VARKON Version 1.15 1997-10-16
VARKON assumes a mouse with two or three buttons. The left button is
always used to make selections and the right button is used to quit the
current operation. If a middle button is present it is used to quit the
current operation and return to the main menu.
Many VARKON operations include the use of the mouse to indicate or outline
something in a view window. The ZOOM-operation for example where you first
press the left button, then move the mouse with the button still down and
finally release the button. Entity selection is another example where you
use the mouse and its left button or the keyboard to indicate a certain
entity. Whenever VARKON wants you to use the mouse in a view window the
shape of the cursor changes from the normal pointer to a crosshair.
VARKON also supports the use of the keyboard together with the mouse. Here
is a complete list of keys that can be used instead of the mouse buttons.
Each key is actually configured through a t-string in $VARKON_MDF/texts.INC.
Key | t-string | Description |
p | t80 | Nearest point |
l | t81 | Nearest line |
a | t82 | Nearest arc |
c | t83 | Nearest curve |
s | t84 | Nearest surface |
C | t85 | Nearest coordinate system |
t | t86 | Nearest text |
L | t87 | Nearest linear dimension |
D | t88 | Nearest diameter dimension |
R | t89 | Nearest radius dimension |
A | t90 | Nearest angular dimension |
X | t91 | Nearest xhatch |
c | t92 | Same as left mousebutton |
g | t93 | Nearest position in active grid |
P | t95 | Nearest part |
b | t96 | Nearest b_plane |
i | t97 | Enter identity from keyboard |
w | t98 | Use window mode |
SPACE | t99 | Same as left mousebutton |
o | t102 | Outside window |
c | t103 | Completely inside/outside |
RETURN | - | Quit the operation |
TAB | - | Quit and return to main menu |
ctrl-a | - | Display help |
ctrl-b | - | Show position-menu |
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