FLTK 1.3.0
glut.H
00001 //
00002 // "$Id$"
00003 //
00004 // GLUT emulation header file for the Fast Light Tool Kit (FLTK).
00005 //
00006 // Copyright 1998-2011 by Bill Spitzak and others.
00007 //
00008 // This library is free software. Distribution and use rights are outlined in
00009 // the file "COPYING" which should have been included with this file.  If this
00010 // file is missing or damaged, see the license at:
00011 //
00012 //     http://www.fltk.org/COPYING.php
00013 //
00014 // Please report all bugs and problems on the following page:
00015 //
00016 //     http://www.fltk.org/str.php
00017 //
00018 
00019 // Emulation of GLUT using fltk.
00020 
00021 // GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
00022 // "This program is freely distributable without licensing fees  and is
00023 // provided without guarantee or warrantee expressed or  implied. This
00024 // program is -not- in the public domain."
00025 
00026 // Although I have copied the GLUT API, none of my code is based on
00027 // any GLUT implementation details and is therefore covered by the LGPL.
00028 
00029 // Commented out lines indicate parts of GLUT that are not emulated.
00030 
00031 #ifndef Fl_glut_H
00032 #  define Fl_glut_H
00033 
00034 #  include "gl.h"
00035 
00036 
00037 #  include "Fl.H"
00038 #  include "Fl_Gl_Window.H"
00039 
00044 class FL_EXPORT Fl_Glut_Window : public Fl_Gl_Window {
00045   void _init();
00046   int mouse_down;
00047 protected:
00048   void draw();
00049   void draw_overlay();
00050   int handle(int);
00051 public: // so the inline functions work
00052   int number;
00053   int menu[3];
00054   void make_current();
00055   void (*display)();
00056   void (*overlaydisplay)();
00057   void (*reshape)(int w, int h);
00058   void (*keyboard)(uchar, int x, int y);
00059   void (*mouse)(int b, int state, int x, int y);
00060   void (*motion)(int x, int y);
00061   void (*passivemotion)(int x, int y);
00062   void (*entry)(int);
00063   void (*visibility)(int);
00064   void (*special)(int, int x, int y);
00065   Fl_Glut_Window(int w, int h, const char *);
00066   Fl_Glut_Window(int x, int y, int w, int h, const char *);
00067   ~Fl_Glut_Window();
00068 };
00069 
00070 extern FL_EXPORT Fl_Glut_Window *glut_window;   // the current window
00071 extern FL_EXPORT int glut_menu;                 // the current menu
00072 
00073 // function pointers that are not per-window:
00074 extern FL_EXPORT void (*glut_idle_function)();
00075 extern FL_EXPORT void (*glut_menustate_function)(int);
00076 extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
00077 
00079 
00080 //#  define GLUT_API_VERSION This does not match any version of GLUT exactly...
