) : const GLubyte *
glGetTexEnvfv
(GLenum, GLenum, GLfloat *)
glGetTexEnviv
(GLenum, GLenum, GLint *)
glGetTexGendv
(GLenum, GLenum, GLdouble *)
glGetTexGenfv
(GLenum, GLenum, GLfloat *)
glGetTexGeniv
(GLenum, GLenum, GLint *)
glGetTexImage
(GLenum, GLint, GLenum, GLenum, GLvoid *)
glGetTexLevelParameterfv
(GLenum, GLint, GLenum, GLfloat *)
glGetTexLevelParameteriv
(GLenum, GLint, GLenum, GLint *)
glGetTexParameterfv
(GLenum, GLenum, GLfloat *)
glGetTexParameteriv
(GLenum, GLenum, GLint *)
glHint
(GLenum, GLenum)
glIndexMask
(GLuint)
glIndexd
(GLdouble)
glIndexdv
(const GLdouble *)
glIndexf
(GLfloat)
glIndexfv
(const GLfloat *)
glIndexi
(GLint)
glIndexiv
(const GLint *)
glIndexs
(GLshort)
glIndexsv
(const GLshort *)
glInitNames
()
glIsEnabled
(GLenum) : GLboolean
glIsList
(GLuint) : GLboolean
glLightModelf
(GLenum, GLfloat)
glLightModelfv
(GLenum, const GLfloat *)
glLightModeli
(GLenum, GLint)
glLightModeliv
(GLenum, const GLint *)
glLightf
(GLenum, GLenum, GLfloat)
glLightfv
(GLenum, GLenum, const GLfloat *)
glLighti
(GLenum, GLenum, GLint)
glLightiv
(GLenum, GLenum, const GLint *)
glLineStipple
(GLint, GLushort)
glLineWidth
(GLfloat)
glListBase
(GLuint)
glLoadIdentity
()
glLoadMatrixd
(const GLdouble *)
glLoadMatrixf
(const GLfloat *)
glLoadName
(GLuint)
glLogicOp
(GLenum)
glMap1d
(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)
glMap1f
(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)
glMap2d
(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)
glMap2f
(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)
glMapGrid1d
(GLint, GLdouble, GLdouble)
glMapGrid1f
(GLint, GLfloat, GLfloat)
glMapGrid2d
(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)
glMapGrid2f
(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)
glMaterialf
(GLenum, GLenum, GLfloat)
glMaterialfv
(GLenum, GLenum, const GLfloat *)
glMateriali
(GLenum, GLenum, GLint)
glMaterialiv
(GLenum, GLenum, const GLint *)
glMatrixMode
(GLenum)
glMultMatrixd
(const GLdouble *)
glMultMatrixf
(const GLfloat *)
glNewList
(GLuint, GLenum)
glNormal3b
(GLbyte, GLbyte, GLbyte)
glNormal3bv
(const GLbyte *)
glNormal3d
(GLdouble, GLdouble, GLdouble)
glNormal3dv
(const GLdouble *)
glNormal3f
(GLfloat, GLfloat, GLfloat)
glNormal3fv
(const GLfloat *)
glNormal3i
(GLint, GLint, GLint)
glNormal3iv
(const GLint *)
glNormal3s
(GLshort, GLshort, GLshort)
glNormal3sv
(const GLshort *)
glOrtho
(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)
glPassThrough
(GLfloat)
glPixelMapfv
(GLenum, GLint, const GLfloat *)
glPixelMapuiv
(GLenum, GLint, const GLuint *)
glPixelMapusv
(GLenum, GLint, const GLushort *)
glPixelStoref
(GLenum, GLfloat)
glPixelStorei
(GLenum, GLint)
glPixelTransferf
(GLenum, GLfloat)
glPixelTransferi
(GLenum, GLint)
glPixelZoom
(GLfloat, GLfloat)
glPointSize
(GLfloat)
glPolygonMode
(GLenum, GLenum)
glPolygonStipple
(const GLubyte *)
glPopAttrib
()
glPopMatrix
()
glPopName
()
glPushAttrib
(GLbitfield)
glPushMatrix
()
glPushName
(GLuint)
glRasterPos2d
(GLdouble, GLdouble)
glRasterPos2dv
(const GLdouble *)
glRasterPos2f
(GLfloat, GLfloat)
glRasterPos2fv
(const GLfloat *)
glRasterPos2i
(GLint, GLint)
glRasterPos2iv
(const GLint *)
glRasterPos2s
(GLshort, GLshort)
glRasterPos2sv
(const GLshort *)
glRasterPos3d
(GLdouble, GLdouble, GLdouble)
glRasterPos3dv
(const GLdouble *)
glRasterPos3f
(GLfloat, GLfloat, GLfloat)
glRasterPos3fv
(const GLfloat *)
glRasterPos3i
(GLint, GLint, GLint)
glRasterPos3iv
(const GLint *)
glRasterPos3s
(GLshort, GLshort, GLshort)
glRasterPos3sv
(const GLshort *)
glRasterPos4d
(GLdouble, GLdouble, GLdouble, GLdouble)
glRasterPos4dv
(const GLdouble *)
glRasterPos4f
(GLfloat, GLfloat, GLfloat, GLfloat)
glRasterPos4fv
(const GLfloat *)
glRasterPos4i
(GLint, GLint, GLint, GLint)
glRasterPos4iv
(const GLint *)
glRasterPos4s
