OpenSceneGraph
3.0.1
|
_bones | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet | [protected] |
_result | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet | [protected] |
_vertexes | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet | [protected] |
accummulateMatrix(const osg::Matrix &invBindMatrix, const osg::Matrix &matrix, osg::Matrix::value_type weight) | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet | [inline] |
computeMatrixForVertexSet() | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet | [inline] |
getBones() | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet | [inline] |
getMatrix() const | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet | [inline] |
getVertexes() | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet | [inline] |
resetMatrix() | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet | [inline] |
![]() | Generated at Thu Sep 27 2012 12:20:26 for the OpenSceneGraph by doxygen 1.7.6.1. |