00081 
00082 FL_EXPORT void glutInit(int *argcp, char **argv); // creates first window
00083 
00084 FL_EXPORT void glutInitDisplayMode(unsigned int mode);
00085 // the FL_ symbols have the same value as the GLUT ones:
00086 #  define GLUT_RGB      FL_RGB
00087 #  define GLUT_RGBA     FL_RGB
00088 #  define GLUT_INDEX    FL_INDEX
00089 #  define GLUT_SINGLE   FL_SINGLE
00090 #  define GLUT_DOUBLE   FL_DOUBLE
00091 #  define GLUT_ACCUM    FL_ACCUM
00092 #  define GLUT_ALPHA    FL_ALPHA
00093 #  define GLUT_DEPTH    FL_DEPTH
00094 #  define GLUT_STENCIL  FL_STENCIL
00095 #  define GLUT_MULTISAMPLE FL_MULTISAMPLE
00096 #  define GLUT_STEREO   FL_STEREO
00097 // #  define GLUT_LUMINANCE             512
00098 
00099 FL_EXPORT void glutInitWindowPosition(int x, int y);
00100 
00101 FL_EXPORT void glutInitWindowSize(int w, int h);
00102 
00103 FL_EXPORT void glutMainLoop();
00104 
00105 FL_EXPORT int glutCreateWindow(char *title);
00106 FL_EXPORT int glutCreateWindow(const char *title);
00107 
00108 FL_EXPORT int glutCreateSubWindow(int win, int x, int y, int width, int height);
00109 
00110 FL_EXPORT void glutDestroyWindow(int win);
00111 
00112 inline void glutPostRedisplay() {glut_window->redraw();}
00113 
00114 FL_EXPORT void glutPostWindowRedisplay(int win);
00115 
00116 FL_EXPORT void glutSwapBuffers();
00117 
00118 inline int glutGetWindow() {return glut_window->number;}
00119 
00120 FL_EXPORT void glutSetWindow(int win);
00121 
00122 inline void glutSetWindowTitle(char *t) {glut_window->label(t);}
00123 
00124 inline void glutSetIconTitle(char *t) {glut_window->iconlabel(t);}
00125 
00126 inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
00127 
00128 inline void glutReshapeWindow(int w, int h) {glut_window->size(w,h);}
00129 
00130 inline void glutPopWindow() {glut_window->show();}
00131 
00132 inline void glutPushWindow() { /* do nothing */ }
00133 
00134 inline void glutIconifyWindow() {glut_window->iconize();}
00135 
00136 inline void glutShowWindow() {glut_window->show();}
00137 
00138 inline void glutHideWindow() {glut_window->hide();}
00139 
00140 inline void glutFullScreen() {glut_window->fullscreen();}
00141 
00142 inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);}
00143 // notice that the numeric values are different than glut:
00144 #  define GLUT_CURSOR_RIGHT_ARROW               ((Fl_Cursor)2)
00145 #  define GLUT_CURSOR_LEFT_ARROW                ((Fl_Cursor)67)
00146 #  define GLUT_CURSOR_INFO                      FL_CURSOR_HAND
00147 #  define GLUT_CURSOR_DESTROY                   ((Fl_Cursor)45)
00148 #  define GLUT_CURSOR_HELP                      FL_CURSOR_HELP
00149 #  define GLUT_CURSOR_CYCLE                     ((Fl_Cursor)26)
00150 #  define GLUT_CURSOR_SPRAY                     ((Fl_Cursor)63)
00151 #  define GLUT_CURSOR_WAIT                      FL_CURSOR_WAIT
00152 #  define GLUT_CURSOR_TEXT                      FL_CURSOR_INSERT
00153 #  define GLUT_CURSOR_CROSSHAIR                 FL_CURSOR_CROSS
00154 #  define GLUT_CURSOR_UP_DOWN                   FL_CURSOR_NS
00155 #  define GLUT_CURSOR_LEFT_RIGHT                FL_CURSOR_WE
00156 #  define GLUT_CURSOR_TOP_SIDE                  FL_CURSOR_N
00157 #  define GLUT_CURSOR_BOTTOM_SIDE               FL_CURSOR_S
00158 #  define GLUT_CURSOR_LEFT_SIDE                 FL_CURSOR_W
00159 #  define GLUT_CURSOR_RIGHT_SIDE                FL_CURSOR_E
