#include <OgreD3D9HardwareIndexBuffer.h>
Classes | |
struct | BufferResources |
Public Types | |
enum | IndexType { IT_16BIT, IT_32BIT } |
enum | Usage { HBU_STATIC = 1, HBU_DYNAMIC = 2, HBU_WRITE_ONLY = 4, HBU_DISCARDABLE = 8, HBU_STATIC_WRITE_ONLY = 5, HBU_DYNAMIC_WRITE_ONLY = 6, HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE = 14 } |
Enums describing buffer usage; not mutually exclusive. More... | |
enum | LockOptions { HBL_NORMAL, HBL_DISCARD, HBL_READ_ONLY, HBL_NO_OVERWRITE } |
Locking options. More... | |
Public Member Functions | |
D3D9HardwareIndexBuffer (HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMem, bool useShadowBuffer) | |
~D3D9HardwareIndexBuffer () | |
void | readData (size_t offset, size_t length, void *pDest) |
See HardwareBuffer. | |
void | writeData (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) |
See HardwareBuffer. | |
virtual void | notifyOnDeviceCreate (IDirect3DDevice9 *d3d9Device) |
virtual void | notifyOnDeviceDestroy (IDirect3DDevice9 *d3d9Device) |
virtual void | notifyOnDeviceLost (IDirect3DDevice9 *d3d9Device) |
virtual void | notifyOnDeviceReset (IDirect3DDevice9 *d3d9Device) |
void | createBuffer (IDirect3DDevice9 *d3d9Device, D3DPOOL ePool) |
IDirect3DIndexBuffer9 * | getD3DIndexBuffer (void) |
Get the D3D-specific index buffer. | |
HardwareBufferManagerBase * | getManager () const |
Return the manager of this buffer, if any. | |
IndexType | getType (void) const |
Get the type of indexes used in this buffer. | |
size_t | getNumIndexes (void) const |
Get the number of indexes in this buffer. | |
size_t | getIndexSize (void) const |
Get the size in bytes of each index. | |
virtual void * | lock (size_t offset, size_t length, LockOptions options) |
Lock the buffer for (potentially) reading / writing. | |
void * | lock (LockOptions options) |
Lock the entire buffer for (potentially) reading / writing. | |
virtual void | unlock (void) |
Releases the lock on this buffer. | |
virtual void | copyData (HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) |
Copy data from another buffer into this one. | |
virtual void | copyData (HardwareBuffer &srcBuffer) |
Copy all data from another buffer into this one. | |
virtual void | _updateFromShadow (void) |
Updates the real buffer from the shadow buffer, if required. | |
size_t | getSizeInBytes (void) const |
Returns the size of this buffer in bytes. | |
Usage | getUsage (void) const |
Returns the Usage flags with which this buffer was created. | |
bool | isSystemMemory (void) const |
Returns whether this buffer is held in system memory. | |
bool | hasShadowBuffer (void) const |
Returns whether this buffer has a system memory shadow for quicker reading. | |
bool | isLocked (void) const |
Returns whether or not this buffer is currently locked. | |
void | suppressHardwareUpdate (bool suppress) |
Pass true to suppress hardware upload of shadow buffer changes. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Static Public Member Functions | |
static void | lockDeviceAccess () |
static void | unlockDeviceAccess () |
Protected Types | |
typedef map< IDirect3DDevice9 *, BufferResources * >::type | DeviceToBufferResourcesMap |
typedef DeviceToBufferResourcesMap::iterator | DeviceToBufferResourcesIterator |
Protected Member Functions | |
void * | lockImpl (size_t offset, size_t length, LockOptions options) |
See HardwareBuffer. | |
void | unlockImpl (void) |
See HardwareBuffer. | |
void | updateBufferContent (BufferResources *bufferResources) |
Update the given buffer content. | |
bool | updateBufferResources (const char *systemMemoryBuffer, BufferResources *bufferResources) |
char * | _lockBuffer (BufferResources *bufferResources, size_t offset, size_t length) |
Internal buffer lock method. | |
void | _unlockBuffer (BufferResources *bufferResources) |
Internal buffer unlock method. | |
Protected Attributes | |
DeviceToBufferResourcesMap | mMapDeviceToBufferResources |
D3DINDEXBUFFER_DESC | mBufferDesc |
BufferResources * | mSourceBuffer |
char * | mSourceLockedBytes |
char * | mSystemMemoryBuffer |
HardwareBufferManagerBase * | mMgr |
IndexType | mIndexType |
size_t | mNumIndexes |
size_t | mIndexSize |
size_t | mSizeInBytes |
Usage | mUsage |
bool | mIsLocked |
size_t | mLockStart |
size_t | mLockSize |
bool | mSystemMemory |
bool | mUseShadowBuffer |
HardwareBuffer * | mShadowBuffer |
bool | mShadowUpdated |
bool | mSuppressHardwareUpdate |
Definition at line 38 of file OgreD3D9HardwareIndexBuffer.h.
