Non widgets stuffΒΆ
Kivy FrameWork
Animation is used to change a Widget’s‘ properties (size/pos/center...), to a target value, in a target time, various transition functions are provided. Using them, you can animate widgets and build very smoth UI behaviours. | ![]() |
Atlas is a class for managing texture maps, i.e. packing multiple texture into one image. Using it allow to reduce the number of images to load and speedup the application starting. | ![]() |
Clock provides you with a convenient way to do jobs at set time intervals and is preffered over sleep() as sleep would block kivy Event Loop. These intervals can be set relative to the OpenGL Drawing instructions, before or after frame. Clock also provides you with a way to create triggered events that are clubbed togeather and only called once before the next frame. | |
UrlRequest is useful to do asynchronous requests without blocking the event loop, and manage the result and progress with callbacks. |