#include <OgreD3D11DepthBuffer.h>
Public Types | |
enum | PoolId { POOL_NO_DEPTH = 0, POOL_MANUAL_USAGE = 0, POOL_DEFAULT = 1 } |
Public Member Functions | |
D3D11DepthBuffer (uint16 poolId, ID3D11DepthStencilView *depthBufferView, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool isManual) | |
~D3D11DepthBuffer () | |
virtual bool | isCompatible (RenderTarget *renderTarget) const |
ID3D11DepthStencilView * | getDepthStencilView () const |
void | _setPoolId (uint16 poolId) |
virtual uint16 | getPoolId () const |
virtual uint16 | getBitDepth () const |
virtual uint32 | getWidth () const |
virtual uint32 | getHeight () const |
virtual uint32 | getFsaa () const |
virtual const String & | getFsaaHint () const |
bool | isManual () const |
virtual void | _notifyRenderTargetAttached (RenderTarget *renderTarget) |
Called when a RenderTarget is attaches this DepthBuffer. | |
virtual void | _notifyRenderTargetDetached (RenderTarget *renderTarget) |
Called when a RenderTarget is detaches from this DepthBuffer. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Types | |
typedef set< RenderTarget * >::type | RenderTargetSet |
Protected Member Functions | |
void | detachFromAllRenderTargets () |
Protected Attributes | |
ID3D11DepthStencilView * | mDepthStencilView |
uint32 | mMultiSampleQuality |
uint16 | mPoolId |
uint16 | mBitDepth |
uint32 | mWidth |
uint32 | mHeight |
uint32 | mFsaa |
String | mFsaaHint |
bool | mManual |
RenderTargetSet | mAttachedRenderTargets |
Definition at line 36 of file OgreD3D11DepthBuffer.h.
Ogre::D3D11DepthBuffer::D3D11DepthBuffer | ( | uint16 | poolId, |
ID3D11DepthStencilView * | depthBufferView, | ||
uint32 | width, | ||
uint32 | height, | ||
uint32 | fsaa, | ||
uint32 | multiSampleQuality, | ||
bool | isManual | ||
) |
ID3D11DepthStencilView* Ogre::D3D11DepthBuffer::getDepthStencilView | ( | ) | const |
virtual bool Ogre::D3D11DepthBuffer::isCompatible | ( | RenderTarget * | renderTarget | ) | const [virtual] |
Returns whether the specified RenderTarget is compatible with this DepthBuffer That is, this DepthBuffer can be attached to that RenderTarget.
renderTarget | The render target to test against |
Reimplemented from Ogre::DepthBuffer.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
void * | |||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
void * | ptr | ||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
ID3D11DepthStencilView* Ogre::D3D11DepthBuffer::mDepthStencilView [protected] |
Definition at line 51 of file OgreD3D11DepthBuffer.h.
uint32 Ogre::D3D11DepthBuffer::mMultiSampleQuality [protected] |
Definition at line 52 of file OgreD3D11DepthBuffer.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 2012 21:49:12