typedef DeviceToBufferResourcesMap::iterator Ogre::D3D9HardwareIndexBuffer::DeviceToBufferResourcesIterator [protected] |
Definition at line 101 of file OgreD3D9HardwareIndexBuffer.h.
typedef map<IDirect3DDevice9*, BufferResources*>::type Ogre::D3D9HardwareIndexBuffer::DeviceToBufferResourcesMap [protected] |
Definition at line 100 of file OgreD3D9HardwareIndexBuffer.h.
enum Ogre::HardwareIndexBuffer::IndexType [inherited] |
Definition at line 49 of file OgreHardwareIndexBuffer.h.
enum Ogre::HardwareBuffer::LockOptions [inherited] |
Locking options.
Definition at line 121 of file OgreHardwareBuffer.h.
enum Ogre::HardwareBuffer::Usage [inherited] |
Enums describing buffer usage; not mutually exclusive.
Definition at line 79 of file OgreHardwareBuffer.h.
Ogre::D3D9HardwareIndexBuffer::D3D9HardwareIndexBuffer | ( | HardwareBufferManagerBase * | mgr, |
IndexType | idxType, | ||
size_t | numIndexes, | ||
HardwareBuffer::Usage | usage, | ||
bool | useSystemMem, | ||
bool | useShadowBuffer | ||
) |
char* Ogre::D3D9HardwareIndexBuffer::_lockBuffer | ( | BufferResources * | bufferResources, |
size_t | offset, | ||
size_t | length | ||
) | [protected] |
Internal buffer lock method.
void Ogre::D3D9HardwareIndexBuffer::_unlockBuffer | ( | BufferResources * | bufferResources | ) | [protected] |
Internal buffer unlock method.
virtual void Ogre::HardwareBuffer::_updateFromShadow | ( | void | ) | [virtual, inherited] |
Updates the real buffer from the shadow buffer, if required.
Reimplemented in Ogre::GLESHardwareVertexBuffer, Ogre::GLES2HardwareVertexBuffer, Ogre::GLESHardwareIndexBuffer, Ogre::GLES2HardwareIndexBuffer, Ogre::GLHardwareVertexBuffer, and Ogre::GLHardwareIndexBuffer.
Definition at line 303 of file OgreHardwareBuffer.h.
virtual void Ogre::HardwareBuffer::copyData | ( | HardwareBuffer & | srcBuffer, |
size_t | srcOffset, | ||
size_t | dstOffset, | ||
size_t | length, | ||
bool | discardWholeBuffer = false |
||
) | [virtual, inherited] |
Copy data from another buffer into this one.
srcBuffer | The buffer from which to read the copied data |
srcOffset | Offset in the source buffer at which to start reading |
dstOffset | Offset in the destination buffer to start writing |
length | Length of the data to copy, in bytes. |
discardWholeBuffer | If true, will discard the entire contents of this buffer before copying |
Reimplemented in Ogre::D3D11HardwareBuffer, Ogre::D3D11HardwareIndexBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 282 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::lock(), and Ogre::HardwareBuffer::unlock().
virtual void Ogre::HardwareBuffer::copyData | ( | HardwareBuffer & | srcBuffer | ) | [virtual, inherited] |
Copy all data from another buffer into this one.
Definition at line 296 of file OgreHardwareBuffer.h.
References Ogre::HardwareBuffer::getSizeInBytes().
void Ogre::D3D9HardwareIndexBuffer::createBuffer | ( | IDirect3DDevice9 * | d3d9Device, |
D3DPOOL | ePool | ||
) |
IDirect3DIndexBuffer9* Ogre::D3D9HardwareIndexBuffer::getD3DIndexBuffer | ( | void | ) |
Get the D3D-specific index buffer.
size_t Ogre::HardwareIndexBuffer::getIndexSize | ( | void | ) | const [inherited] |
Get the size in bytes of each index.
Definition at line 72 of file OgreHardwareIndexBuffer.h.
HardwareBufferManagerBase* Ogre::HardwareIndexBuffer::getManager | ( | ) | const [inherited] |
Return the manager of this buffer, if any.