00160 #  define GLUT_CURSOR_TOP_LEFT_CORNER           FL_CURSOR_NW
00161 #  define GLUT_CURSOR_TOP_RIGHT_CORNER          FL_CURSOR_NE
00162 #  define GLUT_CURSOR_BOTTOM_RIGHT_CORNER       FL_CURSOR_SE
00163 #  define GLUT_CURSOR_BOTTOM_LEFT_CORNER        FL_CURSOR_SW
00164 #  define GLUT_CURSOR_INHERIT                   FL_CURSOR_DEFAULT
00165 #  define GLUT_CURSOR_NONE                      FL_CURSOR_NONE
00166 #  define GLUT_CURSOR_FULL_CROSSHAIR            FL_CURSOR_CROSS
00167 
00168 inline void glutWarpPointer(int, int) { /* do nothing */ }
00169 
00170 inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
00171 
00172 inline void glutRemoveOverlay() {glut_window->hide_overlay();}
00173 
00174 inline void glutUseLayer(GLenum layer) {
00175   layer ? glut_window->make_overlay_current() : glut_window->make_current();}
00176 enum {GLUT_NORMAL, GLUT_OVERLAY};
00177 
00178 inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
00179 
00180 inline void glutShowOverlay() {glut_window->redraw_overlay();}
00181 
00182 inline void glutHideOverlay() {glut_window->hide_overlay();}
00183 
00184 FL_EXPORT int glutCreateMenu(void (*)(int));
00185 
00186 FL_EXPORT void glutDestroyMenu(int menu);
00187 
00188 inline int glutGetMenu() {return glut_menu;}
00189 
00190 inline void glutSetMenu(int m) {glut_menu = m;}
00191 
00192 FL_EXPORT void glutAddMenuEntry(char *label, int value);
00193 
00194 FL_EXPORT void glutAddSubMenu(char *label, int submenu);
00195 
00196 FL_EXPORT void glutChangeToMenuEntry(int item, char *labela, int value);
00197 
00198 FL_EXPORT void glutChangeToSubMenu(int item, char *label, int submenu);
00199 
00200 FL_EXPORT void glutRemoveMenuItem(int item);
00201 
00202 inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
00203 
00204 inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
00205 
00206 inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
00207 
00208 inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
00209 
00210 inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
00211   glut_window->keyboard = f;}
00212 
00213 inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
00214   glut_window->mouse = f;}
00215 #  define GLUT_LEFT_BUTTON              0
00216 #  define GLUT_MIDDLE_BUTTON            1
00217 #  define GLUT_RIGHT_BUTTON             2
00218 #  define GLUT_DOWN                     0
00219 #  define GLUT_UP                       1
00220 
00221 inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
00222 
00223 inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
00224   glut_window->passivemotion= f;}
00225 
00226 inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
00227 enum {GLUT_LEFT, GLUT_ENTERED};
00228 
00229 inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
00230 enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
00231 
00232 FL_EXPORT void glutIdleFunc(void (*f)());
00233 
00234 // Warning: this cast may not work on all machines:
00235 inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
00236 #if defined(__LP64__)
00237   Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *) (long long) value);
00238 #else
00239   Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *)value);
00240 #endif
00241 }
00242 
00243 inline void glutMenuStateFunc(void (*f)(int state)) {
00244   glut_menustate_function = f;}
