A structure that is present in each item of layout, used by any particular updates-manager to store auxiliary information to be used by its updating algorithm.
Derived from
wxObject (REF NOT FOUND)
Include files
<wx/fl/controlbar.h>
Data structures
Members
cbUpdateMgrData::cbUpdateMgrData
cbUpdateMgrData::IsDirty
cbUpdateMgrData::SetCustomData
cbUpdateMgrData::SetDirty
cbUpdateMgrData::StoreItemState
cbUpdateMgrData()
Default constructor. Is-dirty flag is set TRUE initially.
bool IsDirty()
Returns the is-dirty flag.
void SetCustomData(wxObject* pCustomData)
Set custom data.
void SetDirty(bool isDirty = TRUE)
Set the dirty flag.
void StoreItemState(const wxRect& boundsInParent)
Store the item state.