(GLshort, GLshort, GLshort, GLshort)
glRasterPos4sv
(const GLshort *)
glReadBuffer
(GLenum)
glReadPixels
(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)
glRectd
(GLdouble, GLdouble, GLdouble, GLdouble)
glRectdv
(const GLdouble *, const GLdouble *)
glRectf
(GLfloat, GLfloat, GLfloat, GLfloat)
glRectfv
(const GLfloat *, const GLfloat *)
glRecti
(GLint, GLint, GLint, GLint)
glRectiv
(const GLint *, const GLint *)
glRects
(GLshort, GLshort, GLshort, GLshort)
glRectsv
(const GLshort *, const GLshort *)
glRenderMode
(GLenum) : GLint
glRotated
(GLdouble, GLdouble, GLdouble, GLdouble)
glRotatef
(GLfloat, GLfloat, GLfloat, GLfloat)
glScaled
(GLdouble, GLdouble, GLdouble)
glScalef
(GLfloat, GLfloat, GLfloat)
glScissor
(GLint, GLint, GLsizei, GLsizei)
glSelectBuffer
(GLsizei, GLuint *)
glShadeModel
(GLenum)
glStencilFunc
(GLenum, GLint, GLuint)
glStencilMask
(GLuint)
glStencilOp
(GLenum, GLenum, GLenum)
glTexCoord1d
(GLdouble)
glTexCoord1dv
(const GLdouble *)
glTexCoord1f
(GLfloat)
glTexCoord1fv
(const GLfloat *)
glTexCoord1i
(GLint)
glTexCoord1iv
(const GLint *)
glTexCoord1s
(GLshort)
glTexCoord1sv
(const GLshort *)
glTexCoord2d
(GLdouble, GLdouble)
glTexCoord2dv
(const GLdouble *)
glTexCoord2f
(GLfloat, GLfloat)
glTexCoord2fv
(const GLfloat *)
glTexCoord2i
(GLint, GLint)
glTexCoord2iv
(const GLint *)
glTexCoord2s
(GLshort, GLshort)
glTexCoord2sv
(const GLshort *)
glTexCoord3d
(GLdouble, GLdouble, GLdouble)
glTexCoord3dv
(const GLdouble *)
glTexCoord3f
(GLfloat, GLfloat, GLfloat)
glTexCoord3fv
(const GLfloat *)
glTexCoord3i
(GLint, GLint, GLint)
glTexCoord3iv
(const GLint *)
glTexCoord3s
(GLshort, GLshort, GLshort)
glTexCoord3sv
(const GLshort *)
glTexCoord4d
(GLdouble, GLdouble, GLdouble, GLdouble)
glTexCoord4dv
(const GLdouble *)
glTexCoord4f
(GLfloat, GLfloat, GLfloat, GLfloat)
glTexCoord4fv
(const GLfloat *)
glTexCoord4i
(GLint, GLint, GLint, GLint)
glTexCoord4iv
(const GLint *)
glTexCoord4s
(GLshort, GLshort, GLshort, GLshort)
glTexCoord4sv
(const GLshort *)
glTexEnvf
(GLenum, GLenum, GLfloat)
glTexEnvfv
(GLenum, GLenum, const GLfloat *)
glTexEnvi
(GLenum, GLenum, GLint)
glTexEnviv
(GLenum, GLenum, const GLint *)
glTexGend
(GLenum, GLenum, GLdouble)
glTexGendv
(GLenum, GLenum, const GLdouble *)
glTexGenf
(GLenum, GLenum, GLfloat)
glTexGenfv
(GLenum, GLenum, const GLfloat *)
glTexGeni
(GLenum, GLenum, GLint)
glTexGeniv
(GLenum, GLenum, const GLint *)
glTexImage1D
(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)
glTexImage2D
(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)
glTexParameterf
(GLenum, GLenum, GLfloat)
glTexParameterfv
(GLenum, GLenum, const GLfloat *)
glTexParameteri
(GLenum, GLenum, GLint)
glTexParameteriv
(GLenum, GLenum, const GLint *)
glTranslated
(GLdouble, GLdouble, GLdouble)
glTranslatef
(GLfloat, GLfloat, GLfloat)
glVertex2d
(GLdouble, GLdouble)
glVertex2dv
(const GLdouble *)
glVertex2f
(GLfloat, GLfloat)
glVertex2fv
(const GLfloat *)
glVertex2i
(GLint, GLint)
glVertex2iv
(const GLint *)
glVertex2s
(GLshort, GLshort)
glVertex2sv
(const GLshort *)
glVertex3d
(GLdouble, GLdouble, GLdouble)
glVertex3dv
(const GLdouble *)
glVertex3f
(GLfloat, GLfloat, GLfloat)
glVertex3fv
(const GLfloat *)
glVertex3i
(GLint, GLint, GLint)
glVertex3iv
(const GLint *)
glVertex3s
(GLshort, GLshort, GLshort)
glVertex3sv
(const GLshort *)
glVertex4d
(GLdouble, GLdouble, GLdouble, GLdouble)
glVertex4dv
(const GLdouble *)
glVertex4f
(GLfloat, GLfloat, GLfloat, GLfloat)
glVertex4fv
(const GLfloat *)
glVertex4i
(GLint, GLint, GLint, GLint)
glVertex4iv
(const GLint *)
glVertex4s
(GLshort, GLshort, GLshort, GLshort)
glVertex4sv
(const GLshort *)
glViewport
(GLint, GLint, GLsizei, GLsizei)
initializeOpenGLFunctions
() : bool
initializeOpenGLFunctions
() : bool
owningContext
() const : QOpenGLContext *
setOwningContext
(const QOpenGLContext *)