00245 
00246 inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
00247   glut_menustatus_function = f;}
00248 enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
00249 
00250 inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
00251   glut_window->special = f;}
00252 #  define GLUT_KEY_F1                   1
00253 #  define GLUT_KEY_F2                   2
00254 #  define GLUT_KEY_F3                   3
00255 #  define GLUT_KEY_F4                   4
00256 #  define GLUT_KEY_F5                   5
00257 #  define GLUT_KEY_F6                   6
00258 #  define GLUT_KEY_F7                   7
00259 #  define GLUT_KEY_F8                   8
00260 #  define GLUT_KEY_F9                   9
00261 #  define GLUT_KEY_F10                  10
00262 #  define GLUT_KEY_F11                  11
00263 #  define GLUT_KEY_F12                  12
00264 // WARNING: Different values than GLUT uses:
00265 #  define GLUT_KEY_LEFT                 FL_Left
00266 #  define GLUT_KEY_UP                   FL_Up
00267 #  define GLUT_KEY_RIGHT                FL_Right
00268 #  define GLUT_KEY_DOWN                 FL_Down
00269 #  define GLUT_KEY_PAGE_UP              FL_Page_Up
00270 #  define GLUT_KEY_PAGE_DOWN            FL_Page_Down
00271 #  define GLUT_KEY_HOME                 FL_Home
00272 #  define GLUT_KEY_END                  FL_End
00273 #  define GLUT_KEY_INSERT               FL_Insert
00274 
00275 //inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
00276 
00277 //inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
00278 
00279 //inline void glutSpaceballButtonFunc(void (*)(int button, int state));
00280 
00281 //inline void glutButtonBoxFunc(void (*)(int button, int state));
00282 
00283 //inline void glutDialsFunc(void (*)(int dial, int value));
00284 
00285 //inline void glutTabletMotionFunc(void (*)(int x, int y));
00286 
00287 //inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
00288 
00289 inline void glutOverlayDisplayFunc(void (*f)()) {
00290   glut_window->overlaydisplay = f;}
00291 
00292 //inline void glutWindowStatusFunc(void (*)(int state));
00293 //enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
00294 //      GLUT_FULLY_COVERED};
00295 
00296 //inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
00297 
00298 //inline GLfloat glutGetColor(int ndx, int component);
00299 //#define GLUT_RED                      0
00300 //#define GLUT_GREEN                    1
00301 //#define GLUT_BLUE                     2
00302 
00303 //inline void glutCopyColormap(int win);
00304 
00305 // Warning: values are changed from GLUT!
00306 // Also relies on the GL_ symbols having values greater than 100
00307 FL_EXPORT int glutGet(GLenum type);
00308 enum {
00309   GLUT_RETURN_ZERO = 0,
00310   GLUT_WINDOW_X,
00311   GLUT_WINDOW_Y,
00312   GLUT_WINDOW_WIDTH,
00313   GLUT_WINDOW_HEIGHT,
00314   GLUT_WINDOW_PARENT,
00315   GLUT_SCREEN_WIDTH,
00316   GLUT_SCREEN_HEIGHT,
00317   GLUT_MENU_NUM_ITEMS,
00318   GLUT_DISPLAY_MODE_POSSIBLE,
00319   GLUT_INIT_WINDOW_X,
00320   GLUT_INIT_WINDOW_Y,
00321   GLUT_INIT_WINDOW_WIDTH,
00322   GLUT_INIT_WINDOW_HEIGHT,
00323   GLUT_INIT_DISPLAY_MODE,
00324   GLUT_WINDOW_BUFFER_SIZE,
00325   GLUT_VERSION
00326 //GLUT_WINDOW_NUM_CHILDREN,
00327 //GLUT_WINDOW_CURSOR,
00328 //GLUT_SCREEN_WIDTH_MM,
00329 //GLUT_SCREEN_HEIGHT_MM,
00330 //GLUT_ELAPSED_TIME,