Definition at line 66 of file OgreHardwareIndexBuffer.h.
size_t Ogre::HardwareIndexBuffer::getNumIndexes | ( | void | ) | const [inherited] |
Get the number of indexes in this buffer.
Definition at line 70 of file OgreHardwareIndexBuffer.h.
size_t Ogre::HardwareBuffer::getSizeInBytes | ( | void | ) | const [inherited] |
Returns the size of this buffer in bytes.
Definition at line 328 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
IndexType Ogre::HardwareIndexBuffer::getType | ( | void | ) | const [inherited] |
Get the type of indexes used in this buffer.
Definition at line 68 of file OgreHardwareIndexBuffer.h.
Usage Ogre::HardwareBuffer::getUsage | ( | void | ) | const [inherited] |
Returns the Usage flags with which this buffer was created.
Definition at line 330 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::hasShadowBuffer | ( | void | ) | const [inherited] |
Returns whether this buffer has a system memory shadow for quicker reading.
Definition at line 334 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::isLocked | ( | void | ) | const [inherited] |
Returns whether or not this buffer is currently locked.
Reimplemented in Ogre::D3D11HardwareIndexBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 336 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::isSystemMemory | ( | void | ) | const [inherited] |
Returns whether this buffer is held in system memory.
Definition at line 332 of file OgreHardwareBuffer.h.
virtual void* Ogre::HardwareBuffer::lock | ( | size_t | offset, |
size_t | length, | ||
LockOptions | options | ||
) | [virtual, inherited] |
Lock the buffer for (potentially) reading / writing.
offset | The byte offset from the start of the buffer to lock |
length | The size of the area to lock, in bytes |
options | Locking options |
Reimplemented in Ogre::HardwarePixelBuffer, Ogre::DefaultHardwareIndexBuffer, Ogre::GLDefaultHardwareIndexBuffer, Ogre::GLESDefaultHardwareIndexBuffer, Ogre::GLES2DefaultHardwareIndexBuffer, Ogre::DefaultHardwareVertexBuffer, Ogre::GLDefaultHardwareVertexBuffer, Ogre::GLESDefaultHardwareVertexBuffer, Ogre::GLES2DefaultHardwareVertexBuffer, Ogre::D3D11HardwareIndexBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 181 of file OgreHardwareBuffer.h.
References Ogre::Exception::ERR_INVALIDPARAMS.
Referenced by Ogre::HardwareBuffer::copyData().
void* Ogre::HardwareBuffer::lock | ( | LockOptions | options | ) | [inherited] |
Lock the entire buffer for (potentially) reading / writing.
options | Locking options |
Definition at line 218 of file OgreHardwareBuffer.h.
static void Ogre::D3D9Resource::lockDeviceAccess | ( | ) | [static, inherited] |
void* Ogre::D3D9HardwareIndexBuffer::lockImpl | ( | size_t | offset, |
size_t | length, | ||
LockOptions | options | ||
) | [protected, virtual] |
See HardwareBuffer.
Implements Ogre::HardwareBuffer.
virtual void Ogre::D3D9HardwareIndexBuffer::notifyOnDeviceCreate | ( | IDirect3DDevice9 * | d3d9Device | ) | [virtual] |
Reimplemented from Ogre::D3D9Resource.
virtual void Ogre::D3D9HardwareIndexBuffer::notifyOnDeviceDestroy | ( | IDirect3DDevice9 * | d3d9Device | ) | [virtual] |
Reimplemented from Ogre::D3D9Resource.
virtual void Ogre::D3D9HardwareIndexBuffer::notifyOnDeviceLost | ( | IDirect3DDevice9 * | d3d9Device | ) | [virtual] |
Reimplemented from Ogre::D3D9Resource.
virtual void Ogre::D3D9HardwareIndexBuffer::notifyOnDeviceReset | ( | IDirect3DDevice9 * | d3d9Device | ) | [virtual] |
Reimplemented from Ogre::D3D9Resource.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
void * | |||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
void * | ptr | ||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void Ogre::D3D9HardwareIndexBuffer::readData | ( | size_t | offset, |
size_t | length, | ||
void * | pDest | ||
) | [virtual] |
See HardwareBuffer.
Implements Ogre::HardwareBuffer.
void Ogre::HardwareBuffer::suppressHardwareUpdate | ( | bool | suppress | ) | [inherited] |
Pass true to suppress hardware upload of shadow buffer changes.
