MyGUI
3.0.3
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00001 00007 /* 00008 This file is part of MyGUI. 00009 00010 MyGUI is free software: you can redistribute it and/or modify 00011 it under the terms of the GNU Lesser General Public License as published by 00012 the Free Software Foundation, either version 3 of the License, or 00013 (at your option) any later version. 00014 00015 MyGUI is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU Lesser General Public License for more details. 00019 00020 You should have received a copy of the GNU Lesser General Public License 00021 along with MyGUI. If not, see <http://www.gnu.org/licenses/>. 00022 */ 00023 #include "MyGUI_Precompiled.h" 00024 #include "MyGUI_ResourceImageSetPointer.h" 00025 #include "MyGUI_StaticImage.h" 00026 #include "MyGUI_ResourceManager.h" 00027 00028 namespace MyGUI 00029 { 00030 00031 ResourceImageSetPointer::ResourceImageSetPointer() : 00032 mImageSet(nullptr) 00033 { 00034 } 00035 00036 void ResourceImageSetPointer::deserialization(xml::ElementPtr _node, Version _version) 00037 { 00038 Base::deserialization(_node, _version); 00039 00040 // берем детей и крутимся, основной цикл 00041 xml::ElementEnumerator info = _node->getElementEnumerator(); 00042 while (info.next("Property")) 00043 { 00044 const std::string& key = info->findAttribute("key"); 00045 const std::string& value = info->findAttribute("value"); 00046 00047 if (key == "Point") mPoint = IntPoint::parse(value); 00048 else if (key == "Size") mSize = IntSize::parse(value); 00049 else if (key == "Resource") mImageSet = ResourceManager::getInstance().getByName(value)->castType<ResourceImageSet>(); 00050 } 00051 } 00052 00053 void ResourceImageSetPointer::setImage(StaticImage* _image) 00054 { 00055 if (mImageSet != nullptr) 00056 _image->setItemResourceInfo(mImageSet->getIndexInfo(0, 0)); 00057 } 00058 00059 void ResourceImageSetPointer::setPosition(StaticImage* _image, const IntPoint& _point) 00060 { 00061 _image->setCoord(_point.left - mPoint.left, _point.top - mPoint.top, mSize.width, mSize.height); 00062 } 00063 00064 } // namespace MyGUI