00331 };
00332 
00333 #  define GLUT_WINDOW_STENCIL_SIZE      GL_STENCIL_BITS
00334 #  define GLUT_WINDOW_DEPTH_SIZE        GL_DEPTH_BITS
00335 #  define GLUT_WINDOW_RED_SIZE          GL_RED_BITS
00336 #  define GLUT_WINDOW_GREEN_SIZE        GL_GREEN_BITS
00337 #  define GLUT_WINDOW_BLUE_SIZE         GL_BLUE_BITS
00338 #  define GLUT_WINDOW_ALPHA_SIZE        GL_ALPHA_BITS
00339 #  define GLUT_WINDOW_ACCUM_RED_SIZE    GL_ACCUM_RED_BITS
00340 #  define GLUT_WINDOW_ACCUM_GREEN_SIZE  GL_ACCUM_GREEN_BITS
00341 #  define GLUT_WINDOW_ACCUM_BLUE_SIZE   GL_ACCUM_BLUE_BITS
00342 #  define GLUT_WINDOW_ACCUM_ALPHA_SIZE  GL_ACCUM_ALPHA_BITS
00343 #  define GLUT_WINDOW_DOUBLEBUFFER      GL_DOUBLEBUFFER
00344 #  define GLUT_WINDOW_RGBA              GL_RGBA
00345 #  define GLUT_WINDOW_COLORMAP_SIZE     GL_INDEX_BITS
00346 #  ifdef GL_SAMPLES_SGIS
00347 #    define GLUT_WINDOW_NUM_SAMPLES     GL_SAMPLES_SGIS
00348 #  else
00349 #    define GLUT_WINDOW_NUM_SAMPLES     GLUT_RETURN_ZERO
00350 #  endif
00351 #  define GLUT_WINDOW_STEREO            GL_STEREO
00352 
00353 #  define GLUT_HAS_KEYBOARD             600
00354 #  define GLUT_HAS_MOUSE                601
00355 #  define GLUT_HAS_SPACEBALL            602
00356 #  define GLUT_HAS_DIAL_AND_BUTTON_BOX  603
00357 #  define GLUT_HAS_TABLET               604
00358 #  define GLUT_NUM_MOUSE_BUTTONS        605
00359 #  define GLUT_NUM_SPACEBALL_BUTTONS    606
00360 #  define GLUT_NUM_BUTTON_BOX_BUTTONS   607
00361 #  define GLUT_NUM_DIALS                608
00362 #  define GLUT_NUM_TABLET_BUTTONS       609
00363 FL_EXPORT int glutDeviceGet(GLenum type);
00364 
00365 // WARNING: these values are different than GLUT uses:
00366 #  define GLUT_ACTIVE_SHIFT               FL_SHIFT
00367 #  define GLUT_ACTIVE_CTRL                FL_CTRL
00368 #  define GLUT_ACTIVE_ALT                 FL_ALT
00369 inline int glutGetModifiers() {return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
00370 
00371 FL_EXPORT int glutLayerGet(GLenum);
00372 #  define GLUT_OVERLAY_POSSIBLE         800
00373 //#define GLUT_LAYER_IN_USE             801
00374 //#define GLUT_HAS_OVERLAY              802
00375 #  define GLUT_TRANSPARENT_INDEX                803
00376 #  define GLUT_NORMAL_DAMAGED           804
00377 #  define GLUT_OVERLAY_DAMAGED          805
00378 
00379 extern "C" {
00380 typedef void (*GLUTproc)();
00381 }
00382 
00383 FL_EXPORT GLUTproc glutGetProcAddress(const char *procName);
00384 
00385 //inline int glutVideoResizeGet(GLenum param);
00386 //#define GLUT_VIDEO_RESIZE_POSSIBLE    900
00387 //#define GLUT_VIDEO_RESIZE_IN_USE      901
00388 //#define GLUT_VIDEO_RESIZE_X_DELTA     902
00389 //#define GLUT_VIDEO_RESIZE_Y_DELTA     903
00390 //#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
00391 //#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
00392 //#define GLUT_VIDEO_RESIZE_X           906
00393 //#define GLUT_VIDEO_RESIZE_Y           907
00394 //#define GLUT_VIDEO_RESIZE_WIDTH       908
00395 //#define GLUT_VIDEO_RESIZE_HEIGHT      909
00396 
00397 //inline void glutSetupVideoResizing();
00398 
00399 //inline void glutStopVideoResizing();
00400 
00401 //inline void glutVideoResize(int x, int y, int width, int height);
00402 
00403 //inline void glutVideoPan(int x, int y, int width, int height);
00404 
00405 // Font argument must be a void* for compatibility, so...