Definition at line 340 of file OgreHardwareBuffer.h.
virtual void Ogre::HardwareBuffer::unlock | ( | void | ) | [virtual, inherited] |
Releases the lock on this buffer.
Reimplemented in Ogre::DefaultHardwareIndexBuffer, Ogre::GLDefaultHardwareIndexBuffer, Ogre::GLESDefaultHardwareIndexBuffer, Ogre::GLES2DefaultHardwareIndexBuffer, Ogre::DefaultHardwareVertexBuffer, Ogre::GLDefaultHardwareVertexBuffer, Ogre::GLESDefaultHardwareVertexBuffer, Ogre::GLES2DefaultHardwareVertexBuffer, Ogre::D3D11HardwareIndexBuffer, and Ogre::D3D11HardwareVertexBuffer.
Definition at line 234 of file OgreHardwareBuffer.h.
Referenced by Ogre::HardwareBuffer::copyData().
static void Ogre::D3D9Resource::unlockDeviceAccess | ( | ) | [static, inherited] |
void Ogre::D3D9HardwareIndexBuffer::unlockImpl | ( | void | ) | [protected, virtual] |
See HardwareBuffer.
Implements Ogre::HardwareBuffer.
void Ogre::D3D9HardwareIndexBuffer::updateBufferContent | ( | BufferResources * | bufferResources | ) | [protected] |
Update the given buffer content.
bool Ogre::D3D9HardwareIndexBuffer::updateBufferResources | ( | const char * | systemMemoryBuffer, |
BufferResources * | bufferResources | ||
) | [protected] |
void Ogre::D3D9HardwareIndexBuffer::writeData | ( | size_t | offset, |
size_t | length, | ||
const void * | pSource, | ||
bool | discardWholeBuffer = false |
||
) | [virtual] |
See HardwareBuffer.
Implements Ogre::HardwareBuffer.
D3DINDEXBUFFER_DESC Ogre::D3D9HardwareIndexBuffer::mBufferDesc [protected] |
Definition at line 104 of file OgreD3D9HardwareIndexBuffer.h.
size_t Ogre::HardwareIndexBuffer::mIndexSize [protected, inherited] |
Definition at line 58 of file OgreHardwareIndexBuffer.h.
IndexType Ogre::HardwareIndexBuffer::mIndexType [protected, inherited] |
Definition at line 56 of file OgreHardwareIndexBuffer.h.
bool Ogre::HardwareBuffer::mIsLocked [protected, inherited] |
Definition at line 143 of file OgreHardwareBuffer.h.
size_t Ogre::HardwareBuffer::mLockSize [protected, inherited] |
Definition at line 145 of file OgreHardwareBuffer.h.
size_t Ogre::HardwareBuffer::mLockStart [protected, inherited] |
Definition at line 144 of file OgreHardwareBuffer.h.
Definition at line 103 of file OgreD3D9HardwareIndexBuffer.h.
HardwareBufferManagerBase* Ogre::HardwareIndexBuffer::mMgr [protected, inherited] |
Definition at line 55 of file OgreHardwareIndexBuffer.h.
size_t Ogre::HardwareIndexBuffer::mNumIndexes [protected, inherited] |
Definition at line 57 of file OgreHardwareIndexBuffer.h.
HardwareBuffer* Ogre::HardwareBuffer::mShadowBuffer [protected, inherited] |
Definition at line 148 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::mShadowUpdated [protected, inherited] |
Definition at line 149 of file OgreHardwareBuffer.h.
size_t Ogre::HardwareBuffer::mSizeInBytes [protected, inherited] |
Definition at line 141 of file OgreHardwareBuffer.h.
Definition at line 105 of file OgreD3D9HardwareIndexBuffer.h.
char* Ogre::D3D9HardwareIndexBuffer::mSourceLockedBytes [protected] |
Definition at line 106 of file OgreD3D9HardwareIndexBuffer.h.
bool Ogre::HardwareBuffer::mSuppressHardwareUpdate [protected, inherited] |
Definition at line 150 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::mSystemMemory [protected, inherited] |
Definition at line 146 of file OgreHardwareBuffer.h.
char* Ogre::D3D9HardwareIndexBuffer::mSystemMemoryBuffer [protected] |
Definition at line 107 of file OgreD3D9HardwareIndexBuffer.h.
Usage Ogre::HardwareBuffer::mUsage [protected, inherited] |
Definition at line 142 of file OgreHardwareBuffer.h.
bool Ogre::HardwareBuffer::mUseShadowBuffer [protected, inherited] |
Definition at line 147 of file OgreHardwareBuffer.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 2012 21:49:15