00407 struct Fl_Glut_Bitmap_Font {Fl_Font font; Fl_Fontsize size;};
00408 
00409 extern FL_EXPORT struct Fl_Glut_Bitmap_Font
00410   glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
00411   glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
00412   glutBitmapHelvetica18;
00413 #  define GLUT_BITMAP_9_BY_15             (&glutBitmap9By15)
00414 #  define GLUT_BITMAP_8_BY_13             (&glutBitmap8By13)
00415 #  define GLUT_BITMAP_TIMES_ROMAN_10      (&glutBitmapTimesRoman10)
00416 #  define GLUT_BITMAP_TIMES_ROMAN_24      (&glutBitmapTimesRoman24)
00417 #  define GLUT_BITMAP_HELVETICA_10        (&glutBitmapHelvetica10)
00418 #  define GLUT_BITMAP_HELVETICA_12        (&glutBitmapHelvetica12)
00419 #  define GLUT_BITMAP_HELVETICA_18        (&glutBitmapHelvetica18)
00420 
00421 FL_EXPORT void glutBitmapCharacter(void *font, int character);
00422 FL_EXPORT int glutBitmapHeight(void *font);
00423 FL_EXPORT int glutBitmapLength(void *font, const unsigned char *string);
00424 FL_EXPORT void glutBitmapString(void *font, const unsigned char *string);
00425 FL_EXPORT int glutBitmapWidth(void *font, int character);
00426 
00427 FL_EXPORT int glutExtensionSupported(char *name);
00428 
00429 /* GLUT stroked font sub-API */
00430 struct Fl_Glut_StrokeVertex {
00431   GLfloat X, Y;
00432 };
00433 
00434 struct Fl_Glut_StrokeStrip {
00435   int Number;
00436   const Fl_Glut_StrokeVertex* Vertices;
00437 };
00438 
00439 struct Fl_Glut_StrokeChar {
00440   GLfloat Right;
00441   int Number;
00442   const Fl_Glut_StrokeStrip* Strips;
00443 };
00444 
00445 struct Fl_Glut_StrokeFont {
00446   char* Name;                           // The source font name
00447   int Quantity;                         // Number of chars in font
00448   GLfloat Height;                       // Height of the characters
00449   const Fl_Glut_StrokeChar** Characters;// The characters mapping
00450 };
00451 extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeRoman;
00452 extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeMonoRoman;
00453 #  define GLUT_STROKE_ROMAN             (&glutStrokeRoman)
00454 #  define GLUT_STROKE_MONO_ROMAN        (&glutStrokeMonoRoman)
00455 
00456 FL_EXPORT void glutStrokeCharacter(void *font, int character);
00457 FL_EXPORT GLfloat glutStrokeHeight(void *font);
00458 FL_EXPORT int glutStrokeLength(void *font, const unsigned char *string);
00459 FL_EXPORT void glutStrokeString(void *font, const unsigned char *string);
00460 FL_EXPORT int glutStrokeWidth(void *font, int character);
00461 
00462 /* GLUT pre-built models sub-API */
00463 FL_EXPORT void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
00464 FL_EXPORT void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
00465 FL_EXPORT void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
00466 FL_EXPORT void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
00467 FL_EXPORT void glutWireCube(GLdouble size);
00468 FL_EXPORT void glutSolidCube(GLdouble size);
00469 FL_EXPORT void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
00470 FL_EXPORT void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
00471 FL_EXPORT void glutWireDodecahedron();
00472 FL_EXPORT void glutSolidDodecahedron();
00473 FL_EXPORT void glutWireTeapot(GLdouble size);
00474 FL_EXPORT void glutSolidTeapot(GLdouble size);
00475 FL_EXPORT void glutWireOctahedron();
00476 FL_EXPORT void glutSolidOctahedron();
00477 FL_EXPORT void glutWireTetrahedron();
00478 FL_EXPORT void glutSolidTetrahedron();
00479 FL_EXPORT void glutWireIcosahedron();
00480 FL_EXPORT void glutSolidIcosahedron();
00481 
00482 #endif // !Fl_glut_H
00483 
00484 //
00485 // End of "$Id$".
00486 //